Difference between revisions of "Ryo Sakazaki (XIV)"

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(0 meter)
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|+  
 
|+  
 
== Quick Combo Reference ==
 
== Quick Combo Reference ==
 
+
'''[http://dreamcancel.com/wiki/index.php?title=The_King_of_Fighters_XIV#Notation Notation]'''
'''Notation Key'''
 
(place notation here)
 
 
 
 
|-
 
|-
 
| '''0 Meter'''
 
| '''0 Meter'''
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|
 
|
 
(Combo 1) = (damage number here) dmg<br/>
 
(Combo 1) = (damage number here) dmg<br/>
(Combo 2) = (damage number here) dmg<br/>
+
(Combo 2) = (damage number here) dmg<br/>
(Combo 3) = (damage number here) = 231 dmg<br/>
+
(Combo 3) = (damage number here) = 777 dmg<br/>
 
|-
 
|-
 
 
| '''1 Meter'''
 
| '''1 Meter'''
 
|
 
|
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Low, Anywhere<br/>
 
Low, Anywhere<br/>
 
|
 
|
(Combo 1) = (damage number here) dmg<br/>
+
(Combo 1) = (damage number here) dmg<br/>
 
(Combo 2) = (damage number here) dmg<br/>
 
(Combo 2) = (damage number here) dmg<br/>
(Combo 3) = (damage number here) dmg<br/>
+
(Combo 3) = (damage number here) dmg<br/>
 
|-
 
|-
 
| '''2 Meters'''
 
| '''2 Meters'''
|Anywhere
+
|
|(Combo 1) = (damage number here) dmg
+
Anywhere<br/>
 +
|
 +
(Combo 1) = (damage number here) dmg
 
|-
 
|-
 
|}
 
|}
 +
 +
 
=Gameplay Overview=
 
=Gameplay Overview=
 +
  
 
=Normals=
 
=Normals=
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* j. CD
 
* j. CD
 +
  
 
=Throws=
 
=Throws=
  
* (Throw description)
+
'''Kyokugenryu Sanren Geki''' -  (b/f+C) close
 +
*
  
 +
'''Tomoe Nage''' - (b/f+D) close
 +
*
  
* (Throw description)
 
  
 
=Command Moves=
 
=Command Moves=
 +
 +
'''Hyouchuu Wari''' - (f+A)
 +
 +
'''Jyoudan Uke''' - (f+B)
 +
 +
'''Gedan Uke''' - (df+B)
  
  
 
=Special Moves=
 
=Special Moves=
  
'''Notation Key'''
+
'''Kohou''' - (dp+A/C)
(*) = EX OK
+
'''EX:'''
  
(!) = MAX OK
+
'''Ko-Ou Ken''' - (qcf+A/C)
 +
'''EX:'''
 +
 
 +
'''Hien Shippuu Kyaku''' - (hcb+B/D)
 +
'''EX:'''
 +
 
 +
'''Zanrestuken''' - (fbf+A/C)
 +
'''EX:'''
  
  
 
=Super Special Moves=
 
=Super Special Moves=
  
 +
'''Haoh Shoukou Ken''' - (f~hcf+A/C)
 +
'''Max:'''
 +
 +
'''Ryuuko Ranbu''' - (qcf~hcb+A/C)
 +
'''Max:'''
  
 
=Climax Super Special Moves=
 
=Climax Super Special Moves=
 +
 +
'''Shin • Tenchi Haoh Ken''' - (qcfx2+AC)
  
  
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=External Links=
 
=External Links=
  
 +
=Discussion Threads=
  
 +
Discuss at [http://dreamcancel.com/forum/index.php?board=144.0 Dream Cancel]
  
 
{{Navbox XIV}}
 
{{Navbox XIV}}
 
[[Category:The King of Fighters XIV]]
 
[[Category:The King of Fighters XIV]]

Revision as of 19:56, 9 September 2016

Charaimg ryo.png

Movelist

(*) = EX OK

(!) = MAX OK

Throws

Kyokugenryu Sanren Geki - close Bk.gif / Fd.gif + C.gif

Tomoe Nage - close Bk.gif / Fd.gif + D.gif

Command Normals

Hyouchuu Wari - Fd.gif + A.gif

Jyoudan Uke - Fd.gif + B.gif

Gedan Uke - Df.gif + B.gif

Special Moves

Kohou - Dp.gif + A.gif / C.gif *

Ko-Ou Ken - Qcf.gif + A.gif / C.gif *

Hien Shippuu Kyaku - Hcb.gif + B.gif / D.gif *

Zanrestuken - Fd.gif Bk.gif Fd.gif + A.gif / C.gif *

Super Special Moves

Haoh Shoukou Ken - Fd.gif Hcf.gif + A.gif / C.gif !

Ryuuko Ranbu - Qcf.gif, Hcb.gif + A.gif/C.gif !

Climax Desperation Move

Shin • Tenchi Haoh Ken - Qcf.gif Qcf.gif + A.gif C.gif

Quick Combo Reference

Quick Combo Reference

Notation

0 Meter

Anywhere
Low, Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) = 777 dmg

1 Meter

Corner
Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) dmg

2 Meters

Anywhere

(Combo 1) = (damage number here) dmg


Gameplay Overview

Normals

Standing

  • st. A
  • st. B
  • st. C
  • st. D

Close

  • cl. A
  • cl. B
  • cl. C
  • cl. D

Crouching

  • cr. A
  • cr. B
  • cr. C
  • cr. D

Jumping

  • j. A
  • j. B
  • j. C
  • j. D

Blowback

  • st. CD
  • j. CD


Throws

Kyokugenryu Sanren Geki - (b/f+C) close

Tomoe Nage - (b/f+D) close


Command Moves

Hyouchuu Wari - (f+A)

Jyoudan Uke - (f+B)

Gedan Uke - (df+B)


Special Moves

Kohou - (dp+A/C) EX:

Ko-Ou Ken - (qcf+A/C) EX:

Hien Shippuu Kyaku - (hcb+B/D) EX:

Zanrestuken - (fbf+A/C) EX:


Super Special Moves

Haoh Shoukou Ken - (f~hcf+A/C) Max:

Ryuuko Ranbu - (qcf~hcb+A/C) Max:

Climax Super Special Moves

Shin • Tenchi Haoh Ken - (qcfx2+AC)


Combos

0 meter

Anywhere

  • cr.B, cl.B, dp+C (165 DMG)
  • cr.B, cr.C, dp+C (208 DMG)
  • cl.D, dp+C (188 DMG)

Corner only

  • cr.B, cr.C, qcf+A, hcb+B (187 DMG)
  • cl.C/cr.C/cl.D, qcf+C, hcb+B (214 DMG)
  • cl.D, hcb+D, dp+A (226 DMG)

( ^^^ Does not work on crouching opponents )

  • st.CD, df+B (miss), hcb+D, dp+A (239 DMG)
  • st.CD, df+B (miss), cr.C, qcf+C, hcb+B (255 DMG)

1 meter

Anywhere

  • cr.B, cr.C, qcf+C, SC, f,hcf+C (329 DMG)
  • cr.B, cr.B, st.B, BC, cl.C/cl.D, qcf+AC, hcb+BD, dp+C (314 DMG) { 1000 }
  • cr.B, cr.C, BC, cl.C/cl.D, qcf+AC, hcb+BD, dp+C (344 DMG)
  • cl.D, f+A, BC, cl.D, qcf+AC, hcb+BD, dp+C (370 DMG) { 1000 }
  • st.CD, f,hcf+C (245 DMG)
  • f+A, BC, cl.D, qcf+AC, hcb+BD, dp+C (318 DMG) { 1000 }

Corner only

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

External Links

Discussion Threads

Discuss at Dream Cancel

The King of Fighters XIV
Kyo Kusanagi · Benimaru · Goro Daimon · Iori Yagami · Mature · Vice · Terry Bogard · Andy Bogard · Joe Higashi · Nelson · Zarina · Bandeiras Hattori · Ralf Jones · Clark · Leona Heidern · Ramon · Angel · King of Dinosaurs · K' · Maxima · Kula Diamond · Xanadu · Chang Koehan · Choi Bounge · Ryo Sakazaki · Robert Garcia · Yuri Sakazaki · Nakoruru · Mui Mui · Love Heart · Kim Kaphwan · Gang-Il · Luong · Shun'Ei · Tung Fu Rue · Meitenkun · Athena Asamiya · Sie Kensou · Chin Gentsai · King · Mai Shiranui · Alice · Geese Howard · Billy Kane · Hein · Sylvie Paula Paula · Kukri · Mian
Antonov · Verse
Vanessa · Rock Howard · Yamazaki · Whip
Oswald · Heidern · Najd · Blue Mary

General: Notation · Frame Data · Movement · Defensive Systems · Offensive Systems · The Power Gauge