Andy Bogard (2k2UM)

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Andy.jpg

Contents

Normals

Close


Stand


Close


Jump


Blowback Attack

Throws

Original Iron Press: - (f/b + C) close

Advice: This throw provides Andy with a great amount of time for proper okizeme. He can run, jump them cross them up with j.D or run up and empty hop into a crouching B (for a low attack) or empty hop into his command throw (hcf+P).


Wrap-around Slam: - (f/b + D) close

Command Moves

Chin Raiser: - f + B

Facelift Smash: - df + A

Special Moves

Zan Ei Ken - (db~f + A/C)

Combo Advice: The light punch (A) version move cancels from the first hit of his df+A, crouching C and both hits of his cl. D. To avoid his hcf+P to overlap, perform the db~f + A as db~uf + A. The heavy punch (C) version combos from the first hit of his cl. C and his crouching C.

Shippu Oh Ken - during Zan Ei Ken, (qcf + A/C)
This is his follow up after a blocked or hit db~f + P. It's best used in combos since it's unsafe on block (it does provide a bit of pushback but not much). There isn't any visible difference between using the light or heavy punch versions. On hit it gives the opponent a tech-able knockdown from almost a full screen away.
  • Super cancellable


Hisho Ken - (qcb + A)

Combo Advice: Can be canceled from the first hit of his df+A, any and both of his hits of the cl.C and his crouching C.


Geki Hisho Ken - (qcb + C)

Combo Advice: It seems to combo only from the first hit of his cl.C and his crouching C.


Syo Ryu Dan - (dp + A/C)

Combo Advice: This dp can connect from his crouching and close A, B, and first hit of his cl. C. Midscreen, the down, down + P follow up will whiff if you play an extra normal in from of the canceled one (example, cr. B, st.B, dp+A/C) or if it is spaced too far (crouching C into dp+A/C).


Sonic Split - (hcf + B/D)

Combo Advice: The light kick (B) version seems to only combo in the corner from a 2-hit cl. C or a cr. B, df+A combo.


Dam Breaker Punch - close, (hcf + A/C)

Combo Advice: You can combo this throw after his close A, B, and both hits of cl.C. Also, it can connect from his df+A, and crouching C. The special moves you can hit the opponent in mid-air is his db~f+C (the qcf+C follow whiffs), a brief dash then dp+A or C (all hits must connect or the hard knockdown wont activate) and a few hits from his hcf+D (one hit from hcf+B). Command moves he can juggle with are his df+A and f+B.


Shiranui Shadow: - in air, qcf + B/D

Shiranui Shadow Downward Jab - During Shiranui Shadow, A/C
  • Andy lands after the elbow attack to perform a spinning sweep attack which hits low and causes a tech-able knockdown. The recovery his horrible and it is unsafe on block. To avoid this follow-up after blocking the elbow, simply roll backward.
  • Super cancel-able
  • Hits low
Shiranui Shadow Uppercut Crush - During Shiranui Shadow, B/D
  • From his elbow, Andy lands then throws out an overhead spin kick that has bad recovery on block, but knocks down on hit. Similar to the Downward Jab follow-up, roll after blocking the elbow.

Combo Advice: This move can only cancel after a canceled f+B in the corner.


Darkness Kick: - rdp + B/D


Kunai Bullet - close to downed opponent, d d + B/D

Desperation Moves

Super Sonic Swirl: - (qcb, db~f + B/D)


Zan Ei Comet Punch: - (qcb hcf + A/C)

Super Desperation Move

Super Sonic Swirl: - qcb, db, f + B+D

HSDM

Zan Ei Super Sonic Swirl: - qcf x 2 + AC

Additional attack, B+C+D

Combos

0 Stock cr.B(x2), st. A

cr.B(x2), st.B

cr.B, cl. B, dp+A/C

cr.B, cl.B/df+A (1), hcf+A/C, f+B, dd+ A

cr.B, cl.B/df+A (1), hcf+A/C, dash dp+C, dd+A

cl.C, hcf+A/C, f+B, dd+ A

cl.C, hcf+A/C, dash dp+C, dd+A

cr.B, df+A, qcb+A

cl.C, db~f+A~qcf+P

(Corner) cr.B, cl.B/df+A(1), hcf+A/C, df+A (1), rdp+B

(Corner) cl.C, hcf+A/C, df+A (1), rdp+B

(Corner) cl.C (1), f+B, (air) qcf+B, A/B

(Corner) cr. B, df+ A (1 hit), qcb+A, st. C

1 Stock

cr.B, cr.A, df+A (1), qcb~hcf+P

cl.C (1), df+A (1), qcb~hcf+P

(corner) cl.C, hcf+A/C, qcb, db~f+K

2 Stock

cr.B, st.B, hcf+P, qcb, db~f+BD

cl.C, hcf+P, qcb, db~f+BD

4 Stock

(Corner) cl. C, f+B, (air) qcf+B/D, A (SC) qcb, db~f+BD

Max Mode

d.B, df+A [1hit], hcf+P [4hits], hcf+B [3~4hits], qcf+B~C, SC into qcb~hcf+BD SDM (2 Stocks)

Discussion Threads

Discuss at Dream Cancel

Videos

Andy Master Class



Match Videos

vs K' (#1)

vs Yuri (#1)

vs Whip (#1)


King of Fighters 2K2UM
Nameless · Kyo Kusanagi · Benimaru Nikaido · Goro Daimon · Iori Yagami · Mature · Vice · Terry Bogard · Andy Bogard
Ryo Sakazaki · Robert Garcia · Yuri Sakazaki · Athena Asamiya · Sie Kensou · Bao · Vanessa · Seth · Ramon · Leona Heidern · Ralf Jones
Clark Still · Yashiro Nanakase · Chris · Shermie · Orochi Yashiro · Orochi Shermie · Orochi Chris · K' · Maxima · Whip · Angel · Kula Diamond · Foxy · Kim Kaphwan · Chang Koehan · Choi Bounge · Jhun Hoon · Lin · Shingo Yabuki · Ryuji Yamazaki · Blue Mary · Billy Kane · Yuri Sakazaki · Heidern · Takuma Sakazaki · Chin Gentsai · Li Xiangfei · Hinako Shijou · May Lee · King · Mai Shiranui · Kasmui Todoh · Kusanagi · Kyo - 1 · Kyo - 2

EX Characters: EX Kensou · EX Robert · EX Takuma

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