Samurai Shodown IV/Jubei

From Dream Cancel Wiki
Jump to navigation Jump to search

WIP

Overview

Slash

Bust

[ Info Needed ]
Pros Cons


Move List

Normals

Special Moves and WFTs

Combos

Universal

  • Throw > 5B xx 236A
  • Throw > n.5C
Only works against Galford, Gaira, Amakusa, and Tam Tam.
  • Throw > 14-hit CD
Only works against Ukyo, Amakusa, and Tam Tam.
  • 2B xx 236A
  • Backhit n.5C > 5B xx 236A > 8S OTG
Will not work as Bust Jubei during rage.
  • (During Rage) j.C > n.5B > Rage 14-hit CD (9) > n.5A > Rage 14-hit CD (9) > n.5A > Rage 14-hit CD (6) > 236A

Slash

  • Backhit n.5B xx 623C > 2S or 8S OTG

Bust

  • CD BBC xx WFT
Works anywhere, however it requires being right next to the opponent. In the corner, it works against all characters, but midscreen, it drops against Rimururu, Galford, Ukyo, Genjuro, and Tam Tam. If the very first active frame of the last C is not cancelled, the combo will drop. There is zero leniency with this combo, so unless your execution is very good, it's not worth attempting.
  • Throw > CD (whiff 2nd hit) xx WFT
Does not work against Kyoshiro, Hanzo, Nakoruru, or Rimururu. For this combo to work, after Jubei lands the first hit of CD, he must perform the second hit and immediately whiff cancel it into WFT before the active frames come out. The WFT combos into the initial hit of CD where the hitstun is significantly higher. If the second hit of CD connects, the opponent will recover in time and be able to block Jubei's WFT leaving him wide open for a punish. Think of it like a plink or kara cancel when performing the whiff cancel.
Samurai Shodown IV
General

FAQControlsMechanicsHUD

Characters