Difference between revisions of "SNK Heroines: Tag Team Frenzy/Luong"
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Far L: Easily the best poke in the game. Hits at a high angle which beats aerial approaches and keeps opponents very far away. | Far L: Easily the best poke in the game. Hits at a high angle which beats aerial approaches and keeps opponents very far away. | ||
Far H - Luong’s far H is actually pretty lengthy for an attack of its ilk, and still fairly fast. You can use it to check people who might come at you a bit too recklessly. | |||
Luong’s far H is her launching normal, unlike other characters who would to the same with their close H, and as such, it’s also jump cancellable, and Luong can definitely hurt anyone she can put into a juggle state. | Luong’s far H is her launching normal, unlike other characters who would to the same with their close H, and as such, it’s also jump cancellable, and Luong can definitely hurt anyone she can put into a juggle state. | ||
==Normal Moves== | ==Normal Moves== | ||
====== <font style="visibility:hidden" size="0">c.L</font> ====== | ====== <font style="visibility:hidden" size="0">c.L</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_cL.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_Luong_cLL.png | ||
|caption2= | |caption2= | ||
|image3= | |image3=SNKH_Luong_cLLL.png | ||
|caption3= | |caption3= | ||
|name=c.L | |name=c.L | ||
Line 31: | Line 30: | ||
{{AttackData-SNKH | {{AttackData-SNKH | ||
|version=5L | |version=5L | ||
|damage= | |damage=30 | ||
|startup=5 | |startup=5 | ||
|active= | |active= | ||
Line 39: | Line 38: | ||
|HTC=15 | |HTC=15 | ||
|BTC=13 | |BTC=13 | ||
|spirit= | |spirit=0 | ||
|description= | |description=Luong does a low kick. Can be delayed into 5LL OR 5LH which is a frame trap. | ||
}} | }} | ||
{{AttackData-SNKH | {{AttackData-SNKH | ||
|header=no | |header=no | ||
|version=5LL | |version=5LL | ||
|damage= | |damage=27 | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 53: | Line 52: | ||
|HTC=19 | |HTC=19 | ||
|BTC=17 | |BTC=17 | ||
|spirit= | |spirit=0 | ||
|description= | |description=Luong does a far reaching kick. This is one of the most powerful blockstrings in the entire game because of the pushback, and an amazing tool for frame trapping. 5LL 5S and 5LL delay H are both amazing frame traps. | ||
}} | }} | ||
{{AttackData-SNKH | {{AttackData-SNKH | ||
|header=no | |header=no | ||
|version=5LLL | |version=5LLL | ||
|damage= | |damage=28 | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 67: | Line 66: | ||
|HTC=16 | |HTC=16 | ||
|BTC=14 | |BTC=14 | ||
|spirit= | |spirit=0 | ||
|description= | |description=The last hit of Luong's autocombo. 5LLL isn't safe, so cancelling into 5S or 4S will either push the opponent away or naturally frame trap them. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">c.H</font> ====== | ====== <font style="visibility:hidden" size="0">c.H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_cH.png | ||
|caption= | |caption= | ||
|name=c.H | |name=c.H | ||
Line 80: | Line 79: | ||
|data= | |data= | ||
{{AttackData-SNKH | {{AttackData-SNKH | ||
|damage= | |damage=70 | ||
|startup=5 | |startup=5 | ||
|active= | |active= | ||
Line 89: | Line 88: | ||
|BTC=17 | |BTC=17 | ||
|spirit= | |spirit= | ||
|description= | |description=Extremely fast heavy normal. Naturally frame traps into 5S and a great move to use in juggles. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">f.L</font> ====== | ====== <font style="visibility:hidden" size="0">f.L</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_fL.png | ||
|caption= | |caption= | ||
|name=f.L | |name=f.L | ||
Line 101: | Line 100: | ||
|data= | |data= | ||
{{AttackData-SNKH | {{AttackData-SNKH | ||
|damage= | |damage=30 | ||
|startup=6 | |startup=6 | ||
|active= | |active= | ||
Line 109: | Line 108: | ||
|HTC=13 | |HTC=13 | ||
|BTC=11 | |BTC=11 | ||
|spirit= | |spirit=0 | ||
|description= | |description=Best poke in the game. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">f.H</font> ====== | ====== <font style="visibility:hidden" size="0">f.H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_fH.png | ||
|caption= | |caption= | ||
|name=f.H | |name=f.H | ||
Line 130: | Line 129: | ||
|HTC=SKD | |HTC=SKD | ||
|BTC=17 | |BTC=17 | ||
|spirit= | |spirit=0 | ||
|description= | |description=Luong's launcher. Unlike most characters, her launcher is used from far away rather than up close. Using this move premptively is key when trying to anti-air because of it's rather slow startup. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">j.L</font> ====== | ====== <font style="visibility:hidden" size="0">j.L</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_jL.png | ||
|caption= | |caption= | ||
|name=j.L | |name=j.L | ||
Line 152: | Line 151: | ||
|BTC= | |BTC= | ||
|spirit= | |spirit= | ||
|description= | |description=Has very fast startup but very small range. Dash jumping will make air to airing with this move much easier. | ||
}} | }} | ||
}} | }} | ||
Line 158: | Line 157: | ||
====== <font style="visibility:hidden" size="0">j.H</font> ====== | ====== <font style="visibility:hidden" size="0">j.H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_jH.png | ||
|caption= | |caption= | ||
|name=j.H | |name=j.H | ||
Line 173: | Line 172: | ||
|BTC= | |BTC= | ||
|spirit= | |spirit= | ||
|description= | |description=Luong does a far reaching kick in the air. Has insane range and is very fast. | ||
}} | }} | ||
}} | }} | ||
Line 179: | Line 178: | ||
====== <font style="visibility:hidden" size="0">66H</font> ====== | ====== <font style="visibility:hidden" size="0">66H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_66H.png | ||
|caption= | |caption= | ||
|name=66H | |name=66H | ||
Line 194: | Line 193: | ||
|BTC=17 | |BTC=17 | ||
|spirit= | |spirit= | ||
|description=Wall-bounces. | |description=Wall-bounces. Its long range makes up for the slow startup. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Forward Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Forward Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_FT.png | ||
|caption= | |caption= | ||
|name=Forward Throw | |name=Forward Throw | ||
Line 216: | Line 215: | ||
|BTC= | |BTC= | ||
|spirit= | |spirit= | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
Line 222: | Line 221: | ||
====== <font style="visibility:hidden" size="0">Back Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Back Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_BT.png | ||
|caption= | |caption= | ||
|name=Back Throw | |name=Back Throw | ||
Line 243: | Line 242: | ||
====== <font style="visibility:hidden" size="0">Air Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Air Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_AT.png | ||
|caption= | |caption= | ||
|name=Air Throw | |name=Air Throw | ||
Line 264: | Line 263: | ||
====== <font style="visibility:hidden" size="0">Assist</font> ====== | ====== <font style="visibility:hidden" size="0">Assist</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_SP.png | ||
|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
Line 286: | Line 285: | ||
====== <font style="visibility:hidden" size="0">5S</font> ====== | ====== <font style="visibility:hidden" size="0">5S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_5S.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_Luong_5SEX.png | ||
|caption2= | |caption2= | ||
|name=Geki 1 | |name=Geki 1 | ||
Line 324: | Line 323: | ||
====== <font style="visibility:hidden" size="0">2S</font> ====== | ====== <font style="visibility:hidden" size="0">2S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_2S.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_Luong_2SEX.png | ||
|caption2= | |caption2= | ||
|name=Rin | |name=Rin | ||
Line 362: | Line 361: | ||
====== <font style="visibility:hidden" size="0">4S</font> ====== | ====== <font style="visibility:hidden" size="0">4S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_4S.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_Luong_4SEX.png | ||
|caption2= | |caption2= | ||
|name=Geki 2 | |name=Geki 2 | ||
Line 400: | Line 399: | ||
====== <font style="visibility:hidden" size="0">j.S</font> ====== | ====== <font style="visibility:hidden" size="0">j.S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_jS.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_Luong_jSEX.png | ||
|caption2= | |caption2= | ||
|name=Ren | |name=Ren | ||
Line 439: | Line 438: | ||
====== <font style="visibility:hidden" size="0">5D</font> ====== | ====== <font style="visibility:hidden" size="0">5D</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_5D1.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_Luong_5D2.png | ||
|caption2= | |caption2= | ||
|name=Tou | |name=Tou | ||
Line 462: | Line 461: | ||
====== <font style="visibility:hidden" size="0">2D</font> ====== | ====== <font style="visibility:hidden" size="0">2D</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_Luong_2D1.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_Luong_2D2.png | ||
|caption2= | |caption2= | ||
|name=Tai | |name=Tai |
Latest revision as of 03:12, 10 December 2020
Profile
A mysterious and seductive femme fatale fighter who specializes in a martial art similar to Taekwondo. Although her moves are very similar to Taekwondo, there are many modifications, making it its own unique martial art. She is able to attack opponents at range with her whip-like kicks.
Gameplan
Notable normals:
Far L: Easily the best poke in the game. Hits at a high angle which beats aerial approaches and keeps opponents very far away.
Far H - Luong’s far H is actually pretty lengthy for an attack of its ilk, and still fairly fast. You can use it to check people who might come at you a bit too recklessly.
Luong’s far H is her launching normal, unlike other characters who would to the same with their close H, and as such, it’s also jump cancellable, and Luong can definitely hurt anyone she can put into a juggle state.
Normal Moves
c.L
c.L |
---|
c.H
c.H |
---|
f.L
f.L |
---|
f.H
f.H |
---|
j.L
j.L |
---|
j.H
j.H |
---|
66H
66H |
---|
Universal Mechanics
Forward Throw
Forward Throw 6L+G |
---|
Back Throw
Back Throw |
---|
Air Throw
Air Throw j.5L+G |
---|
Assist
Assist 5I |
---|
Special Moves
5S
Geki 1 5S |
---|
2S
Rin 2S |
---|
4S
Geki 2 4S |
---|
j.S
Ren j.S |
---|
Dream Finish
5D
Tou 5D |
---|
2D
Tai 2D |
---|
Combos
For information on combo notation, please refer to this page.
Mid-screen
1000 health
- j.H, L,cl.H, jc, IAD.H, 66H, IAD.L, cl.H~2S, 2D (451 damage)
- j.H, L,L,L~4S, far.H, jc, IAD.H, 66H, IAD.L, cl.H~2S, 2D (456 damage)
- j.H, L,L,H, 4S, far.H, jc, IAD.H, 66H, IAD.L, cl.H~2S, 5D (462 damage)
500 health
- j.H, L,L,L~4S, far.H, jc, IAD.H~j.S, 66H, IAD.L, 2S, cl.H~5S xx 2D (484 damage)
- j.H, L,cl.H, jc, IAD.H~j.S, 66H, IAD.L, 2S, cl.H~4S, 2D (490 damage)
- j.H, L,L,H, 4S, far.H, jc.H~j.S, 66H, IAD.L, 2S, cl.H~5S xx 2D (490 damage)
Corner
1000 health
- j.H, L,L,L~4S, far.H, jc, IAD.L, 66H, IAD.H, cl.H~2S, 2D (453 damage)
- j.H, L,cl.H, jc, IAD.L, 66H, IAD.H, 66H, cl.H~2S, 2D (461 damage)
- j.H, L,L,H, cl.H~4S, far.H, jc, IAD.L, 66H, IAD.H, 66H, 5S xx 2D (485 damage)
500 health
- j.H, L,cl.H, jc, IAD.L, 66H, IAD.H, 66H, cl.H~4S, 2S, 5D (473 damage)
- j.H, L,L,H, cl.H~4S, far.H, jc.L~j.S, 66H, IAD.H, 66H, 2S, 5D (502 damage)
- j.H, L,cl.H, jc, IAD.H~j.S, IAD.L~j.S, 66H, cl.H~4S, 2S, 5D (512 damage)
Corner-carry
1000 health
- L,L,H, IAD.H~j.S, 66H, IAD.L, 66H, cl.H~2S, 2D (460 damage)
- L,cl.H, jc, IAD.L~j.S, 66H, IAD.H, 66H, cl.H~4S, 2D (471 damage)
500 health
- L,L,H, IAD.H~j.S, IAD.L~j.S, 66H, cl.H~4S, 2S, 5D (475 damage)
- L,L,H, IAD.H~j.S, 66H, IAD.L~j.S, 66H, cl.H~4S, 2S, 5D (488 damage)
Videos
Costumes