View table: MoveData_KOFXV

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Table structure:

  • chara - String
  • moveId - String
  • orderId - Integer
  • rank - Wikitext string
  • idle - String
  • input - String
  • input2 - String
  • name - String
  • header - String
  • version - String
  • version2 - String
  • images - String
  • hitboxes - String
  • damage - Wikitext string
  • guard - Wikitext string
  • cancel - Wikitext string
  • startup - Wikitext string
  • active - Wikitext string
  • recovery - Wikitext string
  • hitadv - Wikitext string
  • blockadv - Wikitext string
  • invul - Wikitext string
  • stun - Wikitext string
  • guardDamage - Wikitext string

This table has 3,012 rows altogether.

Recreate data.

Page chara moveId orderId rank idle input input2 name header version version2 images hitboxes damage guard cancel startup active recovery hitadv blockadv invul stun guardDamage
The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2141236b 1 2141236B 2141236B Chou Reppa Dan yes B XV_andy_2141236b_ima.png

195 (30+25*3+30*3)

Mid

climax

8

35

31

HKD (69)

-17 (Stand block or block by big bodies) to -42 / -47 (Crouch block)

Full Body: 1 to 3 (3 Frames)

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2141236bd 3 2141236BD 2141236BD Chou Reppa Dan no BD XV_andy_2141236b_ima.png

340 (20*5+30*3+25*6) Min: 166

climax

8

42

30

HKD (82)

-20 (Stand block midscreen) / -14 (Stand block or crouch block by big bodies in the corner) to -42 (Crouch blocked midscreen)

Full Body: 1 to 13 (13 Frames)

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2141236cd 1 2141236CD 2141236CD Chou • Shin • Soku • Zan-ei Ken (Air okay) yes ground XV_andy_2141236cd_ima.png

450 Min:250

3

11

20

HKD (24)

-12

Full Body: 1 (1 Frame)

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2141236d 2 2141236D 2141236D Chou Reppa Dan no D XV_andy_2141236b_ima.png

195 (30+25*3+30*3)

Mid

climax

8

35

31

HKD (69)

-17 (Stand block or block by big bodies) to -42 / -47 (Crouch block)

Full Body: 1 to 3 (3 Frames)

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_214a 1 214A 214A Hishou Ken yes A XV_andy_214a_ima.png

65

Mid

super

13

Full Screen Projectile

32

-6 (Close Range) to 26 (Max Range)

-6 (Close Range) to 26 (Max Range)

60

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_214ac 3 214AC 214AC Hishou Ken no AC XV_andy_214ac_ima.png

70

Mid

10

Full Screen Projectile

39

-13 (Close Range) to 26 (Max Range)

-13 (Close Range) to 26 (Max Range)

0

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_214c 2 214C 214C Hishou Ken no C XV_andy_214a_ima.png

65

Mid

super

16

Full Screen Projectile

33

-7 (Close Range) to 26 (Max Range)

-7 (Close Range) to 26 (Max Range)

60

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2363214a 1 2363214A 2363214A Zetsu • Hishou Ken yes A XV_andy_2363214a_ima.png

192 (15*11+27) Min: 90

advanced, climax

13

32

37

HKD (57)

-32

Full Body: 1 to 3 (3 Frames)

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2363214ac 3 2363214AC 2363214AC Zetsu • Hishou Ken no AC XV_andy_2363214c_ima.png

344 (17*17+55) Min: 163

climax

11

44

41

HKD (53)

-38

Full Body: 1 (1 Frame)

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2363214c 2 2363214C 2363214C Zetsu • Hishou Ken no C XV_andy_2363214c_ima.png

192 (15*11+27) Min: 90

advanced, climax

13

32

37

HKD (57)

-32

Full Body: 1 to 3 (3 Frames)

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_236a 1 236A 236A Zan-ei Ken yes A XV_andy_236a_ima.png

60

Mid

super

10

2

22

KND (+30)

-5

80

80

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_236ac 3 236AC 236AC Zan-ei Ken no AC XV_andy_236c_ima.png

140

Mid

15

2

22

Splats

-7

0

160

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_236c 2 236C 236C Zan-ei Ken no C XV_andy_236c_ima.png

80

Mid

super

16

2

27

KND (+25)

-10

80

100

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_236cd 236CD 236CD Shatterstrike XV_andy_236cd_ima.png

75

Mid

15

6

27

Crumple - HKD (93)

-10

Armor: 4 to 14 (11 frames)

0

200

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2a 2A 2A crouch A XV_andy_2a_ima.png

25

Mid

command

4

4

8

+3

+1

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2b 2B 2B crouch B XV_andy_2b_ima.png

15

Low

special

4

3

11

+1

-1

15

30

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2c 2C 2C crouch C XV_andy_2c_ima.png

70

Mid

command

6

6

13

+2

0

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2d 2D 2D crouch D XV_andy_2d_ima.png

80

Low

special

9

4

20

SKD (25: Tech / 52: Non-tech)

-5

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_41236b 1 41236B 41236B Kuuha Dan yes B XV_andy_41236b_ima.png

103 (35*3)

Mid

super

14

5 (2) 7 (2) 10 (2) 6

23

SKD (24: Tech / 64: Non-tech)

-22 (Stand block) to -10 (Crouch block last hit only)

90 (30*3)

90 (30*3)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_41236bd 3 41236BD 41236BD Kuuha Dan no BD XV_andy_41236b_ima.png

163 (35*5)

Mid

10

4 (1) 5 (1) 5 (1) 5 (1) 5 (1) 5

27

SKD (29: Tech / 69: Non-tech)

-13

0

150 (30*5)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_41236bd_brake 3 41236BD~BD 41236BD~BD Kuuha Dan(break) no BD XV_andy_41236b_brake_ima.png

35

Mid

10

1

31

SKD (35: Tech / 62: Non-tech)

-13

0

30

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_41236b_brake 1 41236B~BD 41236B~BD Kuuha Dan(break) yes B XV_andy_41236b_brake_ima.png

35

Mid

14

1

31

SKD (35: Tech / 62: Non-tech)

-13

30

30

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_41236d 2 41236D 41236D Kuuha Dan no D XV_andy_41236b_ima.png

134 (35*4)

Mid

super

20

5 (1) 7 (1) 7 (1) 7 (1) 4

20

Juggle (+34)

-5

120 (30*4)

120 (30*4)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_41236d_brake 2 41236D~BD 41236D~BD Kuuha Dan(break) no D XV_andy_41236b_brake_ima.png

35

Mid

20

1

31

SKD (35: Tech / 62: Non-tech)

-13

30

30

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_623a 1 623A 623A Shouryuu Dan yes A XV_andy_623a_ima.png

80

Mid

super

6

1 (3) 3

39 (13 on ground)

SKD (21: Tech / 48: Non-tech)

-27

Full Throw: 1 to 6 (6 Frames)

40

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_623ac 3 623AC 623AC Shouryuu Dan no AC XV_andy_623a_ima.png

182 (50+30+50+30+30)

Mid

8

5 (24) 1 (1) 3 (1) 3

46

SKD (32: Tech / 72: Non-tech**)

-34 (Stand block) to -34 / -65 (Crouch block)

Full Body: 1 to 12 (12 Frames)

0

210 (60+30+60+30+30)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_623c 2 623C 623C Shouryuu Dan no C XV_andy_623a_ima.png

125 (70+30+30)

Mid

super

8

8

44 (13 on ground)

SKD (19: Tech / 46: Non-tech)

-29 (Stand block) to -33 (Crouch block)

Full Body: 1 to 9 (9 Frames)

100 (60+20+20)

140 (80+30+30)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_6a 4/6A 4/6A Hirate Uchi XV_andy_6a_ima.png

55

Mid

19 [11]

4 [2]

15 [19]

+2 [0]

0 [-2]

Upper Body: 5 to 16 (12 Frames)

60

80

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_bd B~D B~D Target combo 1 XV_andy_bd_ima.png, XV_andy_bd_2_ima.png

106 (30+80)

Mid

special

10

4

19

Juggle - SKD (40: Tech / 80: Non-tech)

-4

100 (30+70)

180 (60+120)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_cd CD CD Blowback XV_andy_cd_ima.png

75

Mid

special

15

4

23

Wall Splat - HKD (gnd) (72 to 89)

-4

100

160

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_cla cl.A cl.A close A XV_andy_cla_ima.png

25

Mid

command

5

3

9

+3

+1

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_clb cl.B cl.B close B XV_andy_clb_ima.png

30

Mid

command

5

3

8

+4

+2

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_clc cl.C cl.C close C XV_andy_clc_1_ima.png, XV_andy_clc_2_ima.png

70 (35+35)

Mid

command

4

6

16

+2

-0

70 (35+35)

120 (60+60)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_cld cl.D cl.D close D XV_andy_cld_ima.png

80

Mid

special

6

6

14

+1

-1

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_cthrow (close) 4/6C (close) 4/6C Kakaekomi Nage (Forward) XV_andy_cthrow_ima.png

100

N/A

1

1

0

HKD (+50)

Unblockable

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_dthrow (close) 4/6D (close) 4/6D Kakaekomi Nage (Backward) XV_andy_dthrow_ima.png

100

N/A

1

1

0

HKD (+47)

Unblockable

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_fa A A far A XV_andy_fa_ima.png

25

Mid

super

5

3

11

+1

-1

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_fb B B far B XV_andy_fb_ima.png

30

Mid

special

8

4

8

+3

+1

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_fc C C far C XV_andy_fc_ima.png

70

Mid

special

7

4

19

-2

-4

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_fd D D far D XV_andy_fd_ima.png

80

Mid

super

10

4

19

-2

-4

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_ha 1 h.A h.A hop A yes hop XV_andy_ja_ima.png

40

High

5

6

1 on ground

30

50

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_hb 1 h.B h.B hop B yes hop XV_andy_jb_ima.png

40

High

5

7

1 on ground

30

50

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_hc 1 h.C h.C hop C yes hop XV_andy_jc_ima.png

70

High

5

5

1 on ground

70

100

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_hcd 1 h.CD h.CD hop CD yes hop XV_andy_hcd_ima.png

80

Mid

12

4

1 on ground

SKD

80

140

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_hd 1 h.D h.D hop D yes hop XV_andy_jd_ima.png

70

High

6

7

1 on ground

70

100

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_j2141236cd 2 j.2141236CD j.2141236CD Chou • Shin • Soku • Zan-ei Ken (Air okay) no air XV_andy_2141236cd_ima.png

450 Min:250

2

11

12 on ground

HKD (24)

0 (Lowest height) to -10 (Highest height)

Full Body: 1 (1 Frame)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_j2d j.2D j.2D Genei Shiranui XV_andy_j2d_ima.png

N/A

8 on ground

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_ja 2 j.A j.A jump A no jump XV_andy_ja_ima.png

45

High

5

7

1 on ground

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_jb 2 j.B j.B jump B no jump XV_andy_jb_ima.png

45

High

5

8

1 on ground

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_jc 2 j.C j.C jump C no jump XV_andy_jc_ima.png

70

High

5

5

1 on ground

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_jcd 2 j.CD j.CD jump CD no jump XV_andy_jcd_ima.png

90

Mid

12

6

1 on ground

SKD

80

160

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_jd 2 j.D j.D jump D no jump XV_andy_jd_ima.png

70

High

6

8

1 on ground

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_rush1 1 Rush 1 Rush 1 rush 1 yes cl.AA XV_andy_rush1_ima.png

48 (25+25)

Mid

6

-4

-6

30

120 (60+60)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_rush2 2 Rush 2 Rush 2 rush 2 no cl.AAX XV_andy_rush2_ima.png

70 (25+25+25)

Mid

6

-6

-8

30

180 (60+60+60)

The King of Fighters XV/Antonov/Data Antonov antonov_2141236cd 2141236CD 2141236CD Kosmos Regression XV_antonov_2141236cd_ima.png

460 (100+142+218) Min:275

Mid

10

10

52

HKD (29)

-43

Full Body: 1 to 12 (12 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_214a 1 214A 214A Whale Stream yes A XV_antonov_214a_ima.png

90

Mid

super

19

4

20

SKD (32)

-5 (Close) to -4 (Max Range)

60

80

The King of Fighters XV/Antonov/Data Antonov antonov_214ac 3 214AC 214AC Whale Stream no AC XV_antonov_214a_ima.png

151 (50+60+60)

Mid

14

5

22

SKD (37)

-8 (Close) to -7 (Max Range)

Upper Body Armor: 3 to 8 (6 frames)

0

130 (40+40+50)

The King of Fighters XV/Antonov/Data Antonov antonov_214c 2 214C 214C Whale Stream no C XV_antonov_214a_ima.png

120

Mid

SP

28

4

22

HKD (64)

-3 (Close) to 0 (Max Range)

Upper Body Armor: 5 to 10 (6 frames)

80

100

The King of Fighters XV/Antonov/Data Antonov antonov_236236a 1 236236A 236236A Tunguska Bomber yes A XV_antonov_236236a_1_ima.png, XV_antonov_236236a_2_ima.png

200 (40*3+80)

Mid

advanced, climax

11 (Standing) to 15 (Crouching)

8

37

HKD (+31)

-26 (Close) to -19 (Max Range)

Full Body: 1 to 10 (10 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_236236ac 3 236236AC 236236AC Tunguska Bomber no AC XV_antonov_236236a_1_ima.png, XV_antonov_236236a_2_ima.png

350 (40+50*3+80*2)

Mid

climax

8 (Standing) to 11 (Crouching)

8

37

HKD (+36)

-26 (Close) to -19 (Max Range)

Full Body: 1 to 11 (11 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_236236b 1 236236B 236236B Kamchatka Collapse yes B XV_antonov_236236b_ima.png

120

Mid

advanced, climax

11

6

35

HKD (79)

-22

Full Body: 1 to 5 (5 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_236236bd 3 236236BD 236236BD Kamchatka Collapse no BD XV_antonov_236236b_ima.png

300

Mid

climax

9

6

32

HKD (82)

-19

Full Body: 1 to 10 (10 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_236236c 2 236236C 236236C Tunguska Bomber no C XV_antonov_236236a_1_ima.png, XV_antonov_236236a_2_ima.png

200 (40*3+80)

Mid

advanced, climax

11 (Standing) to 15 (Crouching)

8

37

HKD(+31)

-26 (Close) to -19 (Max Range)

Full Body: 1 to 10 (10 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_236236d 2 236236D 236236D Kamchatka Collapse no D XV_antonov_236236b_ima.png

120

Mid

advanced, climax

11

6

35

HKD (79)

-22

Full Body: 1 to 5 (5 Frames), Upper Body: 6 to 10 (5 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_236cd 236CD 236CD Shatterstrike XV_antonov_236cd_ima.png

75

Mid

15

6

27

Crumple - HKD (93)

-10

Armor: 4 to 14 (11 frames)

0

200

The King of Fighters XV/Antonov/Data Antonov antonov_2a 2A 2A crouch A XV_antonov_2a_ima.png

25

Mid

command

4

4

10

+1

-1

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_2b 2B 2B crouch B XV_antonov_2b_ima.png

30

Low

command

5

3

10

+2

0

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_2c 2C 2C crouch C XV_antonov_2c_ima.png

70

Mid

command

11

5

16

0

-2

120

The King of Fighters XV/Antonov/Data Antonov antonov_2d 2D 2D crouch D XV_antonov_2d_ima.png, XV_antonov_2d_2_ima.png

80 (40+40)

High,High

super

24

1 (2) 3

26

HKD (33)

-10

80 (40+40)

120 (60+60)

The King of Fighters XV/Antonov/Data Antonov antonov_623a 1 623A 623A Vertical Macho yes A XV_antonov_623a_1_ima.png, XV_antonov_623a_2_ima.png

(97) 40+60

Mid

6

3 (10) 5

32 (14 on ground)

HKD (69)

-31

100 (60+40)

60

The King of Fighters XV/Antonov/Data Antonov antonov_623ac 3 623AC 623AC Vertical Macho no AC XV_antonov_623a_1_ima.png, XV_antonov_623a_2_ima.png

131 (40+20+20+80)

Mid

9

2 (1) 2 (1) 2 (10) 6

35 (14 on ground)

Wall Bounce - SKD (50: Tech / 88: Non-tech)

-40

Full Body: 1 to 11 (11 Frames)

0

60

The King of Fighters XV/Antonov/Data Antonov antonov_623c 2 623C 623C Vertical Macho no C XV_antonov_623a_1_ima.png, XV_antonov_623a_2_ima.png

145 (60+90)

Mid

8

3 (8) 5

39 (14 on ground)

HKD (61)

-36

Upper Body: 1 to 6 (6 Frames)

120 (60+60)

60

The King of Fighters XV/Antonov/Data Antonov antonov_63214b 1 63214B 63214B Gigantic Back yes B XV_antonov_63214b_ima.png

90

Mid

super

19

9

20

SKD (34: Tech / 74: Non-tech)

-8 (Close) to 0 (Max Range)

80

100

The King of Fighters XV/Antonov/Data Antonov antonov_63214bd 2 63214BD 63214BD Gigantic Back no BD XV_antonov_63214b_ima.png

Mid

19

9

24

Crumple - HKD (85)

-14

120

The King of Fighters XV/Antonov/Data Antonov antonov_63214d 63214D 63214D Gigantic Back Press XV_antonov_63214bd_ima.png, XV_antonov_63214d_ima.png

140

N/A

19

8

31

HKD (20)

Unblockable

0

N/A

The King of Fighters XV/Antonov/Data Antonov antonov_6a 6A 6A President Binta XV_antonov_6a_ima.png

60

Mid

special, super

15

2

25

-6

-8

60

80

The King of Fighters XV/Antonov/Data Antonov antonov_cd CD CD Blowback XV_antonov_cd_ima.png

75

Mid

special

19

5

23

Wall Splat - HKD (gnd) (72 to 88)

-5

Upper Body Armor: 10 to 14 (5 frames)

100

160

The King of Fighters XV/Antonov/Data Antonov antonov_cla cl.A cl.A close A XV_antonov_cla_ima.png

25

Mid

command

5

4

8

+3

+1

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_clb cl.B cl.B close B XV_antonov_clb_ima.png

30

Mid

command

6

5

8

+2

0

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_clc cl.C cl.C close C XV_antonov_clc_ima.png

70

Mid

command

5

4

20

-3

-5

70

120

The King of Fighters XV/Antonov/Data Antonov antonov_cld cl.D cl.D close D XV_antonov_cld_ima.png

80

Mid

super

10

4

20

-3

-5

70

120

The King of Fighters XV/Antonov/Data Antonov antonov_cthrow (close) 4/6C (close) 4/6C President Lift XV_antonov_cthrow_ima.png

100

N/A

1

1

0

HKD (31)

Unblockable

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_dc DC DC Target Combo 1 XV_antonov_dc_ima.png

156 (80+80)

Mid

all

8

6

17

SKD (31)

-4

140 (70+70)

240 (120+120)

The King of Fighters XV/Antonov/Data Antonov antonov_dd DD DD Target Combo 2 XV_antonov_dd_ima.png

176 (80+100)

Mid

all

8

3

26

SKD (34)

-10

140 (70+70)

240 (120+120)

The King of Fighters XV/Antonov/Data Antonov antonov_dthrow (close) 4/6D (close) 4/6D President Toss XV_antonov_dthrow_ima.png

100

N/A

1

1

0

HKD (47)

Unblockable

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_fa A A far A XV_antonov_fa_ima.png

25

Mid

super

6

4

10

+1

-1

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_fb B B far B XV_antonov_fb_ima.png

30

Mid

command

7

4

11

0

-2

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_fc C C far C XV_antonov_fc_ima.png

100

Mid

super

15

6

17

SKD (31)

-4

70

120

The King of Fighters XV/Antonov/Data Antonov antonov_fd D D far D XV_antonov_fd_ima.png

80

Mid

17

3

22

SKD (38)

-6

70

120

The King of Fighters XV/Antonov/Data Antonov antonov_ha 1 h.A h.A hop A yes hop XV_antonov_ja_ima.png

40

High

5

6

1 on ground

30

50

The King of Fighters XV/Antonov/Data Antonov antonov_hb 1 h.B h.B hop B yes hop XV_antonov_jb_ima.png

40

High

6

5

1 on ground

-4

30

50

The King of Fighters XV/Antonov/Data Antonov antonov_hc 1 h.C h.C hop C yes hop XV_antonov_jc_ima.png

70

High

SP

9

5

1 on ground

70

100

The King of Fighters XV/Antonov/Data Antonov antonov_hcd 1 h.CD h.CD hop CD yes hop XV_antonov_jcd_ima.png

80

Mid

SP

15

6

1 on ground

SKD

80

120

The King of Fighters XV/Antonov/Data Antonov antonov_hd 1 h.D h.D hop D yes hop XV_antonov_jd_ima.png

70

High

8

6

1 on ground

70

100

The King of Fighters XV/Antonov/Data Antonov antonov_j236a 1 j.236A j.236A Bering Wave yes A XV_antonov_j236a_1_ima.png, XV_antonov_j236a_2_ima.png

80

Mid

21~27

25

15

SKD

-9 (Close) to 11 (Max Range)

60

80

The King of Fighters XV/Antonov/Data Antonov antonov_j236ac 3 j.236AC j.236AC Bering Wave no AC XV_antonov_j236a_1_ima.png, XV_antonov_j236a_2_ima.png

110

Low

16~21

25

10

SKD

-6 (Close) to 14 (Max Range)

120

The King of Fighters XV/Antonov/Data Antonov antonov_j236c 2 j.236C j.236C Bering Wave no C XV_antonov_j236a_1_ima.png, XV_antonov_j236a_2_ima.png

N/A

9 on ground

N/A

N/A

The King of Fighters XV/Antonov/Data Antonov antonov_ja 2 j.A j.A jump A no jump XV_antonov_ja_ima.png

45

High

5

8

1 on ground

-10

-12

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_jb 2 j.B j.B jump B no jump XV_antonov_jb_ima.png

45

High

6

7

1 on ground

-10

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_jc 2 j.C j.C jump C no jump XV_antonov_jc_ima.png

70

High

SP

9

6

1 on ground

70

120

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