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Dream Cancel Wiki - User contributions [en]
2024-03-29T12:18:16Z
User contributions
MediaWiki 1.37.1
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Duo_Lon&diff=69669
The King of Fighters XV/Duo Lon
2023-09-13T01:34:54Z
<p>Matoshlee: /* Videos */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
<section begin="image"/>[[File:KOFXV charName Profile.png|thumb|Template Line 1.<br/>Template Line 2.<br />
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><br />
<big>'''Jump:''' 40f<br />
<br>'''Hop:''' 32f<br />
<br>'''Backdash:''' 23f<br />
<br>'''Run Speed Ranking:''' 3<br />
</big></div>]]<section end="image"/><br />
{{TOClimit|3}} <br />
==Movelist==<br />
<br />
('''*''') = EX OK<br />
<br />
('''!''') = MAX OK <br />
<br />
'''Throws'''<br />
<br />
C Throw - [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif]]<br />
<br />
D Throw - [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]<br />
<br />
'''Command Normals'''<br />
<br />
TemplateCommandA - [[image:fd.gif]] + [[image:a.gif]]<br />
<br />
TemplateCommandB - [[image:fd.gif]] + [[image:b.gif]]<br />
<br />
'''Special Moves'''<br />
<br />
TemplateSpecialQCF - [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
<br />
TemplateSpecialQCB - [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
<br />
TemplateSpecialDP - [[image:dp.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
<br />
TemplateSpecialHCB - [[image:hcb.gif]][[image:fd.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
<br />
TemplateSpecialRDP [[image:bk.gif]][[image:qcb.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)<br />
<br />
TemplateSpecialRekka1 - [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
:┗TemplateSpecialRekka2 - [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]]<br />
::┗TemplateSpecialRekka3 - [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]]<br />
<br />
'''Super Special Moves'''<br />
<br />
TemplateSuper1 - [[image:qcf.gif]][[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!)<br />
<br />
TemplateSuper2 - [[image:qcf.gif]][[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]] (!)<br />
<br />
'''Climax Super Special Moves'''<br />
<br />
TemplateClimax - [[image:qcb.gif]][[image:db.gif]][[image:qcf.gif]]+[[image:c.gif]]+[[image:d.gif]]<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Anywhere<br/><br />
Anywhere<br/><br />
|<br />
move > move > move = 0 dmg<br/><br />
move > move > move = 0 dmg<br/><br />
|-<br />
| '''½ Meter'''<br />
|<br />
Anywhere<br/><br />
Anywhere<br/><br />
|<br />
move > move > move = 0 dmg<br/><br />
move > move > move = 0 dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Anywhere<br/><br />
Anywhere<br/><br />
|<br />
move > move > move = 0 dmg<br/><br />
move > move > move = 0 dmg<br/><br />
|-<br />
| '''2 Meter'''<br />
|<br />
Anywhere<br/><br />
Corner<br/><br />
|<br />
move > move > move = 0 dmg<br/><br />
move > move > move = 0 dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is a placeholder character who placeholder.<br />
| pros=<br />
* '''Placeholder''': Placeholder.<br />
* '''Placeholder''': Placeholder.<br />
* '''Placeholder''': Placeholder.<br />
<br />
| cons=<br />
* '''Placeholder''': Placeholder.<br />
* '''Placeholder''': Placeholder.<br />
* '''Placeholder''': Placeholder.<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====Far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_fa<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=sylviefb<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=sylviefc<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=sylviefd<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
===Close Standing Normals===<br />
====Close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_cla<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_clb<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_clc<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_cld<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
===Crouch Normals===<br />
====Crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_2a<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_2b<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_2c<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_2d<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_ha,charName_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_hb,charName_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_hc,charName_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_hd,charName_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_cd<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Shatter Strike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_236cd<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
====Jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_hcd,charName_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
<br />
==Rush Moves==<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_rush1,charName_rush2<br />
|name=rush<br />
|input=cl.AA/c.AAX<br />
|description2=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
<br />
==Throws==<br />
{{FrameDataCargo-KOFXV<br />
|moveId = charName_cthrow<br />
|name=C Throw<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
{{FrameDataCargo-KOFXV<br />
|moveId = charName_dthrow<br />
|name=D Throw<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
<br />
==Command Moves==<br />
===TemplateCommandA===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_6a<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
===Guillo-Ton!===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_6b<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
<br />
==Special Moves==<br />
===TemplateSpecialQCF===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_236a,charName_236c,charName_236ac<br />
|name=TemplateSpecialQCF<br />
|input=236A/C/AC<br />
|description3=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
===TemplateSpecialQCB===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_214a,charName_214c,charName_214ac<br />
|name=TemplateSpecialQCB<br />
|input=214A/C/AC<br />
|description3=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
===TemplateSpecialDP===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_623a,charName_623c,charName_623ac<br />
|name=TemplateSpecialDP<br />
|input=623A/C/AC<br />
|description3=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
===TemplateSpecialHCB===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_6246a,charName_6246c,charName_6246ac<br />
|name=TemplateSpecialHCB<br />
|input=6246A/C/AC<br />
|description3=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
===TemplateSpecialRDP===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_4214b,charName_4214d,charName_4214bd<br />
|name=TemplateSpecialRDP<br />
|input=4214B/D/BD<br />
|description3=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
===TemplateSpecialRekka1===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_214a,charName_214c,charName_214ac<br />
|name=TemplateSpecialRekka1 1 <br />
|input=214A/C/AC<br />
|captions=<br />
|description3=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_214a214p,charName_214c214p,charName_214ac214p<br />
|name=TemplateSpecialRekka 2 <br />
|input=214A/C/AC~214A/C<br />
|description3=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_214a214p214p,charName_214c214p214p,charName_214ac214p214p<br />
|name=TemplateSpecialRekka 3<br />
|input=214A/C/AC~214A/C~214A/C<br />
|description3=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
==Super Special Moves==<br />
===TemplateSuper1===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_236236a,charName_236236c,charName_236236ac<br />
|name=TemplateSuper1<br />
|input=236236A/C/AC<br />
|description3=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
===TemplateSuper2===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_236236b,charName_236236d,charName_236236bd<br />
|name=TemplateSuper2<br />
|input=236236B/D/BD<br />
|description3=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
==Climax Super Special Moves==<br />
===TemplateClimax===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=charName_2141236cd<br />
|name=TemplateClimax<br />
|input=2141236CD<br />
|description=<br />
* Placeholder<br />
* Placeholder<br />
* Placeholder<br />
Placeholder<br />
}}<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
{{#ev:youtube|2e0A6PN3pVE|||'''Duo Lon Trailer'''|frame}}<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:charName]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Rock_Howard&diff=48274
XV Broken/Rock Howard
2022-03-22T13:16:56Z
<p>Matoshlee: /* Hard Edge */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Rock_Profile.png|thumb|Though he’s the son of the fearsome Geese Howard, this young fighter with a complicated past was raised by Terry Bogard. A virtual prodigy when it comes to fighting, Rock has learned to utilize fighting styles passed down from both his father and stepfather. B. JENET convinces him to join Team GAROU this KOF.]]<br />
{{TOClimit|3}}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}}, the protagonist of ''Garou: Mark of the Wolves'', the biological son of Geese Howard and later the adoptive son of the Hungry Wolf himself, Terry Bogard, is a very well-rounded character that has just about all you need. He has a great projectile to zone with in Reppuken (236P), multiple anti-air options (i.e., 2C and Rising Tackle), an approach tool that covers distance in Hard Edge (214P), a very solid command grab in Shinkuu Nage (632146P), and normals with good range that make for excellent pokes, especially f.B and f.C. <br />
<br />
Compared to his prior outing in ''KOF XIV'', Rock has seen some tremendous gains that make him an even better character than he already was before. Notably, Rising Tackle, which was formerly a charge input ([2]~8P) is now a motion input (623P) that can be used at any given time. Pair this with the ability to break the move in the middle of the animation (623C~AB) - something which his teammates (B.Jenet and Gato) also carry over from ''Garou'' - and Rock's combo game is as flexible as it is damaging. Another key change is in his f.B - notably, the fact 6A can now chain into it, further increasing his meterless combo potential off of his light confirms. And finally, he has gained a brand-new move in the returning Overhead Kick (623K), formerly his T.O.P. attack. This move is different than how it was in ''Garou'', notably the EX version caused a ground bound, which his EX Rage Run: Type Dunk (214BD) - itself having seen an overhaul for this installment - did previously. <br />
<br />
Speaking of which, Rage Run has been overhauled for this installment. Whereas before, all he got was either a dunk (214B) or a side switch (214D), now he has multiple options out of his command run. New options include the ability to stop the run (214K~A), go straight into his Hard Edge (214K~C), or go straight into his Overhead Kick (214K~6K). Pair this with the prior options, and Rock's approach game is much more varied than it was previously. <br />
<br />
Rock is also one of the lucky few characters in ''KOF XV'' to have more than two special cancelable far standing normals. f.A, f.B (which was already special cancelable in ''XIV''), and f.C are all special cancelable and cover a decent amount of range, especially with the latter. This allows Rock to punish the opponent at a considerable range in addition to getting solid damage off of a relatively quick poke, especially if he has meter to spare. <br />
<br />
Unfortunately, though, Rock isn't without his weaknesses. The biggest one is that - like any jack of all trades - he doesn't excel at any particular field. Furthermore, he also lacks good cross-ups, which hurts his mix-ups quite a bit. Some of his basic tools - such as his Blowback and Command Grab - are also slower than average, making him prone to counter hits on a hard read. <br />
<br />
Overall, though, Rock is a very versatile, reliable, quick, and damaging character that can work in almost any position. Without meter, he can do plenty of damage thanks in part to Rising Tackle's Break and the ability to chain his f.B into 6A. With meter, however, Rock can rack up the damage very quickly and gain meter back as quickly as he uses it.<br />
| pros=<br />
* Has an option for (almost) every situation<br />
* Solid damage potential without meter, and even more explosive with it<br />
* Can build meter very quickly<br />
* Excellent confirms <br />
* Very beginner-friendly<br />
| cons=<br />
* Little to no cross-ups<br />
* Slower than average tools (e.g., Blowback)<br />
* Jack of all trades, master of none<br />
}}<br />
<br />
==Movelist==<br />
<br />
(*) = EX OK<br />
<br />
(!) = MAX OK<br />
<br />
'''Throws'''<br />
<br />
Fangs and Claws - [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif]]<br />
<br />
Kokusen - [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]<br />
<br />
'''Command Normals'''<br />
<br />
Elbow Spike - [[image:fd.gif]] + [[image:a.gif]]<br />
<br />
Parabola Kick - [[image:fd.gif]] + [[image:b.gif]]<br />
<br />
'''Special Moves'''<br />
<br />
Reppuken - [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
<br />
Hard Edge - [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
<br />
Rising Tackle - [[image:dp.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
:┗Brake - [ [[image:c.gif]] Rising Tackle] [[image:a.gif]][[image:b.gif]]<br />
<br />
Rage Run - [[image:qcb.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)<br />
:┗Stop - [[image:a.gif]]<br />
:┗Type: Dunk - [[image:b.gif]]<br />
:┗Type: Hard Edge - [[image:c.gif]]<br />
:┗Type: Shift - [[image:d.gif]]<br />
:┗Type: Overhead Kick - [[image:fd.gif]] + [[image:b.gif]] / [[image:d.gif]]<br />
<br />
Crack Counter - [in time with opponent's attack] [[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)<br />
<br />
Shinkuu Nage - [[image:hcb.gif]][[image:fd.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)<br />
:┗Brake - [ [[image:a.gif]] or [[image:c.gif]] Shinkuu Nage] [[image:a.gif]][[image:b.gif]]<br />
<br />
Overhead Kick - [[image:dp.gif]] + [[image:b.gif]] / [[image:d.gif]] (*) <br />
<br />
'''Super Special Moves'''<br />
<br />
Shine Knuckle - [[image:qcf.gif]][[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]] (!)<br />
<br />
Raging Storm - [[image:qcf.gif]][[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!) [Hold OK]<br />
<br />
'''Climax Super Special Moves'''<br />
<br />
Neo Deadly Rave - [[image:qcb.gif]][[image:db.gif]][[image:qcf.gif]]+[[image:c.gif]]+[[image:d.gif]]<br />
<br />
Deadly Rave EXT - [[image:qcf.gif]][[image:df.gif]][[image:qcb.gif]]+[[image:c.gif]]+[[image:d.gif]]<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Ranged confirm/Punish<br/><br />
Blowback Combo<br/><br />
Low Confirm<br/><br />
Jump in Confirm<br/><br />
|<br />
f.C > 214C = 180 dmg<br/><br />
CD > 214B, (delay) 623C~AB, 214C = 218 dmg<br/><br />
2B > 2B > 5B > 6A > 623C~AB, 214C = 261 dmg<br/><br />
h.D > c.C > 6A > 623C~AB, 214C = 324 dmg<br/><br />
|-<br />
| '''½ Meter'''<br />
|<br />
Blowback Combo<br/><br />
Ranged confirm/Punish<br/><br />
Low Confirm<br/><br />
Jump in Confirm<br/><br />
|<br />
CD > 214BD~6K, 623C~AB, 214C = 294 dmg<br/><br />
f.C > 214AC, 623C~AB, 214C = 314 dmg<br/><br />
2B > 2B > 5B > 6A > 623BD, 623C~AB, 214C = 332 dmg<br/><br />
h.D > c.C > 6A > 623BD, 623C~AB, 214C = 400 dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Command grab combo<br/><br />
Low confirm<br/><br />
Ranged confirm/Punish<br/><br />
Jump-in confirm, Super Cancel<br/><br />
Jump-in confirm<br/><br />
|<br />
632146AC, 623BD, 623C~AB, 214C = 297 dmg<br/><br />
2B > 2B > 5B > 6A > 214AC, 623BD, 623C~AB, 214C = 389 dmg<br/><br />
f.C > 214AC, 623BD, 623C~AB, 214C = 390 dmg<br/><br />
h.D > c.C > 6A > 623C~AB > 214C > 236236B/D = 450 dmg<br/><br />
h.C > c.C > 6A > 214AC, 623BD, 623C~AB, 214C = 462 dmg<br/> <br />
|-<br />
| '''2 Meters'''<br />
|<br />
Blowback Quick MAX into Super <br/><br />
Low Confirm into Quick MAX <br/><br />
Low Confirm, Super Cancel<br/><br />
Jump-in Confirm, MAX Super Cancel<br />
Jump-in Confirm<br />
|<br />
CD > BC > [MAX] 214BD~6K, 623C~AB, 214C > [SC] 236236P = 376 dmg <br/><br />
2B > 2B > 5B > 6A > BC > [MAX] c.D > 6A > 214AC, 623BD, 623C~AB, 214C = 399 dmg<br/><br />
2B > 2B > 5B > 6A > 214AC, 623BD, 623C~AB, 214C > [SC] 236236P = 489 dmg<br/><br />
j.D > c.D > 6A > 214C > [SC] 236236AC = 551 dmg<br/><br />
j.D > c.D > 6A > 214AC, 623BD, 623C~AB, 214C > [SC] 236236P = 582 dmg<br/> <br />
|-<br />
|}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Standard anti-hop tool and Rock's fastest ranged standing normal. <br />
* Special Cancelable on hit. <br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Good poke that is Special Cancelable and chains into 6B. <br />
* One of Rock's best combo fillers for light confirms due to its range and the above-mentioned chain. <br />
* Despite the animation, this is a mid.<br />
}}<br />
<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Another relatively quick poke that has good range. <br />
* Also a good pre-emptive anti-hop tool. <br />
* Special Cancelable(!!)<br />
* Not an overhead despite the animation indicating otherwise. <br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Rock's slowest, but also most damaging standing normal. <br />
* Excellent anti-air against poorly timed jumps. <br />
* Despite looking like it, it actually doesn't whiff against crouching opponents (up close, that is). <br />
* Not Special Cancelable. It is Super and MAX cancelable, however. <br />
}}<br />
<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=<br />
* Can be whiff cancelled into specials<br />
}}<br />
<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_ha,rock_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hb,rock_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Jump version can crossup. Hardly hits crouching opponents. <br />
* Hop version doesn't hit crouchers at all. <br />
}}<br />
<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hc,rock_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hd,rock_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_rush1,rock_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=<br />
* Moves Rock forward, so it can be used to perform advancing fireballs.<br />
}}<br />
<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hcd,rock_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Fangs and Claws===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cthrow<br />
|name=Fangs and Claws<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Kokusen===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_dthrow<br />
|name=Kokusen<br />
|input=(close) 4/6D<br />
|description=* Just hold up-forward for a 5f safejump after. <br />
}}<br />
<br />
==Command Moves==<br />
===Elbow Spike===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6a<br />
|name=Elbow Spike<br />
|input=6A<br />
|description=* Cancel-able, but not on whiff. <br />
}}<br />
<br />
===Parabola Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6b<br />
|name=Parabola Kick<br />
|input=6B<br />
|description=<br />
* Values in [] indicated when move is cancelled into<br />
* Max mode cancellable<br />
* Can be early cancelled into 632146A/C/AC<br />
}}<br />
<br />
==Special Moves==<br />
===Reppuken===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236a,rock_236c,rock_236ac<br />
|name=Reppuken<br />
|input=236A/C/AC<br />
|description3=<br />
* Install versions can hit OTG.<br />
* EX version knocks down standing characters and juggles airborne characters.<br />
}}<br />
<br />
===Hard Edge===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214a,rock_214a_install,rock_214c,rock_214c_install,rock_214ac<br />
|name=Hard Edge<br />
|input=214A/C/AC<br />
|description5=<br />
* C install version does a lot more damage and hard knocks down.<br />
* AC version has low invulnerability and crumples opponent.<br />
}}<br />
<br />
===Rising Tackle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623a,rock_623c,rock_623c_ab,rock_623ac<br />
|name=Rising Tackle<br />
|input=623A/C/AC<br />
|description4=<br />
* A and EX versions are fully invul on frame 1<br />
}}<br />
<br />
===Rage Run===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214b,rock_214d,rock_214bd<br />
|name=Rage Run<br />
|input=214B/D/BD<br />
|description3=* Placeholder<br />
}}<br />
===Rage Run Followups===<br />
<!--Stop--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_a,rock_214bd_a<br />
|name=Stop<br />
|input=214B/D/BD~A<br />
|description2=* Exactly what it says on the tin. Rock stops in his tracks. <br />
* Regular version doesn't recover fast enough to prevent him from being hit by an incoming projectile if he's already running.<br />
* EX version recovers much quicker, enough to block an incoming attack in time. <br />
}}<br />
<!--Type: Dunk--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_b,rock_214k_b_install,rock_214bd_b<br />
|name=Type: Dunk<br />
|input=214B/D/BD~B<br />
|description3=* Rock jumps up and slam dunks the opponent. <br />
* As expected of the animation, this can go over low projectiles (e.g., Power Wave, Yamibarai) and punish them at a sizeable range. <br />
* Overhead that leads to a hard knockdown on hit. <br />
* EX version is much faster and more damaging. <br />
}}<br />
<!--Type: Hard Edge--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_c,rock_214bd_c<br />
|name=Type: Hard Edge<br />
|input=214B/D/BD~C<br />
|description2=* Rock lunges at the opponent with an empowered palm strike similar to the second hit of his 214C. <br />
* Regular version is a standard knockdown for 80 DMG.<br />
* Install version is a hard knockdown for 100 DMG.<br />
* EX version is a hard knockdown for 120. <br />
}}<br />
<!--Type: Shift--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_d,rock_214bd_d<br />
|name=Type: Shift<br />
|input=214B/D/BD~D<br />
|description2=* Rock runs behind the opponent once close enough. <br />
* Can be used to escape the corner on some occasions, though it doesn't recover fast enough to save Rock from eating a punish for his troubles. <br />
* If timed right, it can dodge projectiles and end up behind the opponent, especially in neutral range. Heavily match-up dependant and situational otherwise, though. <br />
* Nothing personal, kid. <br />
}}<br />
<!--Type: Overhead Hick--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_6b,rock_214k_6d,rock_214bd_6k<br />
|name=Type: Overhead Hick<br />
|input=214B/D/BD~6B/D<br />
|description3=* Identical to the standard (623K) version. <br />
}}<br />
<br />
===Crack Counter===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236b,rock_236d,rock_236bd<br />
|name=Crack Counter<br />
|input=236B/D/BD<br />
|description3=<br />
* B and EX versions parry mids and highs. <br />
* D Version parries lows. <br />
* EX version has head invulnerability on frame 1. Launches the opponent. <br />
* Predictabo! <br />
}}<br />
<br />
===Shinkuu Nage===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_632146a,rock_632146a_install,rock_632146c,rock_632146c_install,rock_632146ac<br />
|name=Shinkuu Nage<br />
|input=632146A/C/AC<br />
|description5=* Rock, like his father, tosses the opponent behind him and strikes a pose. Leads to a Hard Knockdown.<br />
* As with Heavy Rising Tackle, this can be broken with 632146P~AB, guaranteeing a Hard Edge at mid-screen and an EX Overhead Kick in the (left) corner.<br />
* EX version leads to a wall bounce on hit for more damage and better combo routes.<br />
* Install versions deal more damage with a hard knockdown Rasetsu with a guaranteed OTG follow up with C Reppuken.<br />
* Normal versions can only combo from or lights or lights > 6A. EX version has longer range and can combo from c.C/D > 6A with a tricky late cancelled 6A. However, it is generally not worth using in an EX combo over EX Hard Edge or EX Overhead Kick because it applies a heavy 30% scaling penalty.<br />
}}<br />
<br />
===Overhead Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623b,rock_623d,rock_623bd<br />
|name=Overhead Kick<br />
|input=623B/D/BD<br />
|description3=* B Version is +1~3 on crouching opponents. Command grab is the perfect speed to connect after B version is blocked crouching.<br />
* This will go over most projectiles (with some exceptions) in the game if timed right, making it good for punishing fireballs thrown at neutral range. <br />
}}<br />
<br />
==Super Special Moves==<br />
===Shining Knuckle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236236k,rock_236236bd<br />
|name=Shining Knuckle<br />
|input=236236B/D/BD<br />
|description2=<br />
* All versions are fully invul frame 1<br />
* B/D version has invul to projectiles until the first active frame, however it travels just short of fullscreen.<br />
}}<br />
<br />
===Raging Storm===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236236p,rock_236236p_install,rock_236236ac,rock_236236ac_install<br />
|name=Raging Storm<br />
|input=236236A/C/AC<br />
|description4=<br />
* All versions are full invul on frame 1<br />
* Install version hits OTG<br />
}}<br />
<br />
==Climax Super Special Moves==<br />
===Neo Deadly Rave===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2141236cd,rock_2141236cd_install<br />
|name=Neo Deadly Rave<br />
|input=2141236CD<br />
|description2=<br />
* Full invul on frame 1<br />
}}<br />
<br />
===Deadly Rave EXT===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2363214cd,rock_2363214cd_install<br />
|name=Neo Deadly Rave<br />
|input=2363214CD<br />
|description2=<br />
* Full invul on frame 1<br />
* Does slightly less damage than 2141236CD but Rock gains enhanced properties on several of his specials and supers for the remainder of the round.<br />
}}<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Rock Howard]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Rock_Howard/Data&diff=48273
The King of Fighters XV/Rock Howard/Data
2022-03-22T13:16:35Z
<p>Matoshlee: /* Hard Edge */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_rock_cla_ima.png<br />
| hitboxes = XV_rock_cla.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +4<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_rock_clb_ima.png<br />
| hitboxes = XV_rock_clb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_rock_clc_ima.png<br />
| hitboxes = XV_rock_clc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_rock_cld_ima.png<br />
| hitboxes = XV_rock_cld.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
===rush 1===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_rock_rush1_ima.png<br />
| hitboxes = XV_rock_rush1.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 25<br />
| input = cl.AAX<br />
| images = XV_rock_rush2_ima.png<br />
| hitboxes = XV_rock_rush2.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_rock_fa_ima.png<br />
| hitboxes = XV_rock_fa.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_rock_fb_ima.png<br />
| hitboxes = XV_rock_fb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_rock_fc_ima.png<br />
| hitboxes = XV_rock_fc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_rock_fd_ima.png<br />
| hitboxes = XV_rock_fd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_rock_2a_ima.png<br />
| hitboxes = XV_rock_2a.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_rock_2b_ima.png<br />
| hitboxes = XV_rock_2b.png<br />
| damage = 30<br />
| guard = Low<br />
| cancel = SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_rock_2c_ima.png<br />
| hitboxes = XV_rock_2c.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_rock_2d_ima.png<br />
| hitboxes = XV_rock_2d.png<br />
| damage = 70<br />
| guard = Low<br />
| cancel = SP/SU<br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+23)<br />
| blockadv = -7<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+73~+88)<br />
| blockadv = -4<br />
| invul = <br />
| stun = 100<br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_236cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_hcd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = -<br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_jcd.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
===Throws===<br />
====Fangs and Claws====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cthrow<br />
| name = Fangs and Claws<br />
| input = (close) 4/6C<br />
| images = XV_rock_cthrow_ima.png<br />
| hitboxes = XV_rock_cthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = +67<br />
| blockadv = N/A<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====Kokusen====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_dthrow<br />
| name = Kokusen<br />
| input = (close) 4/6D<br />
| images = XV_rock_dthrow_ima.png<br />
| hitboxes = XV_rock_dthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = +36<br />
| blockadv = N/A<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Command normals===<br />
====Elbow Spike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6a<br />
| name = Elbow Spike<br />
| input = 6A<br />
| images = XV_rock_6a_ima.png<br />
| hitboxes = XV_rock_6a.png<br />
| damage = 50<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Parabola Kick====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6b<br />
| name = Parabola Kick<br />
| input = 6B<br />
| images = XV_rock_6B_2_ima.png, XV_rock_6B_1_ima.png<br />
| hitboxes = XV_rock_6b.png<br />
| damage = 70<br />
| guard = High [Mid]<br />
| cancel = [SP/SU]<br />
| startup = 26 [?]<br />
| active = <br />
| recovery = <br />
| hitadv = -5 [?]<br />
| blockadv = -7 [?]<br />
| invul = <br />
| stun = 60 [40]<br />
| guardDamage = <br />
}}<br />
<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ha.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ja.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_hb.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_jb.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_hc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_jc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = 70<br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_hd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_jd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
==specials==<br />
===Reppuken===<br />
====236A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a<br />
| name = Reppuken<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a.png<br />
| damage = 60<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -3<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a_install<br />
| name = Reppuken<br />
| header = no<br />
| version = A install<br />
| orderId = 2<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a_install.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c<br />
| name = Reppuken<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 236C<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236c.png<br />
| damage = 65<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = -13<br />
| blockadv = -13<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c_install<br />
| name = Reppuken<br />
| header = no<br />
| version = C install<br />
| orderId = 4<br />
| input = 236C<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236c_install.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236ac<br />
| name = Reppuken<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 236AC<br />
| images = XV_rock_236ac_ima.png<br />
| hitboxes = XV_rock_236ac.png<br />
| damage = 40,60<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -1<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Hard Edge===<br />
====214A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a<br />
| name = Hard Edge<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a_install<br />
| name = Hard Edge<br />
| header = no<br />
| version = A install<br />
| orderId = 2<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a_install.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c<br />
| name = Hard Edge<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 214C<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214c.png<br />
| damage = 40,80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = 40,40<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c_install<br />
| name = Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 4<br />
| input = 214C install<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214c_install.png<br />
| damage = 40,80,80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -8<br />
| invul = <br />
| stun = 40,40,40<br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214ac<br />
| name = Hard Edge<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 214AC<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214ac.png<br />
| damage = 50,60<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Rising Tackle===<br />
====623A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623a<br />
| name = Rising Tackle<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 623A<br />
| images = XV_rock_623a_ima.png<br />
| hitboxes = XV_rock_623a.png<br />
| damage = 40,20,20<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -28<br />
| invul = <br />
| stun = 40,10,10<br />
| guardDamage = <br />
}}<br />
<br />
====623C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c<br />
| name = Rising Tackle<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 623C<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c.png<br />
| damage = 60,25,25,25<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -44<br />
| invul = <br />
| stun = 40,10,10,10<br />
| guardDamage = <br />
}}<br />
<br />
====Break====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c_ab<br />
| name = Break<br />
| header = no<br />
| version = C~AB<br />
| orderId = 3<br />
| input = 623C~AB<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c_ab.png<br />
| damage = 60<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = 40<br />
| guardDamage = <br />
}}<br />
<br />
====623AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623ac<br />
| name = Rising Tackle<br />
| header = no<br />
| version = AC<br />
| orderId = 4<br />
| input = 623AC<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623ac.png<br />
| damage = 65,30,15,15,15,15,15<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Rage Run===<br />
====214B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214b<br />
| name = Rage Run<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214b.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214d<br />
| name = Rage Run<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd<br />
| name = Rage Run<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214bd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Stop===<br />
====214B/D~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_a<br />
| name = Stop<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214B/D~A<br />
| images = XV_rock_214b_a_ima.png<br />
| hitboxes = XV_rock_214k_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_a<br />
| name = Stop<br />
| header = no<br />
| version = A EX<br />
| orderId = 2<br />
| input = 214BD~A<br />
| images = XV_rock_214b_a_ima.png<br />
| hitboxes = XV_rock_214bd_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Dunk===<br />
====214B/D~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b<br />
| name = Type: Dunk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B/D~B<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214k_b.png<br />
| damage = 100<br />
| guard = High<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b_install<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B install<br />
| orderId = 2<br />
| input = 214B/D~B in install<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214k_b_install.png<br />
| damage = 100,20<br />
| guard = High<br />
| cancel = <br />
| startup =<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv =<br />
| invul = <br />
| stun = 60,20<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_b<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B EX<br />
| orderId = 3<br />
| input = 214BD~B<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214bd_b.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Type: Hard Edge===<br />
====214B/D~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c<br />
| name = Type: Hard Edge<br />
| header = yes<br />
| version = C<br />
| orderId = 1<br />
| input = 214B/D~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214k_c.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = 40<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c_install<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 2<br />
| input = 214B/D~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214k_c_install.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_c<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C EX<br />
| orderId = 3<br />
| input = 214BD~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214bd_c.png<br />
| damage = 120<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Type: Shift===<br />
====214B/D~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_d<br />
| name = Type: Shift<br />
| header = yes<br />
| version = D<br />
| orderId = 1<br />
| input = 214B/D~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214k_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_d<br />
| name = Type: Shift<br />
| header = no<br />
| version = EX D<br />
| orderId = 2<br />
| input = 214BD~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214bd_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Overhead Kick===<br />
====214B/D~6B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6b<br />
| name = Type: Overhead Kick<br />
| header = yes<br />
| version = 6B<br />
| orderId = 1<br />
| input = 214B/D~6B<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214k_6b.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====214B/D~6D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6d<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = 6D<br />
| orderId = 2<br />
| input = 214B/D~6D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214k_6d.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~6B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_6k<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = EX 6B/6D<br />
| orderId = 3<br />
| input = 214BD~6B/D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214bd_6k.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Crack Counter===<br />
====236B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236b<br />
| name = Crack Counter<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_rock_236b_ima.png<br />
| hitboxes = XV_rock_236b.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236d<br />
| name = Crack Counter<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_rock_236d_ima.png<br />
| hitboxes = XV_rock_236d.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236bd<br />
| name = Crack Counter<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_rock_236bd_2_ima.png, XV_rock_236bd_ima.png<br />
| hitboxes = XV_rock_236bd.png<br />
| damage = 40,60<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Shinkuu Nage===<br />
====632146A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a<br />
| name = Shinkuu Nage<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a.png<br />
| damage = 115<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a_install<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = A Install<br />
| orderId = 2<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a_install.png<br />
| damage = 150<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c.png<br />
| damage = 115<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c_install<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C Install<br />
| orderId = 4<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c_install.png<br />
| damage = 150<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146ac<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 632146AC<br />
| images = XV_rock_632146ac_ima.png<br />
| hitboxes = XV_rock_632146ac.png<br />
| damage = 120<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Overhead Kick===<br />
====623B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623b<br />
| name = Overhead Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 623B<br />
| images = XV_rock_623b_ima.png<br />
| hitboxes = XV_rock_623b.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====623D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623d<br />
| name = Overhead Kick<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 623D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623d.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====623BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623bd<br />
| name = Overhead Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 623BD<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623bd.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Shining Knuckle===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236k<br />
| name = Shining Knuckle<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_rock_236236k_ima.png<br />
| hitboxes = XV_rock_236236k.png<br />
| damage = 20,20,20,20,100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236bd<br />
| name = Shining Knuckle<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_rock_236236bd_ima.png<br />
| hitboxes = XV_rock_236236bd.png<br />
| damage = 100,80,10,15,15,15,15,15,15,15,15,15,15 (340)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Raging Storm===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p<br />
| name = Raging Storm<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p.png<br />
| damage = 200<br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p_install<br />
| name = Raging Storm<br />
| header = no<br />
| version = A or C install<br />
| orderId = 2<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p_install.png<br />
| damage = 220<br />
| guard = Mid<br />
| cancel = <br />
| startup =<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv =<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = 70,80,80,120 (350)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac_install<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC install<br />
| orderId = 4<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = 70,80,80,140 (370)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Neo Deadly Rave===<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd<br />
| name = Neo Deadly Rave<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd.png<br />
| damage = 40,60,30,40,30,30,30,40,50,100 (450)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd_install<br />
| name = Neo Deadly Rave<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd_install.png<br />
| damage = 40,60,30,40,30,30,30,40,50,150 (500)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Deadly Rave EXT===<br />
====2363214CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd<br />
| name = Deadly Rave EXT<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd.png<br />
| damage = 40,60,30,40,30,30,30,40,50,50 (400)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd_install<br />
| name = Deadly Rave EXT<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd_install.png<br />
| damage = 40,60,30,40,30,30,30,40,50,100 (450)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Rock_Howard/Data&diff=48272
The King of Fighters XV/Rock Howard/Data
2022-03-22T13:14:41Z
<p>Matoshlee: /* Reppuken */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_rock_cla_ima.png<br />
| hitboxes = XV_rock_cla.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +4<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_rock_clb_ima.png<br />
| hitboxes = XV_rock_clb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_rock_clc_ima.png<br />
| hitboxes = XV_rock_clc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_rock_cld_ima.png<br />
| hitboxes = XV_rock_cld.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
===rush 1===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_rock_rush1_ima.png<br />
| hitboxes = XV_rock_rush1.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 25<br />
| input = cl.AAX<br />
| images = XV_rock_rush2_ima.png<br />
| hitboxes = XV_rock_rush2.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_rock_fa_ima.png<br />
| hitboxes = XV_rock_fa.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_rock_fb_ima.png<br />
| hitboxes = XV_rock_fb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_rock_fc_ima.png<br />
| hitboxes = XV_rock_fc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_rock_fd_ima.png<br />
| hitboxes = XV_rock_fd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_rock_2a_ima.png<br />
| hitboxes = XV_rock_2a.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_rock_2b_ima.png<br />
| hitboxes = XV_rock_2b.png<br />
| damage = 30<br />
| guard = Low<br />
| cancel = SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_rock_2c_ima.png<br />
| hitboxes = XV_rock_2c.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_rock_2d_ima.png<br />
| hitboxes = XV_rock_2d.png<br />
| damage = 70<br />
| guard = Low<br />
| cancel = SP/SU<br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+23)<br />
| blockadv = -7<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+73~+88)<br />
| blockadv = -4<br />
| invul = <br />
| stun = 100<br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_236cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_hcd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = -<br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_jcd.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
===Throws===<br />
====Fangs and Claws====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cthrow<br />
| name = Fangs and Claws<br />
| input = (close) 4/6C<br />
| images = XV_rock_cthrow_ima.png<br />
| hitboxes = XV_rock_cthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = +67<br />
| blockadv = N/A<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====Kokusen====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_dthrow<br />
| name = Kokusen<br />
| input = (close) 4/6D<br />
| images = XV_rock_dthrow_ima.png<br />
| hitboxes = XV_rock_dthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = +36<br />
| blockadv = N/A<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Command normals===<br />
====Elbow Spike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6a<br />
| name = Elbow Spike<br />
| input = 6A<br />
| images = XV_rock_6a_ima.png<br />
| hitboxes = XV_rock_6a.png<br />
| damage = 50<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Parabola Kick====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6b<br />
| name = Parabola Kick<br />
| input = 6B<br />
| images = XV_rock_6B_2_ima.png, XV_rock_6B_1_ima.png<br />
| hitboxes = XV_rock_6b.png<br />
| damage = 70<br />
| guard = High [Mid]<br />
| cancel = [SP/SU]<br />
| startup = 26 [?]<br />
| active = <br />
| recovery = <br />
| hitadv = -5 [?]<br />
| blockadv = -7 [?]<br />
| invul = <br />
| stun = 60 [40]<br />
| guardDamage = <br />
}}<br />
<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ha.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ja.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_hb.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_jb.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_hc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_jc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = 70<br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_hd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_jd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
==specials==<br />
===Reppuken===<br />
====236A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a<br />
| name = Reppuken<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a.png<br />
| damage = 60<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -3<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a_install<br />
| name = Reppuken<br />
| header = no<br />
| version = A install<br />
| orderId = 2<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a_install.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c<br />
| name = Reppuken<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 236C<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236c.png<br />
| damage = 65<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = -13<br />
| blockadv = -13<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c_install<br />
| name = Reppuken<br />
| header = no<br />
| version = C install<br />
| orderId = 4<br />
| input = 236C<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236c_install.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236ac<br />
| name = Reppuken<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 236AC<br />
| images = XV_rock_236ac_ima.png<br />
| hitboxes = XV_rock_236ac.png<br />
| damage = 40,60<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -1<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Hard Edge===<br />
====214A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a<br />
| name = Hard Edge<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a<br />
| name = Hard Edge<br />
| header = no<br />
| version = A install<br />
| orderId = 2<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a_install.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c<br />
| name = Hard Edge<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 214C<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214c.png<br />
| damage = 40,80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = 40,40<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c<br />
| name = Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 4<br />
| input = 214C install<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214c_install.png<br />
| damage = 40,80,80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -8<br />
| invul = <br />
| stun = 40,40,40<br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214ac<br />
| name = Hard Edge<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 214AC<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214ac.png<br />
| damage = 50,60<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Rising Tackle===<br />
====623A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623a<br />
| name = Rising Tackle<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 623A<br />
| images = XV_rock_623a_ima.png<br />
| hitboxes = XV_rock_623a.png<br />
| damage = 40,20,20<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -28<br />
| invul = <br />
| stun = 40,10,10<br />
| guardDamage = <br />
}}<br />
<br />
====623C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c<br />
| name = Rising Tackle<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 623C<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c.png<br />
| damage = 60,25,25,25<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -44<br />
| invul = <br />
| stun = 40,10,10,10<br />
| guardDamage = <br />
}}<br />
<br />
====Break====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c_ab<br />
| name = Break<br />
| header = no<br />
| version = C~AB<br />
| orderId = 3<br />
| input = 623C~AB<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c_ab.png<br />
| damage = 60<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = 40<br />
| guardDamage = <br />
}}<br />
<br />
====623AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623ac<br />
| name = Rising Tackle<br />
| header = no<br />
| version = AC<br />
| orderId = 4<br />
| input = 623AC<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623ac.png<br />
| damage = 65,30,15,15,15,15,15<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Rage Run===<br />
====214B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214b<br />
| name = Rage Run<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214b.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214d<br />
| name = Rage Run<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd<br />
| name = Rage Run<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214bd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Stop===<br />
====214B/D~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_a<br />
| name = Stop<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214B/D~A<br />
| images = XV_rock_214b_a_ima.png<br />
| hitboxes = XV_rock_214k_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_a<br />
| name = Stop<br />
| header = no<br />
| version = A EX<br />
| orderId = 2<br />
| input = 214BD~A<br />
| images = XV_rock_214b_a_ima.png<br />
| hitboxes = XV_rock_214bd_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Dunk===<br />
====214B/D~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b<br />
| name = Type: Dunk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B/D~B<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214k_b.png<br />
| damage = 100<br />
| guard = High<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b_install<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B install<br />
| orderId = 2<br />
| input = 214B/D~B in install<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214k_b_install.png<br />
| damage = 100,20<br />
| guard = High<br />
| cancel = <br />
| startup =<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv =<br />
| invul = <br />
| stun = 60,20<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_b<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B EX<br />
| orderId = 3<br />
| input = 214BD~B<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214bd_b.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Type: Hard Edge===<br />
====214B/D~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c<br />
| name = Type: Hard Edge<br />
| header = yes<br />
| version = C<br />
| orderId = 1<br />
| input = 214B/D~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214k_c.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = 40<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c_install<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 2<br />
| input = 214B/D~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214k_c_install.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_c<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C EX<br />
| orderId = 3<br />
| input = 214BD~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214bd_c.png<br />
| damage = 120<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Type: Shift===<br />
====214B/D~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_d<br />
| name = Type: Shift<br />
| header = yes<br />
| version = D<br />
| orderId = 1<br />
| input = 214B/D~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214k_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_d<br />
| name = Type: Shift<br />
| header = no<br />
| version = EX D<br />
| orderId = 2<br />
| input = 214BD~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214bd_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Overhead Kick===<br />
====214B/D~6B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6b<br />
| name = Type: Overhead Kick<br />
| header = yes<br />
| version = 6B<br />
| orderId = 1<br />
| input = 214B/D~6B<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214k_6b.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====214B/D~6D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6d<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = 6D<br />
| orderId = 2<br />
| input = 214B/D~6D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214k_6d.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~6B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_6k<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = EX 6B/6D<br />
| orderId = 3<br />
| input = 214BD~6B/D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214bd_6k.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Crack Counter===<br />
====236B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236b<br />
| name = Crack Counter<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_rock_236b_ima.png<br />
| hitboxes = XV_rock_236b.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236d<br />
| name = Crack Counter<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_rock_236d_ima.png<br />
| hitboxes = XV_rock_236d.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236bd<br />
| name = Crack Counter<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_rock_236bd_2_ima.png, XV_rock_236bd_ima.png<br />
| hitboxes = XV_rock_236bd.png<br />
| damage = 40,60<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Shinkuu Nage===<br />
====632146A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a<br />
| name = Shinkuu Nage<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a.png<br />
| damage = 115<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a_install<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = A Install<br />
| orderId = 2<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a_install.png<br />
| damage = 150<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c.png<br />
| damage = 115<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c_install<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C Install<br />
| orderId = 4<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c_install.png<br />
| damage = 150<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146ac<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 632146AC<br />
| images = XV_rock_632146ac_ima.png<br />
| hitboxes = XV_rock_632146ac.png<br />
| damage = 120<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Overhead Kick===<br />
====623B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623b<br />
| name = Overhead Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 623B<br />
| images = XV_rock_623b_ima.png<br />
| hitboxes = XV_rock_623b.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====623D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623d<br />
| name = Overhead Kick<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 623D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623d.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====623BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623bd<br />
| name = Overhead Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 623BD<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623bd.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Shining Knuckle===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236k<br />
| name = Shining Knuckle<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_rock_236236k_ima.png<br />
| hitboxes = XV_rock_236236k.png<br />
| damage = 20,20,20,20,100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236bd<br />
| name = Shining Knuckle<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_rock_236236bd_ima.png<br />
| hitboxes = XV_rock_236236bd.png<br />
| damage = 100,80,10,15,15,15,15,15,15,15,15,15,15 (340)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Raging Storm===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p<br />
| name = Raging Storm<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p.png<br />
| damage = 200<br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p_install<br />
| name = Raging Storm<br />
| header = no<br />
| version = A or C install<br />
| orderId = 2<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p_install.png<br />
| damage = 220<br />
| guard = Mid<br />
| cancel = <br />
| startup =<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv =<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = 70,80,80,120 (350)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac_install<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC install<br />
| orderId = 4<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = 70,80,80,140 (370)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Neo Deadly Rave===<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd<br />
| name = Neo Deadly Rave<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd.png<br />
| damage = 40,60,30,40,30,30,30,40,50,100 (450)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd_install<br />
| name = Neo Deadly Rave<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd_install.png<br />
| damage = 40,60,30,40,30,30,30,40,50,150 (500)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Deadly Rave EXT===<br />
====2363214CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd<br />
| name = Deadly Rave EXT<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd.png<br />
| damage = 40,60,30,40,30,30,30,40,50,50 (400)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd_install<br />
| name = Deadly Rave EXT<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd_install.png<br />
| damage = 40,60,30,40,30,30,30,40,50,100 (450)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Rock_Howard/Data&diff=48271
The King of Fighters XV/Rock Howard/Data
2022-03-22T13:14:13Z
<p>Matoshlee: /* Type: Hard Edge */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_rock_cla_ima.png<br />
| hitboxes = XV_rock_cla.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +4<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_rock_clb_ima.png<br />
| hitboxes = XV_rock_clb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_rock_clc_ima.png<br />
| hitboxes = XV_rock_clc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_rock_cld_ima.png<br />
| hitboxes = XV_rock_cld.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
===rush 1===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_rock_rush1_ima.png<br />
| hitboxes = XV_rock_rush1.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 25<br />
| input = cl.AAX<br />
| images = XV_rock_rush2_ima.png<br />
| hitboxes = XV_rock_rush2.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_rock_fa_ima.png<br />
| hitboxes = XV_rock_fa.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_rock_fb_ima.png<br />
| hitboxes = XV_rock_fb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_rock_fc_ima.png<br />
| hitboxes = XV_rock_fc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_rock_fd_ima.png<br />
| hitboxes = XV_rock_fd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_rock_2a_ima.png<br />
| hitboxes = XV_rock_2a.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_rock_2b_ima.png<br />
| hitboxes = XV_rock_2b.png<br />
| damage = 30<br />
| guard = Low<br />
| cancel = SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_rock_2c_ima.png<br />
| hitboxes = XV_rock_2c.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_rock_2d_ima.png<br />
| hitboxes = XV_rock_2d.png<br />
| damage = 70<br />
| guard = Low<br />
| cancel = SP/SU<br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+23)<br />
| blockadv = -7<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+73~+88)<br />
| blockadv = -4<br />
| invul = <br />
| stun = 100<br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_236cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_hcd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = -<br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_jcd.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
===Throws===<br />
====Fangs and Claws====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cthrow<br />
| name = Fangs and Claws<br />
| input = (close) 4/6C<br />
| images = XV_rock_cthrow_ima.png<br />
| hitboxes = XV_rock_cthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = +67<br />
| blockadv = N/A<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====Kokusen====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_dthrow<br />
| name = Kokusen<br />
| input = (close) 4/6D<br />
| images = XV_rock_dthrow_ima.png<br />
| hitboxes = XV_rock_dthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = +36<br />
| blockadv = N/A<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Command normals===<br />
====Elbow Spike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6a<br />
| name = Elbow Spike<br />
| input = 6A<br />
| images = XV_rock_6a_ima.png<br />
| hitboxes = XV_rock_6a.png<br />
| damage = 50<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Parabola Kick====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6b<br />
| name = Parabola Kick<br />
| input = 6B<br />
| images = XV_rock_6B_2_ima.png, XV_rock_6B_1_ima.png<br />
| hitboxes = XV_rock_6b.png<br />
| damage = 70<br />
| guard = High [Mid]<br />
| cancel = [SP/SU]<br />
| startup = 26 [?]<br />
| active = <br />
| recovery = <br />
| hitadv = -5 [?]<br />
| blockadv = -7 [?]<br />
| invul = <br />
| stun = 60 [40]<br />
| guardDamage = <br />
}}<br />
<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ha.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ja.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_hb.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_jb.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_hc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_jc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = 70<br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_hd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_jd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
==specials==<br />
===Reppuken===<br />
====236A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a<br />
| name = Reppuken<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a.png<br />
| damage = 60<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -3<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a<br />
| name = Reppuken<br />
| header = no<br />
| version = A install<br />
| orderId = 2<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a_install.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c<br />
| name = Reppuken<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 236C<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236c.png<br />
| damage = 65<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = -13<br />
| blockadv = -13<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c<br />
| name = Reppuken<br />
| header = no<br />
| version = C install<br />
| orderId = 4<br />
| input = 236C<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236c_install.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236ac<br />
| name = Reppuken<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 236AC<br />
| images = XV_rock_236ac_ima.png<br />
| hitboxes = XV_rock_236ac.png<br />
| damage = 40,60<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -1<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Hard Edge===<br />
====214A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a<br />
| name = Hard Edge<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a<br />
| name = Hard Edge<br />
| header = no<br />
| version = A install<br />
| orderId = 2<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a_install.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c<br />
| name = Hard Edge<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 214C<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214c.png<br />
| damage = 40,80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = 40,40<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c<br />
| name = Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 4<br />
| input = 214C install<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214c_install.png<br />
| damage = 40,80,80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -8<br />
| invul = <br />
| stun = 40,40,40<br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214ac<br />
| name = Hard Edge<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 214AC<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214ac.png<br />
| damage = 50,60<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Rising Tackle===<br />
====623A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623a<br />
| name = Rising Tackle<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 623A<br />
| images = XV_rock_623a_ima.png<br />
| hitboxes = XV_rock_623a.png<br />
| damage = 40,20,20<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -28<br />
| invul = <br />
| stun = 40,10,10<br />
| guardDamage = <br />
}}<br />
<br />
====623C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c<br />
| name = Rising Tackle<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 623C<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c.png<br />
| damage = 60,25,25,25<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -44<br />
| invul = <br />
| stun = 40,10,10,10<br />
| guardDamage = <br />
}}<br />
<br />
====Break====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c_ab<br />
| name = Break<br />
| header = no<br />
| version = C~AB<br />
| orderId = 3<br />
| input = 623C~AB<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c_ab.png<br />
| damage = 60<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = 40<br />
| guardDamage = <br />
}}<br />
<br />
====623AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623ac<br />
| name = Rising Tackle<br />
| header = no<br />
| version = AC<br />
| orderId = 4<br />
| input = 623AC<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623ac.png<br />
| damage = 65,30,15,15,15,15,15<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Rage Run===<br />
====214B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214b<br />
| name = Rage Run<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214b.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214d<br />
| name = Rage Run<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd<br />
| name = Rage Run<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214bd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Stop===<br />
====214B/D~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_a<br />
| name = Stop<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214B/D~A<br />
| images = XV_rock_214b_a_ima.png<br />
| hitboxes = XV_rock_214k_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_a<br />
| name = Stop<br />
| header = no<br />
| version = A EX<br />
| orderId = 2<br />
| input = 214BD~A<br />
| images = XV_rock_214b_a_ima.png<br />
| hitboxes = XV_rock_214bd_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Dunk===<br />
====214B/D~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b<br />
| name = Type: Dunk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B/D~B<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214k_b.png<br />
| damage = 100<br />
| guard = High<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b_install<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B install<br />
| orderId = 2<br />
| input = 214B/D~B in install<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214k_b_install.png<br />
| damage = 100,20<br />
| guard = High<br />
| cancel = <br />
| startup =<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv =<br />
| invul = <br />
| stun = 60,20<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_b<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B EX<br />
| orderId = 3<br />
| input = 214BD~B<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214bd_b.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Type: Hard Edge===<br />
====214B/D~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c<br />
| name = Type: Hard Edge<br />
| header = yes<br />
| version = C<br />
| orderId = 1<br />
| input = 214B/D~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214k_c.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = 40<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c_install<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 2<br />
| input = 214B/D~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214k_c_install.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_c<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C EX<br />
| orderId = 3<br />
| input = 214BD~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214bd_c.png<br />
| damage = 120<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Type: Shift===<br />
====214B/D~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_d<br />
| name = Type: Shift<br />
| header = yes<br />
| version = D<br />
| orderId = 1<br />
| input = 214B/D~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214k_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_d<br />
| name = Type: Shift<br />
| header = no<br />
| version = EX D<br />
| orderId = 2<br />
| input = 214BD~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214bd_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Overhead Kick===<br />
====214B/D~6B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6b<br />
| name = Type: Overhead Kick<br />
| header = yes<br />
| version = 6B<br />
| orderId = 1<br />
| input = 214B/D~6B<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214k_6b.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====214B/D~6D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6d<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = 6D<br />
| orderId = 2<br />
| input = 214B/D~6D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214k_6d.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~6B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_6k<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = EX 6B/6D<br />
| orderId = 3<br />
| input = 214BD~6B/D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214bd_6k.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Crack Counter===<br />
====236B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236b<br />
| name = Crack Counter<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_rock_236b_ima.png<br />
| hitboxes = XV_rock_236b.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236d<br />
| name = Crack Counter<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_rock_236d_ima.png<br />
| hitboxes = XV_rock_236d.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236bd<br />
| name = Crack Counter<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_rock_236bd_2_ima.png, XV_rock_236bd_ima.png<br />
| hitboxes = XV_rock_236bd.png<br />
| damage = 40,60<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Shinkuu Nage===<br />
====632146A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a<br />
| name = Shinkuu Nage<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a.png<br />
| damage = 115<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a_install<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = A Install<br />
| orderId = 2<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a_install.png<br />
| damage = 150<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c.png<br />
| damage = 115<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c_install<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C Install<br />
| orderId = 4<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c_install.png<br />
| damage = 150<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146ac<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 632146AC<br />
| images = XV_rock_632146ac_ima.png<br />
| hitboxes = XV_rock_632146ac.png<br />
| damage = 120<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Overhead Kick===<br />
====623B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623b<br />
| name = Overhead Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 623B<br />
| images = XV_rock_623b_ima.png<br />
| hitboxes = XV_rock_623b.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====623D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623d<br />
| name = Overhead Kick<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 623D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623d.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====623BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623bd<br />
| name = Overhead Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 623BD<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623bd.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Shining Knuckle===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236k<br />
| name = Shining Knuckle<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_rock_236236k_ima.png<br />
| hitboxes = XV_rock_236236k.png<br />
| damage = 20,20,20,20,100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236bd<br />
| name = Shining Knuckle<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_rock_236236bd_ima.png<br />
| hitboxes = XV_rock_236236bd.png<br />
| damage = 100,80,10,15,15,15,15,15,15,15,15,15,15 (340)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Raging Storm===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p<br />
| name = Raging Storm<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p.png<br />
| damage = 200<br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p_install<br />
| name = Raging Storm<br />
| header = no<br />
| version = A or C install<br />
| orderId = 2<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p_install.png<br />
| damage = 220<br />
| guard = Mid<br />
| cancel = <br />
| startup =<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv =<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = 70,80,80,120 (350)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac_install<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC install<br />
| orderId = 4<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = 70,80,80,140 (370)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Neo Deadly Rave===<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd<br />
| name = Neo Deadly Rave<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd.png<br />
| damage = 40,60,30,40,30,30,30,40,50,100 (450)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd_install<br />
| name = Neo Deadly Rave<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd_install.png<br />
| damage = 40,60,30,40,30,30,30,40,50,150 (500)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Deadly Rave EXT===<br />
====2363214CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd<br />
| name = Deadly Rave EXT<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd.png<br />
| damage = 40,60,30,40,30,30,30,40,50,50 (400)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd_install<br />
| name = Deadly Rave EXT<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd_install.png<br />
| damage = 40,60,30,40,30,30,30,40,50,100 (450)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Rock_Howard/Data&diff=48270
The King of Fighters XV/Rock Howard/Data
2022-03-22T13:12:58Z
<p>Matoshlee: /* Shinkuu Nage */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_rock_cla_ima.png<br />
| hitboxes = XV_rock_cla.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +4<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_rock_clb_ima.png<br />
| hitboxes = XV_rock_clb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_rock_clc_ima.png<br />
| hitboxes = XV_rock_clc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_rock_cld_ima.png<br />
| hitboxes = XV_rock_cld.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
===rush 1===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_rock_rush1_ima.png<br />
| hitboxes = XV_rock_rush1.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 25<br />
| input = cl.AAX<br />
| images = XV_rock_rush2_ima.png<br />
| hitboxes = XV_rock_rush2.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_rock_fa_ima.png<br />
| hitboxes = XV_rock_fa.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_rock_fb_ima.png<br />
| hitboxes = XV_rock_fb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_rock_fc_ima.png<br />
| hitboxes = XV_rock_fc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_rock_fd_ima.png<br />
| hitboxes = XV_rock_fd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_rock_2a_ima.png<br />
| hitboxes = XV_rock_2a.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_rock_2b_ima.png<br />
| hitboxes = XV_rock_2b.png<br />
| damage = 30<br />
| guard = Low<br />
| cancel = SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_rock_2c_ima.png<br />
| hitboxes = XV_rock_2c.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_rock_2d_ima.png<br />
| hitboxes = XV_rock_2d.png<br />
| damage = 70<br />
| guard = Low<br />
| cancel = SP/SU<br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+23)<br />
| blockadv = -7<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+73~+88)<br />
| blockadv = -4<br />
| invul = <br />
| stun = 100<br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_236cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_hcd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = -<br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_jcd.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
===Throws===<br />
====Fangs and Claws====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cthrow<br />
| name = Fangs and Claws<br />
| input = (close) 4/6C<br />
| images = XV_rock_cthrow_ima.png<br />
| hitboxes = XV_rock_cthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = +67<br />
| blockadv = N/A<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====Kokusen====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_dthrow<br />
| name = Kokusen<br />
| input = (close) 4/6D<br />
| images = XV_rock_dthrow_ima.png<br />
| hitboxes = XV_rock_dthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = +36<br />
| blockadv = N/A<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Command normals===<br />
====Elbow Spike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6a<br />
| name = Elbow Spike<br />
| input = 6A<br />
| images = XV_rock_6a_ima.png<br />
| hitboxes = XV_rock_6a.png<br />
| damage = 50<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Parabola Kick====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6b<br />
| name = Parabola Kick<br />
| input = 6B<br />
| images = XV_rock_6B_2_ima.png, XV_rock_6B_1_ima.png<br />
| hitboxes = XV_rock_6b.png<br />
| damage = 70<br />
| guard = High [Mid]<br />
| cancel = [SP/SU]<br />
| startup = 26 [?]<br />
| active = <br />
| recovery = <br />
| hitadv = -5 [?]<br />
| blockadv = -7 [?]<br />
| invul = <br />
| stun = 60 [40]<br />
| guardDamage = <br />
}}<br />
<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ha.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ja.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_hb.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_jb.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_hc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_jc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = 70<br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_hd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_jd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
==specials==<br />
===Reppuken===<br />
====236A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a<br />
| name = Reppuken<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a.png<br />
| damage = 60<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -3<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a<br />
| name = Reppuken<br />
| header = no<br />
| version = A install<br />
| orderId = 2<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a_install.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c<br />
| name = Reppuken<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 236C<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236c.png<br />
| damage = 65<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = -13<br />
| blockadv = -13<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c<br />
| name = Reppuken<br />
| header = no<br />
| version = C install<br />
| orderId = 4<br />
| input = 236C<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236c_install.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236ac<br />
| name = Reppuken<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 236AC<br />
| images = XV_rock_236ac_ima.png<br />
| hitboxes = XV_rock_236ac.png<br />
| damage = 40,60<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -1<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Hard Edge===<br />
====214A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a<br />
| name = Hard Edge<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a<br />
| name = Hard Edge<br />
| header = no<br />
| version = A install<br />
| orderId = 2<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a_install.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c<br />
| name = Hard Edge<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 214C<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214c.png<br />
| damage = 40,80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = 40,40<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c<br />
| name = Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 4<br />
| input = 214C install<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214c_install.png<br />
| damage = 40,80,80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -8<br />
| invul = <br />
| stun = 40,40,40<br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214ac<br />
| name = Hard Edge<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 214AC<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214ac.png<br />
| damage = 50,60<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Rising Tackle===<br />
====623A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623a<br />
| name = Rising Tackle<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 623A<br />
| images = XV_rock_623a_ima.png<br />
| hitboxes = XV_rock_623a.png<br />
| damage = 40,20,20<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -28<br />
| invul = <br />
| stun = 40,10,10<br />
| guardDamage = <br />
}}<br />
<br />
====623C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c<br />
| name = Rising Tackle<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 623C<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c.png<br />
| damage = 60,25,25,25<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -44<br />
| invul = <br />
| stun = 40,10,10,10<br />
| guardDamage = <br />
}}<br />
<br />
====Break====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c_ab<br />
| name = Break<br />
| header = no<br />
| version = C~AB<br />
| orderId = 3<br />
| input = 623C~AB<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c_ab.png<br />
| damage = 60<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = 40<br />
| guardDamage = <br />
}}<br />
<br />
====623AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623ac<br />
| name = Rising Tackle<br />
| header = no<br />
| version = AC<br />
| orderId = 4<br />
| input = 623AC<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623ac.png<br />
| damage = 65,30,15,15,15,15,15<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Rage Run===<br />
====214B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214b<br />
| name = Rage Run<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214b.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214d<br />
| name = Rage Run<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd<br />
| name = Rage Run<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214bd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Stop===<br />
====214B/D~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_a<br />
| name = Stop<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214B/D~A<br />
| images = XV_rock_214b_a_ima.png<br />
| hitboxes = XV_rock_214k_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_a<br />
| name = Stop<br />
| header = no<br />
| version = A EX<br />
| orderId = 2<br />
| input = 214BD~A<br />
| images = XV_rock_214b_a_ima.png<br />
| hitboxes = XV_rock_214bd_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Dunk===<br />
====214B/D~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b<br />
| name = Type: Dunk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B/D~B<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214k_b.png<br />
| damage = 100<br />
| guard = High<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b_install<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B install<br />
| orderId = 2<br />
| input = 214B/D~B in install<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214k_b_install.png<br />
| damage = 100,20<br />
| guard = High<br />
| cancel = <br />
| startup =<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv =<br />
| invul = <br />
| stun = 60,20<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_b<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B EX<br />
| orderId = 3<br />
| input = 214BD~B<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214bd_b.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Type: Hard Edge===<br />
====214B/D~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c<br />
| name = Type: Hard Edge<br />
| header = yes<br />
| version = C<br />
| orderId = 1<br />
| input = 214B/D~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214k_c.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = 40<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 2<br />
| input = 214B/D~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214k_c_install.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_c<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C EX<br />
| orderId = 3<br />
| input = 214BD~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214bd_c.png<br />
| damage = 120<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Type: Shift===<br />
====214B/D~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_d<br />
| name = Type: Shift<br />
| header = yes<br />
| version = D<br />
| orderId = 1<br />
| input = 214B/D~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214k_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_d<br />
| name = Type: Shift<br />
| header = no<br />
| version = EX D<br />
| orderId = 2<br />
| input = 214BD~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214bd_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Overhead Kick===<br />
====214B/D~6B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6b<br />
| name = Type: Overhead Kick<br />
| header = yes<br />
| version = 6B<br />
| orderId = 1<br />
| input = 214B/D~6B<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214k_6b.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====214B/D~6D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6d<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = 6D<br />
| orderId = 2<br />
| input = 214B/D~6D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214k_6d.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~6B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_6k<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = EX 6B/6D<br />
| orderId = 3<br />
| input = 214BD~6B/D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214bd_6k.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Crack Counter===<br />
====236B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236b<br />
| name = Crack Counter<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_rock_236b_ima.png<br />
| hitboxes = XV_rock_236b.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236d<br />
| name = Crack Counter<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_rock_236d_ima.png<br />
| hitboxes = XV_rock_236d.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236bd<br />
| name = Crack Counter<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_rock_236bd_2_ima.png, XV_rock_236bd_ima.png<br />
| hitboxes = XV_rock_236bd.png<br />
| damage = 40,60<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Shinkuu Nage===<br />
====632146A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a<br />
| name = Shinkuu Nage<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a.png<br />
| damage = 115<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a_install<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = A Install<br />
| orderId = 2<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a_install.png<br />
| damage = 150<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c.png<br />
| damage = 115<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c_install<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C Install<br />
| orderId = 4<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c_install.png<br />
| damage = 150<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146ac<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 632146AC<br />
| images = XV_rock_632146ac_ima.png<br />
| hitboxes = XV_rock_632146ac.png<br />
| damage = 120<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Overhead Kick===<br />
====623B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623b<br />
| name = Overhead Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 623B<br />
| images = XV_rock_623b_ima.png<br />
| hitboxes = XV_rock_623b.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====623D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623d<br />
| name = Overhead Kick<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 623D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623d.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====623BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623bd<br />
| name = Overhead Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 623BD<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623bd.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Shining Knuckle===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236k<br />
| name = Shining Knuckle<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_rock_236236k_ima.png<br />
| hitboxes = XV_rock_236236k.png<br />
| damage = 20,20,20,20,100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236bd<br />
| name = Shining Knuckle<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_rock_236236bd_ima.png<br />
| hitboxes = XV_rock_236236bd.png<br />
| damage = 100,80,10,15,15,15,15,15,15,15,15,15,15 (340)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Raging Storm===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p<br />
| name = Raging Storm<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p.png<br />
| damage = 200<br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p_install<br />
| name = Raging Storm<br />
| header = no<br />
| version = A or C install<br />
| orderId = 2<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p_install.png<br />
| damage = 220<br />
| guard = Mid<br />
| cancel = <br />
| startup =<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv =<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = 70,80,80,120 (350)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac_install<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC install<br />
| orderId = 4<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = 70,80,80,140 (370)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Neo Deadly Rave===<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd<br />
| name = Neo Deadly Rave<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd.png<br />
| damage = 40,60,30,40,30,30,30,40,50,100 (450)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd_install<br />
| name = Neo Deadly Rave<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd_install.png<br />
| damage = 40,60,30,40,30,30,30,40,50,150 (500)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Deadly Rave EXT===<br />
====2363214CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd<br />
| name = Deadly Rave EXT<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd.png<br />
| damage = 40,60,30,40,30,30,30,40,50,50 (400)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd_install<br />
| name = Deadly Rave EXT<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd_install.png<br />
| damage = 40,60,30,40,30,30,30,40,50,100 (450)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Rock_Howard&diff=48269
XV Broken/Rock Howard
2022-03-22T13:12:07Z
<p>Matoshlee: /* Raging Storm */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Rock_Profile.png|thumb|Though he’s the son of the fearsome Geese Howard, this young fighter with a complicated past was raised by Terry Bogard. A virtual prodigy when it comes to fighting, Rock has learned to utilize fighting styles passed down from both his father and stepfather. B. JENET convinces him to join Team GAROU this KOF.]]<br />
{{TOClimit|3}}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}}, the protagonist of ''Garou: Mark of the Wolves'', the biological son of Geese Howard and later the adoptive son of the Hungry Wolf himself, Terry Bogard, is a very well-rounded character that has just about all you need. He has a great projectile to zone with in Reppuken (236P), multiple anti-air options (i.e., 2C and Rising Tackle), an approach tool that covers distance in Hard Edge (214P), a very solid command grab in Shinkuu Nage (632146P), and normals with good range that make for excellent pokes, especially f.B and f.C. <br />
<br />
Compared to his prior outing in ''KOF XIV'', Rock has seen some tremendous gains that make him an even better character than he already was before. Notably, Rising Tackle, which was formerly a charge input ([2]~8P) is now a motion input (623P) that can be used at any given time. Pair this with the ability to break the move in the middle of the animation (623C~AB) - something which his teammates (B.Jenet and Gato) also carry over from ''Garou'' - and Rock's combo game is as flexible as it is damaging. Another key change is in his f.B - notably, the fact 6A can now chain into it, further increasing his meterless combo potential off of his light confirms. And finally, he has gained a brand-new move in the returning Overhead Kick (623K), formerly his T.O.P. attack. This move is different than how it was in ''Garou'', notably the EX version caused a ground bound, which his EX Rage Run: Type Dunk (214BD) - itself having seen an overhaul for this installment - did previously. <br />
<br />
Speaking of which, Rage Run has been overhauled for this installment. Whereas before, all he got was either a dunk (214B) or a side switch (214D), now he has multiple options out of his command run. New options include the ability to stop the run (214K~A), go straight into his Hard Edge (214K~C), or go straight into his Overhead Kick (214K~6K). Pair this with the prior options, and Rock's approach game is much more varied than it was previously. <br />
<br />
Rock is also one of the lucky few characters in ''KOF XV'' to have more than two special cancelable far standing normals. f.A, f.B (which was already special cancelable in ''XIV''), and f.C are all special cancelable and cover a decent amount of range, especially with the latter. This allows Rock to punish the opponent at a considerable range in addition to getting solid damage off of a relatively quick poke, especially if he has meter to spare. <br />
<br />
Unfortunately, though, Rock isn't without his weaknesses. The biggest one is that - like any jack of all trades - he doesn't excel at any particular field. Furthermore, he also lacks good cross-ups, which hurts his mix-ups quite a bit. Some of his basic tools - such as his Blowback and Command Grab - are also slower than average, making him prone to counter hits on a hard read. <br />
<br />
Overall, though, Rock is a very versatile, reliable, quick, and damaging character that can work in almost any position. Without meter, he can do plenty of damage thanks in part to Rising Tackle's Break and the ability to chain his f.B into 6A. With meter, however, Rock can rack up the damage very quickly and gain meter back as quickly as he uses it.<br />
| pros=<br />
* Has an option for (almost) every situation<br />
* Solid damage potential without meter, and even more explosive with it<br />
* Can build meter very quickly<br />
* Excellent confirms <br />
* Very beginner-friendly<br />
| cons=<br />
* Little to no cross-ups<br />
* Slower than average tools (e.g., Blowback)<br />
* Jack of all trades, master of none<br />
}}<br />
<br />
==Movelist==<br />
<br />
(*) = EX OK<br />
<br />
(!) = MAX OK<br />
<br />
'''Throws'''<br />
<br />
Fangs and Claws - [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif]]<br />
<br />
Kokusen - [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]<br />
<br />
'''Command Normals'''<br />
<br />
Elbow Spike - [[image:fd.gif]] + [[image:a.gif]]<br />
<br />
Parabola Kick - [[image:fd.gif]] + [[image:b.gif]]<br />
<br />
'''Special Moves'''<br />
<br />
Reppuken - [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
<br />
Hard Edge - [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
<br />
Rising Tackle - [[image:dp.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
:┗Brake - [ [[image:c.gif]] Rising Tackle] [[image:a.gif]][[image:b.gif]]<br />
<br />
Rage Run - [[image:qcb.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)<br />
:┗Stop - [[image:a.gif]]<br />
:┗Type: Dunk - [[image:b.gif]]<br />
:┗Type: Hard Edge - [[image:c.gif]]<br />
:┗Type: Shift - [[image:d.gif]]<br />
:┗Type: Overhead Kick - [[image:fd.gif]] + [[image:b.gif]] / [[image:d.gif]]<br />
<br />
Crack Counter - [in time with opponent's attack] [[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)<br />
<br />
Shinkuu Nage - [[image:hcb.gif]][[image:fd.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)<br />
:┗Brake - [ [[image:a.gif]] or [[image:c.gif]] Shinkuu Nage] [[image:a.gif]][[image:b.gif]]<br />
<br />
Overhead Kick - [[image:dp.gif]] + [[image:b.gif]] / [[image:d.gif]] (*) <br />
<br />
'''Super Special Moves'''<br />
<br />
Shine Knuckle - [[image:qcf.gif]][[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]] (!)<br />
<br />
Raging Storm - [[image:qcf.gif]][[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!) [Hold OK]<br />
<br />
'''Climax Super Special Moves'''<br />
<br />
Neo Deadly Rave - [[image:qcb.gif]][[image:db.gif]][[image:qcf.gif]]+[[image:c.gif]]+[[image:d.gif]]<br />
<br />
Deadly Rave EXT - [[image:qcf.gif]][[image:df.gif]][[image:qcb.gif]]+[[image:c.gif]]+[[image:d.gif]]<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Ranged confirm/Punish<br/><br />
Blowback Combo<br/><br />
Low Confirm<br/><br />
Jump in Confirm<br/><br />
|<br />
f.C > 214C = 180 dmg<br/><br />
CD > 214B, (delay) 623C~AB, 214C = 218 dmg<br/><br />
2B > 2B > 5B > 6A > 623C~AB, 214C = 261 dmg<br/><br />
h.D > c.C > 6A > 623C~AB, 214C = 324 dmg<br/><br />
|-<br />
| '''½ Meter'''<br />
|<br />
Blowback Combo<br/><br />
Ranged confirm/Punish<br/><br />
Low Confirm<br/><br />
Jump in Confirm<br/><br />
|<br />
CD > 214BD~6K, 623C~AB, 214C = 294 dmg<br/><br />
f.C > 214AC, 623C~AB, 214C = 314 dmg<br/><br />
2B > 2B > 5B > 6A > 623BD, 623C~AB, 214C = 332 dmg<br/><br />
h.D > c.C > 6A > 623BD, 623C~AB, 214C = 400 dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Command grab combo<br/><br />
Low confirm<br/><br />
Ranged confirm/Punish<br/><br />
Jump-in confirm, Super Cancel<br/><br />
Jump-in confirm<br/><br />
|<br />
632146AC, 623BD, 623C~AB, 214C = 297 dmg<br/><br />
2B > 2B > 5B > 6A > 214AC, 623BD, 623C~AB, 214C = 389 dmg<br/><br />
f.C > 214AC, 623BD, 623C~AB, 214C = 390 dmg<br/><br />
h.D > c.C > 6A > 623C~AB > 214C > 236236B/D = 450 dmg<br/><br />
h.C > c.C > 6A > 214AC, 623BD, 623C~AB, 214C = 462 dmg<br/> <br />
|-<br />
| '''2 Meters'''<br />
|<br />
Blowback Quick MAX into Super <br/><br />
Low Confirm into Quick MAX <br/><br />
Low Confirm, Super Cancel<br/><br />
Jump-in Confirm, MAX Super Cancel<br />
Jump-in Confirm<br />
|<br />
CD > BC > [MAX] 214BD~6K, 623C~AB, 214C > [SC] 236236P = 376 dmg <br/><br />
2B > 2B > 5B > 6A > BC > [MAX] c.D > 6A > 214AC, 623BD, 623C~AB, 214C = 399 dmg<br/><br />
2B > 2B > 5B > 6A > 214AC, 623BD, 623C~AB, 214C > [SC] 236236P = 489 dmg<br/><br />
j.D > c.D > 6A > 214C > [SC] 236236AC = 551 dmg<br/><br />
j.D > c.D > 6A > 214AC, 623BD, 623C~AB, 214C > [SC] 236236P = 582 dmg<br/> <br />
|-<br />
|}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Standard anti-hop tool and Rock's fastest ranged standing normal. <br />
* Special Cancelable on hit. <br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Good poke that is Special Cancelable and chains into 6B. <br />
* One of Rock's best combo fillers for light confirms due to its range and the above-mentioned chain. <br />
* Despite the animation, this is a mid.<br />
}}<br />
<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Another relatively quick poke that has good range. <br />
* Also a good pre-emptive anti-hop tool. <br />
* Special Cancelable(!!)<br />
* Not an overhead despite the animation indicating otherwise. <br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Rock's slowest, but also most damaging standing normal. <br />
* Excellent anti-air against poorly timed jumps. <br />
* Despite looking like it, it actually doesn't whiff against crouching opponents (up close, that is). <br />
* Not Special Cancelable. It is Super and MAX cancelable, however. <br />
}}<br />
<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=<br />
* Can be whiff cancelled into specials<br />
}}<br />
<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_ha,rock_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hb,rock_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Jump version can crossup. Hardly hits crouching opponents. <br />
* Hop version doesn't hit crouchers at all. <br />
}}<br />
<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hc,rock_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hd,rock_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_rush1,rock_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=<br />
* Moves Rock forward, so it can be used to perform advancing fireballs.<br />
}}<br />
<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hcd,rock_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Fangs and Claws===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cthrow<br />
|name=Fangs and Claws<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Kokusen===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_dthrow<br />
|name=Kokusen<br />
|input=(close) 4/6D<br />
|description=* Just hold up-forward for a 5f safejump after. <br />
}}<br />
<br />
==Command Moves==<br />
===Elbow Spike===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6a<br />
|name=Elbow Spike<br />
|input=6A<br />
|description=* Cancel-able, but not on whiff. <br />
}}<br />
<br />
===Parabola Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6b<br />
|name=Parabola Kick<br />
|input=6B<br />
|description=<br />
* Values in [] indicated when move is cancelled into<br />
* Max mode cancellable<br />
* Can be early cancelled into 632146A/C/AC<br />
}}<br />
<br />
==Special Moves==<br />
===Reppuken===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236a,rock_236c,rock_236ac<br />
|name=Reppuken<br />
|input=236A/C/AC<br />
|description3=<br />
* Install versions can hit OTG.<br />
* EX version knocks down standing characters and juggles airborne characters.<br />
}}<br />
<br />
===Hard Edge===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214a,rock_214c,rock_214ac<br />
|name=Hard Edge<br />
|input=214A/C/AC<br />
|description3=<br />
* C install version does a lot more damage and hard knocks down.<br />
* AC version has low invulnerability and crumples opponent.<br />
}}<br />
<br />
===Rising Tackle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623a,rock_623c,rock_623c_ab,rock_623ac<br />
|name=Rising Tackle<br />
|input=623A/C/AC<br />
|description4=<br />
* A and EX versions are fully invul on frame 1<br />
}}<br />
<br />
===Rage Run===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214b,rock_214d,rock_214bd<br />
|name=Rage Run<br />
|input=214B/D/BD<br />
|description3=* Placeholder<br />
}}<br />
===Rage Run Followups===<br />
<!--Stop--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_a,rock_214bd_a<br />
|name=Stop<br />
|input=214B/D/BD~A<br />
|description2=* Exactly what it says on the tin. Rock stops in his tracks. <br />
* Regular version doesn't recover fast enough to prevent him from being hit by an incoming projectile if he's already running.<br />
* EX version recovers much quicker, enough to block an incoming attack in time. <br />
}}<br />
<!--Type: Dunk--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_b,rock_214k_b_install,rock_214bd_b<br />
|name=Type: Dunk<br />
|input=214B/D/BD~B<br />
|description3=* Rock jumps up and slam dunks the opponent. <br />
* As expected of the animation, this can go over low projectiles (e.g., Power Wave, Yamibarai) and punish them at a sizeable range. <br />
* Overhead that leads to a hard knockdown on hit. <br />
* EX version is much faster and more damaging. <br />
}}<br />
<!--Type: Hard Edge--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_c,rock_214bd_c<br />
|name=Type: Hard Edge<br />
|input=214B/D/BD~C<br />
|description2=* Rock lunges at the opponent with an empowered palm strike similar to the second hit of his 214C. <br />
* Regular version is a standard knockdown for 80 DMG.<br />
* Install version is a hard knockdown for 100 DMG.<br />
* EX version is a hard knockdown for 120. <br />
}}<br />
<!--Type: Shift--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_d,rock_214bd_d<br />
|name=Type: Shift<br />
|input=214B/D/BD~D<br />
|description2=* Rock runs behind the opponent once close enough. <br />
* Can be used to escape the corner on some occasions, though it doesn't recover fast enough to save Rock from eating a punish for his troubles. <br />
* If timed right, it can dodge projectiles and end up behind the opponent, especially in neutral range. Heavily match-up dependant and situational otherwise, though. <br />
* Nothing personal, kid. <br />
}}<br />
<!--Type: Overhead Hick--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_6b,rock_214k_6d,rock_214bd_6k<br />
|name=Type: Overhead Hick<br />
|input=214B/D/BD~6B/D<br />
|description3=* Identical to the standard (623K) version. <br />
}}<br />
<br />
===Crack Counter===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236b,rock_236d,rock_236bd<br />
|name=Crack Counter<br />
|input=236B/D/BD<br />
|description3=<br />
* B and EX versions parry mids and highs. <br />
* D Version parries lows. <br />
* EX version has head invulnerability on frame 1. Launches the opponent. <br />
* Predictabo! <br />
}}<br />
<br />
===Shinkuu Nage===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_632146a,rock_632146a_install,rock_632146c,rock_632146c_install,rock_632146ac<br />
|name=Shinkuu Nage<br />
|input=632146A/C/AC<br />
|description5=* Rock, like his father, tosses the opponent behind him and strikes a pose. Leads to a Hard Knockdown.<br />
* As with Heavy Rising Tackle, this can be broken with 632146P~AB, guaranteeing a Hard Edge at mid-screen and an EX Overhead Kick in the (left) corner.<br />
* EX version leads to a wall bounce on hit for more damage and better combo routes.<br />
* Install versions deal more damage with a hard knockdown Rasetsu with a guaranteed OTG follow up with C Reppuken.<br />
* Normal versions can only combo from or lights or lights > 6A. EX version has longer range and can combo from c.C/D > 6A with a tricky late cancelled 6A. However, it is generally not worth using in an EX combo over EX Hard Edge or EX Overhead Kick because it applies a heavy 30% scaling penalty.<br />
}}<br />
<br />
===Overhead Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623b,rock_623d,rock_623bd<br />
|name=Overhead Kick<br />
|input=623B/D/BD<br />
|description3=* B Version is +1~3 on crouching opponents. Command grab is the perfect speed to connect after B version is blocked crouching.<br />
* This will go over most projectiles (with some exceptions) in the game if timed right, making it good for punishing fireballs thrown at neutral range. <br />
}}<br />
<br />
==Super Special Moves==<br />
===Shining Knuckle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236236k,rock_236236bd<br />
|name=Shining Knuckle<br />
|input=236236B/D/BD<br />
|description2=<br />
* All versions are fully invul frame 1<br />
* B/D version has invul to projectiles until the first active frame, however it travels just short of fullscreen.<br />
}}<br />
<br />
===Raging Storm===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236236p,rock_236236p_install,rock_236236ac,rock_236236ac_install<br />
|name=Raging Storm<br />
|input=236236A/C/AC<br />
|description4=<br />
* All versions are full invul on frame 1<br />
* Install version hits OTG<br />
}}<br />
<br />
==Climax Super Special Moves==<br />
===Neo Deadly Rave===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2141236cd,rock_2141236cd_install<br />
|name=Neo Deadly Rave<br />
|input=2141236CD<br />
|description2=<br />
* Full invul on frame 1<br />
}}<br />
<br />
===Deadly Rave EXT===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2363214cd,rock_2363214cd_install<br />
|name=Neo Deadly Rave<br />
|input=2363214CD<br />
|description2=<br />
* Full invul on frame 1<br />
* Does slightly less damage than 2141236CD but Rock gains enhanced properties on several of his specials and supers for the remainder of the round.<br />
}}<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Rock Howard]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Rock_Howard/Data&diff=48268
The King of Fighters XV/Rock Howard/Data
2022-03-22T13:11:51Z
<p>Matoshlee: /* Raging Storm */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_rock_cla_ima.png<br />
| hitboxes = XV_rock_cla.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +4<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_rock_clb_ima.png<br />
| hitboxes = XV_rock_clb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_rock_clc_ima.png<br />
| hitboxes = XV_rock_clc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_rock_cld_ima.png<br />
| hitboxes = XV_rock_cld.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
===rush 1===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_rock_rush1_ima.png<br />
| hitboxes = XV_rock_rush1.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 25<br />
| input = cl.AAX<br />
| images = XV_rock_rush2_ima.png<br />
| hitboxes = XV_rock_rush2.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_rock_fa_ima.png<br />
| hitboxes = XV_rock_fa.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_rock_fb_ima.png<br />
| hitboxes = XV_rock_fb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_rock_fc_ima.png<br />
| hitboxes = XV_rock_fc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_rock_fd_ima.png<br />
| hitboxes = XV_rock_fd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_rock_2a_ima.png<br />
| hitboxes = XV_rock_2a.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_rock_2b_ima.png<br />
| hitboxes = XV_rock_2b.png<br />
| damage = 30<br />
| guard = Low<br />
| cancel = SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_rock_2c_ima.png<br />
| hitboxes = XV_rock_2c.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_rock_2d_ima.png<br />
| hitboxes = XV_rock_2d.png<br />
| damage = 70<br />
| guard = Low<br />
| cancel = SP/SU<br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+23)<br />
| blockadv = -7<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+73~+88)<br />
| blockadv = -4<br />
| invul = <br />
| stun = 100<br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_236cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_hcd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = -<br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_jcd.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
===Throws===<br />
====Fangs and Claws====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cthrow<br />
| name = Fangs and Claws<br />
| input = (close) 4/6C<br />
| images = XV_rock_cthrow_ima.png<br />
| hitboxes = XV_rock_cthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = +67<br />
| blockadv = N/A<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====Kokusen====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_dthrow<br />
| name = Kokusen<br />
| input = (close) 4/6D<br />
| images = XV_rock_dthrow_ima.png<br />
| hitboxes = XV_rock_dthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = +36<br />
| blockadv = N/A<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Command normals===<br />
====Elbow Spike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6a<br />
| name = Elbow Spike<br />
| input = 6A<br />
| images = XV_rock_6a_ima.png<br />
| hitboxes = XV_rock_6a.png<br />
| damage = 50<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Parabola Kick====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6b<br />
| name = Parabola Kick<br />
| input = 6B<br />
| images = XV_rock_6B_2_ima.png, XV_rock_6B_1_ima.png<br />
| hitboxes = XV_rock_6b.png<br />
| damage = 70<br />
| guard = High [Mid]<br />
| cancel = [SP/SU]<br />
| startup = 26 [?]<br />
| active = <br />
| recovery = <br />
| hitadv = -5 [?]<br />
| blockadv = -7 [?]<br />
| invul = <br />
| stun = 60 [40]<br />
| guardDamage = <br />
}}<br />
<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ha.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ja.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_hb.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_jb.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_hc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_jc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = 70<br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_hd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_jd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
==specials==<br />
===Reppuken===<br />
====236A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a<br />
| name = Reppuken<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a.png<br />
| damage = 60<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -3<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a<br />
| name = Reppuken<br />
| header = no<br />
| version = A install<br />
| orderId = 2<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a_install.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c<br />
| name = Reppuken<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 236C<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236c.png<br />
| damage = 65<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = -13<br />
| blockadv = -13<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c<br />
| name = Reppuken<br />
| header = no<br />
| version = C install<br />
| orderId = 4<br />
| input = 236C<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236c_install.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236ac<br />
| name = Reppuken<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 236AC<br />
| images = XV_rock_236ac_ima.png<br />
| hitboxes = XV_rock_236ac.png<br />
| damage = 40,60<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -1<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Hard Edge===<br />
====214A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a<br />
| name = Hard Edge<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a<br />
| name = Hard Edge<br />
| header = no<br />
| version = A install<br />
| orderId = 2<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a_install.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c<br />
| name = Hard Edge<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 214C<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214c.png<br />
| damage = 40,80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = 40,40<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c<br />
| name = Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 4<br />
| input = 214C install<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214c_install.png<br />
| damage = 40,80,80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -8<br />
| invul = <br />
| stun = 40,40,40<br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214ac<br />
| name = Hard Edge<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 214AC<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214ac.png<br />
| damage = 50,60<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Rising Tackle===<br />
====623A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623a<br />
| name = Rising Tackle<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 623A<br />
| images = XV_rock_623a_ima.png<br />
| hitboxes = XV_rock_623a.png<br />
| damage = 40,20,20<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -28<br />
| invul = <br />
| stun = 40,10,10<br />
| guardDamage = <br />
}}<br />
<br />
====623C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c<br />
| name = Rising Tackle<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 623C<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c.png<br />
| damage = 60,25,25,25<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -44<br />
| invul = <br />
| stun = 40,10,10,10<br />
| guardDamage = <br />
}}<br />
<br />
====Break====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c_ab<br />
| name = Break<br />
| header = no<br />
| version = C~AB<br />
| orderId = 3<br />
| input = 623C~AB<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c_ab.png<br />
| damage = 60<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = 40<br />
| guardDamage = <br />
}}<br />
<br />
====623AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623ac<br />
| name = Rising Tackle<br />
| header = no<br />
| version = AC<br />
| orderId = 4<br />
| input = 623AC<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623ac.png<br />
| damage = 65,30,15,15,15,15,15<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Rage Run===<br />
====214B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214b<br />
| name = Rage Run<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214b.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214d<br />
| name = Rage Run<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd<br />
| name = Rage Run<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214bd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Stop===<br />
====214B/D~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_a<br />
| name = Stop<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214B/D~A<br />
| images = XV_rock_214b_a_ima.png<br />
| hitboxes = XV_rock_214k_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_a<br />
| name = Stop<br />
| header = no<br />
| version = A EX<br />
| orderId = 2<br />
| input = 214BD~A<br />
| images = XV_rock_214b_a_ima.png<br />
| hitboxes = XV_rock_214bd_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Dunk===<br />
====214B/D~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b<br />
| name = Type: Dunk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B/D~B<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214k_b.png<br />
| damage = 100<br />
| guard = High<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b_install<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B install<br />
| orderId = 2<br />
| input = 214B/D~B in install<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214k_b_install.png<br />
| damage = 100,20<br />
| guard = High<br />
| cancel = <br />
| startup =<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv =<br />
| invul = <br />
| stun = 60,20<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_b<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B EX<br />
| orderId = 3<br />
| input = 214BD~B<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214bd_b.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Type: Hard Edge===<br />
====214B/D~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c<br />
| name = Type: Hard Edge<br />
| header = yes<br />
| version = C<br />
| orderId = 1<br />
| input = 214B/D~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214k_c.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = 40<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 2<br />
| input = 214B/D~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214k_c_install.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_c<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C EX<br />
| orderId = 3<br />
| input = 214BD~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214bd_c.png<br />
| damage = 120<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Type: Shift===<br />
====214B/D~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_d<br />
| name = Type: Shift<br />
| header = yes<br />
| version = D<br />
| orderId = 1<br />
| input = 214B/D~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214k_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_d<br />
| name = Type: Shift<br />
| header = no<br />
| version = EX D<br />
| orderId = 2<br />
| input = 214BD~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214bd_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Overhead Kick===<br />
====214B/D~6B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6b<br />
| name = Type: Overhead Kick<br />
| header = yes<br />
| version = 6B<br />
| orderId = 1<br />
| input = 214B/D~6B<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214k_6b.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====214B/D~6D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6d<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = 6D<br />
| orderId = 2<br />
| input = 214B/D~6D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214k_6d.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~6B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_6k<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = EX 6B/6D<br />
| orderId = 3<br />
| input = 214BD~6B/D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214bd_6k.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Crack Counter===<br />
====236B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236b<br />
| name = Crack Counter<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_rock_236b_ima.png<br />
| hitboxes = XV_rock_236b.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236d<br />
| name = Crack Counter<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_rock_236d_ima.png<br />
| hitboxes = XV_rock_236d.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236bd<br />
| name = Crack Counter<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_rock_236bd_2_ima.png, XV_rock_236bd_ima.png<br />
| hitboxes = XV_rock_236bd.png<br />
| damage = 40,60<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Shinkuu Nage===<br />
====632146A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a<br />
| name = Shinkuu Nage<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a.png<br />
| damage = 115<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = A Install<br />
| orderId = 2<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a_install.png<br />
| damage = 150<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c.png<br />
| damage = 115<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C Install<br />
| orderId = 4<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c_install.png<br />
| damage = 150<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146ac<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 632146AC<br />
| images = XV_rock_632146ac_ima.png<br />
| hitboxes = XV_rock_632146ac.png<br />
| damage = 120<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Overhead Kick===<br />
====623B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623b<br />
| name = Overhead Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 623B<br />
| images = XV_rock_623b_ima.png<br />
| hitboxes = XV_rock_623b.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====623D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623d<br />
| name = Overhead Kick<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 623D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623d.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====623BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623bd<br />
| name = Overhead Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 623BD<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623bd.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Shining Knuckle===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236k<br />
| name = Shining Knuckle<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_rock_236236k_ima.png<br />
| hitboxes = XV_rock_236236k.png<br />
| damage = 20,20,20,20,100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236bd<br />
| name = Shining Knuckle<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_rock_236236bd_ima.png<br />
| hitboxes = XV_rock_236236bd.png<br />
| damage = 100,80,10,15,15,15,15,15,15,15,15,15,15 (340)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Raging Storm===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p<br />
| name = Raging Storm<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p.png<br />
| damage = 200<br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p_install<br />
| name = Raging Storm<br />
| header = no<br />
| version = A or C install<br />
| orderId = 2<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p_install.png<br />
| damage = 220<br />
| guard = Mid<br />
| cancel = <br />
| startup =<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv =<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = 70,80,80,120 (350)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac_install<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC install<br />
| orderId = 4<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = 70,80,80,140 (370)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Neo Deadly Rave===<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd<br />
| name = Neo Deadly Rave<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd.png<br />
| damage = 40,60,30,40,30,30,30,40,50,100 (450)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd_install<br />
| name = Neo Deadly Rave<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd_install.png<br />
| damage = 40,60,30,40,30,30,30,40,50,150 (500)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Deadly Rave EXT===<br />
====2363214CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd<br />
| name = Deadly Rave EXT<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd.png<br />
| damage = 40,60,30,40,30,30,30,40,50,50 (400)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd_install<br />
| name = Deadly Rave EXT<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd_install.png<br />
| damage = 40,60,30,40,30,30,30,40,50,100 (450)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Rock_Howard/Data&diff=48267
The King of Fighters XV/Rock Howard/Data
2022-03-22T13:10:09Z
<p>Matoshlee: /* specials */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_rock_cla_ima.png<br />
| hitboxes = XV_rock_cla.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +4<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_rock_clb_ima.png<br />
| hitboxes = XV_rock_clb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_rock_clc_ima.png<br />
| hitboxes = XV_rock_clc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_rock_cld_ima.png<br />
| hitboxes = XV_rock_cld.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
===rush 1===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_rock_rush1_ima.png<br />
| hitboxes = XV_rock_rush1.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 25<br />
| input = cl.AAX<br />
| images = XV_rock_rush2_ima.png<br />
| hitboxes = XV_rock_rush2.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_rock_fa_ima.png<br />
| hitboxes = XV_rock_fa.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_rock_fb_ima.png<br />
| hitboxes = XV_rock_fb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_rock_fc_ima.png<br />
| hitboxes = XV_rock_fc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_rock_fd_ima.png<br />
| hitboxes = XV_rock_fd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_rock_2a_ima.png<br />
| hitboxes = XV_rock_2a.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_rock_2b_ima.png<br />
| hitboxes = XV_rock_2b.png<br />
| damage = 30<br />
| guard = Low<br />
| cancel = SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_rock_2c_ima.png<br />
| hitboxes = XV_rock_2c.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = CMD/SP/SU<br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_rock_2d_ima.png<br />
| hitboxes = XV_rock_2d.png<br />
| damage = 70<br />
| guard = Low<br />
| cancel = SP/SU<br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+23)<br />
| blockadv = -7<br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+73~+88)<br />
| blockadv = -4<br />
| invul = <br />
| stun = 100<br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_236cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_hcd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = -<br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_jcd.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
===Throws===<br />
====Fangs and Claws====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cthrow<br />
| name = Fangs and Claws<br />
| input = (close) 4/6C<br />
| images = XV_rock_cthrow_ima.png<br />
| hitboxes = XV_rock_cthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = +67<br />
| blockadv = N/A<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====Kokusen====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_dthrow<br />
| name = Kokusen<br />
| input = (close) 4/6D<br />
| images = XV_rock_dthrow_ima.png<br />
| hitboxes = XV_rock_dthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = +36<br />
| blockadv = N/A<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Command normals===<br />
====Elbow Spike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6a<br />
| name = Elbow Spike<br />
| input = 6A<br />
| images = XV_rock_6a_ima.png<br />
| hitboxes = XV_rock_6a.png<br />
| damage = 50<br />
| guard = Mid<br />
| cancel = SP/SU<br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Parabola Kick====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6b<br />
| name = Parabola Kick<br />
| input = 6B<br />
| images = XV_rock_6B_2_ima.png, XV_rock_6B_1_ima.png<br />
| hitboxes = XV_rock_6b.png<br />
| damage = 70<br />
| guard = High [Mid]<br />
| cancel = [SP/SU]<br />
| startup = 26 [?]<br />
| active = <br />
| recovery = <br />
| hitadv = -5 [?]<br />
| blockadv = -7 [?]<br />
| invul = <br />
| stun = 60 [40]<br />
| guardDamage = <br />
}}<br />
<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ha.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ja.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_hb.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_jb.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_hc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_jc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = 70<br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_hd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_jd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = <br />
}}<br />
<br />
==specials==<br />
===Reppuken===<br />
====236A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a<br />
| name = Reppuken<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a.png<br />
| damage = 60<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -3<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a<br />
| name = Reppuken<br />
| header = no<br />
| version = A install<br />
| orderId = 2<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a_install.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c<br />
| name = Reppuken<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 236C<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236c.png<br />
| damage = 65<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = -13<br />
| blockadv = -13<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c<br />
| name = Reppuken<br />
| header = no<br />
| version = C install<br />
| orderId = 4<br />
| input = 236C<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236c_install.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236ac<br />
| name = Reppuken<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 236AC<br />
| images = XV_rock_236ac_ima.png<br />
| hitboxes = XV_rock_236ac.png<br />
| damage = 40,60<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -1<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Hard Edge===<br />
====214A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a<br />
| name = Hard Edge<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a<br />
| name = Hard Edge<br />
| header = no<br />
| version = A install<br />
| orderId = 2<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a_install.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c<br />
| name = Hard Edge<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 214C<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214c.png<br />
| damage = 40,80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = 40,40<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c<br />
| name = Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 4<br />
| input = 214C install<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214c_install.png<br />
| damage = 40,80,80<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -8<br />
| invul = <br />
| stun = 40,40,40<br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214ac<br />
| name = Hard Edge<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 214AC<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214ac.png<br />
| damage = 50,60<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Rising Tackle===<br />
====623A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623a<br />
| name = Rising Tackle<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 623A<br />
| images = XV_rock_623a_ima.png<br />
| hitboxes = XV_rock_623a.png<br />
| damage = 40,20,20<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -28<br />
| invul = <br />
| stun = 40,10,10<br />
| guardDamage = <br />
}}<br />
<br />
====623C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c<br />
| name = Rising Tackle<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 623C<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c.png<br />
| damage = 60,25,25,25<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -44<br />
| invul = <br />
| stun = 40,10,10,10<br />
| guardDamage = <br />
}}<br />
<br />
====Break====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c_ab<br />
| name = Break<br />
| header = no<br />
| version = C~AB<br />
| orderId = 3<br />
| input = 623C~AB<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c_ab.png<br />
| damage = 60<br />
| guard = Mid<br />
| cancel = SU<br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = 40<br />
| guardDamage = <br />
}}<br />
<br />
====623AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623ac<br />
| name = Rising Tackle<br />
| header = no<br />
| version = AC<br />
| orderId = 4<br />
| input = 623AC<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623ac.png<br />
| damage = 65,30,15,15,15,15,15<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Rage Run===<br />
====214B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214b<br />
| name = Rage Run<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214b.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214d<br />
| name = Rage Run<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd<br />
| name = Rage Run<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214bd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Stop===<br />
====214B/D~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_a<br />
| name = Stop<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214B/D~A<br />
| images = XV_rock_214b_a_ima.png<br />
| hitboxes = XV_rock_214k_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_a<br />
| name = Stop<br />
| header = no<br />
| version = A EX<br />
| orderId = 2<br />
| input = 214BD~A<br />
| images = XV_rock_214b_a_ima.png<br />
| hitboxes = XV_rock_214bd_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Dunk===<br />
====214B/D~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b<br />
| name = Type: Dunk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B/D~B<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214k_b.png<br />
| damage = 100<br />
| guard = High<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b_install<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B install<br />
| orderId = 2<br />
| input = 214B/D~B in install<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214k_b_install.png<br />
| damage = 100,20<br />
| guard = High<br />
| cancel = <br />
| startup =<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv =<br />
| invul = <br />
| stun = 60,20<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_b<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B EX<br />
| orderId = 3<br />
| input = 214BD~B<br />
| images = XV_rock_214b_b_ima.png<br />
| hitboxes = XV_rock_214bd_b.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Type: Hard Edge===<br />
====214B/D~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c<br />
| name = Type: Hard Edge<br />
| header = yes<br />
| version = C<br />
| orderId = 1<br />
| input = 214B/D~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214k_c.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = 40<br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 2<br />
| input = 214B/D~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214k_c_install.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_c<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C EX<br />
| orderId = 3<br />
| input = 214BD~C<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214bd_c.png<br />
| damage = 120<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Type: Shift===<br />
====214B/D~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_d<br />
| name = Type: Shift<br />
| header = yes<br />
| version = D<br />
| orderId = 1<br />
| input = 214B/D~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214k_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_d<br />
| name = Type: Shift<br />
| header = no<br />
| version = EX D<br />
| orderId = 2<br />
| input = 214BD~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214bd_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Overhead Kick===<br />
====214B/D~6B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6b<br />
| name = Type: Overhead Kick<br />
| header = yes<br />
| version = 6B<br />
| orderId = 1<br />
| input = 214B/D~6B<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214k_6b.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====214B/D~6D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6d<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = 6D<br />
| orderId = 2<br />
| input = 214B/D~6D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214k_6d.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====214BD~6B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_6k<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = EX 6B/6D<br />
| orderId = 3<br />
| input = 214BD~6B/D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_214bd_6k.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Crack Counter===<br />
====236B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236b<br />
| name = Crack Counter<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_rock_236b_ima.png<br />
| hitboxes = XV_rock_236b.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236d<br />
| name = Crack Counter<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_rock_236d_ima.png<br />
| hitboxes = XV_rock_236d.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236bd<br />
| name = Crack Counter<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_rock_236bd_2_ima.png, XV_rock_236bd_ima.png<br />
| hitboxes = XV_rock_236bd.png<br />
| damage = 40,60<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Shinkuu Nage===<br />
====632146A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a<br />
| name = Shinkuu Nage<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a.png<br />
| damage = 115<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = A Install<br />
| orderId = 2<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a_install.png<br />
| damage = 150<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C<br />
| orderId = 3<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c.png<br />
| damage = 115<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C Install<br />
| orderId = 4<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c_install.png<br />
| damage = 150<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146ac<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = AC<br />
| orderId = 5<br />
| input = 632146AC<br />
| images = XV_rock_632146ac_ima.png<br />
| hitboxes = XV_rock_632146ac.png<br />
| damage = 120<br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Overhead Kick===<br />
====623B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623b<br />
| name = Overhead Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 623B<br />
| images = XV_rock_623b_ima.png<br />
| hitboxes = XV_rock_623b.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 60<br />
| guardDamage = <br />
}}<br />
<br />
====623D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623d<br />
| name = Overhead Kick<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 623D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623d.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = 80<br />
| guardDamage = <br />
}}<br />
<br />
====623BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623bd<br />
| name = Overhead Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 623BD<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623bd.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
===Shining Knuckle===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236k<br />
| name = Shining Knuckle<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_rock_236236k_ima.png<br />
| hitboxes = XV_rock_236236k.png<br />
| damage = 20,20,20,20,100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236bd<br />
| name = Shining Knuckle<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_rock_236236bd_ima.png<br />
| hitboxes = XV_rock_236236bd.png<br />
| damage = 100,80,10,15,15,15,15,15,15,15,15,15,15 (340)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Raging Storm===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p<br />
| name = Raging Storm<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p.png<br />
| damage = 200<br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p<br />
| name = Raging Storm<br />
| header = no<br />
| version = A or C install<br />
| orderId = 2<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p_install.png<br />
| damage = 220<br />
| guard = Mid<br />
| cancel = <br />
| startup =<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv =<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = 70,80,80,120 (350)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC install<br />
| orderId = 4<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = 70,80,80,140 (370)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Neo Deadly Rave===<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd<br />
| name = Neo Deadly Rave<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd.png<br />
| damage = 40,60,30,40,30,30,30,40,50,100 (450)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd_install<br />
| name = Neo Deadly Rave<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd_install.png<br />
| damage = 40,60,30,40,30,30,30,40,50,150 (500)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Deadly Rave EXT===<br />
====2363214CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd<br />
| name = Deadly Rave EXT<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd.png<br />
| damage = 40,60,30,40,30,30,30,40,50,50 (400)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Install====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd_install<br />
| name = Deadly Rave EXT<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd_install.png<br />
| damage = 40,60,30,40,30,30,30,40,50,100 (450)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Rock_Howard&diff=48266
XV Broken/Rock Howard
2022-03-22T13:08:14Z
<p>Matoshlee: /* Rage Run Followups */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Rock_Profile.png|thumb|Though he’s the son of the fearsome Geese Howard, this young fighter with a complicated past was raised by Terry Bogard. A virtual prodigy when it comes to fighting, Rock has learned to utilize fighting styles passed down from both his father and stepfather. B. JENET convinces him to join Team GAROU this KOF.]]<br />
{{TOClimit|3}}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}}, the protagonist of ''Garou: Mark of the Wolves'', the biological son of Geese Howard and later the adoptive son of the Hungry Wolf himself, Terry Bogard, is a very well-rounded character that has just about all you need. He has a great projectile to zone with in Reppuken (236P), multiple anti-air options (i.e., 2C and Rising Tackle), an approach tool that covers distance in Hard Edge (214P), a very solid command grab in Shinkuu Nage (632146P), and normals with good range that make for excellent pokes, especially f.B and f.C. <br />
<br />
Compared to his prior outing in ''KOF XIV'', Rock has seen some tremendous gains that make him an even better character than he already was before. Notably, Rising Tackle, which was formerly a charge input ([2]~8P) is now a motion input (623P) that can be used at any given time. Pair this with the ability to break the move in the middle of the animation (623C~AB) - something which his teammates (B.Jenet and Gato) also carry over from ''Garou'' - and Rock's combo game is as flexible as it is damaging. Another key change is in his f.B - notably, the fact 6A can now chain into it, further increasing his meterless combo potential off of his light confirms. And finally, he has gained a brand-new move in the returning Overhead Kick (623K), formerly his T.O.P. attack. This move is different than how it was in ''Garou'', notably the EX version caused a ground bound, which his EX Rage Run: Type Dunk (214BD) - itself having seen an overhaul for this installment - did previously. <br />
<br />
Speaking of which, Rage Run has been overhauled for this installment. Whereas before, all he got was either a dunk (214B) or a side switch (214D), now he has multiple options out of his command run. New options include the ability to stop the run (214K~A), go straight into his Hard Edge (214K~C), or go straight into his Overhead Kick (214K~6K). Pair this with the prior options, and Rock's approach game is much more varied than it was previously. <br />
<br />
Rock is also one of the lucky few characters in ''KOF XV'' to have more than two special cancelable far standing normals. f.A, f.B (which was already special cancelable in ''XIV''), and f.C are all special cancelable and cover a decent amount of range, especially with the latter. This allows Rock to punish the opponent at a considerable range in addition to getting solid damage off of a relatively quick poke, especially if he has meter to spare. <br />
<br />
Unfortunately, though, Rock isn't without his weaknesses. The biggest one is that - like any jack of all trades - he doesn't excel at any particular field. Furthermore, he also lacks good cross-ups, which hurts his mix-ups quite a bit. Some of his basic tools - such as his Blowback and Command Grab - are also slower than average, making him prone to counter hits on a hard read. <br />
<br />
Overall, though, Rock is a very versatile, reliable, quick, and damaging character that can work in almost any position. Without meter, he can do plenty of damage thanks in part to Rising Tackle's Break and the ability to chain his f.B into 6A. With meter, however, Rock can rack up the damage very quickly and gain meter back as quickly as he uses it.<br />
| pros=<br />
* Has an option for (almost) every situation<br />
* Solid damage potential without meter, and even more explosive with it<br />
* Can build meter very quickly<br />
* Excellent confirms <br />
* Very beginner-friendly<br />
| cons=<br />
* Little to no cross-ups<br />
* Slower than average tools (e.g., Blowback)<br />
* Jack of all trades, master of none<br />
}}<br />
<br />
==Movelist==<br />
<br />
(*) = EX OK<br />
<br />
(!) = MAX OK<br />
<br />
'''Throws'''<br />
<br />
Fangs and Claws - [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif]]<br />
<br />
Kokusen - [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]<br />
<br />
'''Command Normals'''<br />
<br />
Elbow Spike - [[image:fd.gif]] + [[image:a.gif]]<br />
<br />
Parabola Kick - [[image:fd.gif]] + [[image:b.gif]]<br />
<br />
'''Special Moves'''<br />
<br />
Reppuken - [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
<br />
Hard Edge - [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
<br />
Rising Tackle - [[image:dp.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
:┗Brake - [ [[image:c.gif]] Rising Tackle] [[image:a.gif]][[image:b.gif]]<br />
<br />
Rage Run - [[image:qcb.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)<br />
:┗Stop - [[image:a.gif]]<br />
:┗Type: Dunk - [[image:b.gif]]<br />
:┗Type: Hard Edge - [[image:c.gif]]<br />
:┗Type: Shift - [[image:d.gif]]<br />
:┗Type: Overhead Kick - [[image:fd.gif]] + [[image:b.gif]] / [[image:d.gif]]<br />
<br />
Crack Counter - [in time with opponent's attack] [[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)<br />
<br />
Shinkuu Nage - [[image:hcb.gif]][[image:fd.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)<br />
:┗Brake - [ [[image:a.gif]] or [[image:c.gif]] Shinkuu Nage] [[image:a.gif]][[image:b.gif]]<br />
<br />
Overhead Kick - [[image:dp.gif]] + [[image:b.gif]] / [[image:d.gif]] (*) <br />
<br />
'''Super Special Moves'''<br />
<br />
Shine Knuckle - [[image:qcf.gif]][[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]] (!)<br />
<br />
Raging Storm - [[image:qcf.gif]][[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!) [Hold OK]<br />
<br />
'''Climax Super Special Moves'''<br />
<br />
Neo Deadly Rave - [[image:qcb.gif]][[image:db.gif]][[image:qcf.gif]]+[[image:c.gif]]+[[image:d.gif]]<br />
<br />
Deadly Rave EXT - [[image:qcf.gif]][[image:df.gif]][[image:qcb.gif]]+[[image:c.gif]]+[[image:d.gif]]<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Ranged confirm/Punish<br/><br />
Blowback Combo<br/><br />
Low Confirm<br/><br />
Jump in Confirm<br/><br />
|<br />
f.C > 214C = 180 dmg<br/><br />
CD > 214B, (delay) 623C~AB, 214C = 218 dmg<br/><br />
2B > 2B > 5B > 6A > 623C~AB, 214C = 261 dmg<br/><br />
h.D > c.C > 6A > 623C~AB, 214C = 324 dmg<br/><br />
|-<br />
| '''½ Meter'''<br />
|<br />
Blowback Combo<br/><br />
Ranged confirm/Punish<br/><br />
Low Confirm<br/><br />
Jump in Confirm<br/><br />
|<br />
CD > 214BD~6K, 623C~AB, 214C = 294 dmg<br/><br />
f.C > 214AC, 623C~AB, 214C = 314 dmg<br/><br />
2B > 2B > 5B > 6A > 623BD, 623C~AB, 214C = 332 dmg<br/><br />
h.D > c.C > 6A > 623BD, 623C~AB, 214C = 400 dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Command grab combo<br/><br />
Low confirm<br/><br />
Ranged confirm/Punish<br/><br />
Jump-in confirm, Super Cancel<br/><br />
Jump-in confirm<br/><br />
|<br />
632146AC, 623BD, 623C~AB, 214C = 297 dmg<br/><br />
2B > 2B > 5B > 6A > 214AC, 623BD, 623C~AB, 214C = 389 dmg<br/><br />
f.C > 214AC, 623BD, 623C~AB, 214C = 390 dmg<br/><br />
h.D > c.C > 6A > 623C~AB > 214C > 236236B/D = 450 dmg<br/><br />
h.C > c.C > 6A > 214AC, 623BD, 623C~AB, 214C = 462 dmg<br/> <br />
|-<br />
| '''2 Meters'''<br />
|<br />
Blowback Quick MAX into Super <br/><br />
Low Confirm into Quick MAX <br/><br />
Low Confirm, Super Cancel<br/><br />
Jump-in Confirm, MAX Super Cancel<br />
Jump-in Confirm<br />
|<br />
CD > BC > [MAX] 214BD~6K, 623C~AB, 214C > [SC] 236236P = 376 dmg <br/><br />
2B > 2B > 5B > 6A > BC > [MAX] c.D > 6A > 214AC, 623BD, 623C~AB, 214C = 399 dmg<br/><br />
2B > 2B > 5B > 6A > 214AC, 623BD, 623C~AB, 214C > [SC] 236236P = 489 dmg<br/><br />
j.D > c.D > 6A > 214C > [SC] 236236AC = 551 dmg<br/><br />
j.D > c.D > 6A > 214AC, 623BD, 623C~AB, 214C > [SC] 236236P = 582 dmg<br/> <br />
|-<br />
|}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Standard anti-hop tool and Rock's fastest ranged standing normal. <br />
* Special Cancelable on hit. <br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Good poke that is Special Cancelable and chains into 6B. <br />
* One of Rock's best combo fillers for light confirms due to its range and the above-mentioned chain. <br />
* Despite the animation, this is a mid.<br />
}}<br />
<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Another relatively quick poke that has good range. <br />
* Also a good pre-emptive anti-hop tool. <br />
* Special Cancelable(!!)<br />
* Not an overhead despite the animation indicating otherwise. <br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Rock's slowest, but also most damaging standing normal. <br />
* Excellent anti-air against poorly timed jumps. <br />
* Despite looking like it, it actually doesn't whiff against crouching opponents (up close, that is). <br />
* Not Special Cancelable. It is Super and MAX cancelable, however. <br />
}}<br />
<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=<br />
* Can be whiff cancelled into specials<br />
}}<br />
<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_ha,rock_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hb,rock_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Jump version can crossup. Hardly hits crouching opponents. <br />
* Hop version doesn't hit crouchers at all. <br />
}}<br />
<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hc,rock_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hd,rock_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_rush1,rock_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=<br />
* Moves Rock forward, so it can be used to perform advancing fireballs.<br />
}}<br />
<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hcd,rock_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Fangs and Claws===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cthrow<br />
|name=Fangs and Claws<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Kokusen===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_dthrow<br />
|name=Kokusen<br />
|input=(close) 4/6D<br />
|description=* Just hold up-forward for a 5f safejump after. <br />
}}<br />
<br />
==Command Moves==<br />
===Elbow Spike===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6a<br />
|name=Elbow Spike<br />
|input=6A<br />
|description=* Cancel-able, but not on whiff. <br />
}}<br />
<br />
===Parabola Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6b<br />
|name=Parabola Kick<br />
|input=6B<br />
|description=<br />
* Values in [] indicated when move is cancelled into<br />
* Max mode cancellable<br />
* Can be early cancelled into 632146A/C/AC<br />
}}<br />
<br />
==Special Moves==<br />
===Reppuken===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236a,rock_236c,rock_236ac<br />
|name=Reppuken<br />
|input=236A/C/AC<br />
|description3=<br />
* Install versions can hit OTG.<br />
* EX version knocks down standing characters and juggles airborne characters.<br />
}}<br />
<br />
===Hard Edge===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214a,rock_214c,rock_214ac<br />
|name=Hard Edge<br />
|input=214A/C/AC<br />
|description3=<br />
* C install version does a lot more damage and hard knocks down.<br />
* AC version has low invulnerability and crumples opponent.<br />
}}<br />
<br />
===Rising Tackle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623a,rock_623c,rock_623c_ab,rock_623ac<br />
|name=Rising Tackle<br />
|input=623A/C/AC<br />
|description4=<br />
* A and EX versions are fully invul on frame 1<br />
}}<br />
<br />
===Rage Run===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214b,rock_214d,rock_214bd<br />
|name=Rage Run<br />
|input=214B/D/BD<br />
|description3=* Placeholder<br />
}}<br />
===Rage Run Followups===<br />
<!--Stop--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_a,rock_214bd_a<br />
|name=Stop<br />
|input=214B/D/BD~A<br />
|description2=* Exactly what it says on the tin. Rock stops in his tracks. <br />
* Regular version doesn't recover fast enough to prevent him from being hit by an incoming projectile if he's already running.<br />
* EX version recovers much quicker, enough to block an incoming attack in time. <br />
}}<br />
<!--Type: Dunk--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_b,rock_214k_b_install,rock_214bd_b<br />
|name=Type: Dunk<br />
|input=214B/D/BD~B<br />
|description3=* Rock jumps up and slam dunks the opponent. <br />
* As expected of the animation, this can go over low projectiles (e.g., Power Wave, Yamibarai) and punish them at a sizeable range. <br />
* Overhead that leads to a hard knockdown on hit. <br />
* EX version is much faster and more damaging. <br />
}}<br />
<!--Type: Hard Edge--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_c,rock_214bd_c<br />
|name=Type: Hard Edge<br />
|input=214B/D/BD~C<br />
|description2=* Rock lunges at the opponent with an empowered palm strike similar to the second hit of his 214C. <br />
* Regular version is a standard knockdown for 80 DMG.<br />
* Install version is a hard knockdown for 100 DMG.<br />
* EX version is a hard knockdown for 120. <br />
}}<br />
<!--Type: Shift--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_d,rock_214bd_d<br />
|name=Type: Shift<br />
|input=214B/D/BD~D<br />
|description2=* Rock runs behind the opponent once close enough. <br />
* Can be used to escape the corner on some occasions, though it doesn't recover fast enough to save Rock from eating a punish for his troubles. <br />
* If timed right, it can dodge projectiles and end up behind the opponent, especially in neutral range. Heavily match-up dependant and situational otherwise, though. <br />
* Nothing personal, kid. <br />
}}<br />
<!--Type: Overhead Hick--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_6b,rock_214k_6d,rock_214bd_6k<br />
|name=Type: Overhead Hick<br />
|input=214B/D/BD~6B/D<br />
|description3=* Identical to the standard (623K) version. <br />
}}<br />
<br />
===Crack Counter===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236b,rock_236d,rock_236bd<br />
|name=Crack Counter<br />
|input=236B/D/BD<br />
|description3=<br />
* B and EX versions parry mids and highs. <br />
* D Version parries lows. <br />
* EX version has head invulnerability on frame 1. Launches the opponent. <br />
* Predictabo! <br />
}}<br />
<br />
===Shinkuu Nage===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_632146a,rock_632146a_install,rock_632146c,rock_632146c_install,rock_632146ac<br />
|name=Shinkuu Nage<br />
|input=632146A/C/AC<br />
|description5=* Rock, like his father, tosses the opponent behind him and strikes a pose. Leads to a Hard Knockdown.<br />
* As with Heavy Rising Tackle, this can be broken with 632146P~AB, guaranteeing a Hard Edge at mid-screen and an EX Overhead Kick in the (left) corner.<br />
* EX version leads to a wall bounce on hit for more damage and better combo routes.<br />
* Install versions deal more damage with a hard knockdown Rasetsu with a guaranteed OTG follow up with C Reppuken.<br />
* Normal versions can only combo from or lights or lights > 6A. EX version has longer range and can combo from c.C/D > 6A with a tricky late cancelled 6A. However, it is generally not worth using in an EX combo over EX Hard Edge or EX Overhead Kick because it applies a heavy 30% scaling penalty.<br />
}}<br />
<br />
===Overhead Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623b,rock_623d,rock_623bd<br />
|name=Overhead Kick<br />
|input=623B/D/BD<br />
|description3=* B Version is +1~3 on crouching opponents. Command grab is the perfect speed to connect after B version is blocked crouching.<br />
* This will go over most projectiles (with some exceptions) in the game if timed right, making it good for punishing fireballs thrown at neutral range. <br />
}}<br />
<br />
==Super Special Moves==<br />
===Shining Knuckle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236236k,rock_236236bd<br />
|name=Shining Knuckle<br />
|input=236236B/D/BD<br />
|description2=<br />
* All versions are fully invul frame 1<br />
* B/D version has invul to projectiles until the first active frame, however it travels just short of fullscreen.<br />
}}<br />
<br />
===Raging Storm===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236236p,rock_236236ac<br />
|name=Raging Storm<br />
|input=236236A/C/AC<br />
|description2=<br />
* All versions are full invul on frame 1<br />
* Install version hits OTG<br />
}}<br />
<br />
==Climax Super Special Moves==<br />
===Neo Deadly Rave===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2141236cd,rock_2141236cd_install<br />
|name=Neo Deadly Rave<br />
|input=2141236CD<br />
|description2=<br />
* Full invul on frame 1<br />
}}<br />
<br />
===Deadly Rave EXT===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2363214cd,rock_2363214cd_install<br />
|name=Neo Deadly Rave<br />
|input=2363214CD<br />
|description2=<br />
* Full invul on frame 1<br />
* Does slightly less damage than 2141236CD but Rock gains enhanced properties on several of his specials and supers for the remainder of the round.<br />
}}<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Rock Howard]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Omega_Rugal&diff=48071
XV Broken/Omega Rugal
2022-03-21T14:11:53Z
<p>Matoshlee: </p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Omega_Rugal_Profile.png|thumb|This dark arms merchant of death once ruled the world’s black market, and was never shy about digging his fangs into any fighter that dared challenge him. Through the power of Orochi, he was given life once again, until a group of fierce fighters brought his reign to an end. Now, due to Verse’s influence, he’s returned to the mortal realm to extract vengeance.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_ha,orugal_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_hb,orugal_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_hc,orugal_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_hd,orugal_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_rush1,orugal_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_hcd,orugal_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===C throw===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_cthrow<br />
<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===D throw===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_dthrow<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
===Air throw===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_athrow<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
==Command Moves==<br />
<br />
<br />
==Special Moves==<br />
<br />
<br />
==Super Special Moves==<br />
<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
{{#ev:youtube|pO5qI_RyXT0|||'''Omega Rugal Reveal Trailer'''|frame}}<br />
<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
<!--[[Category:Omega Rugal]]--></div>
Matoshlee
https://dreamcancel.com/w/index.php?title=Template:Navbox_XV&diff=48070
Template:Navbox XV
2022-03-21T13:46:08Z
<p>Matoshlee: </p>
<hr />
<div>==Navigation==<br />
{| class="noprint toccolours" style="clear: both; width: 80%; margin: 0.5em auto;" cellpadding="2"<br />
| style="background-color:{{{color|#ccf}}}; font-weight:bold;text-align: center;" colspan="2" | ''[[The King of Fighters XV]]''<br />
|-<br />
| width="0%" | '''System'''<br />
|<br />
&nbsp; &nbsp; &nbsp; [[The King of Fighters XV/FAQ|FAQ]] •<br />
[[The King of Fighters XV/Controls|Controls]] •<br />
[[The King of Fighters XV/Movement|Movement]] •<br />
[[The King of Fighters XV/Offense|Offense]] •<br />
[[The King of Fighters XV/Defense|Defense]] •<br />
[[The King of Fighters XV/Meters and Gauges|Meters and Gauges]] •<br />
[[The King of Fighters XV/Patch Notes|Patch Notes]]<br />
|-<br />
| width="0%" | '''Characters'''<br />
|<br />
<gallery mode="nolines" widths=75px><br />
File:KOFXV_Andy_Portrait.png|link=The King of Fighters XV/Andy Bogard|''[[The King of Fighters XV/Andy Bogard|Andy Bogard]]''<br />
File:KOFXV_Angel_Portrait.png|link=The King of Fighters XV/Ángel|''[[The King of Fighters XV/Ángel|Ángel]]''<br />
File:KOFXV_Antonov_Portrait.png|link=The King of Fighters XV/Antonov|''[[The King of Fighters XV/Antonov|Antonov]]''<br />
File:KOFXV_Ash_Portrait.png|link=The King of Fighters XV/Ash Crimson|''[[The King of Fighters XV/Ash Crimson|Ash Crimson]]''<br />
File:KOFXV_Athena_Portrait.png|link=The King of Fighters XV/Athena Asamiya|''[[The King of Fighters XV/Athena Asamiya|Athena Asamiya]]''<br />
File:KOFXV B.Jenet Portrait.png|link=The King of Fighters XV/B.Jenet|''[[The King of Fighters XV/B.Jenet|B.Jenet]]''<br />
File:KOFXV_Benimaru_Portrait.png|link=The King of Fighters XV/Benimaru Nikaido|''[[The King of Fighters XV/Benimaru Nikaido|Benimaru Nikaido]]''<br />
File:KOFXV_BlueMary_Portrait.png|link=The King of Fighters XV/Blue Mary|''[[The King of Fighters XV/Blue Mary|Blue Mary]]''<br />
File:KOFXV_Chizuru_Portrait.png|link=The King of Fighters XV/Chizuru Kagura|''[[The King of Fighters XV/Chizuru Kagura|Chizuru Kagura]]''<br />
File:KOFXV_Chris_Portrait.png|link=The King of Fighters XV/Chris|''[[The King of Fighters XV/Chris|Chris]]''<br />
File:KOFXV_Clark_Portrait.png|link=The King of Fighters XV/Clark Still|''[[The King of Fighters XV/Clark Still|Clark Still]]''<br />
File:KOFXV_Dolores_Portrait.png|link=The King of Fighters XV/Dolores|''[[The King of Fighters XV/Dolores|Dolores]]''<br />
File:KOFXV_Elisabeth_Portrait.png|link=The King of Fighters XV/Elisabeth Blanctorche|''[[The King of Fighters XV/Elisabeth Blanctorche|Elisabeth Blanctorche]]''<br />
File:KOFXV_Gato_Portrait.png|link=The King of Fighters XV/Gato|''[[The King of Fighters XV/Gato|Gato]]''<br />
File:KOFXV_Heidern_Portrait.png|link=The King of Fighters XV/Heidern|''[[The King of Fighters XV/Heidern|Heidern]]''<br />
File:KOFXV_Iori_Portrait.png|link=The King of Fighters XV/Iori Yagami|''[[The King of Fighters XV/Iori Yagami|Iori Yagami]]''<br />
File:KOFXV_Isla_Portrait.png|link=The King of Fighters XV/Isla|''[[The King of Fighters XV/Isla|Isla]]''<br />
File:KOFXV_Joe_Portrait.png|link=The King of Fighters XV/Joe Higashi|''[[The King of Fighters XV/Joe Higashi|Joe Higashi]]''<br />
File:KOFXV_K_Portrait.png|link=The King of Fighters XV/K'|''[[The King of Fighters XV/K'|K']]''<br />
File:KOFXV_King_Portrait.png|link=The King of Fighters XV/King|''[[The King of Fighters XV/King|King]]''<br />
File:KOFXV_KOD_Portrait.png|link=The King of Fighters XV/King of Dinosaurs|''[[The King of Fighters XV/King of Dinosaurs|King of Dinosaurs]]''<br />
File:KOFXV_Krohnen_Portrait.png|link=The King of Fighters XV/Krohnen|''[[The King of Fighters XV/Krohnen|Krohnen]]''<br />
File:KOFXV_Kukri_Portrait.png|link=The King of Fighters XV/Kukri|''[[The King of Fighters XV/Kukri|Kukri]]''<br />
File:KOFXV_Kula_Portrait.png|link=The King of Fighters XV/Kula Diamond|''[[The King of Fighters XV/Kula Diamond|Kula Diamond]]''<br />
File:KOFXV_Kyo_Portrait.png|link=The King of Fighters XV/Kyo Kusanagi|''[[The King of Fighters XV/Kyo Kusanagi|Kyo Kusanagi]]''<br />
File:KOFXV_Leona_Portrait.png|link=The King of Fighters XV/Leona Heidern|''[[The King of Fighters XV/Leona Heidern|Leona Heidern]]''<br />
File:KOFXV_Luong_Portrait.png|link=The King of Fighters XV/Luong|''[[The King of Fighters XV/Luong|Luong]]''<br />
File:KOFXV_Mai_Portrait.png|link=The King of Fighters XV/Mai Shiranui|''[[The King of Fighters XV/Mai Shiranui|Mai Shiranui]]''<br />
File:KOFXV_Maxima_Portrait.png|link=The King of Fighters XV/Maxima|''[[The King of Fighters XV/Maxima|Maxima]]''<br />
File:KOFXV_Meintenkun_Portrait.png|link=The King of Fighters XV/Meitenkun|''[[The King of Fighters XV/Meitenkun|Meitenkun]]''<br />
File:KOFXV_Omega_Rugal_Portrait.png|link=The King of Fighters XV/Omega Rugal|''[[The King of Fighters XV/Omega Rugal|Omega Rugal]]''<br />
File:KOFXV_Ralph_Portrait.png|link=The King of Fighters XV/Ralf Jones|''[[The King of Fighters XV/Ralf Jones|Ralf Jones]]''<br />
File:KOFXV_Ramon_Portrait.png|link=The King of Fighters XV/Ramón|''[[The King of Fighters XV/Ramón|Ramón]]''<br />
File:KOFXV_Robert_Portrait.png|link=The King of Fighters XV/Robert Garcia|''[[The King of Fighters XV/Robert Garcia|Robert Garcia]]''<br />
File:KOFXV_Rock_Portrait.png|link=The King of Fighters XV/Rock Howard|''[[The King of Fighters XV/Rock Howard|Rock Howard]]''<br />
File:KOFXV_Ryo_Portrait.png|link=The King of Fighters XV/Ryo Sakazaki|''[[The King of Fighters XV/Ryo Sakazaki|Ryo Sakazaki]]''<br />
File:KOFXV_Shermie_Portrait.png|link=The King of Fighters XV/Shermie|''[[The King of Fighters XV/Shermie|Shermie]]''<br />
File:KOFXV_Shunei_Portrait.png|link=The King of Fighters XV/Shun'ei|''[[The King of Fighters XV/Shun'ei|Shun'ei]]''<br />
File:KOFXV_Terry_Portrait.png|link=The King of Fighters XV/Terry Bogard|''[[The King of Fighters XV/Terry Bogard|Terry Bogard]]''<br />
File:KOFXV_Vanessa_Portrait.png|link=The King of Fighters XV/Vanessa|''[[The King of Fighters XV/Vanessa|Vanessa]]''<br />
File:KOFXV_Whip_Portrait.png|link=The King of Fighters XV/Whip|''[[The King of Fighters XV/Whip|Whip]]''<br />
File:KOFXV_Yashiro_Portrait.png|link=The King of Fighters XV/Yashiro Nanakase|''[[The King of Fighters XV/Yashiro Nanakase|Yashiro Nanakase]]''<br />
File:KOFXV_Yuri_Portrait.png|link=The King of Fighters XV/Yuri Sakazaki|''[[The King of Fighters XV/Yuri Sakazaki|Yuri Sakazaki]]''<br />
</gallery><br />
|-<br />
|}<noinclude><br />
[[Category:The King of Fighters XV]]</noinclude></div>
Matoshlee
https://dreamcancel.com/w/index.php?title=Template:XV_Team_Chart&diff=48069
Template:XV Team Chart
2022-03-21T13:45:04Z
<p>Matoshlee: </p>
<hr />
<div><center><br />
{|<br />
! colspan="1" style="background: ;" | Team Hero<br />
! colspan="1" style="background: ;" | Team Ash<br />
! colspan="1" style="background: ;" | Team Sacred Treasures<br />
! colspan="1" style="background: ;" | Team K'<br />
|-<br />
| colspan="1" | <center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Shunei_Portrait.png|link=The King of Fighters XV/Shun'ei|<br />
Image:KOFXV_Meintenkun_Portrait.png|link=The King of Fighters XV/Meitenkun|<br />
Image:KOFXV_Benimaru_Portrait.png|link=The King of Fighters XV/Benimaru Nikaido|<br />
</gallery><br />
</center><br />
| colspan="1" |<br />
<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Ash_Portrait.png|link=The King of Fighters XV/Ash Crimson|<br />
Image:KOFXV_Elisabeth_Portrait.png|link=The King of Fighters XV/Elisabeth Blanctorche|<br />
Image:KOFXV_Kukri_Portrait.png|link=The King of Fighters XV/Kukri|<br />
</gallery><br />
</center><br />
| colspan="1" |<br />
<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Kyo_Portrait.png|link=The King of Fighters XV/Kyo Kusanagi|<br />
Image:KOFXV_Iori_Portrait.png|link=The King of Fighters XV/Iori Yagami|<br />
Image:KOFXV_Chizuru_Portrait.png|link=The King of Fighters XV/Chizuru Kagura|<br />
</gallery><br />
</center><br />
| colspan="1" |<br />
<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_K_Portrait.png|link=The King of Fighters XV/K'|<br />
Image:KOFXV_Maxima_Portrait.png|link=The King of Fighters XV/Maxima|<br />
Image:KOFXV_Whip_Portrait.png|link=The King of Fighters XV/Whip|<br />
</gallery><br />
</center><br />
|-<br />
! colspan="1" style="background: ;" | Team Rival<br />
! colspan="1" style="background: ;" | Team Fatal Fury<br />
! colspan="1" style="background: ;" | Team Art of Fighting<br />
! colspan="1" style="background: ;" | Team Orochi<br />
|-<br />
| colspan="1" |<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Isla_Portrait.png|link=The King of Fighters XV/Isla|<br />
Image:KOFXV_Heidern_Portrait.png|link=The King of Fighters XV/Heidern|<br />
Image:KOFXV_Dolores_Portrait.png|link=The King of Fighters XV/Dolores|<br />
</gallery><br />
</center><br />
| colspan="1" |<br />
<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Terry_Portrait.png|link=The King of Fighters XV/Terry Bogard|<br />
Image:KOFXV_Andy_Portrait.png|link=The King of Fighters XV/Andy Bogard|<br />
Image:KOFXV_Joe_Portrait.png|link=The King of Fighters XV/Joe Higashi|<br />
</gallery><br />
</center><br />
| colspan="1" |<br />
<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Ryo_Portrait.png|link=The King of Fighters XV/Ryo Sakazaki|<br />
Image:KOFXV_Robert_Portrait.png|link=The King of Fighters XV/Robert Garcia|<br />
Image:KOFXV_King_Portrait.png|link=The King of Fighters XV/King|<br />
</gallery><br />
</center><br />
| colspan="1" |<br />
<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Yashiro_Portrait.png|link=The King of Fighters XV/Yashiro Nanakase|<br />
Image:KOFXV_Shermie_Portrait.png|link=The King of Fighters XV/Shermie|<br />
Image:KOFXV_Chris_Portrait.png|link=The King of Fighters XV/Chris|<br />
</gallery><br />
</center><br />
|-<br />
|<br />
|-<br />
! colspan="1" style="background: ;" | Team Super Heroine<br />
! colspan="1" style="background: ;" | Team Ikari<br />
! colspan="1" style="background: ;" | Team G.A.W.<br />
! colspan="1" style="background: ;" | Team Krohnen<br />
|-<br />
| colspan="1" |<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Athena_Portrait.png|link=The King of Fighters XV/Athena Asamiya|<br />
Image:KOFXV_Mai_Portrait.png|link=The King of Fighters XV/Mai Shiranui|<br />
Image:KOFXV_Yuri_Portrait.png|link=The King of Fighters XV/Yuri Sakazaki|<br />
</gallery><br />
</center><br />
| colspan="1" |<br />
<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Leona_Portrait.png|link=The King of Fighters XV/Leona Heidern|<br />
Image:KOFXV_Ralph_Portrait.png|link=The King of Fighters XV/Ralf Jones|<br />
Image:KOFXV_Clark_Portrait.png|link=The King of Fighters XV/Clark Still|<br />
</gallery><br />
</center><br />
| colspan="1" |<br />
<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Antonov_Portrait.png|link=The King of Fighters XV/Antonov|<br />
Image:KOFXV_Ramon_Portrait.png|link=The King of Fighters XV/Ramón|<br />
Image:KOFXV_KOD_Portrait.png|link=The King of Fighters XV/King of Dinosaurs|<br />
</gallery><br />
</center><br />
| colspan="1" |<br />
<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Krohnen_Portrait.png|link=The King of Fighters XV/Krohnen|<br />
Image:KOFXV_Kula_Portrait.png|link=The King of Fighters XV/Kula Diamond|<br />
Image:KOFXV_Angel_Portrait.png|link=The King of Fighters XV/Ángel|<br />
</gallery><br />
</center><br />
|-<br />
|<br />
|-<br />
|<br />
|-<br />
! colspan="1" style="background: ;" | Team Secret Agent<br />
! colspan="1" style="background: ;" | Team Garou<br />
! colspan="1" style="background: ;" | Omega Rugal<br />
|-<br />
| colspan="1" |<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_BlueMary_Portrait.png|link=The King of Fighters XV/Blue Mary|<br />
Image:KOFXV_Vanessa_Portrait.png|link=The King of Fighters XV/Vanessa|<br />
Image:KOFXV_Luong_Portrait.png|link=The King of Fighters XV/Luong|<br />
</gallery><br />
</center><br />
| colspan="1" |<br />
<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Gato_Portrait.png|link=The King of Fighters XV/Gato|<br />
Image:KOFXV_Rock_Portrait.png|link=The King of Fighters XV/Rock Howard|<br />
Image:KOFXV_B.Jenet_Portrait.png|link=The King of Fighters XV/B.Jenet|<br />
</gallery><br />
</center><br />
| colspan="1" |<br />
<center><br />
<gallery mode="nolines" widths=48px><br />
Image:KOFXV_Omega_Rugal_Portrait.png|link=The King of Fighters XV/Omega Rugal<br />
</gallery><br />
</center><br />
| colspan="1" |<br />
| colspan="1" |<br />
|-<br />
|}<br />
</center></div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Omega_Rugal&diff=48068
XV Broken/Omega Rugal
2022-03-21T13:22:39Z
<p>Matoshlee: Omega Rugal</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_characterName_Profile.png|thumb|grab this description from KOF website]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_ha,orugal_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_hb,orugal_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_hc,orugal_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_hd,orugal_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_rush1,orugal_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_hcd,orugal_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===C throw===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_cthrow<br />
<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===D throw===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_dthrow<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
===Air throw===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=orugal_athrow<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
==Command Moves==<br />
<br />
<br />
==Special Moves==<br />
<br />
<br />
==Super Special Moves==<br />
<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
<!--[[Category:Omega Rugal]]--></div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Gato/Combos&diff=47646
The King of Fighters XV/Gato/Combos
2022-03-18T17:22:59Z
<p>Matoshlee: /* Meterless */</p>
<hr />
<div>{{#lst:{{BASEPAGENAME}}/Combos|Links}}<br />
{{ComboLegend-KOFXV}}<br />
{{CharNavbox_XV}}<br />
<br />
==Combos==<br />
===Meterless===<br />
{|class="wikitable"<br />
! Combo!! Damage !! Stun !! Meter Gain !! Location !! Notes<br />
|-<br />
| 2B (> 2A) > c.B > 623D || 191 || 150 || 0.30 || Anywhere || Hard knockdown from a low starter. 2A can be added if point blank<br />
|-<br />
| 2B > 2A > 236A~6P || 141 || 160 || 0.20 || Anywhere || Works at a farther distance than the above combo<br />
|-<br />
| 5C > 236C~6P || 182 || 190 || 0.24 || Anywhere || 5C poke conversion<br />
|-<br />
| (j.X/c.A), c.D(1-2) > 6A > 623D || 215 || 165 || 0.33 || Anywhere || Close heavy combo. Cancel the first hit of c.D after a jump-in or link<br />
|-<br />
| 2B (> 2A) > c.B > 623D~AB, 236C~6P || 212 || 195 || 0.38 || Corner || Low starter corner combo. Sacrifices hard knockdown for damage, stun, and meter build<br />
|-<br />
| (j.X/c.A), c.D(1-2) > 6A > 214D~B, 623D || 280 || 245 || 0.45 || Corner || Corner close heavy combo. Cancel the first hit of c.D after a jump-in or link<br />
|-<br />
| (j.X/c.A), c.D(1-2) > 6A > 214D~B, 623D~AB, 236C~6P || 296~349 || 290~360 || 0.54 || Corner || Sacrifices hard knockdown for damage, stun, and meter build. higher damage is done with j.C c.D(1)<br />
|}<br />
<br />
===0.5 Bar===<br />
{|class="wikitable"<br />
! Combo!! Damage !! Stun !! Meter Gain !! Location !! Notes<br />
|-<br />
| 2B > 2A (> 2A) > 5A > 236AC, 623D || 263 || 180 || 0.32 || Anywhere || <br />
|-<br />
| 2B > 2A (> 2A) > 5A > 236AC, 623D~AB, 236C~6P || 279 || 225 || 0.40 || Anywhere || <br />
|-<br />
| (j.X/c.A), c.D > 6A > 236AC, 623D || 318 || 200 || 0.37 || Anywhere || <br />
|-<br />
| (j.X/c.A), c.D > 6A > 236AC, 623D~AB, 236C~6P || 339 || 245 || 0.45 || Anywhere ||<br />
|-<br />
| 2B > c.B > 214BD~A, 66 214D~B, 623D || 334 || 230 || 0.43 || Corner || <br />
|-<br />
| 2B > c.B > 214BD~A, 66 214D~B, 623D~AB, 236C~6P || 349 || 275 || 0.51 || Corner || <br />
|-<br />
| (j.X/cl.A), c.D(1-2) > 6A > 214D~B, 214BD~A, (delay) 236C, 623D || 402 || 325 || 0.55 || Corner || Cancel the first hit of c.D if after a jump-in or link. For an easier combo you can remove 236C for less damage, or replace 623D with 623B to sacrifice hard knockdown.<br />
|}<br />
<br />
===1 Bar===<br />
{|class="wikitable"<br />
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes<br />
|}<br />
<br />
===2 Bars===<br />
{|class="wikitable"<br />
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes<br />
|}<br />
<br />
===3 Bars===<br />
{|class="wikitable"<br />
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes<br />
|}<br />
<br />
===4 Bars===<br />
{|class="wikitable"<br />
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes<br />
|}<br />
<br />
===5 Bars===<br />
{|class="wikitable"<br />
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes<br />
|}<br />
<br />
==External Links==<br />
<br />
<br />
{{Navbox XV}}<br />
[[Category:Gato]]<br />
[[Category:The King of Fighters XV]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Gato&diff=47521
XV Broken/Gato
2022-03-17T19:32:51Z
<p>Matoshlee: /* Climax Super Special Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Gato_Profile.png|thumb|This cold and calculated master-class fighter always strays away from the pack. He set out for vengeance after his mother died at the hands of his father. Though he wishes to go his own way, B. JENET was able to convince him to join the team as she has some info on his father’s whereabouts.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_ha,gato_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hb,gato_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hc,gato_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hd,gato_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_rush1,gato_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hcd,gato_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Extinction Leg===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cthrow<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Great Spiral===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_dthrow<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Chinbreaker===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_6a<br />
|name=Chinbreaker<br />
|input=6A<br />
|description=* Placeholder<br />
}}<br />
===Tranquil Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_6b<br />
|name=Tranquil Kick<br />
|input=6B<br />
|description=* Placeholder<br />
}}<br />
<br />
==Special Moves==<br />
===Quaking Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236a,gato_236c,gato_236ac<br />
|name=Quaking Fang<br />
|input=236A/C/AC<br />
|description3=* Placeholder<br />
}}<br />
<!--Piercing Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236p_6a,gato_236p_6c,gato_236ac_6p<br />
|name=Piercing Fang<br />
|input=236A/C/AC~6A/C<br />
|description3=* Placeholder<br />
}}<br />
===Wind Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b,gato_214d,gato_214d_ab,gato_214bd,gato_214bd_ab<br />
|name=Wind Fang<br />
|input=214B/D/BD~AB<br />
|description5=* Placeholder<br />
}}<br />
====Wind Fang Followups====<br />
<!--Vortex Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b_a,gato_214d_a,gato_214bd_a<br />
|name=Vortex Fang<br />
|input=214B/D/BD~A<br />
|description3=* Placeholder<br />
}}<br />
<!--Whirling Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b_b,gato_214d_b,gato_214bd_b<br />
|name=Whirling Fang<br />
|input=214B/D/BD~B<br />
|description3=* Placeholder<br />
}}<br />
<!--Arrow Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b_c,gato_214d_c,gato_214bd_c<br />
|name=Arrow Fang<br />
|input=214B/D/BD~C<br />
|description3=* Placeholder<br />
}}<br />
<!--Sliding Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b_d,gato_214d_d,gato_214bd_d<br />
|name=Sliding Fang<br />
|input=214B/D/BD~D<br />
|description3=* Placeholder<br />
}}<br />
===Backdraft Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214a,gato_214c,gato_214c_ab,gato_214ac,gato_214ac_ab<br />
|name=Backdraft Fang<br />
|input=214A/C/AC~AB<br />
|description5=* Placeholder<br />
}}<br />
====Backdraft Fang Followups====<br />
<!--Swift Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214p_a<br />
|name=Swift Fang<br />
|input=214A/C/AC~A<br />
|description=* Placeholder<br />
}}<br />
<!--Counterattack Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214p_b,gato_214ac_b<br />
|name=Counterattack Fang<br />
|input=214A/C/AC~B<br />
|description2=* Placeholder<br />
}}<br />
<!--Cipher Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214p_c,gato_214ac_c<br />
|name=Cipher Fang<br />
|input=214A/C/AC~C<br />
|description2=* Placeholder<br />
}}<br />
<!--Fang of Darkness--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214p_d<br />
|name=Fang of Darkness<br />
|input=214A/C/AC~D<br />
|description=* Placeholder<br />
}}<br />
===Lightning Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_623b,gato_623d,gato_623d_ab,gato_623bd<br />
|name=Lightning Fang<br />
|input=623B/D/BD<br />
|description4=* Placeholder<br />
}}<br />
<br />
==Super Special Moves==<br />
===Freeze Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236236p,gato_236236ac<br />
|name=Freeze Fang<br />
|input=236236A/C/AC<br />
|description2=* Placeholder<br />
}}<br />
===Dragon Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236236k,gato_236236bd<br />
|name=Dragon Fang<br />
|input=236236B/D/BD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Climax Super Special Moves==<br />
===Flaming Serpent’s Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2141236cd<br />
|input=2141236CD<br />
|description=* Placeholder<br />
}}<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Gato]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Gato&diff=47520
XV Broken/Gato
2022-03-17T19:32:22Z
<p>Matoshlee: /* Super Special Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Gato_Profile.png|thumb|This cold and calculated master-class fighter always strays away from the pack. He set out for vengeance after his mother died at the hands of his father. Though he wishes to go his own way, B. JENET was able to convince him to join the team as she has some info on his father’s whereabouts.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_ha,gato_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hb,gato_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hc,gato_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hd,gato_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_rush1,gato_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hcd,gato_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Extinction Leg===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cthrow<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Great Spiral===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_dthrow<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Chinbreaker===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_6a<br />
|name=Chinbreaker<br />
|input=6A<br />
|description=* Placeholder<br />
}}<br />
===Tranquil Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_6b<br />
|name=Tranquil Kick<br />
|input=6B<br />
|description=* Placeholder<br />
}}<br />
<br />
==Special Moves==<br />
===Quaking Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236a,gato_236c,gato_236ac<br />
|name=Quaking Fang<br />
|input=236A/C/AC<br />
|description3=* Placeholder<br />
}}<br />
<!--Piercing Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236p_6a,gato_236p_6c,gato_236ac_6p<br />
|name=Piercing Fang<br />
|input=236A/C/AC~6A/C<br />
|description3=* Placeholder<br />
}}<br />
===Wind Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b,gato_214d,gato_214d_ab,gato_214bd,gato_214bd_ab<br />
|name=Wind Fang<br />
|input=214B/D/BD~AB<br />
|description5=* Placeholder<br />
}}<br />
====Wind Fang Followups====<br />
<!--Vortex Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b_a,gato_214d_a,gato_214bd_a<br />
|name=Vortex Fang<br />
|input=214B/D/BD~A<br />
|description3=* Placeholder<br />
}}<br />
<!--Whirling Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b_b,gato_214d_b,gato_214bd_b<br />
|name=Whirling Fang<br />
|input=214B/D/BD~B<br />
|description3=* Placeholder<br />
}}<br />
<!--Arrow Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b_c,gato_214d_c,gato_214bd_c<br />
|name=Arrow Fang<br />
|input=214B/D/BD~C<br />
|description3=* Placeholder<br />
}}<br />
<!--Sliding Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b_d,gato_214d_d,gato_214bd_d<br />
|name=Sliding Fang<br />
|input=214B/D/BD~D<br />
|description3=* Placeholder<br />
}}<br />
===Backdraft Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214a,gato_214c,gato_214c_ab,gato_214ac,gato_214ac_ab<br />
|name=Backdraft Fang<br />
|input=214A/C/AC~AB<br />
|description5=* Placeholder<br />
}}<br />
====Backdraft Fang Followups====<br />
<!--Swift Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214p_a<br />
|name=Swift Fang<br />
|input=214A/C/AC~A<br />
|description=* Placeholder<br />
}}<br />
<!--Counterattack Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214p_b,gato_214ac_b<br />
|name=Counterattack Fang<br />
|input=214A/C/AC~B<br />
|description2=* Placeholder<br />
}}<br />
<!--Cipher Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214p_c,gato_214ac_c<br />
|name=Cipher Fang<br />
|input=214A/C/AC~C<br />
|description2=* Placeholder<br />
}}<br />
<!--Fang of Darkness--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214p_d<br />
|name=Fang of Darkness<br />
|input=214A/C/AC~D<br />
|description=* Placeholder<br />
}}<br />
===Lightning Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_623b,gato_623d,gato_623d_ab,gato_623bd<br />
|name=Lightning Fang<br />
|input=623B/D/BD<br />
|description4=* Placeholder<br />
}}<br />
<br />
==Super Special Moves==<br />
===Freeze Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236236p,gato_236236ac<br />
|name=Freeze Fang<br />
|input=236236A/C/AC<br />
|description2=* Placeholder<br />
}}<br />
===Dragon Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236236k,gato_236236bd<br />
|name=Dragon Fang<br />
|input=236236B/D/BD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Gato]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Gato&diff=47519
XV Broken/Gato
2022-03-17T19:31:42Z
<p>Matoshlee: /* Special Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Gato_Profile.png|thumb|This cold and calculated master-class fighter always strays away from the pack. He set out for vengeance after his mother died at the hands of his father. Though he wishes to go his own way, B. JENET was able to convince him to join the team as she has some info on his father’s whereabouts.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_ha,gato_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hb,gato_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hc,gato_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hd,gato_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_rush1,gato_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hcd,gato_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Extinction Leg===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cthrow<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Great Spiral===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_dthrow<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Chinbreaker===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_6a<br />
|name=Chinbreaker<br />
|input=6A<br />
|description=* Placeholder<br />
}}<br />
===Tranquil Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_6b<br />
|name=Tranquil Kick<br />
|input=6B<br />
|description=* Placeholder<br />
}}<br />
<br />
==Special Moves==<br />
===Quaking Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236a,gato_236c,gato_236ac<br />
|name=Quaking Fang<br />
|input=236A/C/AC<br />
|description3=* Placeholder<br />
}}<br />
<!--Piercing Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236p_6a,gato_236p_6c,gato_236ac_6p<br />
|name=Piercing Fang<br />
|input=236A/C/AC~6A/C<br />
|description3=* Placeholder<br />
}}<br />
===Wind Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b,gato_214d,gato_214d_ab,gato_214bd,gato_214bd_ab<br />
|name=Wind Fang<br />
|input=214B/D/BD~AB<br />
|description5=* Placeholder<br />
}}<br />
====Wind Fang Followups====<br />
<!--Vortex Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b_a,gato_214d_a,gato_214bd_a<br />
|name=Vortex Fang<br />
|input=214B/D/BD~A<br />
|description3=* Placeholder<br />
}}<br />
<!--Whirling Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b_b,gato_214d_b,gato_214bd_b<br />
|name=Whirling Fang<br />
|input=214B/D/BD~B<br />
|description3=* Placeholder<br />
}}<br />
<!--Arrow Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b_c,gato_214d_c,gato_214bd_c<br />
|name=Arrow Fang<br />
|input=214B/D/BD~C<br />
|description3=* Placeholder<br />
}}<br />
<!--Sliding Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214b_d,gato_214d_d,gato_214bd_d<br />
|name=Sliding Fang<br />
|input=214B/D/BD~D<br />
|description3=* Placeholder<br />
}}<br />
===Backdraft Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214a,gato_214c,gato_214c_ab,gato_214ac,gato_214ac_ab<br />
|name=Backdraft Fang<br />
|input=214A/C/AC~AB<br />
|description5=* Placeholder<br />
}}<br />
====Backdraft Fang Followups====<br />
<!--Swift Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214p_a<br />
|name=Swift Fang<br />
|input=214A/C/AC~A<br />
|description=* Placeholder<br />
}}<br />
<!--Counterattack Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214p_b,gato_214ac_b<br />
|name=Counterattack Fang<br />
|input=214A/C/AC~B<br />
|description2=* Placeholder<br />
}}<br />
<!--Cipher Fang--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214p_c,gato_214ac_c<br />
|name=Cipher Fang<br />
|input=214A/C/AC~C<br />
|description2=* Placeholder<br />
}}<br />
<!--Fang of Darkness--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_214p_d<br />
|name=Fang of Darkness<br />
|input=214A/C/AC~D<br />
|description=* Placeholder<br />
}}<br />
===Lightning Fang===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_623b,gato_623d,gato_623d_ab,gato_623bd<br />
|name=Lightning Fang<br />
|input=623B/D/BD<br />
|description4=* Placeholder<br />
}}<br />
<br />
==Super Special Moves==<br />
<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Gato]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Gato&diff=47516
XV Broken/Gato
2022-03-17T19:27:46Z
<p>Matoshlee: /* Command Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Gato_Profile.png|thumb|This cold and calculated master-class fighter always strays away from the pack. He set out for vengeance after his mother died at the hands of his father. Though he wishes to go his own way, B. JENET was able to convince him to join the team as she has some info on his father’s whereabouts.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_ha,gato_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hb,gato_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hc,gato_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hd,gato_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_rush1,gato_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hcd,gato_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Extinction Leg===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cthrow<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Great Spiral===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_dthrow<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Chinbreaker===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_6a<br />
|name=Chinbreaker<br />
|input=6A<br />
|description=* Placeholder<br />
}}<br />
===Tranquil Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_6b<br />
|name=Tranquil Kick<br />
|input=6B<br />
|description=* Placeholder<br />
}}<br />
<br />
==Special Moves==<br />
<br />
<br />
==Super Special Moves==<br />
<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Gato]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/characterTemplate&diff=47515
The King of Fighters XV/characterTemplate
2022-03-17T19:27:16Z
<p>Matoshlee: </p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_characterName_Profile.png|thumb|grab this description from KOF website]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_ha,characterid_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_hb,characterid_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_hc,characterid_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_hd,characterid_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_rush1,characterid_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_hcd,characterid_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===C throw===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_cthrow<br />
<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===D throw===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_dthrow<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
===Air throw===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_athrow<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
==Command Moves==<br />
<br />
<br />
==Special Moves==<br />
<br />
<br />
==Super Special Moves==<br />
<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
<!--[[Category:CHARACTER NAME GOES HERE]]--></div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Gato&diff=47514
XV Broken/Gato
2022-03-17T19:26:44Z
<p>Matoshlee: /* Throws */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Gato_Profile.png|thumb|This cold and calculated master-class fighter always strays away from the pack. He set out for vengeance after his mother died at the hands of his father. Though he wishes to go his own way, B. JENET was able to convince him to join the team as she has some info on his father’s whereabouts.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_ha,gato_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hb,gato_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hc,gato_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hd,gato_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_rush1,gato_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hcd,gato_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Extinction Leg===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cthrow<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Great Spiral===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_dthrow<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
<br />
<br />
==Special Moves==<br />
<br />
<br />
==Super Special Moves==<br />
<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Gato]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Gato/Data&diff=47513
The King of Fighters XV/Gato/Data
2022-03-17T19:25:33Z
<p>Matoshlee: gato data page</p>
<hr />
<div>{{CharNavbox_XV}}<br />
====close A====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_gato_cla_ima.png<br />
| hitboxes = XV_gato_cla.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_gato_clb_ima.png<br />
| hitboxes = XV_gato_clb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = +3<br />
| blockadv = +1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_gato_clc_ima.png<br />
| hitboxes = XV_gato_clc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_gato_cld_ima.png<br />
| hitboxes = XV_gato_cld.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===rush 1===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_gato_rush1_ima.png<br />
| hitboxes = XV_gato_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_gato_rush2_ima.png<br />
| hitboxes = XV_gato_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6,5<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far A====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_gato_fa_ima.png<br />
| hitboxes = XV_gato_fa.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = 0<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_gato_fb_ima.png<br />
| hitboxes = XV_gato_fb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_gato_fc_ima.png<br />
| hitboxes = XV_gato_fc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_gato_fd_ima.png<br />
| hitboxes = XV_gato_fd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_gato_2a_ima.png<br />
| hitboxes = XV_gato_2a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_gato_2b_ima.png<br />
| hitboxes = XV_gato_2b.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = 1<br />
| blockadv = -1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_gato_2c_ima.png<br />
| hitboxes = XV_gato_2c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_gato_2d_ima.png<br />
| hitboxes = XV_gato_2d.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+28)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_gato_cd_ima.png<br />
| hitboxes = XV_gato_cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+72~+87)<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_gato_236cd_ima.png<br />
| hitboxes = XV_gato_236cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_gato_hcd_ima.png<br />
| hitboxes = XV_gato_hcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_gato_jcd_ima.png<br />
| hitboxes = XV_gato_jcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Extinction Leg====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_cthrow<br />
| name = Extinction Leg<br />
| input = (close) 4/6C<br />
| images = XV_gato_cthrow_ima.png<br />
| hitboxes = XV_gato_cthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Great Spiral====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_dthrow<br />
| name = Great Spiral<br />
| input = (close) 4/6D<br />
| images = XV_gato_dthrow_ima.png<br />
| hitboxes = XV_gato_dthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Chinbreaker====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_6a<br />
| name = Chinbreaker<br />
| input = 6A<br />
| images = XV_gato_6a_ima.png<br />
| hitboxes = XV_gato_6a.png<br />
| damage = <br />
| guard = High [Mid]<br />
| cancel = <br />
| startup = 24 [?]<br />
| active = <br />
| recovery = <br />
| hitadv = -2 [?]<br />
| blockadv = -4 [?]<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Tranquil Kick====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_6b<br />
| name = Tranquil Kick<br />
| input = 6B<br />
| images = XV_gato_6b_ima.png<br />
| hitboxes = XV_gato_6b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = 0<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop A====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_gato_ha_ima.png<br />
| hitboxes = XV_gato_ha.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_gato_ja_ima.png<br />
| hitboxes = XV_gato_ja.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_gato_hb_ima.png<br />
| hitboxes = XV_gato_hb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_gato_jb_ima.png<br />
| hitboxes = XV_gato_jb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_gato_hc_ima.png<br />
| hitboxes = XV_gato_hc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_gato_jc_ima.png<br />
| hitboxes = XV_gato_jc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_gato_hd_ima.png<br />
| hitboxes = XV_gato_hd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_gato_jd_ima.png<br />
| hitboxes = XV_gato_jd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Quaking Fang===<br />
====236A====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_236a<br />
| name = Quaking Fang<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_gato_236a_ima.png<br />
| hitboxes = XV_gato_236a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_236c<br />
| name = Quaking Fang<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_gato_236c_ima.png<br />
| hitboxes = XV_gato_236c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_236ac<br />
| name = Quaking Fang<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_gato_236ac_ima.png<br />
| hitboxes = XV_gato_236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Piercing Fang===<br />
====236A/C~6A====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_236p_6a<br />
| name = Piercing Fang<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A/C~6A<br />
| images = XV_gato_236p_6a_ima.png<br />
| hitboxes = XV_gato_236p_6a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236A/C~6C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_236p_6c<br />
| name = Piercing Fang<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236A/C~6C<br />
| images = XV_gato_236p_6c_ima.png<br />
| hitboxes = XV_gato_236p_6c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -12<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236AC~6A/C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_236ac_6p<br />
| name = Piercing Fang<br />
| header = no<br />
| version = EX<br />
| orderId = 3<br />
| input = 236AC~6A/C<br />
| images = XV_gato_236ac_6p_ima.png<br />
| hitboxes = XV_gato_236ac_6p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -9<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Wind Fang===<br />
====214B====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214b<br />
| name = Wind Fang<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_gato_214b_ima.png<br />
| hitboxes = XV_gato_214b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -19<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214d<br />
| name = Wind Fang<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_gato_214d_ima.png<br />
| hitboxes = XV_gato_214d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -25<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D~AB====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214d_ab<br />
| name = Wind Fang<br />
| header = no<br />
| version = D~AB<br />
| orderId = 3<br />
| input = 214D~AB<br />
| images = XV_gato_214d_ab_ima.png<br />
| hitboxes = XV_gato_214d_ab.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214bd<br />
| name = Wind Fang<br />
| header = no<br />
| version = BD<br />
| orderId = 4<br />
| input = 214BD<br />
| images = XV_gato_214bd_ima.png<br />
| hitboxes = XV_gato_214bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -25<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~AB====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214bd_ab<br />
| name = Wind Fang<br />
| header = no<br />
| version = BD~AB<br />
| orderId = 5<br />
| input = 214BD~AB<br />
| images = XV_gato_214bd_ab_ima.png<br />
| hitboxes = XV_gato_214bd_ab.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Vortex Fang===<br />
====214B~A====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214b_a<br />
| name = Vortex Fang<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B~A<br />
| images = XV_gato_214b_a_ima.png<br />
| hitboxes = XV_gato_214b_a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -4~<br />
| blockadv = -6~<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D~A====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214d_a<br />
| name = Vortex Fang<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D~A<br />
| images = XV_gato_214d_a_ima.png<br />
| hitboxes = XV_gato_214d_a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -4~<br />
| blockadv = -6~<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~A====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214bd_a<br />
| name = Vortex Fang<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD~A<br />
| images = XV_gato_214bd_a_ima.png<br />
| hitboxes = XV_gato_214bd_a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -3~<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Whirling Fang===<br />
====214B~B====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214b_b<br />
| name = Whirling Fang<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B~B<br />
| images = XV_gato_214b_b_ima.png<br />
| hitboxes = XV_gato_214b_b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10~<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D~B====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214d_b<br />
| name = Whirling Fang<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D~B<br />
| images = XV_gato_214d_b_ima.png<br />
| hitboxes = XV_gato_214d_b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -11~<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~B====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214bd_b<br />
| name = Whirling Fang<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD~B<br />
| images = XV_gato_214bd_b_ima.png<br />
| hitboxes = XV_gato_214bd_b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -12~<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Arrow Fang===<br />
====214B~C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214b_c<br />
| name = Arrow Fang<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B~C<br />
| images = XV_gato_214b_c_ima.png<br />
| hitboxes = XV_gato_214b_c.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = +3~<br />
| blockadv = -1~<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D~C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214d_c<br />
| name = Arrow Fang<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D~C<br />
| images = XV_gato_214d_c_ima.png<br />
| hitboxes = XV_gato_214d_c.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = +3~<br />
| blockadv = -1~<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214bd_c<br />
| name = Arrow Fang<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD~C<br />
| images = XV_gato_214bd_c_ima.png<br />
| hitboxes = XV_gato_214bd_c.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -3~<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Sliding Fang===<br />
====214B~D====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214b_d<br />
| name = Sliding Fang<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B~D<br />
| images = XV_gato_214b_d_ima.png<br />
| hitboxes = XV_gato_214b_d.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -9<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D~D====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214d_d<br />
| name = Sliding Fang<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D~D<br />
| images = XV_gato_214d_d_ima.png<br />
| hitboxes = XV_gato_214d_d.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -9<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~D====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214bd_d<br />
| name = Sliding Fang<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD~D<br />
| images = XV_gato_214bd_d_ima.png<br />
| hitboxes = XV_gato_214bd_d.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Backdraft Fang===<br />
====214A====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214a<br />
| name = Backdraft Fang<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_gato_214a_ima.png<br />
| hitboxes = XV_gato_214a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -17<br />
| blockadv = -19<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214c<br />
| name = Backdraft Fang<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_gato_214c_ima.png<br />
| hitboxes = XV_gato_214c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -25<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214C~AB====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214c_ab<br />
| name = Backdraft Fang<br />
| header = no<br />
| version = C~AB<br />
| orderId = 3<br />
| input = 214C~AB<br />
| images = XV_gato_214c_ab_ima.png<br />
| hitboxes = XV_gato_214c_ab.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214ac<br />
| name = Backdraft Fang<br />
| header = no<br />
| version = AC<br />
| orderId = 4<br />
| input = 214AC<br />
| images = XV_gato_214ac_ima.png<br />
| hitboxes = XV_gato_214ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -25<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214AC~AB====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214ac_ab<br />
| name = Backdraft Fang<br />
| header = no<br />
| version = AC~AB<br />
| orderId = 5<br />
| input = 214AC~AB<br />
| images = XV_gato_214ac_ab_ima.png<br />
| hitboxes = XV_gato_214ac_ab.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214A/C/AC~A====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214p_a<br />
| name = Swift Fang<br />
| input = 214A/C/AC~A<br />
| images = XV_gato_214p_a_ima.png<br />
| hitboxes = XV_gato_214p_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Counterattack Fang===<br />
====214A/C/AC~B====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214p_b<br />
| name = Counterattack Fang<br />
| header = yes<br />
| version = A/C<br />
| orderId = 1<br />
| input = 214A/C/AC~B<br />
| images = XV_gato_214p_b_ima.png<br />
| hitboxes = XV_gato_214p_b.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214AC~B====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214ac_b<br />
| name = Counterattack Fang<br />
| header = no<br />
| version = AC<br />
| orderId = 2<br />
| input = 214AC~B<br />
| images = XV_gato_214ac_b_ima.png<br />
| hitboxes = XV_gato_214ac_b.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Cipher Fang===<br />
====214A/C/AC~C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214p_c<br />
| name = Cipher Fang<br />
| header = yes<br />
| version = A/C<br />
| orderId = 1<br />
| input = 214A/C/AC~C<br />
| images = XV_gato_214p_c_ima.png<br />
| hitboxes = XV_gato_214p_c.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214AC~C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214ac_c<br />
| name = Cipher Fang<br />
| header = no<br />
| version = AC<br />
| orderId = 2<br />
| input = 214AC~C<br />
| images = XV_gato_214ac_c_ima.png<br />
| hitboxes = XV_gato_214ac_c.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214A/C/AC~D====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_214p_d<br />
| name = Fang of Darkness<br />
| input = 214A/C/AC~D<br />
| images = XV_gato_214p_d_ima.png<br />
| hitboxes = XV_gato_214p_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Lightning Fang===<br />
====623B====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_623b<br />
| name = Lightning Fang<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 623B<br />
| images = XV_gato_623b_ima.png<br />
| hitboxes = XV_gato_623b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -47<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====623D====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_623d<br />
| name = Lightning Fang<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 623D<br />
| images = XV_gato_623d_ima.png<br />
| hitboxes = XV_gato_623d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -61<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====623D~AB====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_623d_ab<br />
| name = Lightning Fang<br />
| header = no<br />
| version = D~AB<br />
| orderId = 3<br />
| input = 623D~AB<br />
| images = XV_gato_623d_ab_ima.png<br />
| hitboxes = XV_gato_623d_ab.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====623BD====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_623bd<br />
| name = Lightning Fang<br />
| header = no<br />
| version = BD<br />
| orderId = 4<br />
| input = 623BD<br />
| images = XV_gato_623bd_ima.png<br />
| hitboxes = XV_gato_623bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -61<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Freeze Fang===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_236236p<br />
| name = Freeze Fang<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_gato_236236p_ima.png<br />
| hitboxes = XV_gato_236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -23<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_236236ac<br />
| name = Freeze Fang<br />
| header = no<br />
| version = AC<br />
| orderId = 2<br />
| input = 236236AC<br />
| images = XV_gato_236236ac_ima.png<br />
| hitboxes = XV_gato_236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -23<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Dragon Fang===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_236236k<br />
| name = Dragon Fang<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_gato_236236k_ima.png<br />
| hitboxes = XV_gato_236236k.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -43<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_236236bd<br />
| name = Dragon Fang<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_gato_236236bd_ima.png<br />
| hitboxes = XV_gato_236236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -63<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = Gato | moveId = gato_2141236cd<br />
| name = Flaming Serpent’s Fang<br />
| input = 2141236CD<br />
| images = XV_gato_2141236cd_ima.png<br />
| hitboxes = XV_gato_2141236cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 10?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -19<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/B.Jenet/Data&diff=47501
The King of Fighters XV/B.Jenet/Data
2022-03-17T18:45:00Z
<p>Matoshlee: /* Many Many Torpedoes */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_bjenet_cla_ima.png<br />
| hitboxes = XV_bjenet_cla.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_bjenet_clb_ima.png<br />
| hitboxes = XV_bjenet_clb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_bjenet_clc_ima.png<br />
| hitboxes = XV_bjenet_clc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_bjenet_cld_ima.png<br />
| hitboxes = XV_bjenet_cld.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===rush===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_bjenet_rush1_ima.png<br />
| hitboxes = XV_bjenet_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_bjenet_rush2_ima.png<br />
| hitboxes = XV_bjenet_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6,6<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_bjenet_fa_ima.png<br />
| hitboxes = XV_bjenet_fa.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_bjenet_fb_ima.png<br />
| hitboxes = XV_bjenet_fb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_bjenet_fc_ima.png<br />
| hitboxes = XV_bjenet_fc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_bjenet_fd_ima.png<br />
| hitboxes = XV_bjenet_fd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_bjenet_2a_ima.png<br />
| hitboxes = XV_bjenet_2a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = 3<br />
| blockadv = 1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_bjenet_2b_ima.png<br />
| hitboxes = XV_bjenet_2b.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_bjenet_2c_ima.png<br />
| hitboxes = XV_bjenet_2c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_bjenet_2d_ima.png<br />
| hitboxes = XV_bjenet_2d.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = KND +(27)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_bjenet_cd_ima.png<br />
| hitboxes = XV_bjenet_cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+74~+89)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_bjenet_236cd_ima.png<br />
| hitboxes = XV_bjenet_236cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_bjenet_hcd_ima.png<br />
| hitboxes = XV_bjenet_hcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_bjenet_jcd_ima.png<br />
| hitboxes = XV_bjenet_jcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Throws===<br />
====Bye-Bye Boo====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cthrow<br />
| name = Bye-Bye Boo<br />
| input = (close) 4/6C<br />
| images = XV_bjenet_cthrow_ima.png<br />
| hitboxes = XV_bjenet_cthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Broach====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_dthrow<br />
| name = Broach<br />
| input = (close) 4/6D<br />
| images = XV_bjenet_dthrow_ima.png<br />
| hitboxes = XV_bjenet_dthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Falling Crush====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_athrow<br />
| name = Falling Crush<br />
| input = air close 4/6C<br />
| images = XV_bjenet_athrow_ima.png<br />
| hitboxes = XV_bjenet_athrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Command normals===<br />
====Rolling Thunder====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_3d<br />
| name = Rolling Thunder<br />
| input = 3D<br />
| images = XV_bjenet_3d_ima.png<br />
| hitboxes = XV_bjenet_3d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -27<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_bjenet_ha_ima.png<br />
| hitboxes = XV_bjenet_ha.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_bjenet_ja_ima.png<br />
| hitboxes = XV_bjenet_ja.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_bjenet_hb_ima.png<br />
| hitboxes = XV_bjenet_hb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_bjenet_jb_ima.png<br />
| hitboxes = XV_bjenet_jb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_bjenet_hc_ima.png<br />
| hitboxes = XV_bjenet_hc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_bjenet_jc_ima.png<br />
| hitboxes = XV_bjenet_jc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_bjenet_hd_ima.png<br />
| hitboxes = XV_bjenet_hd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_bjenet_jd_ima.png<br />
| hitboxes = XV_bjenet_jd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
==Specials==<br />
===Baffrass===<br />
====236A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236a<br />
| name = Baffrass<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_bjenet_236a_ima.png<br />
| hitboxes = XV_bjenet_236a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236c<br />
| name = Baffrass<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_bjenet_236c_ima.png<br />
| hitboxes = XV_bjenet_236c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = -9<br />
| blockadv = -11<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236ac<br />
| name = Baffrass<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_bjenet_236ac_ima.png<br />
| hitboxes = XV_bjenet_236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Crazy Ivan===<br />
====214A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214a<br />
| name = Crazy Ivan<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_bjenet_214a_ima.png<br />
| hitboxes = XV_bjenet_214a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 11<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29)<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214c<br />
| name = Crazy Ivan<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_bjenet_214c_ima.png<br />
| hitboxes = XV_bjenet_214c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+30)<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214ac<br />
| name = Crazy Ivan<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 214AC<br />
| images = XV_bjenet_214ac_ima.png<br />
| hitboxes = XV_bjenet_214ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Gulf Tomahawk===<br />
====214B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214b<br />
| name = Gulf Tomahawk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_bjenet_214b_ima.png<br />
| hitboxes = XV_bjenet_214b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 22<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214d<br />
| name = Gulf Tomahawk<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_bjenet_214d_ima.png<br />
| hitboxes = XV_bjenet_214d.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 31<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214bd<br />
| name = Gulf Tomahawk<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_bjenet_214bd_ima.png<br />
| hitboxes = XV_bjenet_214bd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 18<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+33)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Harrier Bee===<br />
====j.2B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2b<br />
| name = Harrier Bee<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = j.2B<br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.2D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2d<br />
| name = Harrier Bee<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = j.2D<br />
| images = XV_bjenet_j2d_ima.png<br />
| hitboxes = XV_bjenet_j2d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.2BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2bd<br />
| name = Harrier Bee<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = j.2BD<br />
| images = XV_bjenet_j2bd_ima.png<br />
| hitboxes = XV_bjenet_j2bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===The Hind===<br />
====236B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236b<br />
| name = The Hind<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_bjenet_236b_ima.png<br />
| hitboxes = XV_bjenet_236b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -14<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236d<br />
| name = The Hind<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_bjenet_236d_ima.png<br />
| hitboxes = XV_bjenet_236d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25,12?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -22<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236D~AB====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236d_ab<br />
| name = The Hind<br />
| header = no<br />
| version = D~AB<br />
| orderId = 3<br />
| input = 236D~AB<br />
| images = XV_bjenet_236d_ab_ima.png<br />
| hitboxes = XV_bjenet_236d_ab.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25,12?<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+43)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236bd<br />
| name = The Hind<br />
| header = no<br />
| version = BD<br />
| orderId = 4<br />
| input = 236BD<br />
| images = XV_bjenet_236bd_ima.png<br />
| hitboxes = XV_bjenet_236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8,12?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Many Many Torpedoes===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236p<br />
| name = Many Many Torpedoes<br />
| header = yes<br />
| version = A/C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_bjenet_236236p_ima.png<br />
| hitboxes = XV_bjenet_236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -33<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.236236A/C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j236236p<br />
| name = Many Many Torpedoes<br />
| header = no<br />
| version = air A/C<br />
| orderId = 2<br />
| input = j.236236A/C<br />
| images = XV_bjenet_j236236p_ima.png<br />
| hitboxes = XV_bjenet_j236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -27<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236ac<br />
| name = Many Many Torpedoes<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236236AC<br />
| images = XV_bjenet_236236ac_ima.png<br />
| hitboxes = XV_bjenet_236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = ~-30<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.236236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j236236ac<br />
| name = Many Many Torpedoes<br />
| header = no<br />
| version = air AC<br />
| orderId = 4<br />
| input = j.236236AC<br />
| images = XV_bjenet_j236236ac_ima.png<br />
| hitboxes = XV_bjenet_j236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = ~-19<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Aurora===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236k<br />
| name = Aurora<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_bjenet_236236k_ima.png<br />
| hitboxes = XV_bjenet_236236k.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -66<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236bd<br />
| name = <br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_bjenet_236236bd_ima.png<br />
| hitboxes = XV_bjenet_236236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -61<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2141236cd<br />
| name = Ennui Mademoiselle<br />
| input = 2141236CD<br />
| images = XV_bjenet_2141236cd_ima.png<br />
| hitboxes = XV_bjenet_2141236cd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/B.Jenet&diff=47499
XV Broken/B.Jenet
2022-03-17T18:43:25Z
<p>Matoshlee: /* Climax Super Special Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_B_Jenet_Profile.png|thumb|The leader of a band of pirates known as the Lillien Knights, B. JENET has traveled the world far and wide. Daughter of the Behrn family, an influential international cartel, she became bored of her luxurious but tedious life and ran away to form the Lillien Knights. After the tumultuous events of the previous KOF, B. JENET has her suspicions that the worst is not over yet and sets her sights on joining this KOF to see what’s in store.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_ha,bjenet_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hb,bjenet_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hc,bjenet_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hd,bjenet_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_rush1,bjenet_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hcd,bjenet_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Bye-Bye Boo===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cthrow<br />
|name=Bye-Bye Boo<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Broach===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_dthrow<br />
|name=Broach<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
===Falling Crush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_athrow<br />
|name=Falling Crush<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Rolling Thunder===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_3d<br />
|name=Rolling Thunder<br />
|input=3D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Special Moves==<br />
===Baffrass===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236a,bjenet_236c,bjenet_236ac<br />
|name=Baffrass<br />
|input=236A/C/AC<br />
|description3=* Placeholder<br />
}}<br />
===Crazy Ivan===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_214a,bjenet_214c,bjenet_214ac<br />
|name=Crazy Ivan<br />
|input=214A/C/AC<br />
|description3=* Placeholder<br />
}}<br />
===Gulf Tomahawk===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_214b,bjenet_214d,bjenet_214bd<br />
|name=Gulf Tomahawk<br />
|input=214B/D/BD<br />
|description3=* Placeholder<br />
}}<br />
===Harrier Bee===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_j2b,bjenet_j2d,bjenet_j2bd<br />
|name=Harrier Bee<br />
|input=j.2B/D/BD<br />
|description3=* Placeholder<br />
}}<br />
===The Hind===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236b,bjenet_236d,bjenet_236d_ab,bjenet_236bd<br />
|name=The Hind<br />
|input=236B/D/BD<br />
|description4=* Placeholder<br />
}}<br />
<br />
==Super Special Moves==<br />
===Many Many Torpedoes===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236236p,bjenet_j236236p,bjenet_236236ac,bjenet_j236236ac<br />
|name=Many Many Torpedoes<br />
|input=j.236236A/C/AC air okay<br />
|description4=* Placeholder<br />
}}<br />
===Aurora===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236236k,bjenet_236236bd<br />
|name=Aurora<br />
|input=236236B/D/BD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Climax Super Special Moves==<br />
===Ennui Mademoiselle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2141236cd<br />
|input=2141236CD<br />
|description=* Placeholder<br />
}}<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:B.Jenet]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/B.Jenet&diff=47498
XV Broken/B.Jenet
2022-03-17T18:43:03Z
<p>Matoshlee: /* Super Special Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_B_Jenet_Profile.png|thumb|The leader of a band of pirates known as the Lillien Knights, B. JENET has traveled the world far and wide. Daughter of the Behrn family, an influential international cartel, she became bored of her luxurious but tedious life and ran away to form the Lillien Knights. After the tumultuous events of the previous KOF, B. JENET has her suspicions that the worst is not over yet and sets her sights on joining this KOF to see what’s in store.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_ha,bjenet_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hb,bjenet_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hc,bjenet_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hd,bjenet_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_rush1,bjenet_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hcd,bjenet_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Bye-Bye Boo===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cthrow<br />
|name=Bye-Bye Boo<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Broach===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_dthrow<br />
|name=Broach<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
===Falling Crush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_athrow<br />
|name=Falling Crush<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Rolling Thunder===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_3d<br />
|name=Rolling Thunder<br />
|input=3D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Special Moves==<br />
===Baffrass===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236a,bjenet_236c,bjenet_236ac<br />
|name=Baffrass<br />
|input=236A/C/AC<br />
|description3=* Placeholder<br />
}}<br />
===Crazy Ivan===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_214a,bjenet_214c,bjenet_214ac<br />
|name=Crazy Ivan<br />
|input=214A/C/AC<br />
|description3=* Placeholder<br />
}}<br />
===Gulf Tomahawk===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_214b,bjenet_214d,bjenet_214bd<br />
|name=Gulf Tomahawk<br />
|input=214B/D/BD<br />
|description3=* Placeholder<br />
}}<br />
===Harrier Bee===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_j2b,bjenet_j2d,bjenet_j2bd<br />
|name=Harrier Bee<br />
|input=j.2B/D/BD<br />
|description3=* Placeholder<br />
}}<br />
===The Hind===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236b,bjenet_236d,bjenet_236d_ab,bjenet_236bd<br />
|name=The Hind<br />
|input=236B/D/BD<br />
|description4=* Placeholder<br />
}}<br />
<br />
==Super Special Moves==<br />
===Many Many Torpedoes===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236236p,bjenet_j236236p,bjenet_236236ac,bjenet_j236236ac<br />
|name=Many Many Torpedoes<br />
|input=j.236236A/C/AC air okay<br />
|description4=* Placeholder<br />
}}<br />
===Aurora===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236236k,bjenet_236236bd<br />
|name=Aurora<br />
|input=236236B/D/BD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:B.Jenet]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/B.Jenet&diff=47496
XV Broken/B.Jenet
2022-03-17T18:41:44Z
<p>Matoshlee: /* Special Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_B_Jenet_Profile.png|thumb|The leader of a band of pirates known as the Lillien Knights, B. JENET has traveled the world far and wide. Daughter of the Behrn family, an influential international cartel, she became bored of her luxurious but tedious life and ran away to form the Lillien Knights. After the tumultuous events of the previous KOF, B. JENET has her suspicions that the worst is not over yet and sets her sights on joining this KOF to see what’s in store.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_ha,bjenet_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hb,bjenet_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hc,bjenet_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hd,bjenet_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_rush1,bjenet_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hcd,bjenet_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Bye-Bye Boo===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cthrow<br />
|name=Bye-Bye Boo<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Broach===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_dthrow<br />
|name=Broach<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
===Falling Crush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_athrow<br />
|name=Falling Crush<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Rolling Thunder===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_3d<br />
|name=Rolling Thunder<br />
|input=3D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Special Moves==<br />
===Baffrass===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236a,bjenet_236c,bjenet_236ac<br />
|name=Baffrass<br />
|input=236A/C/AC<br />
|description3=* Placeholder<br />
}}<br />
===Crazy Ivan===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_214a,bjenet_214c,bjenet_214ac<br />
|name=Crazy Ivan<br />
|input=214A/C/AC<br />
|description3=* Placeholder<br />
}}<br />
===Gulf Tomahawk===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_214b,bjenet_214d,bjenet_214bd<br />
|name=Gulf Tomahawk<br />
|input=214B/D/BD<br />
|description3=* Placeholder<br />
}}<br />
===Harrier Bee===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_j2b,bjenet_j2d,bjenet_j2bd<br />
|name=Harrier Bee<br />
|input=j.2B/D/BD<br />
|description3=* Placeholder<br />
}}<br />
===The Hind===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236b,bjenet_236d,bjenet_236d_ab,bjenet_236bd<br />
|name=The Hind<br />
|input=236B/D/BD<br />
|description4=* Placeholder<br />
}}<br />
<br />
==Super Special Moves==<br />
<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:B.Jenet]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/B.Jenet&diff=47494
XV Broken/B.Jenet
2022-03-17T18:41:04Z
<p>Matoshlee: /* Command Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_B_Jenet_Profile.png|thumb|The leader of a band of pirates known as the Lillien Knights, B. JENET has traveled the world far and wide. Daughter of the Behrn family, an influential international cartel, she became bored of her luxurious but tedious life and ran away to form the Lillien Knights. After the tumultuous events of the previous KOF, B. JENET has her suspicions that the worst is not over yet and sets her sights on joining this KOF to see what’s in store.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_ha,bjenet_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hb,bjenet_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hc,bjenet_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hd,bjenet_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_rush1,bjenet_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hcd,bjenet_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Bye-Bye Boo===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cthrow<br />
|name=Bye-Bye Boo<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Broach===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_dthrow<br />
|name=Broach<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
===Falling Crush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_athrow<br />
|name=Falling Crush<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Rolling Thunder===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_3d<br />
|name=Rolling Thunder<br />
|input=3D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Special Moves==<br />
<br />
<br />
==Super Special Moves==<br />
<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:B.Jenet]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/B.Jenet&diff=47493
XV Broken/B.Jenet
2022-03-17T18:40:45Z
<p>Matoshlee: /* Throws */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_B_Jenet_Profile.png|thumb|The leader of a band of pirates known as the Lillien Knights, B. JENET has traveled the world far and wide. Daughter of the Behrn family, an influential international cartel, she became bored of her luxurious but tedious life and ran away to form the Lillien Knights. After the tumultuous events of the previous KOF, B. JENET has her suspicions that the worst is not over yet and sets her sights on joining this KOF to see what’s in store.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_ha,bjenet_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hb,bjenet_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hc,bjenet_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hd,bjenet_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_rush1,bjenet_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hcd,bjenet_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Bye-Bye Boo===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cthrow<br />
|name=Bye-Bye Boo<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Broach===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_dthrow<br />
|name=Broach<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
===Falling Crush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_athrow<br />
|name=Falling Crush<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
<br />
<br />
==Special Moves==<br />
<br />
<br />
==Super Special Moves==<br />
<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:B.Jenet]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/B.Jenet/Data&diff=47492
The King of Fighters XV/B.Jenet/Data
2022-03-17T18:39:33Z
<p>Matoshlee: /* 236D~AB */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_bjenet_cla_ima.png<br />
| hitboxes = XV_bjenet_cla.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_bjenet_clb_ima.png<br />
| hitboxes = XV_bjenet_clb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_bjenet_clc_ima.png<br />
| hitboxes = XV_bjenet_clc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_bjenet_cld_ima.png<br />
| hitboxes = XV_bjenet_cld.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===rush===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_bjenet_rush1_ima.png<br />
| hitboxes = XV_bjenet_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_bjenet_rush2_ima.png<br />
| hitboxes = XV_bjenet_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6,6<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_bjenet_fa_ima.png<br />
| hitboxes = XV_bjenet_fa.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_bjenet_fb_ima.png<br />
| hitboxes = XV_bjenet_fb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_bjenet_fc_ima.png<br />
| hitboxes = XV_bjenet_fc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_bjenet_fd_ima.png<br />
| hitboxes = XV_bjenet_fd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_bjenet_2a_ima.png<br />
| hitboxes = XV_bjenet_2a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = 3<br />
| blockadv = 1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_bjenet_2b_ima.png<br />
| hitboxes = XV_bjenet_2b.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_bjenet_2c_ima.png<br />
| hitboxes = XV_bjenet_2c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_bjenet_2d_ima.png<br />
| hitboxes = XV_bjenet_2d.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = KND +(27)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_bjenet_cd_ima.png<br />
| hitboxes = XV_bjenet_cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+74~+89)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_bjenet_236cd_ima.png<br />
| hitboxes = XV_bjenet_236cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_bjenet_hcd_ima.png<br />
| hitboxes = XV_bjenet_hcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_bjenet_jcd_ima.png<br />
| hitboxes = XV_bjenet_jcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Throws===<br />
====Bye-Bye Boo====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cthrow<br />
| name = Bye-Bye Boo<br />
| input = (close) 4/6C<br />
| images = XV_bjenet_cthrow_ima.png<br />
| hitboxes = XV_bjenet_cthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Broach====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_dthrow<br />
| name = Broach<br />
| input = (close) 4/6D<br />
| images = XV_bjenet_dthrow_ima.png<br />
| hitboxes = XV_bjenet_dthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Falling Crush====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_athrow<br />
| name = Falling Crush<br />
| input = air close 4/6C<br />
| images = XV_bjenet_athrow_ima.png<br />
| hitboxes = XV_bjenet_athrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Command normals===<br />
====Rolling Thunder====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_3d<br />
| name = Rolling Thunder<br />
| input = 3D<br />
| images = XV_bjenet_3d_ima.png<br />
| hitboxes = XV_bjenet_3d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -27<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_bjenet_ha_ima.png<br />
| hitboxes = XV_bjenet_ha.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_bjenet_ja_ima.png<br />
| hitboxes = XV_bjenet_ja.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_bjenet_hb_ima.png<br />
| hitboxes = XV_bjenet_hb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_bjenet_jb_ima.png<br />
| hitboxes = XV_bjenet_jb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_bjenet_hc_ima.png<br />
| hitboxes = XV_bjenet_hc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_bjenet_jc_ima.png<br />
| hitboxes = XV_bjenet_jc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_bjenet_hd_ima.png<br />
| hitboxes = XV_bjenet_hd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_bjenet_jd_ima.png<br />
| hitboxes = XV_bjenet_jd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
==Specials==<br />
===Baffrass===<br />
====236A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236a<br />
| name = Baffrass<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_bjenet_236a_ima.png<br />
| hitboxes = XV_bjenet_236a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236c<br />
| name = Baffrass<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_bjenet_236c_ima.png<br />
| hitboxes = XV_bjenet_236c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = -9<br />
| blockadv = -11<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236ac<br />
| name = Baffrass<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_bjenet_236ac_ima.png<br />
| hitboxes = XV_bjenet_236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Crazy Ivan===<br />
====214A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214a<br />
| name = Crazy Ivan<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_bjenet_214a_ima.png<br />
| hitboxes = XV_bjenet_214a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 11<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29)<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214c<br />
| name = Crazy Ivan<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_bjenet_214c_ima.png<br />
| hitboxes = XV_bjenet_214c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+30)<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214ac<br />
| name = Crazy Ivan<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 214AC<br />
| images = XV_bjenet_214ac_ima.png<br />
| hitboxes = XV_bjenet_214ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Gulf Tomahawk===<br />
====214B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214b<br />
| name = Gulf Tomahawk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_bjenet_214b_ima.png<br />
| hitboxes = XV_bjenet_214b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 22<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214d<br />
| name = Gulf Tomahawk<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_bjenet_214d_ima.png<br />
| hitboxes = XV_bjenet_214d.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 31<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214bd<br />
| name = Gulf Tomahawk<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_bjenet_214bd_ima.png<br />
| hitboxes = XV_bjenet_214bd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 18<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+33)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Harrier Bee===<br />
====j.2B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2b<br />
| name = Harrier Bee<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = j.2B<br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.2D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2d<br />
| name = Harrier Bee<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = j.2D<br />
| images = XV_bjenet_j2d_ima.png<br />
| hitboxes = XV_bjenet_j2d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.2BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2bd<br />
| name = Harrier Bee<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = j.2BD<br />
| images = XV_bjenet_j2bd_ima.png<br />
| hitboxes = XV_bjenet_j2bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===The Hind===<br />
====236B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236b<br />
| name = The Hind<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_bjenet_236b_ima.png<br />
| hitboxes = XV_bjenet_236b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -14<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236d<br />
| name = The Hind<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_bjenet_236d_ima.png<br />
| hitboxes = XV_bjenet_236d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25,12?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -22<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236D~AB====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236d_ab<br />
| name = The Hind<br />
| header = no<br />
| version = D~AB<br />
| orderId = 3<br />
| input = 236D~AB<br />
| images = XV_bjenet_236d_ab_ima.png<br />
| hitboxes = XV_bjenet_236d_ab.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25,12?<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+43)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236bd<br />
| name = The Hind<br />
| header = no<br />
| version = BD<br />
| orderId = 4<br />
| input = 236BD<br />
| images = XV_bjenet_236bd_ima.png<br />
| hitboxes = XV_bjenet_236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8,12?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Many Many Torpedoes===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236p<br />
| name = Many Many Torpedoes<br />
| header = yes<br />
| version = A/C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_bjenet_236236p_ima.png<br />
| hitboxes = XV_bjenet_236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -33<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.236236A/C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j236236p<br />
| name = <br />
| input = j.236236A/C<br />
| images = XV_bjenet_j236236p_ima.png<br />
| hitboxes = XV_bjenet_j236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -27<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236ac<br />
| name = <br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236236AC<br />
| images = XV_bjenet_236236ac_ima.png<br />
| hitboxes = XV_bjenet_236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = ~-30<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.236236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j236236ac<br />
| name = <br />
| input = j.236236AC<br />
| images = XV_bjenet_j236236ac_ima.png<br />
| hitboxes = XV_bjenet_j236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = ~-19<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Aurora===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236k<br />
| name = Aurora<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_bjenet_236236k_ima.png<br />
| hitboxes = XV_bjenet_236236k.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -66<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236bd<br />
| name = <br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_bjenet_236236bd_ima.png<br />
| hitboxes = XV_bjenet_236236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -61<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2141236cd<br />
| name = Ennui Mademoiselle<br />
| input = 2141236CD<br />
| images = XV_bjenet_2141236cd_ima.png<br />
| hitboxes = XV_bjenet_2141236cd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/B.Jenet/Data&diff=47490
The King of Fighters XV/B.Jenet/Data
2022-03-17T18:38:29Z
<p>Matoshlee: /* == */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_bjenet_cla_ima.png<br />
| hitboxes = XV_bjenet_cla.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_bjenet_clb_ima.png<br />
| hitboxes = XV_bjenet_clb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_bjenet_clc_ima.png<br />
| hitboxes = XV_bjenet_clc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_bjenet_cld_ima.png<br />
| hitboxes = XV_bjenet_cld.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===rush===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_bjenet_rush1_ima.png<br />
| hitboxes = XV_bjenet_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_bjenet_rush2_ima.png<br />
| hitboxes = XV_bjenet_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6,6<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_bjenet_fa_ima.png<br />
| hitboxes = XV_bjenet_fa.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_bjenet_fb_ima.png<br />
| hitboxes = XV_bjenet_fb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_bjenet_fc_ima.png<br />
| hitboxes = XV_bjenet_fc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_bjenet_fd_ima.png<br />
| hitboxes = XV_bjenet_fd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_bjenet_2a_ima.png<br />
| hitboxes = XV_bjenet_2a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = 3<br />
| blockadv = 1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_bjenet_2b_ima.png<br />
| hitboxes = XV_bjenet_2b.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_bjenet_2c_ima.png<br />
| hitboxes = XV_bjenet_2c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_bjenet_2d_ima.png<br />
| hitboxes = XV_bjenet_2d.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = KND +(27)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_bjenet_cd_ima.png<br />
| hitboxes = XV_bjenet_cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+74~+89)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_bjenet_236cd_ima.png<br />
| hitboxes = XV_bjenet_236cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_bjenet_hcd_ima.png<br />
| hitboxes = XV_bjenet_hcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_bjenet_jcd_ima.png<br />
| hitboxes = XV_bjenet_jcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Throws===<br />
====Bye-Bye Boo====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cthrow<br />
| name = Bye-Bye Boo<br />
| input = (close) 4/6C<br />
| images = XV_bjenet_cthrow_ima.png<br />
| hitboxes = XV_bjenet_cthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Broach====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_dthrow<br />
| name = Broach<br />
| input = (close) 4/6D<br />
| images = XV_bjenet_dthrow_ima.png<br />
| hitboxes = XV_bjenet_dthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Falling Crush====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_athrow<br />
| name = Falling Crush<br />
| input = air close 4/6C<br />
| images = XV_bjenet_athrow_ima.png<br />
| hitboxes = XV_bjenet_athrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Command normals===<br />
====Rolling Thunder====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_3d<br />
| name = Rolling Thunder<br />
| input = 3D<br />
| images = XV_bjenet_3d_ima.png<br />
| hitboxes = XV_bjenet_3d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -27<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_bjenet_ha_ima.png<br />
| hitboxes = XV_bjenet_ha.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_bjenet_ja_ima.png<br />
| hitboxes = XV_bjenet_ja.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_bjenet_hb_ima.png<br />
| hitboxes = XV_bjenet_hb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_bjenet_jb_ima.png<br />
| hitboxes = XV_bjenet_jb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_bjenet_hc_ima.png<br />
| hitboxes = XV_bjenet_hc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_bjenet_jc_ima.png<br />
| hitboxes = XV_bjenet_jc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_bjenet_hd_ima.png<br />
| hitboxes = XV_bjenet_hd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_bjenet_jd_ima.png<br />
| hitboxes = XV_bjenet_jd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
==Specials==<br />
===Baffrass===<br />
====236A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236a<br />
| name = Baffrass<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_bjenet_236a_ima.png<br />
| hitboxes = XV_bjenet_236a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236c<br />
| name = Baffrass<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_bjenet_236c_ima.png<br />
| hitboxes = XV_bjenet_236c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = -9<br />
| blockadv = -11<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236ac<br />
| name = Baffrass<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_bjenet_236ac_ima.png<br />
| hitboxes = XV_bjenet_236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Crazy Ivan===<br />
====214A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214a<br />
| name = Crazy Ivan<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_bjenet_214a_ima.png<br />
| hitboxes = XV_bjenet_214a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 11<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29)<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214c<br />
| name = Crazy Ivan<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_bjenet_214c_ima.png<br />
| hitboxes = XV_bjenet_214c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+30)<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214ac<br />
| name = Crazy Ivan<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 214AC<br />
| images = XV_bjenet_214ac_ima.png<br />
| hitboxes = XV_bjenet_214ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Gulf Tomahawk===<br />
====214B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214b<br />
| name = Gulf Tomahawk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_bjenet_214b_ima.png<br />
| hitboxes = XV_bjenet_214b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 22<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214d<br />
| name = Gulf Tomahawk<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_bjenet_214d_ima.png<br />
| hitboxes = XV_bjenet_214d.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 31<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214bd<br />
| name = Gulf Tomahawk<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_bjenet_214bd_ima.png<br />
| hitboxes = XV_bjenet_214bd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 18<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+33)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Harrier Bee===<br />
====j.2B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2b<br />
| name = Harrier Bee<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = j.2B<br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.2D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2d<br />
| name = Harrier Bee<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = j.2D<br />
| images = XV_bjenet_j2d_ima.png<br />
| hitboxes = XV_bjenet_j2d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.2BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2bd<br />
| name = Harrier Bee<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = j.2BD<br />
| images = XV_bjenet_j2bd_ima.png<br />
| hitboxes = XV_bjenet_j2bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===The Hind===<br />
====236B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236b<br />
| name = The Hind<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_bjenet_236b_ima.png<br />
| hitboxes = XV_bjenet_236b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -14<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236d<br />
| name = The Hind<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_bjenet_236d_ima.png<br />
| hitboxes = XV_bjenet_236d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25,12?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -22<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236D~AB====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236d_ab<br />
| name = The Hind<br />
| header = no<br />
| version = D~AB<br />
| orderId = 3<br />
| input = 236D~AB<br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25,12?<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+43)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236bd<br />
| name = The Hind<br />
| header = no<br />
| version = BD<br />
| orderId = 4<br />
| input = 236BD<br />
| images = XV_bjenet_236bd_ima.png<br />
| hitboxes = XV_bjenet_236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8,12?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Many Many Torpedoes===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236p<br />
| name = Many Many Torpedoes<br />
| header = yes<br />
| version = A/C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_bjenet_236236p_ima.png<br />
| hitboxes = XV_bjenet_236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -33<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.236236A/C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j236236p<br />
| name = <br />
| input = j.236236A/C<br />
| images = XV_bjenet_j236236p_ima.png<br />
| hitboxes = XV_bjenet_j236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -27<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236ac<br />
| name = <br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236236AC<br />
| images = XV_bjenet_236236ac_ima.png<br />
| hitboxes = XV_bjenet_236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = ~-30<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.236236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j236236ac<br />
| name = <br />
| input = j.236236AC<br />
| images = XV_bjenet_j236236ac_ima.png<br />
| hitboxes = XV_bjenet_j236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = ~-19<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Aurora===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236k<br />
| name = Aurora<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_bjenet_236236k_ima.png<br />
| hitboxes = XV_bjenet_236236k.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -66<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236bd<br />
| name = <br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_bjenet_236236bd_ima.png<br />
| hitboxes = XV_bjenet_236236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -61<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2141236cd<br />
| name = Ennui Mademoiselle<br />
| input = 2141236CD<br />
| images = XV_bjenet_2141236cd_ima.png<br />
| hitboxes = XV_bjenet_2141236cd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/B.Jenet/Data&diff=47489
The King of Fighters XV/B.Jenet/Data
2022-03-17T18:36:40Z
<p>Matoshlee: fix harrier bee</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_bjenet_cla_ima.png<br />
| hitboxes = XV_bjenet_cla.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_bjenet_clb_ima.png<br />
| hitboxes = XV_bjenet_clb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_bjenet_clc_ima.png<br />
| hitboxes = XV_bjenet_clc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_bjenet_cld_ima.png<br />
| hitboxes = XV_bjenet_cld.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===rush===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_bjenet_rush1_ima.png<br />
| hitboxes = XV_bjenet_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_bjenet_rush2_ima.png<br />
| hitboxes = XV_bjenet_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6,6<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_bjenet_fa_ima.png<br />
| hitboxes = XV_bjenet_fa.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_bjenet_fb_ima.png<br />
| hitboxes = XV_bjenet_fb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_bjenet_fc_ima.png<br />
| hitboxes = XV_bjenet_fc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_bjenet_fd_ima.png<br />
| hitboxes = XV_bjenet_fd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_bjenet_2a_ima.png<br />
| hitboxes = XV_bjenet_2a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = 3<br />
| blockadv = 1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_bjenet_2b_ima.png<br />
| hitboxes = XV_bjenet_2b.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_bjenet_2c_ima.png<br />
| hitboxes = XV_bjenet_2c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_bjenet_2d_ima.png<br />
| hitboxes = XV_bjenet_2d.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = KND +(27)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_bjenet_cd_ima.png<br />
| hitboxes = XV_bjenet_cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+74~+89)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_bjenet_236cd_ima.png<br />
| hitboxes = XV_bjenet_236cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_bjenet_hcd_ima.png<br />
| hitboxes = XV_bjenet_hcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_bjenet_jcd_ima.png<br />
| hitboxes = XV_bjenet_jcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Throws===<br />
====Bye-Bye Boo====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cthrow<br />
| name = Bye-Bye Boo<br />
| input = (close) 4/6C<br />
| images = XV_bjenet_cthrow_ima.png<br />
| hitboxes = XV_bjenet_cthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Broach====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_dthrow<br />
| name = Broach<br />
| input = (close) 4/6D<br />
| images = XV_bjenet_dthrow_ima.png<br />
| hitboxes = XV_bjenet_dthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Falling Crush====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_athrow<br />
| name = Falling Crush<br />
| input = air close 4/6C<br />
| images = XV_bjenet_athrow_ima.png<br />
| hitboxes = XV_bjenet_athrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Command normals===<br />
====Rolling Thunder====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_3d<br />
| name = Rolling Thunder<br />
| input = 3D<br />
| images = XV_bjenet_3d_ima.png<br />
| hitboxes = XV_bjenet_3d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -27<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_bjenet_ha_ima.png<br />
| hitboxes = XV_bjenet_ha.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_bjenet_ja_ima.png<br />
| hitboxes = XV_bjenet_ja.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_bjenet_hb_ima.png<br />
| hitboxes = XV_bjenet_hb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_bjenet_jb_ima.png<br />
| hitboxes = XV_bjenet_jb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_bjenet_hc_ima.png<br />
| hitboxes = XV_bjenet_hc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_bjenet_jc_ima.png<br />
| hitboxes = XV_bjenet_jc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_bjenet_hd_ima.png<br />
| hitboxes = XV_bjenet_hd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_bjenet_jd_ima.png<br />
| hitboxes = XV_bjenet_jd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
==Specials==<br />
===Baffrass===<br />
====236A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236a<br />
| name = Baffrass<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_bjenet_236a_ima.png<br />
| hitboxes = XV_bjenet_236a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236c<br />
| name = Baffrass<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_bjenet_236c_ima.png<br />
| hitboxes = XV_bjenet_236c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = -9<br />
| blockadv = -11<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236ac<br />
| name = Baffrass<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_bjenet_236ac_ima.png<br />
| hitboxes = XV_bjenet_236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Crazy Ivan===<br />
====214A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214a<br />
| name = Crazy Ivan<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_bjenet_214a_ima.png<br />
| hitboxes = XV_bjenet_214a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 11<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29)<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214c<br />
| name = Crazy Ivan<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_bjenet_214c_ima.png<br />
| hitboxes = XV_bjenet_214c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+30)<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214ac<br />
| name = Crazy Ivan<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 214AC<br />
| images = XV_bjenet_214ac_ima.png<br />
| hitboxes = XV_bjenet_214ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Gulf Tomahawk===<br />
====214B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214b<br />
| name = Gulf Tomahawk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_bjenet_214b_ima.png<br />
| hitboxes = XV_bjenet_214b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 22<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214d<br />
| name = Gulf Tomahawk<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_bjenet_214d_ima.png<br />
| hitboxes = XV_bjenet_214d.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 31<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214bd<br />
| name = Gulf Tomahawk<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_bjenet_214bd_ima.png<br />
| hitboxes = XV_bjenet_214bd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 18<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+33)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Harrier Bee===<br />
====j.2B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2b<br />
| name = Harrier Bee<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = j.2B<br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.2D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2d<br />
| name = Harrier Bee<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = j.2D<br />
| images = XV_bjenet_j2d_ima.png<br />
| hitboxes = XV_bjenet_j2d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.2BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2bd<br />
| name = Harrier Bee<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = j.2BD<br />
| images = XV_bjenet_j2bd_ima.png<br />
| hitboxes = XV_bjenet_j2bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===The Hind===<br />
====236B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236b<br />
| name = The Hind<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_bjenet_236b_ima.png<br />
| hitboxes = XV_bjenet_236b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -14<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236d<br />
| name = The Hind<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_bjenet_236d_ima.png<br />
| hitboxes = XV_bjenet_236d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25,12?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -22<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
========<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_<br />
| name = The Hind<br />
| input = <br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25,12?<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+43)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236bd<br />
| name = The Hind<br />
| header = no<br />
| version = BD<br />
| orderId = 4<br />
| input = 236BD<br />
| images = XV_bjenet_236bd_ima.png<br />
| hitboxes = XV_bjenet_236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8,12?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Many Many Torpedoes===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236p<br />
| name = Many Many Torpedoes<br />
| header = yes<br />
| version = A/C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_bjenet_236236p_ima.png<br />
| hitboxes = XV_bjenet_236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -33<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.236236A/C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j236236p<br />
| name = <br />
| input = j.236236A/C<br />
| images = XV_bjenet_j236236p_ima.png<br />
| hitboxes = XV_bjenet_j236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -27<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236ac<br />
| name = <br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236236AC<br />
| images = XV_bjenet_236236ac_ima.png<br />
| hitboxes = XV_bjenet_236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = ~-30<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.236236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j236236ac<br />
| name = <br />
| input = j.236236AC<br />
| images = XV_bjenet_j236236ac_ima.png<br />
| hitboxes = XV_bjenet_j236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = ~-19<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Aurora===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236k<br />
| name = Aurora<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_bjenet_236236k_ima.png<br />
| hitboxes = XV_bjenet_236236k.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -66<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236bd<br />
| name = <br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_bjenet_236236bd_ima.png<br />
| hitboxes = XV_bjenet_236236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -61<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2141236cd<br />
| name = Ennui Mademoiselle<br />
| input = 2141236CD<br />
| images = XV_bjenet_2141236cd_ima.png<br />
| hitboxes = XV_bjenet_2141236cd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/B.Jenet/Data&diff=47488
The King of Fighters XV/B.Jenet/Data
2022-03-17T18:35:00Z
<p>Matoshlee: /* == */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_bjenet_cla_ima.png<br />
| hitboxes = XV_bjenet_cla.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_bjenet_clb_ima.png<br />
| hitboxes = XV_bjenet_clb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_bjenet_clc_ima.png<br />
| hitboxes = XV_bjenet_clc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_bjenet_cld_ima.png<br />
| hitboxes = XV_bjenet_cld.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===rush===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_bjenet_rush1_ima.png<br />
| hitboxes = XV_bjenet_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_bjenet_rush2_ima.png<br />
| hitboxes = XV_bjenet_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6,6<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_bjenet_fa_ima.png<br />
| hitboxes = XV_bjenet_fa.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_bjenet_fb_ima.png<br />
| hitboxes = XV_bjenet_fb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_bjenet_fc_ima.png<br />
| hitboxes = XV_bjenet_fc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_bjenet_fd_ima.png<br />
| hitboxes = XV_bjenet_fd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_bjenet_2a_ima.png<br />
| hitboxes = XV_bjenet_2a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = 3<br />
| blockadv = 1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_bjenet_2b_ima.png<br />
| hitboxes = XV_bjenet_2b.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_bjenet_2c_ima.png<br />
| hitboxes = XV_bjenet_2c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_bjenet_2d_ima.png<br />
| hitboxes = XV_bjenet_2d.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = KND +(27)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_bjenet_cd_ima.png<br />
| hitboxes = XV_bjenet_cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+74~+89)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_bjenet_236cd_ima.png<br />
| hitboxes = XV_bjenet_236cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_bjenet_hcd_ima.png<br />
| hitboxes = XV_bjenet_hcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_bjenet_jcd_ima.png<br />
| hitboxes = XV_bjenet_jcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Throws===<br />
====Bye-Bye Boo====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cthrow<br />
| name = Bye-Bye Boo<br />
| input = (close) 4/6C<br />
| images = XV_bjenet_cthrow_ima.png<br />
| hitboxes = XV_bjenet_cthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Broach====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_dthrow<br />
| name = Broach<br />
| input = (close) 4/6D<br />
| images = XV_bjenet_dthrow_ima.png<br />
| hitboxes = XV_bjenet_dthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Falling Crush====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_athrow<br />
| name = Falling Crush<br />
| input = air close 4/6C<br />
| images = XV_bjenet_athrow_ima.png<br />
| hitboxes = XV_bjenet_athrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Command normals===<br />
====Rolling Thunder====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_3d<br />
| name = Rolling Thunder<br />
| input = 3D<br />
| images = XV_bjenet_3d_ima.png<br />
| hitboxes = XV_bjenet_3d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -27<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_bjenet_ha_ima.png<br />
| hitboxes = XV_bjenet_ha.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_bjenet_ja_ima.png<br />
| hitboxes = XV_bjenet_ja.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_bjenet_hb_ima.png<br />
| hitboxes = XV_bjenet_hb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_bjenet_jb_ima.png<br />
| hitboxes = XV_bjenet_jb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_bjenet_hc_ima.png<br />
| hitboxes = XV_bjenet_hc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_bjenet_jc_ima.png<br />
| hitboxes = XV_bjenet_jc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_bjenet_hd_ima.png<br />
| hitboxes = XV_bjenet_hd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_bjenet_jd_ima.png<br />
| hitboxes = XV_bjenet_jd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
==Specials==<br />
===Baffrass===<br />
====236A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236a<br />
| name = Baffrass<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_bjenet_236a_ima.png<br />
| hitboxes = XV_bjenet_236a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236c<br />
| name = Baffrass<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_bjenet_236c_ima.png<br />
| hitboxes = XV_bjenet_236c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = -9<br />
| blockadv = -11<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236ac<br />
| name = Baffrass<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_bjenet_236ac_ima.png<br />
| hitboxes = XV_bjenet_236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Crazy Ivan===<br />
====214A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214a<br />
| name = Crazy Ivan<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_bjenet_214a_ima.png<br />
| hitboxes = XV_bjenet_214a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 11<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29)<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214c<br />
| name = Crazy Ivan<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_bjenet_214c_ima.png<br />
| hitboxes = XV_bjenet_214c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+30)<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214ac<br />
| name = Crazy Ivan<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 214AC<br />
| images = XV_bjenet_214ac_ima.png<br />
| hitboxes = XV_bjenet_214ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Gulf Tomahawk===<br />
====214B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214b<br />
| name = Gulf Tomahawk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_bjenet_214b_ima.png<br />
| hitboxes = XV_bjenet_214b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 22<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214d<br />
| name = Gulf Tomahawk<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_bjenet_214d_ima.png<br />
| hitboxes = XV_bjenet_214d.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 31<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214bd<br />
| name = Gulf Tomahawk<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_bjenet_214bd_ima.png<br />
| hitboxes = XV_bjenet_214bd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 18<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+33)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Harrier Bee===<br />
====j.2B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j2b<br />
| name = Harrier Bee<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = j.2B<br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
========<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_<br />
| name = Harrier Bee<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = <br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
========<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_<br />
| name = Harrier Bee<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = <br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===The Hind===<br />
====236B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236b<br />
| name = The Hind<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_bjenet_236b_ima.png<br />
| hitboxes = XV_bjenet_236b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -14<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236d<br />
| name = The Hind<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_bjenet_236d_ima.png<br />
| hitboxes = XV_bjenet_236d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25,12?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -22<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
========<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_<br />
| name = The Hind<br />
| input = <br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25,12?<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+43)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236bd<br />
| name = The Hind<br />
| header = no<br />
| version = BD<br />
| orderId = 4<br />
| input = 236BD<br />
| images = XV_bjenet_236bd_ima.png<br />
| hitboxes = XV_bjenet_236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8,12?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Many Many Torpedoes===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236p<br />
| name = Many Many Torpedoes<br />
| header = yes<br />
| version = A/C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_bjenet_236236p_ima.png<br />
| hitboxes = XV_bjenet_236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -33<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.236236A/C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j236236p<br />
| name = <br />
| input = j.236236A/C<br />
| images = XV_bjenet_j236236p_ima.png<br />
| hitboxes = XV_bjenet_j236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -27<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236ac<br />
| name = <br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236236AC<br />
| images = XV_bjenet_236236ac_ima.png<br />
| hitboxes = XV_bjenet_236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = ~-30<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.236236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j236236ac<br />
| name = <br />
| input = j.236236AC<br />
| images = XV_bjenet_j236236ac_ima.png<br />
| hitboxes = XV_bjenet_j236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = ~-19<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Aurora===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236k<br />
| name = Aurora<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_bjenet_236236k_ima.png<br />
| hitboxes = XV_bjenet_236236k.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -66<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236bd<br />
| name = <br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_bjenet_236236bd_ima.png<br />
| hitboxes = XV_bjenet_236236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -61<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2141236cd<br />
| name = Ennui Mademoiselle<br />
| input = 2141236CD<br />
| images = XV_bjenet_2141236cd_ima.png<br />
| hitboxes = XV_bjenet_2141236cd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=User:Matoshlee&diff=47487
User:Matoshlee
2022-03-17T18:32:42Z
<p>Matoshlee: </p>
<hr />
<div>I work on frame data.<br />
My [https://twitter.com/matosh_lee Twitter] link can be found here. Please contact me here if anything is needed or via dream cancel discord.<br />
<br />
My edits can be found here: https://www.dreamcancel.com/wiki/index.php?title=Special:Contributions/Matoshlee<br />
<br />
==Character templates for KOFXV==<br />
https://dreamcancel.com/wiki/index.php/The_King_of_Fighters_XV/characterTemplate<br />
== test bed ==<br />
{|class="wikitable"<br />
! Combo!! Damage !! Meter cost !! Stun !! Meter Gain !! Location !! notes<br />
|-<br />
| 2B > 2C > 2B > 2C > 2B > 2C > 2B > 2C || dmg || meter cost || stun || meter gain || location || notes<br />
|}<br />
<br />
<br />
{| class="wikitable"<br />
!colspan="1"|Combo<br />
!colspan="1"|Damage<br />
!colspan="1"|Meter Cost<br />
!colspan="1"|Stun<br />
!colspan="1"|Meter Gain<br />
!colspan="1"|Location<br />
!colspan="1"|notes<br />
|-<br />
|2A > 2A > 6A > 236D<br />
|170<br />
|0 bar<br />
|?<br />
|0.25 bar<br />
|anywhere<br />
|basic midscreen confirm<br />
|}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/characterTemplate&diff=47486
The King of Fighters XV/characterTemplate
2022-03-17T18:32:10Z
<p>Matoshlee: Character template page</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_characterName_Profile.png|thumb|grab this description from KOF website]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_ha,characterid_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_hb,characterid_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_hc,characterid_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_hd,characterid_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_rush1,characterid_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_hcd,characterid_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Fangs and Claws===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_cthrow<br />
|name=C throw<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Kokusen===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=characterid_dthrow<br />
|name=D throw<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
<br />
<br />
==Special Moves==<br />
<br />
<br />
==Super Special Moves==<br />
<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
<!--[[Category:CHARACTER NAME GOES HERE]]--></div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/B.Jenet/Data&diff=47485
The King of Fighters XV/B.Jenet/Data
2022-03-17T18:26:22Z
<p>Matoshlee: bjenet data</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_bjenet_cla_ima.png<br />
| hitboxes = XV_bjenet_cla.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_bjenet_clb_ima.png<br />
| hitboxes = XV_bjenet_clb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_bjenet_clc_ima.png<br />
| hitboxes = XV_bjenet_clc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_bjenet_cld_ima.png<br />
| hitboxes = XV_bjenet_cld.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===rush===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_bjenet_rush1_ima.png<br />
| hitboxes = XV_bjenet_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_bjenet_rush2_ima.png<br />
| hitboxes = XV_bjenet_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,6,6<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_bjenet_fa_ima.png<br />
| hitboxes = XV_bjenet_fa.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_bjenet_fb_ima.png<br />
| hitboxes = XV_bjenet_fb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_bjenet_fc_ima.png<br />
| hitboxes = XV_bjenet_fc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_bjenet_fd_ima.png<br />
| hitboxes = XV_bjenet_fd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_bjenet_2a_ima.png<br />
| hitboxes = XV_bjenet_2a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = 3<br />
| blockadv = 1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_bjenet_2b_ima.png<br />
| hitboxes = XV_bjenet_2b.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_bjenet_2c_ima.png<br />
| hitboxes = XV_bjenet_2c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_bjenet_2d_ima.png<br />
| hitboxes = XV_bjenet_2d.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = KND +(27)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_bjenet_cd_ima.png<br />
| hitboxes = XV_bjenet_cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+74~+89)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_bjenet_236cd_ima.png<br />
| hitboxes = XV_bjenet_236cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_bjenet_hcd_ima.png<br />
| hitboxes = XV_bjenet_hcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_bjenet_jcd_ima.png<br />
| hitboxes = XV_bjenet_jcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Throws===<br />
====Bye-Bye Boo====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_cthrow<br />
| name = Bye-Bye Boo<br />
| input = (close) 4/6C<br />
| images = XV_bjenet_cthrow_ima.png<br />
| hitboxes = XV_bjenet_cthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Broach====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_dthrow<br />
| name = Broach<br />
| input = (close) 4/6D<br />
| images = XV_bjenet_dthrow_ima.png<br />
| hitboxes = XV_bjenet_dthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Falling Crush====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_athrow<br />
| name = Falling Crush<br />
| input = air close 4/6C<br />
| images = XV_bjenet_athrow_ima.png<br />
| hitboxes = XV_bjenet_athrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Command normals===<br />
====Rolling Thunder====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_3d<br />
| name = Rolling Thunder<br />
| input = 3D<br />
| images = XV_bjenet_3d_ima.png<br />
| hitboxes = XV_bjenet_3d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -27<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_bjenet_ha_ima.png<br />
| hitboxes = XV_bjenet_ha.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_bjenet_ja_ima.png<br />
| hitboxes = XV_bjenet_ja.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_bjenet_hb_ima.png<br />
| hitboxes = XV_bjenet_hb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_bjenet_jb_ima.png<br />
| hitboxes = XV_bjenet_jb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_bjenet_hc_ima.png<br />
| hitboxes = XV_bjenet_hc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_bjenet_jc_ima.png<br />
| hitboxes = XV_bjenet_jc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_bjenet_hd_ima.png<br />
| hitboxes = XV_bjenet_hd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_bjenet_jd_ima.png<br />
| hitboxes = XV_bjenet_jd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
==Specials==<br />
===Baffrass===<br />
====236A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236a<br />
| name = Baffrass<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_bjenet_236a_ima.png<br />
| hitboxes = XV_bjenet_236a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236c<br />
| name = Baffrass<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_bjenet_236c_ima.png<br />
| hitboxes = XV_bjenet_236c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = -9<br />
| blockadv = -11<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236ac<br />
| name = Baffrass<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_bjenet_236ac_ima.png<br />
| hitboxes = XV_bjenet_236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 17<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Crazy Ivan===<br />
====214A====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214a<br />
| name = Crazy Ivan<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_bjenet_214a_ima.png<br />
| hitboxes = XV_bjenet_214a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 11<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29)<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214c<br />
| name = Crazy Ivan<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_bjenet_214c_ima.png<br />
| hitboxes = XV_bjenet_214c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+30)<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214ac<br />
| name = Crazy Ivan<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 214AC<br />
| images = XV_bjenet_214ac_ima.png<br />
| hitboxes = XV_bjenet_214ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Gulf Tomahawk===<br />
====214B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214b<br />
| name = Gulf Tomahawk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_bjenet_214b_ima.png<br />
| hitboxes = XV_bjenet_214b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 22<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214d<br />
| name = Gulf Tomahawk<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_bjenet_214d_ima.png<br />
| hitboxes = XV_bjenet_214d.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 31<br />
| active = <br />
| recovery = <br />
| hitadv = 2<br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_214bd<br />
| name = Gulf Tomahawk<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_bjenet_214bd_ima.png<br />
| hitboxes = XV_bjenet_214bd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 18<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+33)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Harrier Bee===<br />
========<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_<br />
| name = Harrier Bee<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = <br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
========<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_<br />
| name = Harrier Bee<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = <br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
========<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_<br />
| name = Harrier Bee<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = <br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===The Hind===<br />
====236B====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236b<br />
| name = The Hind<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_bjenet_236b_ima.png<br />
| hitboxes = XV_bjenet_236b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -14<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236d<br />
| name = The Hind<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_bjenet_236d_ima.png<br />
| hitboxes = XV_bjenet_236d.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25,12?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -22<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
========<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_<br />
| name = The Hind<br />
| input = <br />
| images = XV_bjenet__ima.png<br />
| hitboxes = XV_bjenet_.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 25,12?<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+43)<br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236bd<br />
| name = The Hind<br />
| header = no<br />
| version = BD<br />
| orderId = 4<br />
| input = 236BD<br />
| images = XV_bjenet_236bd_ima.png<br />
| hitboxes = XV_bjenet_236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8,12?<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Many Many Torpedoes===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236p<br />
| name = Many Many Torpedoes<br />
| header = yes<br />
| version = A/C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_bjenet_236236p_ima.png<br />
| hitboxes = XV_bjenet_236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -33<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.236236A/C====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j236236p<br />
| name = <br />
| input = j.236236A/C<br />
| images = XV_bjenet_j236236p_ima.png<br />
| hitboxes = XV_bjenet_j236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -27<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236ac<br />
| name = <br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236236AC<br />
| images = XV_bjenet_236236ac_ima.png<br />
| hitboxes = XV_bjenet_236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = ~-30<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====j.236236AC====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_j236236ac<br />
| name = <br />
| input = j.236236AC<br />
| images = XV_bjenet_j236236ac_ima.png<br />
| hitboxes = XV_bjenet_j236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = ~-19<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Aurora===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236k<br />
| name = Aurora<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_bjenet_236236k_ima.png<br />
| hitboxes = XV_bjenet_236236k.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -66<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_236236bd<br />
| name = <br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_bjenet_236236bd_ima.png<br />
| hitboxes = XV_bjenet_236236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -61<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = B.Jenet | moveId = bjenet_2141236cd<br />
| name = Ennui Mademoiselle<br />
| input = 2141236CD<br />
| images = XV_bjenet_2141236cd_ima.png<br />
| hitboxes = XV_bjenet_2141236cd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Ralf_Jones/Data&diff=47483
The King of Fighters XV/Ralf Jones/Data
2022-03-17T17:10:40Z
<p>Matoshlee: /* Supers */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_ralf_cla_ima.png<br />
| hitboxes = XV_ralf_cla.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_ralf_clb_ima.png<br />
| hitboxes = XV_ralf_clb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_ralf_clc_ima.png<br />
| hitboxes = XV_ralf_clc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_ralf_cld_ima.png<br />
| hitboxes = XV_ralf_cld.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===Far Standing Normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_ralf_fa_ima.png<br />
| hitboxes = XV_ralf_fa.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +5<br />
| blockadv = +3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_ralf_fb_ima.png<br />
| hitboxes = XV_ralf_fb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_ralf_fc_ima.png<br />
| hitboxes = XV_ralf_fc.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_ralf_fd_ima.png<br />
| hitboxes = XV_ralf_fd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===Crouch Normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_ralf_2a_ima.png<br />
| hitboxes = XV_ralf_2a.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = 5<br />
| blockadv = +3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_ralf_2b_ima.png<br />
| hitboxes = XV_ralf_2b.png<br />
| damage = 30<br />
| guard = Low<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_ralf_2c_ima.png<br />
| hitboxes = XV_ralf_2c.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_ralf_2d_ima.png<br />
| hitboxes = XV_ralf_2d.png<br />
| damage = 80<br />
| guard = Low<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29)<br />
| blockadv = -1<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_ralf_ha_ima.png<br />
| hitboxes = XV_ralf_ha.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 50<br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_ralf_ja_ima.png<br />
| hitboxes = XV_ralf_ja.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_ralf_hb_ima.png<br />
| hitboxes = XV_ralf_hb.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 50<br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_ralf_jb_ima.png<br />
| hitboxes = XV_ralf_jb.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_ralf_hc_ima.png<br />
| hitboxes = XV_ralf_hc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 100<br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_ralf_jc_ima.png<br />
| hitboxes = XV_ralf_jc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_ralf_hd_ima.png<br />
| hitboxes = XV_ralf_hd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 100<br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_ralf_jd_ima.png<br />
| hitboxes = XV_ralf_jd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===rush moves===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_ralf_rush1_ima.png<br />
| hitboxes = XV_ralf_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,5<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = 60,60<br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_ralf_rush2_ima.png<br />
| hitboxes = XV_ralf_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,5,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = 60,60,60<br />
}}<br />
<br />
===Command normals===<br />
====Jet Upper====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_3a<br />
| name = Jet Upper<br />
| input = 3A<br />
| images = XV_ralf_3a_ima.png<br />
| hitboxes = XV_ralf_3a.png<br />
| damage = 65<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_ralf_cd_ima.png<br />
| hitboxes = XV_ralf_cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+77~+92)<br />
| blockadv = 0<br />
| invul = <br />
| stun = 100<br />
| guardDamage = 160<br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_ralf_236cd_ima.png<br />
| hitboxes = XV_ralf_236cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 200<br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_ralf_hcd_ima.png<br />
| hitboxes = XV_ralf_hcd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_ralf_jcd_ima.png<br />
| hitboxes = XV_ralf_jcd.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = 140<br />
}}<br />
<br />
===Throws===<br />
====Dynamite Head Butt====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cthrow<br />
| name = Dynamite Head Butt<br />
| input = (close) 4/6C<br />
| images = XV_ralf_cthrow_ima.png<br />
| hitboxes = XV_ralf_cthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Head Strike====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_dthrow<br />
| name = Head Strike<br />
| input = (close) 4/6D<br />
| images = XV_ralf_dthrow_ima.png<br />
| hitboxes = XV_ralf_dthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
==Specials==<br />
===Ralf Kick===<br />
====63214B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214b<br />
| name = Ralf Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 63214B<br />
| images = XV_ralf_63214b_ima.png<br />
| hitboxes = XV_ralf_63214b.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 27<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====63214D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214d<br />
| name = Ralf Kick (Fient)<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 63214D<br />
| images = XV_ralf_63214d_ima.png<br />
| hitboxes = XV_ralf_63214d.png<br />
| damage = N/A<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+38)<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====63214BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214bd<br />
| name = Ralf Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 63214BD<br />
| images = XV_ralf_63214bd_ima.png<br />
| hitboxes = XV_ralf_63214bd.png<br />
| damage = 130 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 0<br />
| guardDamage = 150 total<br />
}}<br />
<br />
===Ralf Impact===<br />
====236B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236b<br />
| name = Ralf Impact<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_ralf_236b_ima.png<br />
| hitboxes = XV_ralf_236b.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 23<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +2<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 100<br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236d<br />
| name = Ralf Impact<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_ralf_236d_ima.png<br />
| hitboxes = XV_ralf_236d.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 28<br />
| active = <br />
| recovery = <br />
| hitadv = +9<br />
| blockadv = +5<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236bd<br />
| name = Ralf Impact<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_ralf_236bd_ima.png<br />
| hitboxes = XV_ralf_236bd.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = 100<br />
| guardDamage = 160<br />
}}<br />
<br />
===Dynamite Ralf Punch===<br />
====214A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214a<br />
| name = Dynamite Ralf Punch<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_ralf_214a_ima.png<br />
| hitboxes = XV_ralf_214a.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = 60<br />
| guardDamage = 80<br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214c<br />
| name = Dynamite Ralf Punch<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_ralf_214c_ima.png<br />
| hitboxes = XV_ralf_214c.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+44)<br />
| blockadv = -4<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 100<br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214ac<br />
| name = Dynamite Ralf Punch<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 214AC<br />
| images = XV_ralf_214ac_ima.png<br />
| hitboxes = XV_ralf_214ac.png<br />
| damage = 160 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+40)<br />
| blockadv = -8<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 210 total<br />
}}<br />
<br />
===Vulcan Punch===<br />
====mash A/C x4====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_pppp<br />
| name = Vulcan Punch<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = mash A/C x4<br />
| images = XV_ralf_pppp_ima.png<br />
| hitboxes = XV_ralf_pppp.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+26)<br />
| blockadv = -32~-24<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 60 per<br />
}}<br />
<br />
====mash AC x4====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_pppac<br />
| name = Vulcan Punch<br />
| header = no<br />
| version = EX<br />
| orderId = 2<br />
| input = mash AC x4<br />
| images = XV_ralf_pppac_ima.png<br />
| hitboxes = XV_ralf_pppac.png<br />
| damage = 202 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+3)<br />
| blockadv = +4<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 30 per<br />
}}<br />
<br />
===Gatling Attack===<br />
====236A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236a<br />
| name = Gatling Attack<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_ralf_236a_ima.png<br />
| hitboxes = XV_ralf_236a.png<br />
| damage = 30,80 (110)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+27)<br />
| blockadv = -8<br />
| invul = <br />
| stun = 40,60<br />
| guardDamage = 60,60<br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236c<br />
| name = Gatling Attack<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_ralf_236c_ima.png<br />
| hitboxes = XV_ralf_236c.png<br />
| damage = 40,40,40 (118)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+34)<br />
| blockadv = -14<br />
| invul = <br />
| stun = 60,40,20<br />
| guardDamage = 40,40,40<br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236ac<br />
| name = Gatling Attack<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_ralf_236ac_ima.png<br />
| hitboxes = XV_ralf_236ac.png<br />
| damage = 173 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 160 total<br />
}}<br />
<br />
===Dive Bomber Punch===<br />
====j.236A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236a<br />
| name = Dive Bomber Punch<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = j.236A<br />
| images = XV_ralf_j236a_ima.png<br />
| hitboxes = XV_ralf_j236a.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+16~+20)<br />
| blockadv = -29<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====j.236C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236c<br />
| name = Dive Bomber Punch<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = j.236C<br />
| images = XV_ralf_j236c_ima.png<br />
| hitboxes = XV_ralf_j236c.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+16~+20)<br />
| blockadv = -29<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====j.236AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236ac<br />
| name = Dive Bomber Punch<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = j.236AC<br />
| images = XV_ralf_j236ac_ima.png<br />
| hitboxes = XV_ralf_j236ac.png<br />
| damage = 165<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29~+33)<br />
| blockadv = -30<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 160<br />
}}<br />
<br />
==Supers==<br />
===Galactica Phantom===<br />
====236236A/C can hold====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236236p<br />
| name = Galactica Phantom<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C can hold<br />
| images = XV_ralf_236236p_ima.png<br />
| hitboxes = XV_ralf_236236p.png<br />
| damage = 180 [320]<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15 [101]<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+62)<br />
| blockadv = -17 [-19]<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 150 [0]<br />
}}<br />
<br />
====236236AC can hold====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236236ac<br />
| name = Galactica Phantom<br />
| header = no<br />
| version = AC<br />
| orderId = 2<br />
| input = 236236AC can hold<br />
| images = XV_ralf_236236ac_ima.png<br />
| hitboxes = XV_ralf_236236ac.png<br />
| damage = 150,150 [150,350]<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9 [105]<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+62)<br />
| blockadv = -21<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 300 [0]<br />
}}<br />
<br />
===Bareback Vulcan Punch===<br />
====2141236B/D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236k<br />
| name = Bareback Vulcan Punch<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 2141236B/D<br />
| images = XV_ralf_2141236k_ima.png<br />
| hitboxes = XV_ralf_2141236k.png<br />
| damage = 200 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+63)<br />
| blockadv = -31<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
====2141236BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236bd<br />
| name = Bareback Vulcan Punch<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 2141236BD<br />
| images = XV_ralf_2141236bd_ima.png<br />
| hitboxes = XV_ralf_2141236bd.png<br />
| damage = 360 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+69)<br />
| blockadv = -32<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
===Climax super===<br />
====Ralf Super Phalanx====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236cd<br />
| name = Ralf Super Phalanx<br />
| input = 2141236CD<br />
| images = XV_ralf_2141236cd_ima.png<br />
| hitboxes = XV_ralf_2141236cd.png<br />
| damage = 450<br />
| guard = Mid<br />
| cancel = <br />
| startup = 11<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+60)<br />
| blockadv = -27<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
<br />
<br />
<br />
[[Category:The King of Fighters XV]][[Category:{{#titleparts:{{BASEPAGENAME}}|2|2}}]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Ralf_Jones/Data&diff=47482
The King of Fighters XV/Ralf Jones/Data
2022-03-17T17:09:49Z
<p>Matoshlee: /* Dive Bomber Punch */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_ralf_cla_ima.png<br />
| hitboxes = XV_ralf_cla.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_ralf_clb_ima.png<br />
| hitboxes = XV_ralf_clb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_ralf_clc_ima.png<br />
| hitboxes = XV_ralf_clc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_ralf_cld_ima.png<br />
| hitboxes = XV_ralf_cld.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===Far Standing Normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_ralf_fa_ima.png<br />
| hitboxes = XV_ralf_fa.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +5<br />
| blockadv = +3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_ralf_fb_ima.png<br />
| hitboxes = XV_ralf_fb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_ralf_fc_ima.png<br />
| hitboxes = XV_ralf_fc.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_ralf_fd_ima.png<br />
| hitboxes = XV_ralf_fd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===Crouch Normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_ralf_2a_ima.png<br />
| hitboxes = XV_ralf_2a.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = 5<br />
| blockadv = +3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_ralf_2b_ima.png<br />
| hitboxes = XV_ralf_2b.png<br />
| damage = 30<br />
| guard = Low<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_ralf_2c_ima.png<br />
| hitboxes = XV_ralf_2c.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_ralf_2d_ima.png<br />
| hitboxes = XV_ralf_2d.png<br />
| damage = 80<br />
| guard = Low<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29)<br />
| blockadv = -1<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_ralf_ha_ima.png<br />
| hitboxes = XV_ralf_ha.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 50<br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_ralf_ja_ima.png<br />
| hitboxes = XV_ralf_ja.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_ralf_hb_ima.png<br />
| hitboxes = XV_ralf_hb.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 50<br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_ralf_jb_ima.png<br />
| hitboxes = XV_ralf_jb.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_ralf_hc_ima.png<br />
| hitboxes = XV_ralf_hc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 100<br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_ralf_jc_ima.png<br />
| hitboxes = XV_ralf_jc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_ralf_hd_ima.png<br />
| hitboxes = XV_ralf_hd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 100<br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_ralf_jd_ima.png<br />
| hitboxes = XV_ralf_jd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===rush moves===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_ralf_rush1_ima.png<br />
| hitboxes = XV_ralf_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,5<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = 60,60<br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_ralf_rush2_ima.png<br />
| hitboxes = XV_ralf_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,5,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = 60,60,60<br />
}}<br />
<br />
===Command normals===<br />
====Jet Upper====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_3a<br />
| name = Jet Upper<br />
| input = 3A<br />
| images = XV_ralf_3a_ima.png<br />
| hitboxes = XV_ralf_3a.png<br />
| damage = 65<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_ralf_cd_ima.png<br />
| hitboxes = XV_ralf_cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+77~+92)<br />
| blockadv = 0<br />
| invul = <br />
| stun = 100<br />
| guardDamage = 160<br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_ralf_236cd_ima.png<br />
| hitboxes = XV_ralf_236cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 200<br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_ralf_hcd_ima.png<br />
| hitboxes = XV_ralf_hcd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_ralf_jcd_ima.png<br />
| hitboxes = XV_ralf_jcd.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = 140<br />
}}<br />
<br />
===Throws===<br />
====Dynamite Head Butt====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cthrow<br />
| name = Dynamite Head Butt<br />
| input = (close) 4/6C<br />
| images = XV_ralf_cthrow_ima.png<br />
| hitboxes = XV_ralf_cthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Head Strike====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_dthrow<br />
| name = Head Strike<br />
| input = (close) 4/6D<br />
| images = XV_ralf_dthrow_ima.png<br />
| hitboxes = XV_ralf_dthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
==Specials==<br />
===Ralf Kick===<br />
====63214B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214b<br />
| name = Ralf Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 63214B<br />
| images = XV_ralf_63214b_ima.png<br />
| hitboxes = XV_ralf_63214b.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 27<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====63214D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214d<br />
| name = Ralf Kick (Fient)<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 63214D<br />
| images = XV_ralf_63214d_ima.png<br />
| hitboxes = XV_ralf_63214d.png<br />
| damage = N/A<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+38)<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====63214BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214bd<br />
| name = Ralf Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 63214BD<br />
| images = XV_ralf_63214bd_ima.png<br />
| hitboxes = XV_ralf_63214bd.png<br />
| damage = 130 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 0<br />
| guardDamage = 150 total<br />
}}<br />
<br />
===Ralf Impact===<br />
====236B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236b<br />
| name = Ralf Impact<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_ralf_236b_ima.png<br />
| hitboxes = XV_ralf_236b.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 23<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +2<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 100<br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236d<br />
| name = Ralf Impact<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_ralf_236d_ima.png<br />
| hitboxes = XV_ralf_236d.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 28<br />
| active = <br />
| recovery = <br />
| hitadv = +9<br />
| blockadv = +5<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236bd<br />
| name = Ralf Impact<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_ralf_236bd_ima.png<br />
| hitboxes = XV_ralf_236bd.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = 100<br />
| guardDamage = 160<br />
}}<br />
<br />
===Dynamite Ralf Punch===<br />
====214A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214a<br />
| name = Dynamite Ralf Punch<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_ralf_214a_ima.png<br />
| hitboxes = XV_ralf_214a.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = 60<br />
| guardDamage = 80<br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214c<br />
| name = Dynamite Ralf Punch<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_ralf_214c_ima.png<br />
| hitboxes = XV_ralf_214c.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+44)<br />
| blockadv = -4<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 100<br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214ac<br />
| name = Dynamite Ralf Punch<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 214AC<br />
| images = XV_ralf_214ac_ima.png<br />
| hitboxes = XV_ralf_214ac.png<br />
| damage = 160 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+40)<br />
| blockadv = -8<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 210 total<br />
}}<br />
<br />
===Vulcan Punch===<br />
====mash A/C x4====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_pppp<br />
| name = Vulcan Punch<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = mash A/C x4<br />
| images = XV_ralf_pppp_ima.png<br />
| hitboxes = XV_ralf_pppp.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+26)<br />
| blockadv = -32~-24<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 60 per<br />
}}<br />
<br />
====mash AC x4====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_pppac<br />
| name = Vulcan Punch<br />
| header = no<br />
| version = EX<br />
| orderId = 2<br />
| input = mash AC x4<br />
| images = XV_ralf_pppac_ima.png<br />
| hitboxes = XV_ralf_pppac.png<br />
| damage = 202 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+3)<br />
| blockadv = +4<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 30 per<br />
}}<br />
<br />
===Gatling Attack===<br />
====236A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236a<br />
| name = Gatling Attack<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_ralf_236a_ima.png<br />
| hitboxes = XV_ralf_236a.png<br />
| damage = 30,80 (110)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+27)<br />
| blockadv = -8<br />
| invul = <br />
| stun = 40,60<br />
| guardDamage = 60,60<br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236c<br />
| name = Gatling Attack<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_ralf_236c_ima.png<br />
| hitboxes = XV_ralf_236c.png<br />
| damage = 40,40,40 (118)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+34)<br />
| blockadv = -14<br />
| invul = <br />
| stun = 60,40,20<br />
| guardDamage = 40,40,40<br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236ac<br />
| name = Gatling Attack<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_ralf_236ac_ima.png<br />
| hitboxes = XV_ralf_236ac.png<br />
| damage = 173 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 160 total<br />
}}<br />
<br />
===Dive Bomber Punch===<br />
====j.236A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236a<br />
| name = Dive Bomber Punch<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = j.236A<br />
| images = XV_ralf_j236a_ima.png<br />
| hitboxes = XV_ralf_j236a.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+16~+20)<br />
| blockadv = -29<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====j.236C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236c<br />
| name = Dive Bomber Punch<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = j.236C<br />
| images = XV_ralf_j236c_ima.png<br />
| hitboxes = XV_ralf_j236c.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+16~+20)<br />
| blockadv = -29<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====j.236AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236ac<br />
| name = Dive Bomber Punch<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = j.236AC<br />
| images = XV_ralf_j236ac_ima.png<br />
| hitboxes = XV_ralf_j236ac.png<br />
| damage = 165<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29~+33)<br />
| blockadv = -30<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 160<br />
}}<br />
<br />
==Supers==<br />
===Galactica Phantom===<br />
====236236A/C can hold====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236236p<br />
| name = Galactica Phantom<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C can hold<br />
| images = XV_ralf_236236p_ima.png<br />
| hitboxes = XV_ralf_236236p.png<br />
| damage = 180 [320]<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15 [101]<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29~+33)<br />
| blockadv = -17 [-19]<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 150 [0]<br />
}}<br />
<br />
====236236AC can hold====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236236ac<br />
| name = Galactica Phantom<br />
| header = no<br />
| version = AC<br />
| orderId = 2<br />
| input = 236236AC can hold<br />
| images = XV_ralf_236236ac_ima.png<br />
| hitboxes = XV_ralf_236236ac.png<br />
| damage = 150,150 [150,350]<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9 [105]<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+62)<br />
| blockadv = -21<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 300 [0]<br />
}}<br />
<br />
===Bareback Vulcan Punch===<br />
====2141236B/D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236k<br />
| name = Bareback Vulcan Punch<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 2141236B/D<br />
| images = XV_ralf_2141236k_ima.png<br />
| hitboxes = XV_ralf_2141236k.png<br />
| damage = 200 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+63)<br />
| blockadv = -31<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
====2141236BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236bd<br />
| name = Bareback Vulcan Punch<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 2141236BD<br />
| images = XV_ralf_2141236bd_ima.png<br />
| hitboxes = XV_ralf_2141236bd.png<br />
| damage = 360 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+69)<br />
| blockadv = -32<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
===Climax super===<br />
====Ralf Super Phalanx====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236cd<br />
| name = Ralf Super Phalanx<br />
| input = 2141236CD<br />
| images = XV_ralf_2141236cd_ima.png<br />
| hitboxes = XV_ralf_2141236cd.png<br />
| damage = 450<br />
| guard = Mid<br />
| cancel = <br />
| startup = 11<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+60)<br />
| blockadv = -27<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
<br />
<br />
<br />
[[Category:The King of Fighters XV]][[Category:{{#titleparts:{{BASEPAGENAME}}|2|2}}]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Ralf_Jones/Data&diff=47481
The King of Fighters XV/Ralf Jones/Data
2022-03-17T17:08:43Z
<p>Matoshlee: /* Gatling Attack */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_ralf_cla_ima.png<br />
| hitboxes = XV_ralf_cla.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_ralf_clb_ima.png<br />
| hitboxes = XV_ralf_clb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_ralf_clc_ima.png<br />
| hitboxes = XV_ralf_clc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_ralf_cld_ima.png<br />
| hitboxes = XV_ralf_cld.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===Far Standing Normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_ralf_fa_ima.png<br />
| hitboxes = XV_ralf_fa.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +5<br />
| blockadv = +3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_ralf_fb_ima.png<br />
| hitboxes = XV_ralf_fb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_ralf_fc_ima.png<br />
| hitboxes = XV_ralf_fc.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_ralf_fd_ima.png<br />
| hitboxes = XV_ralf_fd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===Crouch Normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_ralf_2a_ima.png<br />
| hitboxes = XV_ralf_2a.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = 5<br />
| blockadv = +3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_ralf_2b_ima.png<br />
| hitboxes = XV_ralf_2b.png<br />
| damage = 30<br />
| guard = Low<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_ralf_2c_ima.png<br />
| hitboxes = XV_ralf_2c.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_ralf_2d_ima.png<br />
| hitboxes = XV_ralf_2d.png<br />
| damage = 80<br />
| guard = Low<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29)<br />
| blockadv = -1<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_ralf_ha_ima.png<br />
| hitboxes = XV_ralf_ha.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 50<br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_ralf_ja_ima.png<br />
| hitboxes = XV_ralf_ja.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_ralf_hb_ima.png<br />
| hitboxes = XV_ralf_hb.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 50<br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_ralf_jb_ima.png<br />
| hitboxes = XV_ralf_jb.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_ralf_hc_ima.png<br />
| hitboxes = XV_ralf_hc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 100<br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_ralf_jc_ima.png<br />
| hitboxes = XV_ralf_jc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_ralf_hd_ima.png<br />
| hitboxes = XV_ralf_hd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 100<br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_ralf_jd_ima.png<br />
| hitboxes = XV_ralf_jd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===rush moves===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_ralf_rush1_ima.png<br />
| hitboxes = XV_ralf_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,5<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = 60,60<br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_ralf_rush2_ima.png<br />
| hitboxes = XV_ralf_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,5,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = 60,60,60<br />
}}<br />
<br />
===Command normals===<br />
====Jet Upper====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_3a<br />
| name = Jet Upper<br />
| input = 3A<br />
| images = XV_ralf_3a_ima.png<br />
| hitboxes = XV_ralf_3a.png<br />
| damage = 65<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_ralf_cd_ima.png<br />
| hitboxes = XV_ralf_cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+77~+92)<br />
| blockadv = 0<br />
| invul = <br />
| stun = 100<br />
| guardDamage = 160<br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_ralf_236cd_ima.png<br />
| hitboxes = XV_ralf_236cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 200<br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_ralf_hcd_ima.png<br />
| hitboxes = XV_ralf_hcd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_ralf_jcd_ima.png<br />
| hitboxes = XV_ralf_jcd.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = 140<br />
}}<br />
<br />
===Throws===<br />
====Dynamite Head Butt====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cthrow<br />
| name = Dynamite Head Butt<br />
| input = (close) 4/6C<br />
| images = XV_ralf_cthrow_ima.png<br />
| hitboxes = XV_ralf_cthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Head Strike====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_dthrow<br />
| name = Head Strike<br />
| input = (close) 4/6D<br />
| images = XV_ralf_dthrow_ima.png<br />
| hitboxes = XV_ralf_dthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
==Specials==<br />
===Ralf Kick===<br />
====63214B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214b<br />
| name = Ralf Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 63214B<br />
| images = XV_ralf_63214b_ima.png<br />
| hitboxes = XV_ralf_63214b.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 27<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====63214D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214d<br />
| name = Ralf Kick (Fient)<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 63214D<br />
| images = XV_ralf_63214d_ima.png<br />
| hitboxes = XV_ralf_63214d.png<br />
| damage = N/A<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+38)<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====63214BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214bd<br />
| name = Ralf Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 63214BD<br />
| images = XV_ralf_63214bd_ima.png<br />
| hitboxes = XV_ralf_63214bd.png<br />
| damage = 130 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 0<br />
| guardDamage = 150 total<br />
}}<br />
<br />
===Ralf Impact===<br />
====236B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236b<br />
| name = Ralf Impact<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_ralf_236b_ima.png<br />
| hitboxes = XV_ralf_236b.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 23<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +2<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 100<br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236d<br />
| name = Ralf Impact<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_ralf_236d_ima.png<br />
| hitboxes = XV_ralf_236d.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 28<br />
| active = <br />
| recovery = <br />
| hitadv = +9<br />
| blockadv = +5<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236bd<br />
| name = Ralf Impact<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_ralf_236bd_ima.png<br />
| hitboxes = XV_ralf_236bd.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = 100<br />
| guardDamage = 160<br />
}}<br />
<br />
===Dynamite Ralf Punch===<br />
====214A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214a<br />
| name = Dynamite Ralf Punch<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_ralf_214a_ima.png<br />
| hitboxes = XV_ralf_214a.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = 60<br />
| guardDamage = 80<br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214c<br />
| name = Dynamite Ralf Punch<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_ralf_214c_ima.png<br />
| hitboxes = XV_ralf_214c.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+44)<br />
| blockadv = -4<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 100<br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214ac<br />
| name = Dynamite Ralf Punch<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 214AC<br />
| images = XV_ralf_214ac_ima.png<br />
| hitboxes = XV_ralf_214ac.png<br />
| damage = 160 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+40)<br />
| blockadv = -8<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 210 total<br />
}}<br />
<br />
===Vulcan Punch===<br />
====mash A/C x4====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_pppp<br />
| name = Vulcan Punch<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = mash A/C x4<br />
| images = XV_ralf_pppp_ima.png<br />
| hitboxes = XV_ralf_pppp.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+26)<br />
| blockadv = -32~-24<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 60 per<br />
}}<br />
<br />
====mash AC x4====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_pppac<br />
| name = Vulcan Punch<br />
| header = no<br />
| version = EX<br />
| orderId = 2<br />
| input = mash AC x4<br />
| images = XV_ralf_pppac_ima.png<br />
| hitboxes = XV_ralf_pppac.png<br />
| damage = 202 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+3)<br />
| blockadv = +4<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 30 per<br />
}}<br />
<br />
===Gatling Attack===<br />
====236A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236a<br />
| name = Gatling Attack<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_ralf_236a_ima.png<br />
| hitboxes = XV_ralf_236a.png<br />
| damage = 30,80 (110)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+27)<br />
| blockadv = -8<br />
| invul = <br />
| stun = 40,60<br />
| guardDamage = 60,60<br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236c<br />
| name = Gatling Attack<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_ralf_236c_ima.png<br />
| hitboxes = XV_ralf_236c.png<br />
| damage = 40,40,40 (118)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+34)<br />
| blockadv = -14<br />
| invul = <br />
| stun = 60,40,20<br />
| guardDamage = 40,40,40<br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236ac<br />
| name = Gatling Attack<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_ralf_236ac_ima.png<br />
| hitboxes = XV_ralf_236ac.png<br />
| damage = 173 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 160 total<br />
}}<br />
<br />
===Dive Bomber Punch===<br />
====j.236A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236a<br />
| name = Dive Bomber Punch<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = j.236A<br />
| images = XV_ralf_j236a_ima.png<br />
| hitboxes = XV_ralf_j236a.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====j.236C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236c<br />
| name = Dive Bomber Punch<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = j.236C<br />
| images = XV_ralf_j236c_ima.png<br />
| hitboxes = XV_ralf_j236c.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+16~+20)<br />
| blockadv = -29<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====j.236AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236ac<br />
| name = Dive Bomber Punch<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = j.236AC<br />
| images = XV_ralf_j236ac_ima.png<br />
| hitboxes = XV_ralf_j236ac.png<br />
| damage = 165<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+16~+20)<br />
| blockadv = -29<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 160<br />
}}<br />
<br />
==Supers==<br />
===Galactica Phantom===<br />
====236236A/C can hold====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236236p<br />
| name = Galactica Phantom<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C can hold<br />
| images = XV_ralf_236236p_ima.png<br />
| hitboxes = XV_ralf_236236p.png<br />
| damage = 180 [320]<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15 [101]<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29~+33)<br />
| blockadv = -17 [-19]<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 150 [0]<br />
}}<br />
<br />
====236236AC can hold====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236236ac<br />
| name = Galactica Phantom<br />
| header = no<br />
| version = AC<br />
| orderId = 2<br />
| input = 236236AC can hold<br />
| images = XV_ralf_236236ac_ima.png<br />
| hitboxes = XV_ralf_236236ac.png<br />
| damage = 150,150 [150,350]<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9 [105]<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+62)<br />
| blockadv = -21<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 300 [0]<br />
}}<br />
<br />
===Bareback Vulcan Punch===<br />
====2141236B/D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236k<br />
| name = Bareback Vulcan Punch<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 2141236B/D<br />
| images = XV_ralf_2141236k_ima.png<br />
| hitboxes = XV_ralf_2141236k.png<br />
| damage = 200 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+63)<br />
| blockadv = -31<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
====2141236BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236bd<br />
| name = Bareback Vulcan Punch<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 2141236BD<br />
| images = XV_ralf_2141236bd_ima.png<br />
| hitboxes = XV_ralf_2141236bd.png<br />
| damage = 360 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+69)<br />
| blockadv = -32<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
===Climax super===<br />
====Ralf Super Phalanx====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236cd<br />
| name = Ralf Super Phalanx<br />
| input = 2141236CD<br />
| images = XV_ralf_2141236cd_ima.png<br />
| hitboxes = XV_ralf_2141236cd.png<br />
| damage = 450<br />
| guard = Mid<br />
| cancel = <br />
| startup = 11<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+60)<br />
| blockadv = -27<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
<br />
<br />
<br />
[[Category:The King of Fighters XV]][[Category:{{#titleparts:{{BASEPAGENAME}}|2|2}}]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Ralf_Jones/Data&diff=47480
The King of Fighters XV/Ralf Jones/Data
2022-03-17T17:08:05Z
<p>Matoshlee: /* Gatling Attack */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_ralf_cla_ima.png<br />
| hitboxes = XV_ralf_cla.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_ralf_clb_ima.png<br />
| hitboxes = XV_ralf_clb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_ralf_clc_ima.png<br />
| hitboxes = XV_ralf_clc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_ralf_cld_ima.png<br />
| hitboxes = XV_ralf_cld.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===Far Standing Normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_ralf_fa_ima.png<br />
| hitboxes = XV_ralf_fa.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +5<br />
| blockadv = +3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_ralf_fb_ima.png<br />
| hitboxes = XV_ralf_fb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_ralf_fc_ima.png<br />
| hitboxes = XV_ralf_fc.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_ralf_fd_ima.png<br />
| hitboxes = XV_ralf_fd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===Crouch Normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_ralf_2a_ima.png<br />
| hitboxes = XV_ralf_2a.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = 5<br />
| blockadv = +3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_ralf_2b_ima.png<br />
| hitboxes = XV_ralf_2b.png<br />
| damage = 30<br />
| guard = Low<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_ralf_2c_ima.png<br />
| hitboxes = XV_ralf_2c.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_ralf_2d_ima.png<br />
| hitboxes = XV_ralf_2d.png<br />
| damage = 80<br />
| guard = Low<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29)<br />
| blockadv = -1<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_ralf_ha_ima.png<br />
| hitboxes = XV_ralf_ha.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 50<br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_ralf_ja_ima.png<br />
| hitboxes = XV_ralf_ja.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_ralf_hb_ima.png<br />
| hitboxes = XV_ralf_hb.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 50<br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_ralf_jb_ima.png<br />
| hitboxes = XV_ralf_jb.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_ralf_hc_ima.png<br />
| hitboxes = XV_ralf_hc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 100<br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_ralf_jc_ima.png<br />
| hitboxes = XV_ralf_jc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_ralf_hd_ima.png<br />
| hitboxes = XV_ralf_hd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 100<br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_ralf_jd_ima.png<br />
| hitboxes = XV_ralf_jd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===rush moves===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_ralf_rush1_ima.png<br />
| hitboxes = XV_ralf_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,5<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = 60,60<br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_ralf_rush2_ima.png<br />
| hitboxes = XV_ralf_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,5,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = 60,60,60<br />
}}<br />
<br />
===Command normals===<br />
====Jet Upper====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_3a<br />
| name = Jet Upper<br />
| input = 3A<br />
| images = XV_ralf_3a_ima.png<br />
| hitboxes = XV_ralf_3a.png<br />
| damage = 65<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_ralf_cd_ima.png<br />
| hitboxes = XV_ralf_cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+77~+92)<br />
| blockadv = 0<br />
| invul = <br />
| stun = 100<br />
| guardDamage = 160<br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_ralf_236cd_ima.png<br />
| hitboxes = XV_ralf_236cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 200<br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_ralf_hcd_ima.png<br />
| hitboxes = XV_ralf_hcd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_ralf_jcd_ima.png<br />
| hitboxes = XV_ralf_jcd.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = 140<br />
}}<br />
<br />
===Throws===<br />
====Dynamite Head Butt====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cthrow<br />
| name = Dynamite Head Butt<br />
| input = (close) 4/6C<br />
| images = XV_ralf_cthrow_ima.png<br />
| hitboxes = XV_ralf_cthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Head Strike====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_dthrow<br />
| name = Head Strike<br />
| input = (close) 4/6D<br />
| images = XV_ralf_dthrow_ima.png<br />
| hitboxes = XV_ralf_dthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
==Specials==<br />
===Ralf Kick===<br />
====63214B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214b<br />
| name = Ralf Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 63214B<br />
| images = XV_ralf_63214b_ima.png<br />
| hitboxes = XV_ralf_63214b.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 27<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====63214D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214d<br />
| name = Ralf Kick (Fient)<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 63214D<br />
| images = XV_ralf_63214d_ima.png<br />
| hitboxes = XV_ralf_63214d.png<br />
| damage = N/A<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+38)<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====63214BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214bd<br />
| name = Ralf Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 63214BD<br />
| images = XV_ralf_63214bd_ima.png<br />
| hitboxes = XV_ralf_63214bd.png<br />
| damage = 130 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 0<br />
| guardDamage = 150 total<br />
}}<br />
<br />
===Ralf Impact===<br />
====236B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236b<br />
| name = Ralf Impact<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_ralf_236b_ima.png<br />
| hitboxes = XV_ralf_236b.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 23<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +2<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 100<br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236d<br />
| name = Ralf Impact<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_ralf_236d_ima.png<br />
| hitboxes = XV_ralf_236d.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 28<br />
| active = <br />
| recovery = <br />
| hitadv = +9<br />
| blockadv = +5<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236bd<br />
| name = Ralf Impact<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_ralf_236bd_ima.png<br />
| hitboxes = XV_ralf_236bd.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = 100<br />
| guardDamage = 160<br />
}}<br />
<br />
===Dynamite Ralf Punch===<br />
====214A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214a<br />
| name = Dynamite Ralf Punch<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_ralf_214a_ima.png<br />
| hitboxes = XV_ralf_214a.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = 60<br />
| guardDamage = 80<br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214c<br />
| name = Dynamite Ralf Punch<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_ralf_214c_ima.png<br />
| hitboxes = XV_ralf_214c.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+44)<br />
| blockadv = -4<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 100<br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214ac<br />
| name = Dynamite Ralf Punch<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 214AC<br />
| images = XV_ralf_214ac_ima.png<br />
| hitboxes = XV_ralf_214ac.png<br />
| damage = 160 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+40)<br />
| blockadv = -8<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 210 total<br />
}}<br />
<br />
===Vulcan Punch===<br />
====mash A/C x4====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_pppp<br />
| name = Vulcan Punch<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = mash A/C x4<br />
| images = XV_ralf_pppp_ima.png<br />
| hitboxes = XV_ralf_pppp.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+26)<br />
| blockadv = -32~-24<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 60 per<br />
}}<br />
<br />
====mash AC x4====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_pppac<br />
| name = Vulcan Punch<br />
| header = no<br />
| version = EX<br />
| orderId = 2<br />
| input = mash AC x4<br />
| images = XV_ralf_pppac_ima.png<br />
| hitboxes = XV_ralf_pppac.png<br />
| damage = 202 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+3)<br />
| blockadv = +4<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 30 per<br />
}}<br />
<br />
===Gatling Attack===<br />
====236A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236a<br />
| name = Gatling Attack<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_ralf_236a_ima.png<br />
| hitboxes = XV_ralf_236a.png<br />
| damage = 30,80 (110)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+34)<br />
| blockadv = -8<br />
| invul = <br />
| stun = 40,60<br />
| guardDamage = 60,60<br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236c<br />
| name = Gatling Attack<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_ralf_236c_ima.png<br />
| hitboxes = XV_ralf_236c.png<br />
| damage = 40,40,40 (118)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+27)<br />
| blockadv = -14<br />
| invul = <br />
| stun = 60,40,20<br />
| guardDamage = 40,40,40<br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236ac<br />
| name = Gatling Attack<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_ralf_236ac_ima.png<br />
| hitboxes = XV_ralf_236ac.png<br />
| damage = 173 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 160 total<br />
}}<br />
<br />
===Dive Bomber Punch===<br />
====j.236A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236a<br />
| name = Dive Bomber Punch<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = j.236A<br />
| images = XV_ralf_j236a_ima.png<br />
| hitboxes = XV_ralf_j236a.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====j.236C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236c<br />
| name = Dive Bomber Punch<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = j.236C<br />
| images = XV_ralf_j236c_ima.png<br />
| hitboxes = XV_ralf_j236c.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+16~+20)<br />
| blockadv = -29<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====j.236AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236ac<br />
| name = Dive Bomber Punch<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = j.236AC<br />
| images = XV_ralf_j236ac_ima.png<br />
| hitboxes = XV_ralf_j236ac.png<br />
| damage = 165<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+16~+20)<br />
| blockadv = -29<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 160<br />
}}<br />
<br />
==Supers==<br />
===Galactica Phantom===<br />
====236236A/C can hold====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236236p<br />
| name = Galactica Phantom<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C can hold<br />
| images = XV_ralf_236236p_ima.png<br />
| hitboxes = XV_ralf_236236p.png<br />
| damage = 180 [320]<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15 [101]<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29~+33)<br />
| blockadv = -17 [-19]<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 150 [0]<br />
}}<br />
<br />
====236236AC can hold====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236236ac<br />
| name = Galactica Phantom<br />
| header = no<br />
| version = AC<br />
| orderId = 2<br />
| input = 236236AC can hold<br />
| images = XV_ralf_236236ac_ima.png<br />
| hitboxes = XV_ralf_236236ac.png<br />
| damage = 150,150 [150,350]<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9 [105]<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+62)<br />
| blockadv = -21<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 300 [0]<br />
}}<br />
<br />
===Bareback Vulcan Punch===<br />
====2141236B/D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236k<br />
| name = Bareback Vulcan Punch<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 2141236B/D<br />
| images = XV_ralf_2141236k_ima.png<br />
| hitboxes = XV_ralf_2141236k.png<br />
| damage = 200 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+63)<br />
| blockadv = -31<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
====2141236BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236bd<br />
| name = Bareback Vulcan Punch<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 2141236BD<br />
| images = XV_ralf_2141236bd_ima.png<br />
| hitboxes = XV_ralf_2141236bd.png<br />
| damage = 360 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+69)<br />
| blockadv = -32<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
===Climax super===<br />
====Ralf Super Phalanx====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236cd<br />
| name = Ralf Super Phalanx<br />
| input = 2141236CD<br />
| images = XV_ralf_2141236cd_ima.png<br />
| hitboxes = XV_ralf_2141236cd.png<br />
| damage = 450<br />
| guard = Mid<br />
| cancel = <br />
| startup = 11<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+60)<br />
| blockadv = -27<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
<br />
<br />
<br />
[[Category:The King of Fighters XV]][[Category:{{#titleparts:{{BASEPAGENAME}}|2|2}}]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Ralf_Jones/Data&diff=47478
The King of Fighters XV/Ralf Jones/Data
2022-03-17T17:07:19Z
<p>Matoshlee: /* Vulcan Punch */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_ralf_cla_ima.png<br />
| hitboxes = XV_ralf_cla.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_ralf_clb_ima.png<br />
| hitboxes = XV_ralf_clb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_ralf_clc_ima.png<br />
| hitboxes = XV_ralf_clc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_ralf_cld_ima.png<br />
| hitboxes = XV_ralf_cld.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===Far Standing Normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_ralf_fa_ima.png<br />
| hitboxes = XV_ralf_fa.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +5<br />
| blockadv = +3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_ralf_fb_ima.png<br />
| hitboxes = XV_ralf_fb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_ralf_fc_ima.png<br />
| hitboxes = XV_ralf_fc.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_ralf_fd_ima.png<br />
| hitboxes = XV_ralf_fd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===Crouch Normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_ralf_2a_ima.png<br />
| hitboxes = XV_ralf_2a.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = 5<br />
| blockadv = +3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_ralf_2b_ima.png<br />
| hitboxes = XV_ralf_2b.png<br />
| damage = 30<br />
| guard = Low<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_ralf_2c_ima.png<br />
| hitboxes = XV_ralf_2c.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_ralf_2d_ima.png<br />
| hitboxes = XV_ralf_2d.png<br />
| damage = 80<br />
| guard = Low<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29)<br />
| blockadv = -1<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_ralf_ha_ima.png<br />
| hitboxes = XV_ralf_ha.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 50<br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_ralf_ja_ima.png<br />
| hitboxes = XV_ralf_ja.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_ralf_hb_ima.png<br />
| hitboxes = XV_ralf_hb.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 50<br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_ralf_jb_ima.png<br />
| hitboxes = XV_ralf_jb.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_ralf_hc_ima.png<br />
| hitboxes = XV_ralf_hc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 100<br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_ralf_jc_ima.png<br />
| hitboxes = XV_ralf_jc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_ralf_hd_ima.png<br />
| hitboxes = XV_ralf_hd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 100<br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_ralf_jd_ima.png<br />
| hitboxes = XV_ralf_jd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===rush moves===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_ralf_rush1_ima.png<br />
| hitboxes = XV_ralf_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,5<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = 60,60<br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_ralf_rush2_ima.png<br />
| hitboxes = XV_ralf_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,5,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = 60,60,60<br />
}}<br />
<br />
===Command normals===<br />
====Jet Upper====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_3a<br />
| name = Jet Upper<br />
| input = 3A<br />
| images = XV_ralf_3a_ima.png<br />
| hitboxes = XV_ralf_3a.png<br />
| damage = 65<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_ralf_cd_ima.png<br />
| hitboxes = XV_ralf_cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+77~+92)<br />
| blockadv = 0<br />
| invul = <br />
| stun = 100<br />
| guardDamage = 160<br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_ralf_236cd_ima.png<br />
| hitboxes = XV_ralf_236cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 200<br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_ralf_hcd_ima.png<br />
| hitboxes = XV_ralf_hcd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_ralf_jcd_ima.png<br />
| hitboxes = XV_ralf_jcd.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = 140<br />
}}<br />
<br />
===Throws===<br />
====Dynamite Head Butt====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cthrow<br />
| name = Dynamite Head Butt<br />
| input = (close) 4/6C<br />
| images = XV_ralf_cthrow_ima.png<br />
| hitboxes = XV_ralf_cthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Head Strike====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_dthrow<br />
| name = Head Strike<br />
| input = (close) 4/6D<br />
| images = XV_ralf_dthrow_ima.png<br />
| hitboxes = XV_ralf_dthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
==Specials==<br />
===Ralf Kick===<br />
====63214B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214b<br />
| name = Ralf Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 63214B<br />
| images = XV_ralf_63214b_ima.png<br />
| hitboxes = XV_ralf_63214b.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 27<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====63214D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214d<br />
| name = Ralf Kick (Fient)<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 63214D<br />
| images = XV_ralf_63214d_ima.png<br />
| hitboxes = XV_ralf_63214d.png<br />
| damage = N/A<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+38)<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====63214BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214bd<br />
| name = Ralf Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 63214BD<br />
| images = XV_ralf_63214bd_ima.png<br />
| hitboxes = XV_ralf_63214bd.png<br />
| damage = 130 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 0<br />
| guardDamage = 150 total<br />
}}<br />
<br />
===Ralf Impact===<br />
====236B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236b<br />
| name = Ralf Impact<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_ralf_236b_ima.png<br />
| hitboxes = XV_ralf_236b.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 23<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +2<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 100<br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236d<br />
| name = Ralf Impact<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_ralf_236d_ima.png<br />
| hitboxes = XV_ralf_236d.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 28<br />
| active = <br />
| recovery = <br />
| hitadv = +9<br />
| blockadv = +5<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236bd<br />
| name = Ralf Impact<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_ralf_236bd_ima.png<br />
| hitboxes = XV_ralf_236bd.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = 100<br />
| guardDamage = 160<br />
}}<br />
<br />
===Dynamite Ralf Punch===<br />
====214A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214a<br />
| name = Dynamite Ralf Punch<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_ralf_214a_ima.png<br />
| hitboxes = XV_ralf_214a.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = 60<br />
| guardDamage = 80<br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214c<br />
| name = Dynamite Ralf Punch<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_ralf_214c_ima.png<br />
| hitboxes = XV_ralf_214c.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+44)<br />
| blockadv = -4<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 100<br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214ac<br />
| name = Dynamite Ralf Punch<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 214AC<br />
| images = XV_ralf_214ac_ima.png<br />
| hitboxes = XV_ralf_214ac.png<br />
| damage = 160 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+40)<br />
| blockadv = -8<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 210 total<br />
}}<br />
<br />
===Vulcan Punch===<br />
====mash A/C x4====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_pppp<br />
| name = Vulcan Punch<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = mash A/C x4<br />
| images = XV_ralf_pppp_ima.png<br />
| hitboxes = XV_ralf_pppp.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+26)<br />
| blockadv = -32~-24<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 60 per<br />
}}<br />
<br />
====mash AC x4====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_pppac<br />
| name = Vulcan Punch<br />
| header = no<br />
| version = EX<br />
| orderId = 2<br />
| input = mash AC x4<br />
| images = XV_ralf_pppac_ima.png<br />
| hitboxes = XV_ralf_pppac.png<br />
| damage = 202 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+3)<br />
| blockadv = +4<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 30 per<br />
}}<br />
<br />
===Gatling Attack===<br />
====236A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236a<br />
| name = Gatling Attack<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_ralf_236a_ima.png<br />
| hitboxes = XV_ralf_236a.png<br />
| damage = 30,80 (110)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+34)<br />
| blockadv = +4<br />
| invul = <br />
| stun = 40,60<br />
| guardDamage = 60,60<br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236c<br />
| name = Gatling Attack<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_ralf_236c_ima.png<br />
| hitboxes = XV_ralf_236c.png<br />
| damage = 40,40,40 (118)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+27)<br />
| blockadv = -8<br />
| invul = <br />
| stun = 60,40,20<br />
| guardDamage = 40,40,40<br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236ac<br />
| name = Gatling Attack<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_ralf_236ac_ima.png<br />
| hitboxes = XV_ralf_236ac.png<br />
| damage = 173 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+34)<br />
| blockadv = -14<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 160 total<br />
}}<br />
<br />
===Dive Bomber Punch===<br />
====j.236A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236a<br />
| name = Dive Bomber Punch<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = j.236A<br />
| images = XV_ralf_j236a_ima.png<br />
| hitboxes = XV_ralf_j236a.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====j.236C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236c<br />
| name = Dive Bomber Punch<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = j.236C<br />
| images = XV_ralf_j236c_ima.png<br />
| hitboxes = XV_ralf_j236c.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+16~+20)<br />
| blockadv = -29<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====j.236AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236ac<br />
| name = Dive Bomber Punch<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = j.236AC<br />
| images = XV_ralf_j236ac_ima.png<br />
| hitboxes = XV_ralf_j236ac.png<br />
| damage = 165<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+16~+20)<br />
| blockadv = -29<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 160<br />
}}<br />
<br />
==Supers==<br />
===Galactica Phantom===<br />
====236236A/C can hold====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236236p<br />
| name = Galactica Phantom<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C can hold<br />
| images = XV_ralf_236236p_ima.png<br />
| hitboxes = XV_ralf_236236p.png<br />
| damage = 180 [320]<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15 [101]<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29~+33)<br />
| blockadv = -17 [-19]<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 150 [0]<br />
}}<br />
<br />
====236236AC can hold====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236236ac<br />
| name = Galactica Phantom<br />
| header = no<br />
| version = AC<br />
| orderId = 2<br />
| input = 236236AC can hold<br />
| images = XV_ralf_236236ac_ima.png<br />
| hitboxes = XV_ralf_236236ac.png<br />
| damage = 150,150 [150,350]<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9 [105]<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+62)<br />
| blockadv = -21<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 300 [0]<br />
}}<br />
<br />
===Bareback Vulcan Punch===<br />
====2141236B/D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236k<br />
| name = Bareback Vulcan Punch<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 2141236B/D<br />
| images = XV_ralf_2141236k_ima.png<br />
| hitboxes = XV_ralf_2141236k.png<br />
| damage = 200 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+63)<br />
| blockadv = -31<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
====2141236BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236bd<br />
| name = Bareback Vulcan Punch<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 2141236BD<br />
| images = XV_ralf_2141236bd_ima.png<br />
| hitboxes = XV_ralf_2141236bd.png<br />
| damage = 360 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+69)<br />
| blockadv = -32<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
===Climax super===<br />
====Ralf Super Phalanx====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236cd<br />
| name = Ralf Super Phalanx<br />
| input = 2141236CD<br />
| images = XV_ralf_2141236cd_ima.png<br />
| hitboxes = XV_ralf_2141236cd.png<br />
| damage = 450<br />
| guard = Mid<br />
| cancel = <br />
| startup = 11<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+60)<br />
| blockadv = -27<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
<br />
<br />
<br />
[[Category:The King of Fighters XV]][[Category:{{#titleparts:{{BASEPAGENAME}}|2|2}}]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Ralf_Jones/Data&diff=47477
The King of Fighters XV/Ralf Jones/Data
2022-03-17T17:05:52Z
<p>Matoshlee: /* Ralf Impact */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_ralf_cla_ima.png<br />
| hitboxes = XV_ralf_cla.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_ralf_clb_ima.png<br />
| hitboxes = XV_ralf_clb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_ralf_clc_ima.png<br />
| hitboxes = XV_ralf_clc.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_ralf_cld_ima.png<br />
| hitboxes = XV_ralf_cld.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===Far Standing Normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_ralf_fa_ima.png<br />
| hitboxes = XV_ralf_fa.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +5<br />
| blockadv = +3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_ralf_fb_ima.png<br />
| hitboxes = XV_ralf_fb.png<br />
| damage = 30<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_ralf_fc_ima.png<br />
| hitboxes = XV_ralf_fc.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_ralf_fd_ima.png<br />
| hitboxes = XV_ralf_fd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===Crouch Normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_ralf_2a_ima.png<br />
| hitboxes = XV_ralf_2a.png<br />
| damage = 25<br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = 5<br />
| blockadv = +3<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_ralf_2b_ima.png<br />
| hitboxes = XV_ralf_2b.png<br />
| damage = 30<br />
| guard = Low<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_ralf_2c_ima.png<br />
| hitboxes = XV_ralf_2c.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +2<br />
| blockadv = 0<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_ralf_2d_ima.png<br />
| hitboxes = XV_ralf_2d.png<br />
| damage = 80<br />
| guard = Low<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29)<br />
| blockadv = -1<br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_ralf_ha_ima.png<br />
| hitboxes = XV_ralf_ha.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 50<br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_ralf_ja_ima.png<br />
| hitboxes = XV_ralf_ja.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_ralf_hb_ima.png<br />
| hitboxes = XV_ralf_hb.png<br />
| damage = 40<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 50<br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_ralf_jb_ima.png<br />
| hitboxes = XV_ralf_jb.png<br />
| damage = 45<br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 30<br />
| guardDamage = 60<br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_ralf_hc_ima.png<br />
| hitboxes = XV_ralf_hc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 100<br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_ralf_jc_ima.png<br />
| hitboxes = XV_ralf_jc.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_ralf_hd_ima.png<br />
| hitboxes = XV_ralf_hd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 100<br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_ralf_jd_ima.png<br />
| hitboxes = XV_ralf_jd.png<br />
| damage = 70<br />
| guard = High<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 70<br />
| guardDamage = 120<br />
}}<br />
<br />
===rush moves===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_ralf_rush1_ima.png<br />
| hitboxes = XV_ralf_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,5<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = 60,60<br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_ralf_rush2_ima.png<br />
| hitboxes = XV_ralf_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,5,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = 60,60,60<br />
}}<br />
<br />
===Command normals===<br />
====Jet Upper====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_3a<br />
| name = Jet Upper<br />
| input = 3A<br />
| images = XV_ralf_3a_ima.png<br />
| hitboxes = XV_ralf_3a.png<br />
| damage = 65<br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_ralf_cd_ima.png<br />
| hitboxes = XV_ralf_cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+77~+92)<br />
| blockadv = 0<br />
| invul = <br />
| stun = 100<br />
| guardDamage = 160<br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_ralf_236cd_ima.png<br />
| hitboxes = XV_ralf_236cd.png<br />
| damage = 75<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 200<br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_ralf_hcd_ima.png<br />
| hitboxes = XV_ralf_hcd.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_ralf_jcd_ima.png<br />
| hitboxes = XV_ralf_jcd.png<br />
| damage = 90<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 80<br />
| guardDamage = 140<br />
}}<br />
<br />
===Throws===<br />
====Dynamite Head Butt====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_cthrow<br />
| name = Dynamite Head Butt<br />
| input = (close) 4/6C<br />
| images = XV_ralf_cthrow_ima.png<br />
| hitboxes = XV_ralf_cthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Head Strike====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_dthrow<br />
| name = Head Strike<br />
| input = (close) 4/6D<br />
| images = XV_ralf_dthrow_ima.png<br />
| hitboxes = XV_ralf_dthrow.png<br />
| damage = 100<br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
==Specials==<br />
===Ralf Kick===<br />
====63214B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214b<br />
| name = Ralf Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 63214B<br />
| images = XV_ralf_63214b_ima.png<br />
| hitboxes = XV_ralf_63214b.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = 27<br />
| active = <br />
| recovery = <br />
| hitadv = -5<br />
| blockadv = -7<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====63214D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214d<br />
| name = Ralf Kick (Fient)<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 63214D<br />
| images = XV_ralf_63214d_ima.png<br />
| hitboxes = XV_ralf_63214d.png<br />
| damage = N/A<br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+38)<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====63214BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_63214bd<br />
| name = Ralf Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 63214BD<br />
| images = XV_ralf_63214bd_ima.png<br />
| hitboxes = XV_ralf_63214bd.png<br />
| damage = 130 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = 0<br />
| guardDamage = 150 total<br />
}}<br />
<br />
===Ralf Impact===<br />
====236B====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236b<br />
| name = Ralf Impact<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_ralf_236b_ima.png<br />
| hitboxes = XV_ralf_236b.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 23<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +2<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 100<br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236d<br />
| name = Ralf Impact<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_ralf_236d_ima.png<br />
| hitboxes = XV_ralf_236d.png<br />
| damage = 70<br />
| guard = Mid<br />
| cancel = <br />
| startup = 28<br />
| active = <br />
| recovery = <br />
| hitadv = +9<br />
| blockadv = +5<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236bd<br />
| name = Ralf Impact<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_ralf_236bd_ima.png<br />
| hitboxes = XV_ralf_236bd.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = 100<br />
| guardDamage = 160<br />
}}<br />
<br />
===Dynamite Ralf Punch===<br />
====214A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214a<br />
| name = Dynamite Ralf Punch<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_ralf_214a_ima.png<br />
| hitboxes = XV_ralf_214a.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+101)<br />
| blockadv = -2<br />
| invul = <br />
| stun = 60<br />
| guardDamage = 80<br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214c<br />
| name = Dynamite Ralf Punch<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_ralf_214c_ima.png<br />
| hitboxes = XV_ralf_214c.png<br />
| damage = 100<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+44)<br />
| blockadv = -4<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 100<br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_214ac<br />
| name = Dynamite Ralf Punch<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 214AC<br />
| images = XV_ralf_214ac_ima.png<br />
| hitboxes = XV_ralf_214ac.png<br />
| damage = 160 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+40)<br />
| blockadv = -8<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 210 total<br />
}}<br />
<br />
===Vulcan Punch===<br />
====mash A/C x4====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_pppp<br />
| name = Vulcan Punch<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = mash A/C x4<br />
| images = XV_ralf_pppp_ima.png<br />
| hitboxes = XV_ralf_pppp.png<br />
| damage = 80<br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+26)<br />
| blockadv = -34<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 60 per<br />
}}<br />
<br />
====mash AC x4====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_pppac<br />
| name = Vulcan Punch<br />
| header = no<br />
| version = EX<br />
| orderId = 2<br />
| input = mash AC x4<br />
| images = XV_ralf_pppac_ima.png<br />
| hitboxes = XV_ralf_pppac.png<br />
| damage = 202 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+3)<br />
| blockadv = -32~-24<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 30 per<br />
}}<br />
<br />
===Gatling Attack===<br />
====236A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236a<br />
| name = Gatling Attack<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_ralf_236a_ima.png<br />
| hitboxes = XV_ralf_236a.png<br />
| damage = 30,80 (110)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+34)<br />
| blockadv = +4<br />
| invul = <br />
| stun = 40,60<br />
| guardDamage = 60,60<br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236c<br />
| name = Gatling Attack<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_ralf_236c_ima.png<br />
| hitboxes = XV_ralf_236c.png<br />
| damage = 40,40,40 (118)<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+27)<br />
| blockadv = -8<br />
| invul = <br />
| stun = 60,40,20<br />
| guardDamage = 40,40,40<br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236ac<br />
| name = Gatling Attack<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_ralf_236ac_ima.png<br />
| hitboxes = XV_ralf_236ac.png<br />
| damage = 173 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = Juggle (+34)<br />
| blockadv = -14<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 160 total<br />
}}<br />
<br />
===Dive Bomber Punch===<br />
====j.236A====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236a<br />
| name = Dive Bomber Punch<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = j.236A<br />
| images = XV_ralf_j236a_ima.png<br />
| hitboxes = XV_ralf_j236a.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+38)<br />
| blockadv = -10<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====j.236C====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236c<br />
| name = Dive Bomber Punch<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = j.236C<br />
| images = XV_ralf_j236c_ima.png<br />
| hitboxes = XV_ralf_j236c.png<br />
| damage = 120<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+16~+20)<br />
| blockadv = -29<br />
| invul = <br />
| stun = 80<br />
| guardDamage = 120<br />
}}<br />
<br />
====j.236AC====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_j236ac<br />
| name = Dive Bomber Punch<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = j.236AC<br />
| images = XV_ralf_j236ac_ima.png<br />
| hitboxes = XV_ralf_j236ac.png<br />
| damage = 165<br />
| guard = High<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = KND (+16~+20)<br />
| blockadv = -29<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 160<br />
}}<br />
<br />
==Supers==<br />
===Galactica Phantom===<br />
====236236A/C can hold====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236236p<br />
| name = Galactica Phantom<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C can hold<br />
| images = XV_ralf_236236p_ima.png<br />
| hitboxes = XV_ralf_236236p.png<br />
| damage = 180 [320]<br />
| guard = Mid<br />
| cancel = <br />
| startup = 15 [101]<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+29~+33)<br />
| blockadv = -17 [-19]<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 150 [0]<br />
}}<br />
<br />
====236236AC can hold====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_236236ac<br />
| name = Galactica Phantom<br />
| header = no<br />
| version = AC<br />
| orderId = 2<br />
| input = 236236AC can hold<br />
| images = XV_ralf_236236ac_ima.png<br />
| hitboxes = XV_ralf_236236ac.png<br />
| damage = 150,150 [150,350]<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9 [105]<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+62)<br />
| blockadv = -21<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 300 [0]<br />
}}<br />
<br />
===Bareback Vulcan Punch===<br />
====2141236B/D====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236k<br />
| name = Bareback Vulcan Punch<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 2141236B/D<br />
| images = XV_ralf_2141236k_ima.png<br />
| hitboxes = XV_ralf_2141236k.png<br />
| damage = 200 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+63)<br />
| blockadv = -31<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
====2141236BD====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236bd<br />
| name = Bareback Vulcan Punch<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 2141236BD<br />
| images = XV_ralf_2141236bd_ima.png<br />
| hitboxes = XV_ralf_2141236bd.png<br />
| damage = 360 total<br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+69)<br />
| blockadv = -32<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
===Climax super===<br />
====Ralf Super Phalanx====<br />
{{MoveData-KOFXV | character = Ralf Jones | moveId = ralf_2141236cd<br />
| name = Ralf Super Phalanx<br />
| input = 2141236CD<br />
| images = XV_ralf_2141236cd_ima.png<br />
| hitboxes = XV_ralf_2141236cd.png<br />
| damage = 450<br />
| guard = Mid<br />
| cancel = <br />
| startup = 11<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+60)<br />
| blockadv = -27<br />
| invul = <br />
| stun = 0<br />
| guardDamage = 0<br />
}}<br />
<br />
<br />
<br />
<br />
[[Category:The King of Fighters XV]][[Category:{{#titleparts:{{BASEPAGENAME}}|2|2}}]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Gato&diff=47476
XV Broken/Gato
2022-03-17T16:59:19Z
<p>Matoshlee: Gato overview page</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Gato_Profile.png|thumb|This cold and calculated master-class fighter always strays away from the pack. He set out for vengeance after his mother died at the hands of his father. Though he wishes to go his own way, B. JENET was able to convince him to join the team as she has some info on his father’s whereabouts.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_ha,gato_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hb,gato_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hc,gato_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hd,gato_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_rush1,gato_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_hcd,gato_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Fangs and Claws===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_cthrow<br />
|name=C throw<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Kokusen===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=gato_dthrow<br />
|name=D throw<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
<br />
<br />
==Special Moves==<br />
<br />
<br />
==Super Special Moves==<br />
<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Gato]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/B.Jenet&diff=47475
XV Broken/B.Jenet
2022-03-17T16:58:09Z
<p>Matoshlee: B. jenet overview page</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_B_Jenet_Profile.png|thumb|The leader of a band of pirates known as the Lillien Knights, B. JENET has traveled the world far and wide. Daughter of the Behrn family, an influential international cartel, she became bored of her luxurious but tedious life and ran away to form the Lillien Knights. After the tumultuous events of the previous KOF, B. JENET has her suspicions that the worst is not over yet and sets her sights on joining this KOF to see what’s in store.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_ha,bjenet_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hb,bjenet_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hc,bjenet_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hd,bjenet_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_rush1,bjenet_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_hcd,bjenet_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Fangs and Claws===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_cthrow<br />
|name=C throw<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Kokusen===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=bjenet_dthrow<br />
|name=D throw<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
<br />
<br />
==Special Moves==<br />
<br />
<br />
==Super Special Moves==<br />
<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:B.Jenet]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=Template:Navbox_XV&diff=47473
Template:Navbox XV
2022-03-17T16:55:29Z
<p>Matoshlee: /* Navigation */</p>
<hr />
<div>==Navigation==<br />
{| class="noprint toccolours" style="clear: both; width: 80%; margin: 0.5em auto;" cellpadding="2"<br />
| style="background-color:{{{color|#ccf}}}; font-weight:bold;text-align: center;" colspan="2" | ''[[The King of Fighters XV]]''<br />
|-<br />
| width="0%" | '''System'''<br />
|<br />
&nbsp; &nbsp; &nbsp; [[The King of Fighters XV/FAQ|FAQ]] •<br />
[[The King of Fighters XV/Controls|Controls]] •<br />
[[The King of Fighters XV/Movement|Movement]] •<br />
[[The King of Fighters XV/Offense|Offense]] •<br />
[[The King of Fighters XV/Defense|Defense]] •<br />
[[The King of Fighters XV/Meters and Gauges|Meters and Gauges]] •<br />
[[The King of Fighters XV/Patch Notes|Patch Notes]]<br />
|-<br />
| width="0%" | '''Characters'''<br />
|<br />
<gallery mode="nolines" widths=75px><br />
File:KOFXV_Andy_Portrait.png|link=The King of Fighters XV/Andy Bogard|''[[The King of Fighters XV/Andy Bogard|Andy Bogard]]''<br />
File:KOFXV_Angel_Portrait.png|link=The King of Fighters XV/Ángel|''[[The King of Fighters XV/Ángel|Ángel]]''<br />
File:KOFXV_Antonov_Portrait.png|link=The King of Fighters XV/Antonov|''[[The King of Fighters XV/Antonov|Antonov]]''<br />
File:KOFXV_Ash_Portrait.png|link=The King of Fighters XV/Ash Crimson|''[[The King of Fighters XV/Ash Crimson|Ash Crimson]]''<br />
File:KOFXV_Athena_Portrait.png|link=The King of Fighters XV/Athena Asamiya|''[[The King of Fighters XV/Athena Asamiya|Athena Asamiya]]''<br />
File:KOFXV_B_Jenet_Portrait.png|link=The King of Fighters XV/B.Jenet|''[[The King of Fighters XV/B.Jenet|B.Jenet]]''<br />
File:KOFXV_Benimaru_Portrait.png|link=The King of Fighters XV/Benimaru Nikaido|''[[The King of Fighters XV/Benimaru Nikaido|Benimaru Nikaido]]''<br />
File:KOFXV_BlueMary_Portrait.png|link=The King of Fighters XV/Blue Mary|''[[The King of Fighters XV/Blue Mary|Blue Mary]]''<br />
File:KOFXV_Chizuru_Portrait.png|link=The King of Fighters XV/Chizuru Kagura|''[[The King of Fighters XV/Chizuru Kagura|Chizuru Kagura]]''<br />
File:KOFXV_Chris_Portrait.png|link=The King of Fighters XV/Chris|''[[The King of Fighters XV/Chris|Chris]]''<br />
File:KOFXV_Clark_Portrait.png|link=The King of Fighters XV/Clark Still|''[[The King of Fighters XV/Clark Still|Clark Still]]''<br />
File:KOFXV_Dolores_Portrait.png|link=The King of Fighters XV/Dolores|''[[The King of Fighters XV/Dolores|Dolores]]''<br />
File:KOFXV_Elisabeth_Portrait.png|link=The King of Fighters XV/Elisabeth Blanctorche|''[[The King of Fighters XV/Elisabeth Blanctorche|Elisabeth Blanctorche]]''<br />
File:KOFXV_Gato_Portrait.png|link=The King of Fighters XV/Gato|''[[The King of Fighters XV/Gato|Gato]]''<br />
File:KOFXV_Heidern_Portrait.png|link=The King of Fighters XV/Heidern|''[[The King of Fighters XV/Heidern|Heidern]]''<br />
File:KOFXV_Iori_Portrait.png|link=The King of Fighters XV/Iori Yagami|''[[The King of Fighters XV/Iori Yagami|Iori Yagami]]''<br />
File:KOFXV_Isla_Portrait.png|link=The King of Fighters XV/Isla|''[[The King of Fighters XV/Isla|Isla]]''<br />
File:KOFXV_Joe_Portrait.png|link=The King of Fighters XV/Joe Higashi|''[[The King of Fighters XV/Joe Higashi|Joe Higashi]]''<br />
File:KOFXV_K_Portrait.png|link=The King of Fighters XV/K'|''[[The King of Fighters XV/K'|K']]''<br />
File:KOFXV_King_Portrait.png|link=The King of Fighters XV/King|''[[The King of Fighters XV/King|King]]''<br />
File:KOFXV_KOD_Portrait.png|link=The King of Fighters XV/King of Dinosaurs|''[[The King of Fighters XV/King of Dinosaurs|King of Dinosaurs]]''<br />
File:KOFXV_Krohnen_Portrait.png|link=The King of Fighters XV/Krohnen|''[[The King of Fighters XV/Krohnen|Krohnen]]''<br />
File:KOFXV_Kukri_Portrait.png|link=The King of Fighters XV/Kukri|''[[The King of Fighters XV/Kukri|Kukri]]''<br />
File:KOFXV_Kula_Portrait.png|link=The King of Fighters XV/Kula Diamond|''[[The King of Fighters XV/Kula Diamond|Kula Diamond]]''<br />
File:KOFXV_Kyo_Portrait.png|link=The King of Fighters XV/Kyo Kusanagi|''[[The King of Fighters XV/Kyo Kusanagi|Kyo Kusanagi]]''<br />
File:KOFXV_Leona_Portrait.png|link=The King of Fighters XV/Leona Heidern|''[[The King of Fighters XV/Leona Heidern|Leona Heidern]]''<br />
File:KOFXV_Luong_Portrait.png|link=The King of Fighters XV/Luong|''[[The King of Fighters XV/Luong|Luong]]''<br />
File:KOFXV_Mai_Portrait.png|link=The King of Fighters XV/Mai Shiranui|''[[The King of Fighters XV/Mai Shiranui|Mai Shiranui]]''<br />
File:KOFXV_Maxima_Portrait.png|link=The King of Fighters XV/Maxima|''[[The King of Fighters XV/Maxima|Maxima]]''<br />
File:KOFXV_Meintenkun_Portrait.png|link=The King of Fighters XV/Meitenkun|''[[The King of Fighters XV/Meitenkun|Meitenkun]]''<br />
File:KOFXV_Ralph_Portrait.png|link=The King of Fighters XV/Ralf Jones|''[[The King of Fighters XV/Ralf Jones|Ralf Jones]]''<br />
File:KOFXV_Ramon_Portrait.png|link=The King of Fighters XV/Ramón|''[[The King of Fighters XV/Ramón|Ramón]]''<br />
File:KOFXV_Robert_Portrait.png|link=The King of Fighters XV/Robert Garcia|''[[The King of Fighters XV/Robert Garcia|Robert Garcia]]''<br />
File:KOFXV_Rock_Portrait.png|link=The King of Fighters XV/Rock Howard|''[[The King of Fighters XV/Rock Howard|Rock Howard]]''<br />
File:KOFXV_Ryo_Portrait.png|link=The King of Fighters XV/Ryo Sakazaki|''[[The King of Fighters XV/Ryo Sakazaki|Ryo Sakazaki]]''<br />
File:KOFXV_Shermie_Portrait.png|link=The King of Fighters XV/Shermie|''[[The King of Fighters XV/Shermie|Shermie]]''<br />
File:KOFXV_Shunei_Portrait.png|link=The King of Fighters XV/Shun'ei|''[[The King of Fighters XV/Shun'ei|Shun'ei]]''<br />
File:KOFXV_Terry_Portrait.png|link=The King of Fighters XV/Terry Bogard|''[[The King of Fighters XV/Terry Bogard|Terry Bogard]]''<br />
File:KOFXV_Vanessa_Portrait.png|link=The King of Fighters XV/Vanessa|''[[The King of Fighters XV/Vanessa|Vanessa]]''<br />
File:KOFXV_Whip_Portrait.png|link=The King of Fighters XV/Whip|''[[The King of Fighters XV/Whip|Whip]]''<br />
File:KOFXV_Yashiro_Portrait.png|link=The King of Fighters XV/Yashiro Nanakase|''[[The King of Fighters XV/Yashiro Nanakase|Yashiro Nanakase]]''<br />
File:KOFXV_Yuri_Portrait.png|link=The King of Fighters XV/Yuri Sakazaki|''[[The King of Fighters XV/Yuri Sakazaki|Yuri Sakazaki]]''<br />
</gallery><br />
|-<br />
|}<noinclude><br />
[[Category:The King of Fighters XV]]</noinclude></div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Rock_Howard&diff=47472
XV Broken/Rock Howard
2022-03-17T16:52:12Z
<p>Matoshlee: /* Special Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Rock_Profile.png|thumb|Though he’s the son of the fearsome Geese Howard, this young fighter with a complicated past was raised by Terry Bogard. A virtual prodigy when it comes to fighting, Rock has learned to utilize fighting styles passed down from both his father and stepfather. B. JENET convinces him to join Team GAROU this KOF.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_ha,rock_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hb,rock_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hc,rock_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hd,rock_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_rush1,rock_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hcd,rock_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Fangs and Claws===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cthrow<br />
|name=Fangs and Claws<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Kokusen===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_dthrow<br />
|name=Kokusen<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Elbow Spike===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6a<br />
|name=Elbow Spike<br />
|input=6A<br />
|description=* Placeholder<br />
}}<br />
===Parabola Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6b<br />
|name=Parabola Kick<br />
|input=6B<br />
|description=* Values in [] indicated when move is cancelled into<br />
}}<br />
<br />
==Special Moves==<br />
===Reppuken===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236a,rock_236c,rock_236ac<br />
|name=Reppuken<br />
|input=236A/C/AC<br />
|description3=* Placeholder<br />
}}<br />
===Hard Edge===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214a,rock_214c,rock_214c_install,rock_214ac<br />
|name=Hard Edge<br />
|input=214A/C/AC<br />
|description4=* Placeholder<br />
}}<br />
===Rising Tackle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623a,rock_623c,rock_623c_ab,rock_623ac<br />
|name=Rising Tackle<br />
|input=623A/C/AC<br />
|description4=* Placeholder<br />
}}<br />
===Rage Run===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214b,rock_214d,rock_214bd<br />
|name=Rage Run<br />
|input=214B/D/BD<br />
|description3=* Placeholder<br />
}}<br />
===Rage Run Followups===<br />
<!--Stop--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_a,rock_214bd_a<br />
|name=Stop<br />
|input=214B/D/BD~A<br />
|description2=* Placeholder<br />
}}<br />
<!--Type: Dunk--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_b,rock_214k_b_install,rock_214bd_b<br />
|name=Type: Dunk<br />
|input=214B/D/BD~B<br />
|description3=* Placeholder<br />
}}<br />
<!--Type: Hard Edge--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_c,rock_214bd_c<br />
|name=Type: Hard Edge<br />
|input=214B/D/BD~C<br />
|description2=* Placeholder<br />
}}<br />
<!--Type: Shift--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_d,rock_214bd_d<br />
|name=Type: Shift<br />
|input=214B/D/BD~D<br />
|description2=* Placeholder<br />
}}<br />
<!--Type: Overhead Hick--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_6b,rock_214k_6d,rock_214bd_6k<br />
|name=Type: Overhead Hick<br />
|input=214B/D/BD~6B/D<br />
|description3=* Placeholder<br />
}}<br />
===Crack Counter===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236b,rock_236d,rock_236bd<br />
|name=Crack Counter<br />
|input=236B/D/BD<br />
|description3=* Placeholder<br />
}}<br />
===Shinkuu Nage===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_632146a,rock_632146c,rock_632146ac<br />
|name=Shinkuu Nage<br />
|input=632146A/C/AC<br />
|description3=* Placeholder<br />
}}<br />
===Overhead Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623b,rock_623d,rock_623bd<br />
|name=Overhead Kick<br />
|input=623B/D/BD<br />
|description3=* Placeholder<br />
}}<br />
<br />
==Super Special Moves==<br />
===Shining Knuckle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236236k,rock_236236bd<br />
|name=Shining Knuckle<br />
|input=236236B/D/BD<br />
|description2=* Placeholder<br />
}}<br />
===Raging Storm===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236236p,rock_236236ac<br />
|name=Raging Storm<br />
|input=236236A/C/AC<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Climax Super Special Moves==<br />
===Neo Deadly Rave===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2141236cd,rock_2141236cd_install<br />
|name=Neo Deadly Rave<br />
|input=2141236CD<br />
|description2=* Placeholder<br />
}}<br />
===Deadly Rave EXT===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2363214cd,rock_2363214cd_install<br />
|name=Neo Deadly Rave<br />
|input=2363214CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Rock Howard]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Rock_Howard&diff=47471
XV Broken/Rock Howard
2022-03-17T16:51:04Z
<p>Matoshlee: /* Climax Super Special Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Rock_Profile.png|thumb|Though he’s the son of the fearsome Geese Howard, this young fighter with a complicated past was raised by Terry Bogard. A virtual prodigy when it comes to fighting, Rock has learned to utilize fighting styles passed down from both his father and stepfather. B. JENET convinces him to join Team GAROU this KOF.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_ha,rock_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hb,rock_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hc,rock_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hd,rock_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_rush1,rock_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hcd,rock_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Fangs and Claws===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cthrow<br />
|name=Fangs and Claws<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Kokusen===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_dthrow<br />
|name=Kokusen<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Elbow Spike===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6a<br />
|name=Elbow Spike<br />
|input=6A<br />
|description=* Placeholder<br />
}}<br />
===Parabola Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6b<br />
|name=Parabola Kick<br />
|input=6B<br />
|description=* Values in [] indicated when move is cancelled into<br />
}}<br />
<br />
==Special Moves==<br />
===Reppuken===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236a,rock_236c,rock_236ac<br />
|name=Reppuken<br />
|input=236AC<br />
|description3=* Placeholder<br />
}}<br />
===Hard Edge===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214a,rock_214c,rock_214c_install,rock_214ac<br />
|name=Hard Edge<br />
|input=214AC<br />
|description4=* Placeholder<br />
}}<br />
===Rising Tackle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623a,rock_623c,rock_623c_ab,rock_623ac<br />
|name=Rising Tackle<br />
|input=623AC<br />
|description4=* Placeholder<br />
}}<br />
===Rage Run===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214b,rock_214d,rock_214bd<br />
|name=Rage Run<br />
|input=214BD<br />
|description3=* Placeholder<br />
}}<br />
===Rage Run Followups===<br />
<!--Stop--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_a,rock_214bd_a<br />
|name=Stop<br />
|input=214BD~A<br />
|description2=* Placeholder<br />
}}<br />
<!--Type: Dunk--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_b,rock_214k_b_install,rock_214bd_b<br />
|name=Type: Dunk<br />
|input=214BD~B<br />
|description3=* Placeholder<br />
}}<br />
<!--Type: Hard Edge--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_c,rock_214bd_c<br />
|name=Type: Hard Edge<br />
|input=214BD~C<br />
|description2=* Placeholder<br />
}}<br />
<!--Type: Shift--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_d,rock_214bd_d<br />
|name=Type: Shift<br />
|input=214BD~D<br />
|description2=* Placeholder<br />
}}<br />
<!--Type: Overhead Hick--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_6b,rock_214k_6d,rock_214bd_6k<br />
|name=Type: Overhead Hick<br />
|input=214BD~6B/D<br />
|description3=* Placeholder<br />
}}<br />
===Crack Counter===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236b,rock_236d,rock_236bd<br />
|name=Crack Counter<br />
|input=236BD<br />
|description3=* Placeholder<br />
}}<br />
===Shinkuu Nage===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_632146a,rock_632146c,rock_632146ac<br />
|name=Shinkuu Nage<br />
|input=632146AC<br />
|description3=* Placeholder<br />
}}<br />
===Overhead Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623b,rock_623d,rock_623bd<br />
|name=Overhead Kick<br />
|input=623BD<br />
|description3=* Placeholder<br />
}}<br />
<br />
==Super Special Moves==<br />
===Shining Knuckle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236236k,rock_236236bd<br />
|name=Shining Knuckle<br />
|input=236236B/D/BD<br />
|description2=* Placeholder<br />
}}<br />
===Raging Storm===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236236p,rock_236236ac<br />
|name=Raging Storm<br />
|input=236236A/C/AC<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Climax Super Special Moves==<br />
===Neo Deadly Rave===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2141236cd,rock_2141236cd_install<br />
|name=Neo Deadly Rave<br />
|input=2141236CD<br />
|description2=* Placeholder<br />
}}<br />
===Deadly Rave EXT===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2363214cd,rock_2363214cd_install<br />
|name=Neo Deadly Rave<br />
|input=2363214CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Rock Howard]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Rock_Howard&diff=47470
XV Broken/Rock Howard
2022-03-17T16:49:32Z
<p>Matoshlee: /* Super Special Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Rock_Profile.png|thumb|Though he’s the son of the fearsome Geese Howard, this young fighter with a complicated past was raised by Terry Bogard. A virtual prodigy when it comes to fighting, Rock has learned to utilize fighting styles passed down from both his father and stepfather. B. JENET convinces him to join Team GAROU this KOF.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_ha,rock_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hb,rock_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hc,rock_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hd,rock_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_rush1,rock_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hcd,rock_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Fangs and Claws===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cthrow<br />
|name=Fangs and Claws<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Kokusen===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_dthrow<br />
|name=Kokusen<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Elbow Spike===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6a<br />
|name=Elbow Spike<br />
|input=6A<br />
|description=* Placeholder<br />
}}<br />
===Parabola Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6b<br />
|name=Parabola Kick<br />
|input=6B<br />
|description=* Values in [] indicated when move is cancelled into<br />
}}<br />
<br />
==Special Moves==<br />
===Reppuken===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236a,rock_236c,rock_236ac<br />
|name=Reppuken<br />
|input=236AC<br />
|description3=* Placeholder<br />
}}<br />
===Hard Edge===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214a,rock_214c,rock_214c_install,rock_214ac<br />
|name=Hard Edge<br />
|input=214AC<br />
|description4=* Placeholder<br />
}}<br />
===Rising Tackle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623a,rock_623c,rock_623c_ab,rock_623ac<br />
|name=Rising Tackle<br />
|input=623AC<br />
|description4=* Placeholder<br />
}}<br />
===Rage Run===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214b,rock_214d,rock_214bd<br />
|name=Rage Run<br />
|input=214BD<br />
|description3=* Placeholder<br />
}}<br />
===Rage Run Followups===<br />
<!--Stop--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_a,rock_214bd_a<br />
|name=Stop<br />
|input=214BD~A<br />
|description2=* Placeholder<br />
}}<br />
<!--Type: Dunk--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_b,rock_214k_b_install,rock_214bd_b<br />
|name=Type: Dunk<br />
|input=214BD~B<br />
|description3=* Placeholder<br />
}}<br />
<!--Type: Hard Edge--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_c,rock_214bd_c<br />
|name=Type: Hard Edge<br />
|input=214BD~C<br />
|description2=* Placeholder<br />
}}<br />
<!--Type: Shift--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_d,rock_214bd_d<br />
|name=Type: Shift<br />
|input=214BD~D<br />
|description2=* Placeholder<br />
}}<br />
<!--Type: Overhead Hick--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_6b,rock_214k_6d,rock_214bd_6k<br />
|name=Type: Overhead Hick<br />
|input=214BD~6B/D<br />
|description3=* Placeholder<br />
}}<br />
===Crack Counter===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236b,rock_236d,rock_236bd<br />
|name=Crack Counter<br />
|input=236BD<br />
|description3=* Placeholder<br />
}}<br />
===Shinkuu Nage===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_632146a,rock_632146c,rock_632146ac<br />
|name=Shinkuu Nage<br />
|input=632146AC<br />
|description3=* Placeholder<br />
}}<br />
===Overhead Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623b,rock_623d,rock_623bd<br />
|name=Overhead Kick<br />
|input=623BD<br />
|description3=* Placeholder<br />
}}<br />
<br />
==Super Special Moves==<br />
===Shining Knuckle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236236k,rock_236236bd<br />
|name=Shining Knuckle<br />
|input=236236B/D/BD<br />
|description2=* Placeholder<br />
}}<br />
===Raging Storm===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236236p,rock_236236ac<br />
|name=Raging Storm<br />
|input=236236A/C/AC<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Rock Howard]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Rock_Howard/Data&diff=47469
The King of Fighters XV/Rock Howard/Data
2022-03-17T16:48:26Z
<p>Matoshlee: /* Break */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cla<br />
| name = close A<br />
| input = cl.A<br />
| images = XV_rock_cla_ima.png<br />
| hitboxes = XV_rock_cla.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +6<br />
| blockadv = +4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clb<br />
| name = close B<br />
| input = cl.B<br />
| images = XV_rock_clb_ima.png<br />
| hitboxes = XV_rock_clb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_clc<br />
| name = close C<br />
| input = cl.C<br />
| images = XV_rock_clc_ima.png<br />
| hitboxes = XV_rock_clc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====close D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cld<br />
| name = close D<br />
| input = cl.D<br />
| images = XV_rock_cld_ima.png<br />
| hitboxes = XV_rock_cld.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 7<br />
| active = <br />
| recovery = <br />
| hitadv = -2<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===rush 1===<br />
====rush 1====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush1<br />
| name = rush 1<br />
| header = yes<br />
| version = cl.AA<br />
| orderId = 1<br />
| input = cl.AA<br />
| images = XV_rock_rush1_ima.png<br />
| hitboxes = XV_rock_rush1.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====rush 2====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_rush2<br />
| name = rush 2<br />
| header = no<br />
| version = cl.AAX<br />
| orderId = 2<br />
| input = cl.AAX<br />
| images = XV_rock_rush2_ima.png<br />
| hitboxes = XV_rock_rush2.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4,8,10<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Far normals===<br />
====far A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fa<br />
| name = far A<br />
| input = f.A<br />
| images = XV_rock_fa_ima.png<br />
| hitboxes = XV_rock_fa.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fb<br />
| name = far B<br />
| input = f.B<br />
| images = XV_rock_fb_ima.png<br />
| hitboxes = XV_rock_fb.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = -1<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fc<br />
| name = far C<br />
| input = f.C<br />
| images = XV_rock_fc_ima.png<br />
| hitboxes = XV_rock_fc.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -4<br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====far D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_fd<br />
| name = far D<br />
| input = f.D<br />
| images = XV_rock_fd_ima.png<br />
| hitboxes = XV_rock_fd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = -6<br />
| blockadv = -8<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Crouch normals===<br />
====crouch A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2a<br />
| name = crouch A<br />
| input = 2A<br />
| images = XV_rock_2a_ima.png<br />
| hitboxes = XV_rock_2a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +4<br />
| blockadv = +2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2b<br />
| name = crouch B<br />
| input = 2B<br />
| images = XV_rock_2b_ima.png<br />
| hitboxes = XV_rock_2b.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = +1<br />
| blockadv = -1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2c<br />
| name = crouch C<br />
| input = 2C<br />
| images = XV_rock_2c_ima.png<br />
| hitboxes = XV_rock_2c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====crouch D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2d<br />
| name = crouch D<br />
| input = 2D<br />
| images = XV_rock_2d_ima.png<br />
| hitboxes = XV_rock_2d.png<br />
| damage = <br />
| guard = Low<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = KND (+23)<br />
| blockadv = -7<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cd<br />
| name = Blowback<br />
| input = CD<br />
| images = XV_rock_cd_ima.png<br />
| hitboxes = XV_rock_cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 19<br />
| active = <br />
| recovery = <br />
| hitadv = Splat (+73~+88)<br />
| blockadv = -4<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Shatterstrike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236cd<br />
| name = Shatterstrike<br />
| input = 236CD<br />
| images = XV_rock_236cd_ima.png<br />
| hitboxes = XV_rock_236cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = Crumple (+93)<br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hcd<br />
| name = hop CD<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.CD<br />
| images = XV_rock_hcd_ima.png<br />
| hitboxes = XV_rock_hcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jcd<br />
| name = jump CD<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.CD<br />
| images = XV_rock_jcd_ima.png<br />
| hitboxes = XV_rock_jcd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Throws===<br />
====Fangs and Claws====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_cthrow<br />
| name = Fangs and Claws<br />
| input = (close) 4/6C<br />
| images = XV_rock_cthrow_ima.png<br />
| hitboxes = XV_rock_cthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Kokusen====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_dthrow<br />
| name = Kokusen<br />
| input = (close) 4/6D<br />
| images = XV_rock_dthrow_ima.png<br />
| hitboxes = XV_rock_dthrow.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 1<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Command normals===<br />
====Elbow Spike====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6a<br />
| name = Elbow Spike<br />
| input = 6A<br />
| images = XV_rock_6a_ima.png<br />
| hitboxes = XV_rock_6a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Parabola Kick====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_6b<br />
| name = Parabola Kick<br />
| input = 6B<br />
| images = XV_rock_6b_ima.png<br />
| hitboxes = XV_rock_6b.png<br />
| damage = <br />
| guard = High [Mid]<br />
| cancel = <br />
| startup = 26 [?]<br />
| active = <br />
| recovery = <br />
| hitadv = -5 [?]<br />
| blockadv = -7 [?]<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
===Jump normals===<br />
====hop A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ha<br />
| name = hop A<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.A<br />
| images = XV_rock_ha_ima.png<br />
| hitboxes = XV_rock_ha.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_ja<br />
| name = jump A<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.A<br />
| images = XV_rock_ja_ima.png<br />
| hitboxes = XV_rock_ja.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hb<br />
| name = hop B<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.B<br />
| images = XV_rock_hb_ima.png<br />
| hitboxes = XV_rock_hb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jb<br />
| name = jump B<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.B<br />
| images = XV_rock_jb_ima.png<br />
| hitboxes = XV_rock_jb.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hc<br />
| name = hop C<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.C<br />
| images = XV_rock_hc_ima.png<br />
| hitboxes = XV_rock_hc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jc<br />
| name = jump C<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.C<br />
| images = XV_rock_jc_ima.png<br />
| hitboxes = XV_rock_jc.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====hop D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_hd<br />
| name = hop D<br />
| header = yes<br />
| version = hop<br />
| orderId = 1<br />
| input = h.D<br />
| images = XV_rock_hd_ima.png<br />
| hitboxes = XV_rock_hd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====jump D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_jd<br />
| name = jump D<br />
| header = no<br />
| version = jump<br />
| orderId = 2<br />
| input = j.D<br />
| images = XV_rock_jd_ima.png<br />
| hitboxes = XV_rock_jd.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
==specials==<br />
===Reppuken===<br />
====236A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236a<br />
| name = Reppuken<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 236A<br />
| images = XV_rock_236a_ima.png<br />
| hitboxes = XV_rock_236a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = -3<br />
| blockadv = -3<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236c<br />
| name = Reppuken<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 236C<br />
| images = XV_rock_236c_ima.png<br />
| hitboxes = XV_rock_236c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = -13<br />
| blockadv = -13<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236ac<br />
| name = Reppuken<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 236AC<br />
| images = XV_rock_236ac_ima.png<br />
| hitboxes = XV_rock_236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -1<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Hard Edge===<br />
====214A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214a<br />
| name = Hard Edge<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214A<br />
| images = XV_rock_214a_ima.png<br />
| hitboxes = XV_rock_214a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 12<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c<br />
| name = Hard Edge<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 214C<br />
| images = XV_rock_214c_ima.png<br />
| hitboxes = XV_rock_214c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Hard Edge====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214c_install<br />
| name = Hard Edge<br />
| header = no<br />
| version = C install<br />
| orderId = 3<br />
| input = 214C install<br />
| images = XV_rock_214c_install_ima.png<br />
| hitboxes = XV_rock_214c_install.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 15,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -8<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214ac<br />
| name = Hard Edge<br />
| header = no<br />
| version = AC<br />
| orderId = 4<br />
| input = 214AC<br />
| images = XV_rock_214ac_ima.png<br />
| hitboxes = XV_rock_214ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 13,6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Rising Tackle===<br />
====623A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623a<br />
| name = Rising Tackle<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 623A<br />
| images = XV_rock_623a_ima.png<br />
| hitboxes = XV_rock_623a.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -28<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====623C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c<br />
| name = Rising Tackle<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 623C<br />
| images = XV_rock_623c_ima.png<br />
| hitboxes = XV_rock_623c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -44<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Break====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623c_ab<br />
| name = Break<br />
| header = no<br />
| version = C~AB<br />
| orderId = 3<br />
| input = 623C~AB<br />
| images = XV_rock_623c_ab_ima.png<br />
| hitboxes = XV_rock_623c_ab.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -6<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====623AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623ac<br />
| name = Rising Tackle<br />
| header = no<br />
| version = AC<br />
| orderId = 4<br />
| input = 623AC<br />
| images = XV_rock_623ac_ima.png<br />
| hitboxes = XV_rock_623ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 4<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Rage Run===<br />
====214B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214b<br />
| name = Rage Run<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B<br />
| images = XV_rock_214b_ima.png<br />
| hitboxes = XV_rock_214b.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214d<br />
| name = Rage Run<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 214D<br />
| images = XV_rock_214d_ima.png<br />
| hitboxes = XV_rock_214d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd<br />
| name = Rage Run<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 214BD<br />
| images = XV_rock_214bd_ima.png<br />
| hitboxes = XV_rock_214bd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Stop===<br />
====214B/D~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_a<br />
| name = Stop<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 214B/D~A<br />
| images = XV_rock_214k_a_ima.png<br />
| hitboxes = XV_rock_214k_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_a<br />
| name = Stop<br />
| header = no<br />
| version = A EX<br />
| orderId = 2<br />
| input = 214BD~A<br />
| images = XV_rock_214bd_a_ima.png<br />
| hitboxes = XV_rock_214bd_a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Dunk===<br />
====214B/D~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b<br />
| name = Type: Dunk<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 214B/D~B<br />
| images = XV_rock_214k_b_ima.png<br />
| hitboxes = XV_rock_214k_b.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====Type: Dunk====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_b_install<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B install<br />
| orderId = 2<br />
| input = 214B/D~B<br />
| images = XV_rock_214k_b_install_ima.png<br />
| hitboxes = XV_rock_214k_b_install.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_b<br />
| name = Type: Dunk<br />
| header = no<br />
| version = B EX<br />
| orderId = 3<br />
| input = 214BD~B<br />
| images = XV_rock_214bd_b_ima.png<br />
| hitboxes = XV_rock_214bd_b.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 16<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Hard Edge===<br />
====214B/D~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_c<br />
| name = Type: Hard Edge<br />
| header = yes<br />
| version = C<br />
| orderId = 1<br />
| input = 214B/D~C<br />
| images = XV_rock_214k_c_ima.png<br />
| hitboxes = XV_rock_214k_c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 10<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -7<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_c<br />
| name = Type: Hard Edge<br />
| header = no<br />
| version = C EX<br />
| orderId = 2<br />
| input = 214BD~C<br />
| images = XV_rock_214bd_c_ima.png<br />
| hitboxes = XV_rock_214bd_c.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -2<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Shift===<br />
====214B/D~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_d<br />
| name = Type: Shift<br />
| header = yes<br />
| version = D<br />
| orderId = 1<br />
| input = 214B/D~D<br />
| images = XV_rock_214k_d_ima.png<br />
| hitboxes = XV_rock_214k_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_d<br />
| name = Type: Shift<br />
| header = no<br />
| version = EX D<br />
| orderId = 2<br />
| input = 214BD~D<br />
| images = XV_rock_214bd_d_ima.png<br />
| hitboxes = XV_rock_214bd_d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Type: Overhead Hick===<br />
====214B/D~6B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6b<br />
| name = Type: Overhead Hick<br />
| header = yes<br />
| version = 6B<br />
| orderId = 1<br />
| input = 214B/D~6B<br />
| images = XV_rock_214k_6b_ima.png<br />
| hitboxes = XV_rock_214k_6b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214B/D~6D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214k_6d<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = 6D<br />
| orderId = 2<br />
| input = 214B/D~6D<br />
| images = XV_rock_214k_6d_ima.png<br />
| hitboxes = XV_rock_214k_6d.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====214BD~6B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_214bd_6k<br />
| name = Type: Overhead Hick<br />
| header = no<br />
| version = EX 6B/6D<br />
| orderId = 3<br />
| input = 214BD~6B/D<br />
| images = XV_rock_214bd_6k_ima.png<br />
| hitboxes = XV_rock_214bd_6k.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Crack Counter===<br />
====236B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236b<br />
| name = Crack Counter<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 236B<br />
| images = XV_rock_236b_ima.png<br />
| hitboxes = XV_rock_236b.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236d<br />
| name = Crack Counter<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 236D<br />
| images = XV_rock_236d_ima.png<br />
| hitboxes = XV_rock_236d.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236bd<br />
| name = Crack Counter<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 236BD<br />
| images = XV_rock_236bd_ima.png<br />
| hitboxes = XV_rock_236bd.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = <br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Shinkuu Nage===<br />
====632146A====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146a<br />
| name = Shinkuu Nage<br />
| header = yes<br />
| version = A<br />
| orderId = 1<br />
| input = 632146A<br />
| images = XV_rock_632146a_ima.png<br />
| hitboxes = XV_rock_632146a.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146c<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = C<br />
| orderId = 2<br />
| input = 632146C<br />
| images = XV_rock_632146c_ima.png<br />
| hitboxes = XV_rock_632146c.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====632146AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_632146ac<br />
| name = Shinkuu Nage<br />
| header = no<br />
| version = AC<br />
| orderId = 3<br />
| input = 632146AC<br />
| images = XV_rock_632146ac_ima.png<br />
| hitboxes = XV_rock_632146ac.png<br />
| damage = <br />
| guard = N/A<br />
| cancel = <br />
| startup = 14<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Overhead Kick===<br />
====623B====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623b<br />
| name = Overhead Kick<br />
| header = yes<br />
| version = B<br />
| orderId = 1<br />
| input = 623B<br />
| images = XV_rock_623b_ima.png<br />
| hitboxes = XV_rock_623b.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 21<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====623D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623d<br />
| name = Overhead Kick<br />
| header = no<br />
| version = D<br />
| orderId = 2<br />
| input = 623D<br />
| images = XV_rock_623d_ima.png<br />
| hitboxes = XV_rock_623d.png<br />
| damage = <br />
| guard = High<br />
| cancel = <br />
| startup = 33<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = 0<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====623BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_623bd<br />
| name = Overhead Kick<br />
| header = no<br />
| version = BD<br />
| orderId = 3<br />
| input = 623BD<br />
| images = XV_rock_623bd_ima.png<br />
| hitboxes = XV_rock_623bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 20<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -5<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Shining Knuckle===<br />
====236236B/D====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236k<br />
| name = Shining Knuckle<br />
| header = yes<br />
| version = B or D<br />
| orderId = 1<br />
| input = 236236B/D<br />
| images = XV_rock_236236k_ima.png<br />
| hitboxes = XV_rock_236236k.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 9<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -10<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236BD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236bd<br />
| name = Shining Knuckle<br />
| header = no<br />
| version = BD<br />
| orderId = 2<br />
| input = 236236BD<br />
| images = XV_rock_236236bd_ima.png<br />
| hitboxes = XV_rock_236236bd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 6<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -20<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Raging Storm===<br />
====236236A/C====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236p<br />
| name = Raging Storm<br />
| header = yes<br />
| version = A or C<br />
| orderId = 1<br />
| input = 236236A/C<br />
| images = XV_rock_236236p_ima.png<br />
| hitboxes = XV_rock_236236p.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 8<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -45<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====236236AC====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_236236ac<br />
| name = Raging Storm<br />
| header = no<br />
| version = AC<br />
| orderId = 2<br />
| input = 236236AC<br />
| images = XV_rock_236236ac_ima.png<br />
| hitboxes = XV_rock_236236ac.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -50<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Neo Deadly Rave===<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd<br />
| name = Neo Deadly Rave<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_ima.png<br />
| hitboxes = XV_rock_2141236cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====2141236CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2141236cd_install<br />
| name = Neo Deadly Rave<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2141236CD<br />
| images = XV_rock_2141236cd_install_ima.png<br />
| hitboxes = XV_rock_2141236cd_install.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
===Deadly Rave EXT===<br />
====2363214CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd<br />
| name = Deadly Rave EXT<br />
| header = yes<br />
| version = regular<br />
| orderId = 1<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_ima.png<br />
| hitboxes = XV_rock_2363214cd.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = -24<br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}<br />
<br />
====2363214CD====<br />
{{MoveData-KOFXV | character = Rock Howard | moveId = rock_2363214cd_install<br />
| name = Deadly Rave EXT<br />
| header = no<br />
| version = install<br />
| orderId = 2<br />
| input = 2363214CD<br />
| images = XV_rock_2363214cd_install_ima.png<br />
| hitboxes = XV_rock_2363214cd_install.png<br />
| damage = <br />
| guard = Mid<br />
| cancel = <br />
| startup = 5<br />
| active = <br />
| recovery = <br />
| hitadv = <br />
| blockadv = <br />
| invul = <br />
| stun = <br />
| guardDamage = <br />
}}</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Rock_Howard&diff=47468
XV Broken/Rock Howard
2022-03-17T16:46:29Z
<p>Matoshlee: /* Special Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Rock_Profile.png|thumb|Though he’s the son of the fearsome Geese Howard, this young fighter with a complicated past was raised by Terry Bogard. A virtual prodigy when it comes to fighting, Rock has learned to utilize fighting styles passed down from both his father and stepfather. B. JENET convinces him to join Team GAROU this KOF.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_ha,rock_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hb,rock_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hc,rock_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hd,rock_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_rush1,rock_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hcd,rock_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Fangs and Claws===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cthrow<br />
|name=Fangs and Claws<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Kokusen===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_dthrow<br />
|name=Kokusen<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Elbow Spike===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6a<br />
|name=Elbow Spike<br />
|input=6A<br />
|description=* Placeholder<br />
}}<br />
===Parabola Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6b<br />
|name=Parabola Kick<br />
|input=6B<br />
|description=* Values in [] indicated when move is cancelled into<br />
}}<br />
<br />
==Special Moves==<br />
===Reppuken===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236a,rock_236c,rock_236ac<br />
|name=Reppuken<br />
|input=236AC<br />
|description3=* Placeholder<br />
}}<br />
===Hard Edge===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214a,rock_214c,rock_214c_install,rock_214ac<br />
|name=Hard Edge<br />
|input=214AC<br />
|description4=* Placeholder<br />
}}<br />
===Rising Tackle===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623a,rock_623c,rock_623c_ab,rock_623ac<br />
|name=Rising Tackle<br />
|input=623AC<br />
|description4=* Placeholder<br />
}}<br />
===Rage Run===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214b,rock_214d,rock_214bd<br />
|name=Rage Run<br />
|input=214BD<br />
|description3=* Placeholder<br />
}}<br />
===Rage Run Followups===<br />
<!--Stop--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_a,rock_214bd_a<br />
|name=Stop<br />
|input=214BD~A<br />
|description2=* Placeholder<br />
}}<br />
<!--Type: Dunk--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_b,rock_214k_b_install,rock_214bd_b<br />
|name=Type: Dunk<br />
|input=214BD~B<br />
|description3=* Placeholder<br />
}}<br />
<!--Type: Hard Edge--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_c,rock_214bd_c<br />
|name=Type: Hard Edge<br />
|input=214BD~C<br />
|description2=* Placeholder<br />
}}<br />
<!--Type: Shift--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_d,rock_214bd_d<br />
|name=Type: Shift<br />
|input=214BD~D<br />
|description2=* Placeholder<br />
}}<br />
<!--Type: Overhead Hick--><br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_214k_6b,rock_214k_6d,rock_214bd_6k<br />
|name=Type: Overhead Hick<br />
|input=214BD~6B/D<br />
|description3=* Placeholder<br />
}}<br />
===Crack Counter===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236b,rock_236d,rock_236bd<br />
|name=Crack Counter<br />
|input=236BD<br />
|description3=* Placeholder<br />
}}<br />
===Shinkuu Nage===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_632146a,rock_632146c,rock_632146ac<br />
|name=Shinkuu Nage<br />
|input=632146AC<br />
|description3=* Placeholder<br />
}}<br />
===Overhead Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_623b,rock_623d,rock_623bd<br />
|name=Overhead Kick<br />
|input=623BD<br />
|description3=* Placeholder<br />
}}<br />
<br />
==Super Special Moves==<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Rock Howard]]</div>
Matoshlee
https://dreamcancel.com/w/index.php?title=XV_Broken/Rock_Howard&diff=47467
XV Broken/Rock Howard
2022-03-17T16:43:07Z
<p>Matoshlee: /* Command Moves */</p>
<hr />
<div>{{CharNavbox_XV}}<br />
[[File:KOFXV_Rock_Profile.png|thumb|Though he’s the son of the fearsome Geese Howard, this young fighter with a complicated past was raised by Terry Bogard. A virtual prodigy when it comes to fighting, Rock has learned to utilize fighting styles passed down from both his father and stepfather. B. JENET convinces him to join Team GAROU this KOF.]]<br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
'''Throws'''<br />
<br />
'''Command Normals'''<br />
<br />
'''Special Moves'''<br />
<br />
'''Super Special Moves'''<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
===Quick Combo Reference===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF.<br />
| pros=<br />
* Pro #1<br />
* Pro #2<br />
| cons=<br />
* Con #1<br />
* Con #2<br />
}}<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fa<br />
|name=far A<br />
|input=f.A<br />
|description=* Placeholder<br />
}}<br />
====far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fb<br />
|name=far B<br />
|input=f.B<br />
|description=* Placeholder<br />
}}<br />
====far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fc<br />
|name=far C<br />
|input=f.C<br />
|description=* Placeholder<br />
}}<br />
====far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_fd<br />
|name=far D<br />
|input=f.D<br />
|description=* Placeholder<br />
}}<br />
===Close Standing Normals===<br />
====close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cla<br />
|name=close A<br />
|input=cl.A<br />
|description=* Placeholder<br />
}}<br />
====close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clb<br />
|name=close B<br />
|input=cl.B<br />
|description=* Placeholder<br />
}}<br />
====close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_clc<br />
|name=close C<br />
|input=cl.C<br />
|description=* Placeholder<br />
}}<br />
====close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cld<br />
|name=close D<br />
|input=cl.D<br />
|description=* Placeholder<br />
}}<br />
===Crouch Normals===<br />
====crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2a<br />
|name=crouch A<br />
|input=2A<br />
|description=* Placeholder<br />
}}<br />
====crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2b<br />
|name=crouch B<br />
|input=2B<br />
|description=* Placeholder<br />
}}<br />
====crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2c<br />
|name=crouch C<br />
|input=2C<br />
|description=* Placeholder<br />
}}<br />
====crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_2d<br />
|name=crouch D<br />
|input=2D<br />
|description=* Placeholder<br />
}}<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_ha,rock_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Placeholder<br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hb,rock_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Placeholder<br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hc,rock_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Placeholder<br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hd,rock_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Placeholder<br />
}}<br />
===Rush===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_rush1,rock_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Placeholder<br />
}}<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cd<br />
|name=Blowback<br />
|input=CD<br />
|description=* Placeholder<br />
}}<br />
====Shatterstrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_236cd<br />
|name=Shatterstrike<br />
|input=236CD<br />
|description=* Placeholder<br />
}}<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_hcd,rock_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Placeholder<br />
}}<br />
<br />
==Throws==<br />
===Fangs and Claws===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_cthrow<br />
|name=Fangs and Claws<br />
|input=(close) 4/6C<br />
|description=* Placeholder<br />
}}<br />
===Kokusen===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_dthrow<br />
|name=Kokusen<br />
|input=(close) 4/6D<br />
|description=* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
===Elbow Spike===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6a<br />
|name=Elbow Spike<br />
|input=6A<br />
|description=* Placeholder<br />
}}<br />
===Parabola Kick===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=rock_6b<br />
|name=Parabola Kick<br />
|input=6B<br />
|description=* Values in [] indicated when move is cancelled into<br />
}}<br />
<br />
==Special Moves==<br />
==Super Special Moves==<br />
==Climax Super Special Moves==<br />
<br />
==Misc==<br />
<br />
==Videos==<br />
<br />
{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
<br />
[[Category:The King of Fighters XV]]<br />
[[Category:Rock Howard]]</div>
Matoshlee