Changes

Jump to navigation Jump to search

The King of Fighters XIV/Ryo Sakazaki

380 bytes added, 01:23, 8 October 2019
Checked all combos for the newest patch, added some combos and cleaned up the formatting.
Low, Corner<br/>
|
stcl.C, D xx qcf+C(to be updated once recorded) = 151 dmg<br/>cr.B, (link into) cr.C, xx qcf+C(to be updated once recorded) = 163 dmg<br/>cr.B, (link into) cr.C, xx qcf+A, hcb+B(to be updated once recorded) st.D = 222 dmg<br/>
|-
| '''1 Meter'''
|
Corner<br/>
Anywhere<br/>
Low, Anywhere<br/>
Corner<br/>
|
jcl.D, st.D, xx f+A, [BC, ] st.D, xx qcf+AC, hcb+DBD, dp+A, cr.C, df+B(to be updated once recorded) = 407 dmg[1000]<br/>jcr.B,Dcr.B, st.D, f+AB, [BC, st] cl.D, xx qcf+AC, hcb+BD, dp+A, cr.C, df+B(to be updated once recorded) = 331 dmg [1000] dmg<br/>crcl.B, cr.C, D xx f+A, [BC, st] cl.D, qcf+AC, hcb+BD, dp+AD, cr.Cxx f, dfb,f+B(to be updated once recorded) AC, dp+C = 488 dmg [1000] dmg<br/>
|-
| '''2 Meters'''
|
No CornerAnywhere<br/>Anywhere<br/>
Corner<br/>
|
jcl.Dxx f+A, st[BC] cl.Dxx hcb+BD, dp+C, [SC] qcb,hcf+A/C = 523 dmg [1000] <br/>cl.D xx f+A, [BC, st] cl.D, xx qcf+AC, hcb+BD, dp+C, [SC] qcb, hcf+A/C(635 DMG) = 568 dmg [12001250] <br/>j.D, st.D, xx f+A, [BC, ] st.D, xx qcf+AC, hcb+D, dp+A, [SC] qcb, hcf+A/C(650 DMG)= 601 dmg [1000] <br/>
|-
|}
* As noted earlier, Ryo’s EX Zanrestuken allows for a C Kouhou follow up in the corner, however it tends to whiff on many characters. As of now, it whiffs on Alice, Athena, Chang, Chin, Choi, Gang-Il, Joe, Kensou, Kim, King, Kula, Leona, Meitenkun, Mian, Mui Mui, Nakoruru, Ramon, Ryo, Sylvie, Tung, Whip, Yuri, and Zarina. Yep.
 
* Max mode combos can be started from many options, such as cl.D/C xx f+A [BC]; cr.B, cr.B, st.B [BC]; far C [BC]; cr.B, cr.C [BC] etc. Most combo damage values are for cl.D xx f+A for consistency in comparing combo damage.
[http://dreamcancel.com/wiki/index.php?title=The_King_of_Fighters_XIV#Notation Notation]
'''Anywhere'''
* cr.B, cl.Bxx f, dpb,f+C A (165 DMG176 dmg)
* cr.B, cr.C, xx dp+C (208 DMGdmg)
* cl.D, dpxx qcf+C (188 DMG151 dmg)
'''Corner only'''
* cr.B, cr.C, xx qcf+A, hcb+B (187 DMG196 dmg)
* cl.C/cr.C/cl.D, xx qcf+C, hcbcr.C xx df+B (214 DMGdmg)
* cl.D, xx hcb+D, dp+A (226 DMG236 dmg, 240 if replacing dp+A with cr.C xx df+B)
( ^^^ Does not work on crouching opponents )
* st.CD, xx df+B (miss), hcb+D, dp+A (239 DMGdmg)
* st.CD, xx df+B (miss), cr.C, qcf+C, hcb+B (255 DMG259 dmg)
==1 meter==
'''Anywhere'''
* cr.B, cr.C, xx qcf+C, [SC, ] f,hcf+C (329 DMG333 dmg)
* cr.B, cr.B, st.B, [BC, ] cl.C/cl.D, xx qcf+AC, hcb+BD, dp+C (314 DMG339 dmg) { 1000 }
* crcl.B, cr.CD xx f+A, [BC, cl.C/] cl.D, xx qcf+AC, hcb+BD, dp+C (344 DMG407 dmg){ 1000 }
* cl.D, xx f+A, [BC, ] cl.D, xx qcf+AC, hcb+BD, dp+C AC (370 DMG422 dmg) { 1000 1250 }
* st.CD, f,hcf+C (245 DMGdmg* f+A, BC, cl.D, qcf+AC, hcb+BD, dp+C (318 DMG) { 1000 }
'''Corner only'''
* cr.B, cr.C/j. D, cl.D, xx f+A, [BC, ] cl.C/D, xx qcf+AC, hcb+D, cr. C, hcbf,b,f+AC, dp+C (452 DMG), (528 DMG488 dmg) { 1000 }
==2 meters==
'''Anywhere'''
* startercl.D xx f+A, [BC] cl.D/cl.C xx hcb+BD, dp+C, [SC] qcf,hcb+AC (523 dmg) { 1000 } * cl.D xx f+A, [BC] cl.D/cl.C, xx qcf+AC, hcb+BD, dp+C, [SC] qcf+,hcb+AC (578 dmg) { 1050 1250 * st.CD, qcf,hcb+AC (352 dmg)
'''Corner'''
* startercl.D xx f+A, [BC, ] cl.D/cl.C, xx qcf+AC, hcb+D, dp+CA, [SC] qcf+hcb+AC (601 dmg) { 1000 }
* startercl.D xx f+A, [BC, ] cl.D/cl.C, xx qcf+AC, hcb+BD, dp+A, cr.A, [BC] f, hcbb,f+AC, dp+AC (507 DMG473 dmg) { 1000 and 1050 }
==3 meters==
'''Anywhere'''
* crcl.bD xx qcf+C, cr.[SC] f,hcf+C, [AC] qcf,hcb+CAC (608 dmg) * cl.D xx f+A, [BC] cl.D xx hcb+BD, fhcfdp+C[CC] qcf, Advanced Cancel qcfhcbqcf+AC(571 dmg)
'''Corner'''
*startercl.D xx f+A, [BC, ] cl.D/cl.C, qcf+AC, hcb+BDD, dp+A, cr.BA, [BC] f, fhcbb,f+AC, dp+C, qcfhcb[SC] qcf,hcb+AC (676 dmg) { 1000 or 1050 }
==4 meters==
* cr.B, cr.C, xx qcf+C [SC] f,hcf+P [CC] qcfx2+AC (693dmg)
==5 meters==
* cr.B, cr.C xx qcf+C [SC] f,hcf+AC [CC] qcfx2+AC (place combo here) = (place damage amount here)(place combo description here795 dmg)
=Misc=
4
edits

Navigation menu