The King of Fighters 2002 UM/Heidern

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< The King of Fighters 2002 UM
Revision as of 02:43, 27 October 2015 by Desmond Delaghetto (talk | contribs) (Special Moves)
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Lead Belcher - b/f + C close

Backstabbing - b/f + D close

Critical Drive - b/d/f + C/D close in air

Command Moves

Shooter Narnangel - b/f + B

Special Moves

Cross Cutter - (Charge b~f + A/C)

  • Heidern crosses his hands sending out two crescents of energy
  • hits mid allowing it to be block crouching or standing
  • both versions cause soft knockdown on hit
  • the projectile will completely whiff on crouching smaller characters like Bao, Chin, and Choi
  • A version is slower to start and moves across the screen at a slower pace
  • during A version Heidern recovers fast enough at 3/4 screen to begin following the projectile toward the opponent
  • A version becomes safe on block about 1.5 characters away, but is negative on block point blank
  • C version travels faster across the screen
  • C version only becomes safe on block at 1/2 screen
  • great move for Heidern to control space with and plan his attack. The hurtbox of the move is certainly not as big as the projectile looks as it can be jumped over and even hopped if timed right.

Moon Slasher - (Charge d~u + A/C)

  • General Heidern cuts his hand through the air creating a cresent of energy around himself
  • hits mid allowing it to be blocked high or low
  • both versions cause soft knockdown
  • does not have any start-up invincibility
  • C version outputs more damage and starts-up faster, while the A version does less damage but has a bit less recovery

Neck Rolling - (Charge d~u + B/D)

Storm Bringer - (hcb + A/C close)

Killing Bringer - (hcb + B/D)

Desperation Moves

Final Bringer - qcf x 2 + A/C

Heidern End - qcb hcf + B/D

Super Desperation Moves

Final Bringer - qcf x 2 + AC

Heidern End - qcb hcf + BD

Hidden Super Desperation Move

Caliburn - qcf x 2 + BD


  • cl.B/cr.A, hcb+P/qcfx2+AC (corner)
  • cr.A×1~2, d~u+C
  • cl.C (2), b/f+B (1), qcb hcf+BD/qcfx2+P (corner)
  • cl.C (2), b/f+B (1), d~u+P (doesn't work on everyone)
  • j.C (cross-up), st.C (2), b/f+B, d~u+C, (SC) qcb hcf+K/BD
  • cr.C, d~u+C, (SC) qcb hcf+BD/qcfx2+AC (corner)
  • (corner) cl.C (1),(BC) cl.C (2), b/f+B (1), [d~u+A, (DC) b~f+C]×2, combo ender


Training Mode Videos

>copy and paste here,

Discussion Threads

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The King of Fighters 2002 UM

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