Difference between revisions of "The King of Fighters XIV/Nakoruru"

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* (description here)
* (description here)


=Super Special Moves=
=Climax Super Special Moves=


'''name of move''' - (motion here qcf, qcf + B+D)


=Climax Super Special Moves=
* (description here)
 
* (description here)


* (description here)


=Combos=
=Combos=
* (any special information about the character combos if needed)
[http://dreamcancel.com/wiki/index.php?title=The_King_of_Fighters_XIV#Notation Notation]


==0 meter==
==0 meter==
Line 277: Line 285:


=Videos=
=Videos=
=Contributors=


=External Links=
=External Links=


=Discussion Threads=


Discuss at [add character section link here Dream Cancel]


{{Navbox XIV}}
{{Navbox XIV}}
[[Category:The King of Fighters XIV]]
[[Category:The King of Fighters XIV]]

Revision as of 17:29, 7 September 2016

Charaimg nakoruru.png

Movelist

(*) = EX OK

(!) = MAX OK

Throws

Ruten Kyougekijin - close Bk.gif / Fd.gif + C.gif 

Hougekiyou - close Bk.gif / Fd.gif + D.gif

Command Normals

Chitenzan - Df.gif + A.gif

Sankaku-Tobi - in air Uf.gif

Special Moves

Annu Mutsube - Qcf.gif + A.gif / C.gif (*)

┗Annu Mutsube (Follow Up) - [ C.gif or EX Annu Mutsube] Qcb.gif + A.gif / C.gif

Rera Mutsube - Dp.gif + A.gif / C.gif (*)

Amube Yatoro - Qcf.gif + B.gif / D.gif (*)

Clinging to Mamahaha - Qcb.gif + B.gif / D.gif

┗Yatoro Pokku - [Clinging to Mamahaha] Dn.gif + B.gif / D.gif
┗Kamui Mutsube - [Clinging to Mamahaha] Dn.gif + A.gif / D.gif

Super Special Moves

Irusuka Yatoro Rimuse - Qcf.gif Qcf.gif + B.gif / D.gif (!)

Inepu • Ikashima • Wanpe • Chuie - Qcf.gif Qcf.gif + A.gif / C.gif (!)

Climax Super Special Moves

Kanto • Kamui • Mutsube - Hcb.gif Hcb.gif + B.gifD.gif

Quick Combo Reference

Quick Combo Reference

Notation Key (place notation here)

0 Meter

Anywhere
Low, Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) = 231 dmg

1 Meter

Corner
Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) dmg

2 Meters Anywhere (Combo 1) = (damage number here) dmg

Gameplay Overview

Normals

Standing

  • st. A
  • st. B
  • st. C
  • st. D

Close

  • cl. A
  • cl. B
  • cl. C
  • cl. D

Crouching

  • cr. A
  • cr. B
  • cr. C
  • cr. D

Jumping

  • j. A
  • j. B
  • j. C
  • j. D

Blowback

  • st. CD
  • j. CD

Throws

name of throw - (b/f+C) close

  • (description)
  • Can be broken
  • (soft or hard knockdown)

name of throw - (b/f+D) close

  • (description)
  • Can be broken
  • (soft or hard knockdown)

Command Moves

name of command normal - - (place motion here example f+A)

  • (description here)

Special Moves

name of special move - (place motion here example qcf + A/C)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)


name of special move - (place motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)


name of move - (motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

name of follow up move - (motion here)
  • (description here)
name of follow up move - (motion here)
  • (description here)
  • EX: (description here)


name of move here - (motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)


name of move - (motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

Super Special Moves

name of move - (motion here)

  • (description here)
  • (description here)
  • (description here)

Max:

follow up move - (motion if possible qcfx4 + B/D)
  • (description here)
  • (description here)
  • (description here)

Climax Super Special Moves

name of move - (motion here qcf, qcf + B+D)

  • (description here)
  • (description here)
  • (description here)

Combos

  • (any special information about the character combos if needed)

Notation

0 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

1 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

Contributors

External Links

Discussion Threads

Discuss at [add character section link here Dream Cancel]

The King of Fighters XIV
System

NotationFrame DataMovementDefensive SystemsOffensive SystemsThe Power Gauge

Characters

AliceAndy BogardAngelAntonovAthena AsamiyaBandeiras HattoriBenimaruBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeClarkGang-IlGeese HowardGoro DaimonHeidernHeinIori YagamiJoe HigashiK'Kim KaphwanKing of DinosaursKingKukriKula DiamondKyo KusanagiLeona HeidernLove HeartLuongMai ShiranuiMatureMaximaMeitenkunMianMui MuiNajdNakoruruNelsonOswaldRalf JonesRamonRobert GarciaRock HowardRyo SakazakiShun'eiSie KensouSylvie Paula PaulaTerry BogardTung Fu RueVanessaVerseViceWhipXanaduYamazakiYuri SakazakiZarina