Real Bout Fatal Fury 2/Jin Chonshu
Jin Chonshu (RB2)
Tiny shoto child #2, and one of Real Bout 2's infamous top tiers. He's impossible to keep out and impossible to block. He has a projectile S-Power that can be used in the air and heals him, the ability to vortex off of any knockdown, plus frames for days, and a bunch of teleports for some reason. His scant weaknesses are mostly that he's stuck with lame small normals and a poor midrange game. This is further exacerbated by his ground movement not being quite quick enough to let him force his way in at that awkward spacing. But that's a very minor set of weaknesses when one touch can guarantee his offense and likely win him the round.