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However, you can also be a bit more defensive. This is also the range where people like to hop or throw out some of their forward moving specials. Maxima can be an impregnable wall; standing stock still while deflecting off any attacks. Opponents that full jump could meet a st.A anti-air or a d.A stop gap between their ground pressure. Not only that, far C guard point will stop air attacks and d.C will stop pressure a little bit. You don't want to rely on d.C to stop lows. Blocking is usually the best answer, but at this range, most lows are nothing to worry about. You want to be reactive, looking to answer moves with the best possible solution. Knowing when to do df+C or when to use your guardpoint to defend yourself will define if you're a competent defensive Maxima.
Be sure to remember that at any time, you can cancel those guardpoints into something else. A st.C guardpoint could turn into a D version Maxima press, something an opponent won't know how to respond to in this situation .