Difference between revisions of "The King of Fighters XIV/Nakoruru"

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(Command Moves)
(Special Moves)
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=Special Moves=
 
=Special Moves=
  
'''Notation Key'''
 
(*) = EX OK
 
  
(!) = MAX OK
+
'''name of special move''' - (place motion here example qcf + A/C)
  
 +
* (description here)
 +
 +
* (description here)
 +
 +
* (description here)
 +
 +
'''EX:''' (description here)
 +
 +
 +
'''name of special move''' - (place motion here)
 +
 +
* (description here)
 +
 +
* (description here)
 +
 +
* (description here)
 +
 +
'''EX:''' (description here)
 +
 +
 +
 +
'''name of move''' - (motion here)
 +
 +
* (description here)
 +
 +
* (description here)
 +
 +
* (description here)
 +
 +
'''EX:''' (description here)
 +
 +
::'''name of follow up move''' - (motion here)
 +
 +
::* (description here)
 +
     
 +
:::'''name of follow up move''' - (motion here)
 +
 +
:::* (description here)
 +
 +
* EX: (description here)
 +
 +
 +
'''name of move here''' - (motion here)
 +
 +
* (description here)
 +
 +
* (description here)
 +
 +
* (description here)
 +
 +
'''EX:''' (description here)
 +
 +
 +
'''name of move''' - (motion here)
 +
 +
* (description here)
 +
 +
* (description here)
 +
 +
* (description here)
 +
 +
'''EX:''' (description here)
 +
 +
=Super Special Moves=
 +
 +
'''name of move''' - (motion here)
 +
 +
* (description here)
 +
 +
* (description here)
 +
 +
* (description here)
 +
 +
'''Max:'''
 +
 +
::'''follow up move''' - (motion if possible qcfx4 + B/D)
 +
 +
* (description here)
 +
 +
* (description here)
 +
 +
* (description here)
  
 
=Super Special Moves=
 
=Super Special Moves=

Revision as of 17:26, 7 September 2016

Charaimg nakoruru.png

Movelist

(*) = EX OK

(!) = MAX OK

Throws

Ruten Kyougekijin - close Bk.gif / Fd.gif + C.gif 

Hougekiyou - close Bk.gif / Fd.gif + D.gif

Command Normals

Chitenzan - Df.gif + A.gif

Sankaku-Tobi - in air Uf.gif

Special Moves

Annu Mutsube - Qcf.gif + A.gif / C.gif (*)

┗Annu Mutsube (Follow Up) - [ C.gif or EX Annu Mutsube] Qcb.gif + A.gif / C.gif

Rera Mutsube - Dp.gif + A.gif / C.gif (*)

Amube Yatoro - Qcf.gif + B.gif / D.gif (*)

Clinging to Mamahaha - Qcb.gif + B.gif / D.gif

┗Yatoro Pokku - [Clinging to Mamahaha] Dn.gif + B.gif / D.gif
┗Kamui Mutsube - [Clinging to Mamahaha] Dn.gif + A.gif / D.gif

Super Special Moves

Irusuka Yatoro Rimuse - Qcf.gif Qcf.gif + B.gif / D.gif (!)

Inepu • Ikashima • Wanpe • Chuie - Qcf.gif Qcf.gif + A.gif / C.gif (!)

Climax Super Special Moves

Kanto • Kamui • Mutsube - Hcb.gif Hcb.gif + B.gifD.gif

Quick Combo Reference

Quick Combo Reference

Notation Key (place notation here)

0 Meter

Anywhere
Low, Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) = 231 dmg

1 Meter

Corner
Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) dmg

2 Meters Anywhere (Combo 1) = (damage number here) dmg

Gameplay Overview

Normals

Standing

  • st. A
  • st. B
  • st. C
  • st. D

Close

  • cl. A
  • cl. B
  • cl. C
  • cl. D

Crouching

  • cr. A
  • cr. B
  • cr. C
  • cr. D

Jumping

  • j. A
  • j. B
  • j. C
  • j. D

Blowback

  • st. CD
  • j. CD

Throws

name of throw - (b/f+C) close

  • (description)
  • Can be broken
  • (soft or hard knockdown)

name of throw - (b/f+D) close

  • (description)
  • Can be broken
  • (soft or hard knockdown)

Command Moves

name of command normal - - (place motion here example f+A)

  • (description here)

Special Moves

name of special move - (place motion here example qcf + A/C)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)


name of special move - (place motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)


name of move - (motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

name of follow up move - (motion here)
  • (description here)
name of follow up move - (motion here)
  • (description here)
  • EX: (description here)


name of move here - (motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)


name of move - (motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

Super Special Moves

name of move - (motion here)

  • (description here)
  • (description here)
  • (description here)

Max:

follow up move - (motion if possible qcfx4 + B/D)
  • (description here)
  • (description here)
  • (description here)

Super Special Moves

Climax Super Special Moves

Combos

0 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

1 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

External Links

The King of Fighters XIV
System

NotationFrame DataMovementDefensive SystemsOffensive SystemsThe Power Gauge

Characters

AliceAndy BogardAngelAntonovAthena AsamiyaBandeiras HattoriBenimaruBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeClarkGang-IlGeese HowardGoro DaimonHeidernHeinIori YagamiJoe HigashiK'Kim KaphwanKing of DinosaursKingKukriKula DiamondKyo KusanagiLeona HeidernLove HeartLuongMai ShiranuiMatureMaximaMeitenkunMianMui MuiNajdNakoruruNelsonOswaldRalf JonesRamonRobert GarciaRock HowardRyo SakazakiShun'eiSie KensouSylvie Paula PaulaTerry BogardTung Fu RueVanessaVerseViceWhipXanaduYamazakiYuri SakazakiZarina