Difference between revisions of "User:Jotamide/sandbox"

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====== <font style="visibility:hidden" size="0">Psycho Bal</font> ======
{{TOClimit|2}}
[[File:Characters_character_thumb.png|right]]
 
==Profile==
 
 
==Gameplan==
 
 
===Recommended Partners===
 
 
==Normal Moves==
====== <font style="visibility:hidden" size="0">c.L</font> ======
{{MoveData
{{MoveData
|image=SNKH_Athena_5S.png
|image=SNHK_Character_cL.png
|caption=
|caption=
|name=Psycho Ball
|image2=SNHK_Character_cLL.png
|caption2=
|image3=SNHK_Character_cLLL.png
|caption3=
|name=c.L
|input=
|data=
|data=
  {{AttackData-SNKH
  {{AttackData-SNKH
  |damage=50
|version=5L
  |startup=13
  |damage=
  |startup=
  |active=
  |active=
  |recovery=
  |recovery=
  |hitAdv=-6
  |hitAdv=
  |blockAdv=6
|blockAdv=
  |HTC=25
|HTC=
  |BTC=24
|BTC=
  |spirit=1.5
|spirit=
  |description=Hits once, travels full screen. Can tag switch on whiff startup or hit. Will juggle an airborne opponent up a bit higher.
|description=
}}
{{AttackData-SNKH
|header=no
|version=5LL
|damage=
|startup=
|active=
|recovery=
|hitAdv=
  |blockAdv=
  |HTC=
  |BTC=
  |spirit=
|description=
}}
{{AttackData-SNKH
|header=no
|version=5LLL
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}
 
====== <font style="visibility:hidden" size="0">c.H</font> ======
{{MoveData
|image=SNHK_Character_cH.png
|caption=
|name=c.H
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
  |description=Can be jump canceled on guard.
}}
}}
 
====== <font style="visibility:hidden" size="0">f.L</font> ======
{{MoveData
|image=SNHK_Character_fL.png
|caption=
|name=f.L
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}
 
====== <font style="visibility:hidden" size="0">f.H</font> ======
{{MoveData
|image=SNHK_Character_fH.png
|caption=
|name=f.H
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}
 
====== <font style="visibility:hidden" size="0">j.L</font> ======
{{MoveData
|image=SNHK_Character_jL.png
|caption=
|name=j.L
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}
 
====== <font style="visibility:hidden" size="0">j.H</font> ======
{{MoveData
|image=SNHK_Character_jH.png
|caption=
|name=j.H
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}
 
====== <font style="visibility:hidden" size="0">66H</font> ======
{{MoveData
|image=SNHK_Character_66H.png
|caption=
|name=66H
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=Wall-bounces. This move is also the ender of a c.L > c.H gatling.
}}
}}
 
==Universal Mechanics==
====== <font style="visibility:hidden" size="0">Forward Throw</font> ======
{{MoveData
|image=SNHK_Character_FT.png
|caption=
|name=Forward Throw
|input=6L+G
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=Unblockable
|HTC=SKD
|BTC=
|spirit=
|description=Throw. Causes soft knockdown.
}}
}}
 
====== <font style="visibility:hidden" size="0">Back Throw</font> ======
{{MoveData
|image=SNHK_Character_BT.png
|caption=
|name=Back Throw
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=Unblockable
|HTC=SKD
|BTC=
|spirit=
|description=Throw. Causes soft knockdown.
}}
}}
 
====== <font style="visibility:hidden" size="0">Air Throw</font> ======
{{MoveData
|image=SNHK_Character_AT.png
|caption=
|name=Air Throw
|input=j.5L+G
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=Unblockable
|HTC=SKD
|BTC=
|spirit=
|description=Throw. Causes soft knockdown.
}}
}}
 
====== <font style="visibility:hidden" size="0">Assist</font> ======
{{MoveData
|image=SNHK_Character_SP.png
|caption=
|name=Assist
|input=5I
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=Requires SP Item.
}}
}}
 
==Special Moves==
====== <font style="visibility:hidden" size="0">5S</font> ======
{{MoveData
|image=SNHK_Character_5S.png
|caption=
|image2=SNHK_Character_5SEX.png
|caption2=
|name=Five S
|input=5S
|data=
{{AttackData-SNKH
|version=Normal
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
{{AttackData-SNKH
|header=no
|version=EX
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}
 
====== <font style="visibility:hidden" size="0">2S</font> ======
{{MoveData
|image=SNHK_Character_2S.png
|caption=
|image2=SNHK_Character_2SEX.png
|caption2=
|name=Two S
|input=2S
|data=
{{AttackData-SNKH
|version=Normal
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
{{AttackData-SNKH
|header=no
|version=EX
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}
 
====== <font style="visibility:hidden" size="0">4S</font> ======
{{MoveData
|image=SNHK_Character_4S.png
|caption=
|image2=SNHK_Character_4SEX.png
|caption2=
|name=Four S
|input=4S
|data=
{{AttackData-SNKH
|version=Normal
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
{{AttackData-SNKH
|header=no
|version=EX
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}
 
====== <font style="visibility:hidden" size="0">6S</font> ======
{{MoveData
|image=SNHK_Character_6S.png
|caption=
|image2=SNHK_Character_6SEX.png
|caption2=
|name=Six S
|input=6S
|data=
{{AttackData-SNKH
|version=Normal
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
{{AttackData-SNKH
|header=no
|version=EX
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}
 
====== <font style="visibility:hidden" size="0">j.S</font> ======
{{MoveData
|image=SNHK_Character_jS.png
|caption=
|image2=SNHK_Character_jSEX.png
|caption2=
|name=Jay S
|input=j.S
|data=
{{AttackData-SNKH
|version=Normal
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
{{AttackData-SNKH
|header=no
|version=EX
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}
 
==Dream Finish==
====== <font style="visibility:hidden" size="0">5D</font> ======
{{MoveData
|image=SNHK_Character_5D1.png
|caption=
|image2=SNHK_Character_5D2.png
|caption2=
|name=Five D
|input=5D
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}
 
====== <font style="visibility:hidden" size="0">2D</font> ======
{{MoveData
|image=SNHK_Character_2D1.png
|caption=
|image2=SNHK_Character_2D2.png
|caption2=
|name=Two D
|input=2D
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
  }}
  }}
}}
}}
==Combos==
''For information on combo notation, please refer to [[SNK_Heroines:_Tag_Team_Frenzy/Controls#Notation|this page]].''
===Mid-screen===
====1000 health====
====500 health====
===Corner===
====1000 health====
====500 health====
===Corner-carry===
====1000 health====
====500 health====
==Videos==
*[https://www.youtube.com/watch?v=s6xPYNKkvsQ SNK Heroines - Character combos by Mikadok] (2018)
*[https://www.youtube.com/watch?v=deG8sdww7eg SNK Heroines Character Combo Exhibition (NO ITEMS) by COMBONAUTS] (2018)
==Costumes==
{{Costumes-SNKH|Character=SNKH Character}}
==External Links==
*[https://docs.google.com/spreadsheets/d/1ymluKechf6RzEm0hVAnpuE-F4l47IBilWh3ePCT4oxg/edit#gid=547263134 SNKH Character Frame Data]
{{Navbox SNKH}}
[[Category:SNK Heroines: Tag Team Frenzy]]
[[Category:Character]]

Revision as of 14:14, 7 February 2020

Profile

Gameplan

Recommended Partners

Normal Moves

c.L
c.L
Version Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
5L - - - - - - - - -
5LL - - - - - - - - -
5LLL - - - - - - - - -
c.H
c.H
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -

Can be jump canceled on guard.

f.L
f.L
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -
f.H
f.H
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -
j.L
j.L
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -
j.H
j.H
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -
66H
66H
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -

Wall-bounces. This move is also the ender of a c.L > c.H gatling.

Universal Mechanics

Forward Throw
Forward Throw
6L+G
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - Unblockable SKD - -

Throw. Causes soft knockdown.

Back Throw
Back Throw
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - Unblockable SKD - -

Throw. Causes soft knockdown.

Air Throw
Air Throw
j.5L+G
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - Unblockable SKD - -

Throw. Causes soft knockdown.

Assist
Assist
5I
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -

Requires SP Item.

Special Moves

5S
Five S
5S
Version Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
Normal - - - - - - - - -
EX - - - - - - - - -
2S
Two S
2S
Version Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
Normal - - - - - - - - -
EX - - - - - - - - -
4S
Four S
4S
Version Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
Normal - - - - - - - - -
EX - - - - - - - - -
6S
Six S
6S
Version Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
Normal - - - - - - - - -
EX - - - - - - - - -
j.S
Jay S
j.S
Version Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
Normal - - - - - - - - -
EX - - - - - - - - -

Dream Finish

5D
Five D
5D
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -
2D
Two D
2D
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -

Combos

For information on combo notation, please refer to this page.

Mid-screen

1000 health

500 health

Corner

1000 health

500 health

Corner-carry

1000 health

500 health

Videos

Costumes


External Links

SNK Heroines: Tag Team Frenzy
General

ControlsCustomizationItemsPatch NotesSystem

Characters

Athena AsamiyaJeanneKula DiamondLeona HeidernLove HeartLuongMai ShiranuiMianMissXMui MuiNakoruruShermieSkullo ManiaSylvie Paula PaulaTerry BogardThief ArthurYuri SakazakiZarina