Information for "The King of Fighters '98 UMFE/Athena Asamiya"

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Display titleThe King of Fighters '98 UMFE/Athena Asamiya
Default sort keyThe King of Fighters '98 UMFE/Athena Asamiya
Page length (in bytes)12,255
Page ID1624
Page content languageen - English
Page content modelwikitext
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Number of redirects to this page1
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Edit history

Page creatorDesmond Delaghetto (talk | contribs)
Date of page creation23:14, 18 March 2011
Latest editorFranck Frost (talk | contribs)
Date of latest edit20:10, 25 September 2022
Total number of edits43
Total number of distinct authors5
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

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Description

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Athena is primarily a keepaway character with a large bag of tricks to vary up her options. Her main gameplan focuses on using her projectile alongside anti airs, her solid poking buttons, and her large amount of movement options to stay unpredictable and frustrate the opponent. Her projectile can also be used to set up offense, as it provides frame advantage if blocked, allowing her to do strike/throw mixups with her command grab. Her weaknesses come in the form of weak high/low mixups, as her jump is slower and floatier than most characters, and a lack of big damage.
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Kyo98umfeathena.jpg
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