Page values for "The King of Fighters XV/Mai Shiranui/Data"
"MoveData_KOFXV" values
62 rows are stored for this pagechara | Mai Shiranui |
moveId | mai_cla |
input | cl.A |
input2 | cl.A |
name | close A |
images | XV_mai_cla_ima.png |
hitboxes | XV_mai_cla.png |
damage | 25 |
guard | Mid |
cancel | command |
startup | 4 |
active | 4 |
recovery | 7 |
hitadv | +4 |
blockadv | +2 |
stun | 30 |
guardDamage | 60 |
chara | Mai Shiranui |
moveId | mai_clb |
input | cl.B |
input2 | cl.B |
name | close B |
images | XV_mai_clb_ima.png |
hitboxes | XV_mai_clb.png |
damage | 30 |
guard | Low |
cancel | command |
startup | 5 |
active | 5 |
recovery | 8 |
hitadv | +2 |
blockadv | 0 |
stun | 30 |
guardDamage | 60 |
chara | Mai Shiranui |
moveId | mai_clc |
input | cl.C |
input2 | cl.C |
name | close C |
images | XV_mai_clc_ima.png |
hitboxes | XV_mai_clc.png |
damage | 70 |
guard | Mid |
cancel | command |
startup | 4 |
active | 4 |
recovery | 14 |
hitadv | +3 |
blockadv | +1 |
stun | 70 |
guardDamage | 120 |
chara | Mai Shiranui |
moveId | mai_cld |
input | cl.D |
input2 | cl.D |
name | close D |
images | XV_mai_cld_ima.png |
hitboxes | XV_mai_cld.png |
damage | 80 |
guard | Mid |
cancel | command |
startup | 7 |
active | 6 |
recovery | 13 |
hitadv | +2 |
blockadv | 0 |
stun | 70 |
guardDamage | 120 |
chara | Mai Shiranui |
moveId | mai_fa |
input | f.A |
input2 | f.A |
name | far A |
images | XV_mai_fa_ima.png |
hitboxes | XV_mai_fa.png |
damage | 25 |
guard | Mid |
cancel | super |
startup | 5 |
active | 4 |
recovery | 8 |
hitadv | +3 |
blockadv | +1 |
stun | 30 |
guardDamage | 60 |
chara | Mai Shiranui |
moveId | mai_fb |
input | f.B |
input2 | f.B |
name | far B |
images | XV_mai_fb_ima.png |
hitboxes | XV_mai_fb.png |
damage | 30 |
guard | Mid |
cancel | super |
startup | 6 |
active | 4 |
recovery | 11 |
hitadv | 0 |
blockadv | -2 |
stun | 30 |
guardDamage | 60 |
chara | Mai Shiranui |
moveId | mai_fc |
input | f.C |
input2 | f.C |
name | far C |
images | XV_mai_fc_ima.png |
hitboxes | XV_mai_fc.png, XV_mai_fc2.png, XV_mai_fc3.png, XV_mai_fc4.png |
damage | 70 |
guard | Mid |
cancel | super |
startup | 8 |
active | 5 |
recovery | 20 |
hitadv | -4 |
blockadv | -6 |
stun | 70 |
guardDamage | 120 |
chara | Mai Shiranui |
moveId | mai_fd |
input | f.D |
input2 | f.D |
name | far D |
images | XV_mai_fd_ima.png |
hitboxes | XV_mai_fd.png |
damage | 80 |
guard | Mid |
cancel | super |
startup | 8 |
active | 5 |
recovery | 15 |
hitadv | +1 |
blockadv | -1 |
stun | 70 |
guardDamage | 120 |
chara | Mai Shiranui |
moveId | mai_2a |
input | 2A |
input2 | 2A |
name | crouch A |
images | XV_mai_2a_ima.png |
hitboxes | XV_mai_2a.png |
damage | 25 |
guard | Mid |
cancel | command |
startup | 5 |
active | 3 |
recovery | 9 |
hitadv | +3 |
blockadv | +1 |
stun | 30 |
guardDamage | 60 |
chara | Mai Shiranui |
moveId | mai_2b |
input | 2B |
input2 | 2B |
name | crouch B |
images | XV_mai_2b_ima.png |
hitboxes | XV_mai_2b.png |
damage | 15 |
guard | Low |
cancel | super |
startup | 4 |
active | 4 |
recovery | 10 |
hitadv | +1 |
blockadv | -1 |
stun | 15 |
guardDamage | 30 |
chara | Mai Shiranui |
moveId | mai_2c |
input | 2C |
input2 | 2C |
name | crouch C |
images | XV_mai_2c_ima.png |
hitboxes | XV_mai_2c.png |
damage | 70 |
guard | Mid |
cancel | command |
startup | 5 |
active | 6 |
recovery | 18 |
hitadv | -3 |
blockadv | -5 |
stun | 70 |
guardDamage | 120 |
chara | Mai Shiranui |
moveId | mai_2d |
input | 2D |
input2 | 2D |
name | crouch D |
images | XV_mai_2d_ima.png |
hitboxes | XV_mai_2d.png |
damage | 80 |
guard | Low |
cancel | special |
startup | 8 |
active | 6 |
recovery | 20 |
hitadv | SKD (23: Tech / 50: Non-tech) |
blockadv | -7 |
stun | 70 |
guardDamage | 120 |
chara | Mai Shiranui |
moveId | mai_ha |
orderId | 1 |
input | h.A |
input2 | h.A |
name | hop A |
header | yes |
version | hop A |
images | XV_mai_ja_ima.png |
hitboxes | XV_mai_ha_hb.png |
damage | 40 |
guard | |
startup | 5 |
active | 5 |
recovery | 1 on ground |
stun | 30 |
guardDamage | 50 |
chara | Mai Shiranui |
moveId | mai_ja |
orderId | 2 |
input | j.A |
input2 | j.A |
name | jump A |
header | no |
version | jump A |
images | XV_mai_ja_ima.png |
hitboxes | XV_mai_ja_hb.png |
damage | 45 |
guard | |
startup | 5 |
active | 7 |
recovery | 1 on ground |
stun | 30 |
guardDamage | 60 |
chara | Mai Shiranui |
moveId | mai_hb |
orderId | 1 |
input | h.B |
input2 | h.B |
name | hop B |
header | yes |
version | hop B |
images | XV_mai_jb_ima.png |
hitboxes | XV_mai_hb_hb.png |
damage | 40 |
guard | |
startup | 5 |
active | 10 |
recovery | 1 on ground |
stun | 30 |
guardDamage | 50 |
chara | Mai Shiranui |
moveId | mai_jb |
orderId | 2 |
input | j.B |
input2 | j.B |
name | jump B |
header | no |
version | jump B |
images | XV_mai_jb_ima.png |
hitboxes | XV_mai_jb_hb.png |
damage | 45 |
guard | |
startup | 5 |
active | 12 |
recovery | 1 on ground |
stun | 30 |
guardDamage | 60 |
chara | Mai Shiranui |
moveId | mai_hc |
orderId | 1 |
input | h.C |
input2 | h.C |
name | hop C |
header | yes |
version | hop C |
images | XV_mai_jc_ima.png |
hitboxes | XV_mai_hc_hb.png, XV_mai_hc2_hb.png |
damage | 70 |
guard | |
cancel | special |
startup | 7 |
active | 4 |
recovery | 1 on ground |
stun | 70 |
guardDamage | 100 |
chara | Mai Shiranui |
moveId | mai_jc |
orderId | 2 |
input | j.C |
input2 | j.C |
name | jump C |
header | no |
version | jump C |
images | XV_mai_jc_ima.png |
hitboxes | XV_mai_jc_hb.png, XV_mai_jc2_hb.png |
damage | 70 |
guard | |
cancel | special |
startup | 7 |
active | 5 |
recovery | 1 on ground |
stun | 70 |
guardDamage | 120 |
chara | Mai Shiranui |
moveId | mai_hd |
orderId | 1 |
input | h.D |
input2 | h.D |
name | hop D |
header | yes |
version | hop D |
images | XV_mai_jd_ima.png |
hitboxes | XV_mai_jd_hb.png |
damage | 70 |
guard | |
startup | 7 |
active | 7 |
recovery | 1 on ground |
stun | 70 |
guardDamage | 100 |
chara | Mai Shiranui |
moveId | mai_jd |
orderId | 2 |
input | j.D |
input2 | j.D |
name | jump D |
header | no |
version | jump D |
images | XV_mai_jd_ima.png |
hitboxes | XV_mai_jd_hb.png |
damage | 70 |
guard | |
startup | 7 |
active | 8 |
recovery | 1 on ground |
stun | 70 |
guardDamage | 120 |
chara | Mai Shiranui |
moveId | mai_rush1 |
orderId | 1 |
input | cl.AA |
input2 | cl.AA |
name | rush 1 |
header | yes |
version | cl.AA |
images | XV_mai_rush1_ima.png |
damage | 48 (25+25) |
guard | Mid |
startup | 6 |
hitadv | -6 |
blockadv | -4 |
stun | 30 |
guardDamage | 120 (60+60) |
chara | Mai Shiranui |
moveId | mai_rush2 |
orderId | 2 |
input | cl.AAX |
input2 | cl.AAX |
name | rush 2 |
header | no |
version | cl.AAX |
images | XV_mai_rush2_ima.png |
damage | 70 (25+25+25) |
guard | Mid |
startup | 7 |
hitadv | -6 |
blockadv | -7 |
stun | 30 |
guardDamage | 180 (60+60+60) |
chara | Mai Shiranui |
moveId | mai_j2b |
input | j.2B |
input2 | j.2B |
name | Ukihane |
images | XV_mai_j2b_ima.png |
hitboxes | XV_mai_j2b.png |
damage | 60 |
guard | High |
cancel | special |
startup | 10 |
active | Active until on ground |
recovery | 16 |
hitadv | HKD (+38~+41) |
blockadv | -10~+2 |
stun | 100 |
guardDamage | 120 |
chara | Mai Shiranui |
moveId | mai_3d |
input | 3D |
input2 | 3D |
name | Koukaku no Mai |
images | XV_mai_3d_ima.png |
hitboxes | XV_mai_3d.png, XV_mai_3d2.png, XV_mai_3d_cancel.png, XV_mai_3d_cancel2.png |
damage | 70 (30+40) |
guard | Low [Mid] |
cancel | super [special] |
startup | 11 [17] |
active | 6 (2) 3 |
recovery | 26 [24] |
hitadv | SKD (25: Tech / 52: Non-tech) [SKD (27: Tech / 54: Non-tech)] |
blockadv | -10 |
stun | 40 (20+20) |
guardDamage | 60 (30+30) |
chara | Mai Shiranui |
moveId | mai_walljump |
input | j7 (near the wall) |
input2 | j7 (near the wall) |
name | Sankaku-Tobi |
images | XV_mai_j7_ima.png |
guard | N/A |
recovery | 1 on ground |
chara | Mai Shiranui |
moveId | mai_bd |
input | B~D |
input2 | B~D |
name | Target Combo |
images | XV_mai_bd_ima.png |
hitboxes | XV_mai_bd.png |
damage | 87 (30+60) |
guard | Mid |
cancel | special |
startup | 10 |
active | 5 |
recovery | 19 |
hitadv | -3 |
blockadv | -5 |
stun | 90 (30+60) |
guardDamage | 140 (60+80) |
chara | Mai Shiranui |
moveId | mai_cd |
input | CD |
input2 | CD |
name | Blowback |
images | XV_mai_cd_ima.png |
hitboxes | XV_mai_cd.png |
damage | 75 |
guard | Mid |
cancel | special |
startup | 13 |
active | 6 |
recovery | 20 |
hitadv | Splat (+74~+90) |
blockadv | -3 |
invul | Low Body: 8 to 21 (14 Frames) |
stun | 100 |
guardDamage | 160 |
chara | Mai Shiranui |
moveId | mai_236cd |
input | 236CD |
input2 | 236CD |
name | Shatterstrike |
images | XV_mai_236cd_ima.png |
hitboxes | XV_mai_236cd.png, XV_mai_236cd2.png |
damage | 75 |
guard | Mid |
startup | 15 |
active | 6 |
recovery | 27 |
hitadv | Crumple (+93) |
blockadv | -10 |
invul | Armor: 4 to 14 (11 frames) / Low Body: 15 to 25 (11 Frames) |
stun | 0 |
guardDamage | 200 |
chara | Mai Shiranui |
moveId | mai_214cd |
input | 214CD |
input2 | 214CD |
name | AdvanceStrike |
images | XV_mai_214cd_ima.png |
hitboxes | XV_mai_214cd.png, XV_mai_214cd2.png |
damage | 100 |
guard | |
startup | 28 |
active | 6 |
recovery | 37 (on whiff) / Recovers faster on hit and block. |
hitadv | HKD (68 - Non Throw Counter Hit) / Crumple (103 - Throw Counter Hit) |
blockadv | 3 |
invul | Full Body Armor Frames: 7 to 33 (27 frames) / Throw Counter Frames: 4 to 27 (24 Frames) |
stun | 0 |
guardDamage | 150 |
chara | Mai Shiranui |
moveId | mai_hcd |
orderId | 1 |
input | h.CD |
input2 | h.CD |
name | hop CD |
header | yes |
version | hop |
images | XV_mai_jcd_ima.png |
hitboxes | XV_mai_jcd.png, XV_mai_jcd2.png, XV_mai_jcd3.png, XV_mai_jcd4.png, XV_mai_jcd5.png |
damage | 80 |
guard | Mid |
cancel | special |
startup | 12 |
active | 5 |
recovery | 1 on ground |
stun | 80 |
guardDamage | 120 |
chara | Mai Shiranui |
moveId | mai_jcd |
orderId | 2 |
input | j.CD |
input2 | j.CD |
name | jump CD |
header | no |
version | jump |
images | XV_mai_jcd_ima.png |
hitboxes | XV_mai_jcd.png, XV_mai_jcd2.png, XV_mai_jcd3.png, XV_mai_jcd4.png, XV_mai_jcd5.png |
damage | 90 |
guard | Mid |
cancel | special |
startup | 12 |
active | 5 |
recovery | 1 on ground |
stun | 80 |
guardDamage | 140 |
chara | Mai Shiranui |
moveId | mai_cthrow |
input | (close) 4/6C |
input2 | (close) 4/6C |
name | Shiranui Gorin |
images | XV_mai_cthrow_ima.png |
hitboxes | XV_mai_cthrow.png |
damage | 100 |
guard | N/A |
startup | 1 |
active | 1 |
recovery | 0 |
hitadv | HKD (39) |
blockadv | Unblockable |
chara | Mai Shiranui |
moveId | mai_dthrow |
input | (close) 4/6D |
input2 | (close) 4/6D |
name | Fuusha Kuzushi |
images | XV_mai_dthrow_ima.png |
hitboxes | XV_mai_dthrow.png |
damage | 100 |
guard | N/A |
startup | 1 |
active | 1 |
recovery | 0 |
hitadv | HKD (29) |
blockadv | Unblockable |
chara | Mai Shiranui |
moveId | mai_athrow |
input | (air close) 4/6C |
input2 | (air close) 4/6C |
name | Yume-Zakura |
images | XV_mai_athrow_ima.png |
hitboxes | XV_mai_athrow.png |
damage | 100 |
guard | N/A |
startup | 1 |
active | 1 |
recovery | 0 |
hitadv | HKD (18) |
chara | Mai Shiranui |
moveId | mai_214a |
orderId | 1 |
input | 214A |
input2 | 214A |
name | Ryuuenbu |
header | yes |
version | A |
images | XV_mai_214a_ima.png |
hitboxes | XV_mai_214a.png, XV_mai_214a2.png |
damage | 65 |
guard | Mid |
cancel | super |
startup | 15 |
active | 9 |
recovery | 22 |
hitadv | Juggle - SKD (35: Tech / 62: Non-tech) |
blockadv | -1 |
invul | Low Body: 8 to 16 (9 Frames) |
stun | 80 |
guardDamage | 100 |
chara | Mai Shiranui |
moveId | mai_214c |
orderId | 2 |
input | 214C |
input2 | 214C |
name | Ryuuenbu |
header | no |
version | C |
images | XV_mai_214c_ima.png |
hitboxes | XV_mai_214c.png, XV_mai_214c2.png, XV_mai_214c3.png |
damage | 101 (40+65) |
guard | Mid |
cancel | super |
startup | 10 |
active | 3 (15) 9 |
recovery | 29 |
hitadv | SKD (28: Tech / 55: Non-tech) |
blockadv | -7 |
invul | Low Body: 13 to 25 (13 Frames) |
stun | 120 (60+60) |
guardDamage | 140 (60+80) |
chara | Mai Shiranui |
moveId | mai_214ac |
orderId | 3 |
input | 214AC |
input2 | 214AC |
name | Ryuuenbu |
header | no |
version | AC |
images | XV_mai_214c_ima.png |
hitboxes | XV_mai_214ac.png, XV_mai_214ac2.png, XV_mai_214ac3.png, XV_mai_214ac4.png, XV_mai_214ac5.png |
damage | 116 (30+30+65) |
guard | Mid |
startup | 7 |
active | 2 (15) 2 (8) 11 |
recovery | 28 |
hitadv | Juggle - SKD (46: Tech / 73: Non-tech) |
blockadv | -8 |
invul | Low Body: 8 to 18 (11 Frames), Low Body: 25 to 45 (21 Frames) |
stun | 0 |
guardDamage | 200 (60+60+80) |
chara | Mai Shiranui |
moveId | mai_236a |
orderId | 1 |
input | 236A |
input2 | 236A |
name | Kachousen |
header | yes |
version | A |
images | XV_mai_236a_ima.png |
hitboxes | XV_mai_236a.png |
damage | 60 |
guard | Mid |
cancel | super |
startup | 15 |
active | Full Screen Projectile |
recovery | 29 |
hitadv | -3~+26 |
blockadv | -7~+22 |
stun | 60 |
guardDamage | 60 |
chara | Mai Shiranui |
moveId | mai_236c |
orderId | 2 |
input | 236C |
input2 | 236C |
name | Kachousen |
header | no |
version | C |
images | XV_mai_236a_ima.png |
hitboxes | XV_mai_236a.png |
damage | 60 |
guard | Mid |
cancel | super |
startup | 14 |
active | Full Screen Projectile |
recovery | 33 |
hitadv | -7~+26 |
blockadv | -9~+24 |
stun | 60 |
guardDamage | 60 |
chara | Mai Shiranui |
moveId | mai_236ac |
orderId | 3 |
input | 236AC |
input2 | 236AC |
name | Kachousen |
header | no |
version | AC |
images | XV_mai_236a_ima.png |
hitboxes | XV_mai_236ac.png, XV_mai_236ac2.png |
damage | 80 (40+40) |
guard | Mid |
startup | 18 |
active | Full Screen Projectile |
recovery | 25 |
hitadv | +1~+26 |
blockadv | -1~+24 |
stun | 0 |
guardDamage | 120 (80+40) |
chara | Mai Shiranui |
moveId | mai_236b |
orderId | 1 |
input | 236B |
input2 | 236B |
name | Hissatsu Shinobi-Bachi |
header | yes |
version | B |
images | XV_mai_236b_ima.png |
hitboxes | XV_mai_236b.png, XV_mai_236b2.png, XV_mai_236b3.png |
damage | 87 (45+45) |
guard | Mid |
cancel | super |
startup | 4 (Air) / 12 (In Front) |
active | 2 (6) 2 (8) 23 |
recovery | 17 |
hitadv | SKD (18: Tech / 45: Non-tech) |
blockadv | -21 (Stand Block against 2nd hit) / 0 (Crouch Block 2nd last hit) |
stun | 80 (40+40) |
guardDamage | 160 (80+80) |
chara | Mai Shiranui |
moveId | mai_236d |
orderId | 2 |
input | 236D |
input2 | 236D |
name | Hissatsu Shinobi-Bachi |
header | no |
version | D |
images | XV_mai_236d_ima.png |
hitboxes | XV_mai_236d.png, XV_mai_236d2.png, XV_mai_236d3.png, XV_mai_236d4.png |
damage | 155 (50+45+70) |
guard | Mid |
cancel | super |
startup | 7 (Air) / 19 (In Front) |
active | 7 (5) 3 (8) 23 |
recovery | 17 |
hitadv | HKD(56 - Elbow Hit) / SKD (Hit from behind) |
blockadv | -21 (Stand Block against 2nd hit) / -2 (Crouch Block 2nd last hit) |
stun | 120 (40+40+40) |
guardDamage | 240 (80+80+80) |
chara | Mai Shiranui |
moveId | mai_236bd |
orderId | 3 |
input | 236BD |
input2 | 236BD |
name | Hissatsu Shinobi-Bachi |
header | no |
version | BD |
images | XV_mai_236d_ima.png |
hitboxes | XV_mai_236bd.png, XV_mai_236bd2.png, XV_mai_236bd3.png, XV_mai_236bd4.png, XV_mai_236bd5.png |
damage | 147 (40+35+30+35+35) |
guard | Mid |
startup | 8 (Air) / 11 (In Front) |
active | 6 (2) 2 (1) 3 (8) 23 |
recovery | 17 |
hitadv | SKD (36: Tech / 63: Non-tech) |
blockadv | -2 |
stun | 0 |
guardDamage | 200 (40*5) |
chara | Mai Shiranui |
moveId | mai_29a |
orderId | 1 |
input | [2]9A |
input2 | [2]9A |
name | Musasabi no Mai • Front |
header | yes |
version | A |
images | XV_mai_29a_ima.png |
hitboxes | XV_mai_29a.png |
guard | N/A |
recovery | 13 on ground |
chara | Mai Shiranui |
moveId | mai_29c |
orderId | 2 |
input | [2]9C |
input2 | [2]9C |
name | Musasabi no Mai • Front |
header | no |
version | C |
images | XV_mai_29a_ima.png |
hitboxes | XV_mai_29a.png |
guard | N/A |
recovery | 13 on ground |
chara | Mai Shiranui |
moveId | mai_29ac |
orderId | 3 |
input | [2]9AC |
input2 | [2]9AC |
name | Musasabi no Mai • Front |
header | no |
version | AC |
images | XV_mai_29a_ima.png |
hitboxes | XV_mai_29ac.png, XV_mai_29ac2.png |
damage | 50 |
guard | N/A |
startup | 5 - Only during combos |
active | 6 - Only in combos |
recovery | 8 on ground |
hitadv | SKD |
invul | Projectile Invincibility: 3 to wall cling or ground. |
stun | 0 |
chara | Mai Shiranui |
moveId | mai_27a |
orderId | 1 |
input | [2]7A |
input2 | [2]7A |
name | Musasabi no Mai • Back |
header | yes |
version | A |
images | XV_mai_28a_ima.png |
hitboxes | XV_mai_27a.png |
guard | N/A |
recovery | 13 on ground |
chara | Mai Shiranui |
moveId | mai_27c |
orderId | 2 |
input | [2]7C |
input2 | [2]7C |
name | Musasabi no Mai • Back |
header | no |
version | C |
images | XV_mai_28a_ima.png |
hitboxes | XV_mai_27a.png |
guard | N/A |
recovery | 13 on ground |
chara | Mai Shiranui |
moveId | mai_27ac |
orderId | 3 |
input | [2]7AC |
input2 | [2]7AC |
name | Musasabi no Mai • Back |
header | no |
version | AC |
images | XV_mai_28a_ima.png |
hitboxes | XV_mai_27ac.png |
guard | N/A |
recovery | 8 on ground |
invul | Projectile Invincibility: 3 to wall cling or ground. |
chara | Mai Shiranui |
moveId | mai_a_after_[2](7or9)a/c |
orderId | 1 |
input | Hold A until A/C wall cling |
input2 | Hold A until A/C wall cling |
name | Musasabi no Mai (Wall Dive) |
header | yes |
version | A |
images | XV_mai_j214a_ima.png |
hitboxes | XV_mai_j214a_walldive.png |
damage | 70 |
guard | Mid |
cancel | super |
startup | 7 (after wall cling) |
active | Active until on ground |
recovery | 16 |
hitadv | SKD (+35) |
blockadv | 1 (Lowest height) to -3 (Highest height) |
stun | 0 |
guardDamage | 210 (70*3) |
chara | Mai Shiranui |
moveId | mai_c_after_[2](7or9)a/c |
orderId | 2 |
input | Hold C until A/C wall cling |
input2 | Hold C until A/C wall cling |
name | Musasabi no Mai (Wall Dive) |
header | no |
version | C |
images | XV_mai_j214a_ima.png |
hitboxes | XV_mai_j214a_walldive.png |
damage | 70 |
guard | Mid |
cancel | super |
startup | 7 (after wall cling) |
active | Active until on ground |
recovery | 16 |
hitadv | SKD (+33) |
blockadv | 1 (Lowest height) to -5 (Highest height) |
stun | 0 |
guardDamage | 210 (70*3) |
chara | Mai Shiranui |
moveId | mai_p_after_[2](7or9)ac |
orderId | 3 |
input | Hold A/C until EX wall cling |
input2 | Hold A/C until EX wall cling |
name | Musasabi no Mai (Wall Dive) |
header | no |
version | AC |
images | XV_mai_j214a_ima.png |
hitboxes | XV_mai_j214ac_walldive.png |
damage | 127 (45*3) |
guard | Mid |
startup | 7 (after wall cling) |
active | Active until on ground |
recovery | 16 |
hitadv | SKD (+37) |
blockadv | 1 (Lowest height) to -7 (Highest height) |
stun | 0 |
guardDamage | 210 (70*3) |
chara | Mai Shiranui |
moveId | mai_j214a |
orderId | 1 |
input | j.214A |
input2 | j.214A |
name | Musasabi no Mai (Air) |
header | yes |
version | A |
images | XV_mai_j214a_ima.png |
hitboxes | XV_mai_j214a.png |
damage | 70 |
guard | Mid |
cancel | super |
startup | 21 |
active | Active until on ground |
recovery | 18 |
hitadv | SKD (+35) |
blockadv | 0 (Lowest height) to -6 (Highest height) |
stun | 80 |
guardDamage | 100 |
chara | Mai Shiranui |
moveId | mai_j214c |
orderId | 2 |
input | j.214C |
input2 | j.214C |
name | Musasabi no Mai (Air) |
header | no |
version | C |
images | XV_mai_j214a_ima.png |
hitboxes | XV_mai_j214a.png |
damage | 70 |
guard | Mid |
cancel | super |
startup | 21 |
active | Active until on ground |
recovery | 18 |
hitadv | SKD (+33) |
blockadv | 0 (Lowest height) to -6 (Highest height) |
stun | 80 |
guardDamage | 100 |
chara | Mai Shiranui |
moveId | mai_j214ac |
orderId | 3 |
input | j.214AC |
input2 | j.214AC |
name | Musasabi no Mai (Air) |
header | no |
version | AC |
images | XV_mai_j214a_ima.png |
hitboxes | XV_mai_j214ac.png |
damage | 127 (45*3) |
guard | Mid |
startup | 17 |
active | Active until on ground |
recovery | 16 |
hitadv | SKD (+37) |
blockadv | -2 (Lowest height) to -1 (Highest height) |
stun | 0 |
guardDamage | 210 (70*3) |
chara | Mai Shiranui |
moveId | mai_214236k |
orderId | 1 |
input | 214236B/D |
input2 | 214236B/D |
name | Chou Hissatsu Shinobi-Bachi |
header | yes |
version | B or D |
images | XV_mai_214236k_ima.png |
hitboxes | XV_mai_214236k.png, XV_mai_214236k2.png, XV_mai_214236k3.png, XV_mai_214236k4.png |
damage | 200 (20+25*6+30) Min:97 |
guard | Mid |
cancel | advanced,climax |
startup | 11 |
active | 3 (5) 29 |
recovery | 28 |
hitadv | HKD (+54) |
blockadv | -11 |
invul | Full Body: 1 to 6 (6 Frames) |
stun | 0 |
guardDamage | 0 |
chara | Mai Shiranui |
moveId | mai_214236bd |
orderId | 2 |
input | 214236BD |
input2 | 214236BD |
name | Chou Hissatsu Shinobi-Bachi |
header | no |
version | BD |
images | XV_mai_214236k_ima.png |
hitboxes | XV_mai_214236bd.png, XV_mai_214236bd2.png, XV_mai_214236bd3.png, XV_mai_214236bd4.png, XV_mai_214236bd5.png |
damage | 348 (40*3+20*10+28) Min:174 |
guard | Mid |
cancel | climax |
startup | 9 |
active | 2 (1) 2 (1) 2 (4) 32 |
recovery | 29 |
hitadv | HKD (+52) |
blockadv | -12 |
invul | Full Body: 1 to 23 (23 Frames) |
stun | 0 |
guardDamage | 0 |
chara | Mai Shiranui |
moveId | mai_j214236k |
orderId | 1 |
input | j.214236B/D |
input2 | j.214236B/D |
name | Air Chou Hissatsu Shinobi-Bachi |
header | yes |
version | B or D |
images | XV_mai_214236k_ima.png |
hitboxes | XV_mai_j214236k.png, XV_mai_j214236k2.png |
damage | 205 (25*7+30) Min:99 |
guard | Mid |
cancel | advanced,climax |
startup | 12 |
active | 27 |
recovery | 24 on ground |
hitadv | HKD (+53) |
blockadv | -9 (Lowest height) to -13 (Highest height) |
invul | Full Body: 1 to 14 (14 Frames) |
stun | 0 |
guardDamage | 0 |
chara | Mai Shiranui |
moveId | mai_j214236bd |
orderId | 2 |
input | j.214236BD |
input2 | j.214236BD |
name | Air Chou Hissatsu Shinobi-Bachi |
header | no |
version | BD |
images | XV_mai_214236k_ima.png |
hitboxes | XV_mai_j214236bd.png, XV_mai_j214236bd2.png |
damage | 340 (25*12+40) Min:164 |
guard | Mid |
cancel | climax |
startup | 7 |
active | 39 |
recovery | 30 on ground |
hitadv | HKD (+47) |
blockadv | -14 (Lowest height) to -24 (Highest height) |
invul | Full Body: 1 to 15 (15 Frames) |
stun | 0 |
guardDamage | 0 |
chara | Mai Shiranui |
moveId | mai_236236p |
orderId | 1 |
input | 236236A/C |
input2 | 236236A/C |
name | Kagerou no Mai |
header | yes |
version | A or C |
images | XV_mai_236236p_ima.png |
hitboxes | XV_mai_236236p.png, XV_mai_236236p2.png, XV_mai_236236p3.png |
damage | 180 (20*9) Min:90 |
guard | Mid |
cancel | advanced,climax |
startup | 7 |
active | 26 |
recovery | 33 |
hitadv | HKD (+73) |
blockadv | -17 |
invul | Full Body: 1 to 6 (6 Frames) |
stun | 0 |
guardDamage | 0 |
chara | Mai Shiranui |
moveId | mai_236236ac |
orderId | 2 |
input | 236236AC |
input2 | 236236AC |
name | Kagerou no Mai |
header | no |
version | AC |
images | XV_mai_236236p_ima.png |
hitboxes | XV_mai_236236ac.png, XV_mai_236236ac2.png |
damage | 325 (20*13+65) Min:162 |
guard | Mid |
cancel | climax |
startup | 6 |
active | 32 |
recovery | 42 |
hitadv | HKD (+58) |
blockadv | -29 |
invul | Full Body: 1 to 11 (11 Frames) |
stun | 0 |
guardDamage | 0 |
chara | Mai Shiranui |
moveId | mai_214236cd |
input | 214236CD |
input2 | 214236CD |
name | Shiranui-Ryuu Ougi • Kuzunoha |
images | XV_mai_214236cd_ima.png |
hitboxes | XV_mai_214236cd.png |
damage | 440 (0+20*13+180) Min:230 |
guard | Mid |
startup | 8 / 14 (Ground) |
active | Active until on ground |
recovery | 27 |
hitadv | HKD (+87) |
blockadv | -34 |
invul | Full body invincibility until on ground |
stun | 0 |
guardDamage | 0 |