Difference between revisions of "The Last Blade 2/Kaede"

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m (Protected "Kaede (LB2)" ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
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=Super Desperation Moves=
=Super Desperation Moves=
'''Lively "Bad Dragon Rising"''' - qcb, df, f + B
'''Lively "Bad Dragon Rising"''' - qcb, df, f + B
 
* Similar motion to the '''Morning Star Pounce''', only resulting in five strikes.


'''Morning Star Lance''' - qcf, qcf + B
'''Morning Star Lance''' - qcf, qcf + B
 
* Kaede makes a low-range mid strike. If it lands, Kaede brings forth a huge electric dragon that rises from the bottom to top of the screen.


=Super Speed Combos=
=Super Speed Combos=
* A + B + C + A + B + C + A + B + qcf C
* A + B + C + A + B + C + A + B + qcf C
* A + B + C + A + B + C + C + B + qcf A
* A + B + C + d C + A + d C + f BC
* A + B + C + d C + A + BC + A + qcf B




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=Combos=
=Combos=
'''Any Mode'''
'''Any Mode'''
 
* hcf C (close in), j CD
* Dash A/B, qcf B
* j B, B, dp B(x2)
* hcf C (close in), dp B(x2)
* hcf C, qcb, db, f AB
'''Power Mode Only'''
'''Power Mode Only'''
 
* hcf C, qcf, qcf AB
'''Speed Mode Only'''
* j B, B, qcf, qcf AB
 
* j B, f C, qcb, db, f B
'''EX Mode Only'''
'''EX Mode Only'''
 
* j B, b A, A, A, B, qcf, qcf B
'''Power and EX Mode'''
'''Power and EX Mode'''
 
* hcf C (close in), qcb, db, f B
* Dash A/B, qcf, qcf B
* j B, B, qcf, qcf B
'''Speed and EX Mode'''
'''Speed and EX Mode'''
* j B, A, B, C
* j B, b A, A, A, B, f C
* Dash A/B, d B, qcf B
* Dash A/B, B, qcb A
* Dash A/B, B, BC, dp B(x2)
* j B, b A, A, A, B, qcf B

Revision as of 03:58, 31 March 2011

Kaede-lb.gif


Normals

Standing

  • A, B, and C can cancel in both Power Mode and Speed Mode
  • forward + B (Power and Speed) is not cancellable
  • forward + C in Speed Mode is not cancellable


Crouching

  • all but low A and low C in Power mode can cancel when crouching


Ground Hits

  • df + B
  • C


Special Moves

Morning Star Squall - qcf + A/B

  • Kaede launches a ground electric projectile


Morning Star Wind Fang - dp + A/B

  • Kaede does a electric slashing upperct
  • After performing B verison you can follow up with another B version for an extra hit


Morning Star Fillet Flash = qcb + A/B

  • Kaede runs forward to deliver 3 slashes
  • B version ends in a knockdown
  • Super cancel able


Shinmei Oite - qcf + A/B (in air)

  • Kaede lauches an electric projectite down at a diagonal direction


East Wind Wallop - qcb + C

  • Kaede rolls forward
  • possibly ends up on opposite site of opponent, but may leave him vulnerable


Ittou Raitei - u + CD (in air)

  • Kaede catches opponent in air and slams them into the ground with an electrical charge


Morning Star Storm Blast - hcf + C (in close)

  • Kaede does a small assault, allows for further juggling after finishes.


Desperation Moves

Morning Star Pounce - qcb, df, f + AB

  • Kaede strikes ground creating a series of vertical forward-moving elecrical strikes
  • Chargeable


Morning Star Revival - qcf, qcf + AB

  • Kaede raises sword, made longer and stronger with electric energy, then brings the strike down in front of him
  • Chargeable


Super Desperation Moves

Lively "Bad Dragon Rising" - qcb, df, f + B

  • Similar motion to the Morning Star Pounce, only resulting in five strikes.

Morning Star Lance - qcf, qcf + B

  • Kaede makes a low-range mid strike. If it lands, Kaede brings forth a huge electric dragon that rises from the bottom to top of the screen.

Super Speed Combos

  • A + B + C + A + B + C + A + B + qcf C
  • A + B + C + A + B + C + C + B + qcf A
  • A + B + C + d C + A + d C + f BC
  • A + B + C + d C + A + BC + A + qcf B


Combos

Any Mode

  • hcf C (close in), j CD
  • Dash A/B, qcf B
  • j B, B, dp B(x2)
  • hcf C (close in), dp B(x2)
  • hcf C, qcb, db, f AB

Power Mode Only

  • hcf C, qcf, qcf AB
  • j B, B, qcf, qcf AB
  • j B, f C, qcb, db, f B

EX Mode Only

  • j B, b A, A, A, B, qcf, qcf B

Power and EX Mode

  • hcf C (close in), qcb, db, f B
  • Dash A/B, qcf, qcf B
  • j B, B, qcf, qcf B

Speed and EX Mode

  • j B, A, B, C
  • j B, b A, A, A, B, f C
  • Dash A/B, d B, qcf B
  • Dash A/B, B, qcb A
  • Dash A/B, B, BC, dp B(x2)
  • j B, b A, A, A, B, qcf B