Difference between revisions of "The King of Fighters XIII/Joe Higashi"
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==Normals== | ==Normals== | ||
===Standing=== | |||
'''st. A''' | |||
* Cancellable / Chain-able | |||
* Hit Detection: High | |||
* Damage: 25 | |||
'''st. B''' | |||
* Cancellable | |||
* Hit Detection: High | |||
* Damage: 30 | |||
'''st. C''' | |||
* Can't be cancelled | |||
* Hit Detection: High | |||
* Damage: 80 | |||
'''st. D''' | |||
* Cancellable | |||
* Hit Detection: High | |||
* Damage: 70 | |||
'''cl. C''' | |||
* Cancellable | |||
* Hit Detection: High | |||
* Damage: 70 | |||
===Crouching=== | |||
'''cr. A''' | |||
* Cancellable / Chain-able | |||
* Hit Detection: High | |||
* Damage: 25 | |||
'''cr. B''' | |||
* Chain-able | |||
* Hit Detection: Low | |||
* Damage: 30 | |||
'''cr. C''' | |||
* Cancellable | |||
* Hit Detection: High | |||
* Damage: 70 | |||
'''cr. D''' | |||
* Cancellable | |||
* Hit Detection: Low | |||
* Damage: 80 | |||
===Jumping=== | |||
'''j. A''' | |||
* Hit Detection: Mid | |||
* Damage: 45 (40) | |||
'''j. B''' | |||
* Hit Detection: Mid | |||
* Damage: 45 (40) | |||
'''j. C''' | |||
* Hit Detection: Mid | |||
* Damage: 72 (70) | |||
'''j. D''' | |||
* Hit Detection: Mid | |||
* Damage: 70 (68) | |||
===Blowback Attack=== | |||
'''CD''' | |||
* Cancellable | |||
* Hit Detection: High | |||
* Damage: 75 | |||
'''j. CD''' | |||
* Hit Detection: High | |||
* Damage: 90 (80) | |||
'''GC CD''' | |||
* Can't be cancelled | |||
* Hit Detection: High | |||
* Damage: 10 | |||
==Throw== | ==Throw== | ||
'''b/f + C/D = Sou Hiza Jigoku''' | '''b/f + C/D = Sou Hiza Jigoku''' | ||
* Can be broken | |||
* Hit Detection: Throw | |||
* Damage: 30 x 2, 48 | |||
==Command Moves== | ==Command Moves== | ||
'''f + B = Step In Middle Kick''' | '''f + B = Step In Middle Kick''' | ||
* Cancellable | |||
* Hit Detection: High | |||
* Damage: 60 | |||
'''df + B = Slide''' | |||
'''df+ B = Slide''' | * Can't be cancelled | ||
* Hit Detection: Low | |||
* Damage: 75 | |||
==Special Moves== | ==Special Moves== | ||
'''hcf + A/C = Hurrican Upper (EX)''' | '''hcf + A/C = Hurrican Upper (EX)''' | ||
* Super-cancellable | |||
* Hit Detection: High | |||
* Damage: 60; EX Damage: 40 x 2, 60 | |||
'''dp + B/D = Tiger Kick (EX)''' | '''dp + B/D = Tiger Kick (EX)''' | ||
* Drive- / Super-cancellable | |||
* Hit Detection: High | |||
* Damage: 50 x 2; EX Damage: 120, 80 | |||
'''hcf + B/D = Thrust Kick (EX)''' | '''hcf + B/D = Thrust Kick (EX)''' | ||
* Hit Detection: High | |||
* B Damage: 70; D Damage: 90; EX Damage: 70 x 2 | |||
'''A/C (rapidly) = Babusken (EX) | '''A/C (rapidly) = Babusken (EX)''' | ||
'''∟ A/C = Follow up (during Babusken)''' | '''∟ qcb + A/C = Follow up (during non-EX Babusken)''' | ||
* Drive- / Super-cancellable | |||
* Hit Detection: High | |||
* Bubusken Damage: 10 x n ; Follow-up Damage: 30, 50 | |||
* EX Damage: 20 x 6, 40, 70 | |||
'''qcb + B/D = Golden Heel (EX)''' | '''qcb + B/D = Golden Heel (EX)''' | ||
* Hit Detection: High | |||
* Damage: 35 x 4; EX Damage: 60 x 4 | |||
==Desperation Moves== | ==Desperation Moves== | ||
'''qcf x2 + A/C = Screw Upper (EX)''' | '''qcf x2 + A/C = Screw Upper (EX)''' | ||
* Hit Detection: High | |||
* Damage: 20 x 13; EX Damage: 16 x 18, 16 (20), 20 | |||
'''qcf, hcb + A/C = Hurricane Tiger Heel''' | '''qcf, hcb + A/C = Hurricane Tiger Heel''' | ||
* MAX Cancellable | |||
* Hit Detection: High | |||
* Damage: 10 x 8, 30, 30 (60), 60 | |||
==Neomax== | ==Neomax== | ||
'''qcf x2 + BD = Screw Staight''' | '''qcf x2 + BD = Screw Staight''' | ||
* Hit Detection: High | |||
* Damage: 18 x 25 | |||
==Combos== | ==Combos== | ||
==Links & References== | |||
'''Technical Reference''' | |||
http://www.youtube.com/watch?v=TJ5qVBA3QjU#t=4m22s | |||
[[Category: King of Fighters XIII]] | [[Category: King of Fighters XIII]] |
Revision as of 15:52, 25 November 2010
Normals
Standing
st. A
- Cancellable / Chain-able
- Hit Detection: High
- Damage: 25
st. B
- Cancellable
- Hit Detection: High
- Damage: 30
st. C
- Can't be cancelled
- Hit Detection: High
- Damage: 80
st. D
- Cancellable
- Hit Detection: High
- Damage: 70
cl. C
- Cancellable
- Hit Detection: High
- Damage: 70
Crouching
cr. A
- Cancellable / Chain-able
- Hit Detection: High
- Damage: 25
cr. B
- Chain-able
- Hit Detection: Low
- Damage: 30
cr. C
- Cancellable
- Hit Detection: High
- Damage: 70
cr. D
- Cancellable
- Hit Detection: Low
- Damage: 80
Jumping
j. A
- Hit Detection: Mid
- Damage: 45 (40)
j. B
- Hit Detection: Mid
- Damage: 45 (40)
j. C
- Hit Detection: Mid
- Damage: 72 (70)
j. D
- Hit Detection: Mid
- Damage: 70 (68)
Blowback Attack
CD
- Cancellable
- Hit Detection: High
- Damage: 75
j. CD
- Hit Detection: High
- Damage: 90 (80)
GC CD
- Can't be cancelled
- Hit Detection: High
- Damage: 10
Throw
b/f + C/D = Sou Hiza Jigoku
- Can be broken
- Hit Detection: Throw
- Damage: 30 x 2, 48
Command Moves
f + B = Step In Middle Kick
- Cancellable
- Hit Detection: High
- Damage: 60
df + B = Slide
- Can't be cancelled
- Hit Detection: Low
- Damage: 75
Special Moves
hcf + A/C = Hurrican Upper (EX)
- Super-cancellable
- Hit Detection: High
- Damage: 60; EX Damage: 40 x 2, 60
dp + B/D = Tiger Kick (EX)
- Drive- / Super-cancellable
- Hit Detection: High
- Damage: 50 x 2; EX Damage: 120, 80
hcf + B/D = Thrust Kick (EX)
- Hit Detection: High
- B Damage: 70; D Damage: 90; EX Damage: 70 x 2
A/C (rapidly) = Babusken (EX)
∟ qcb + A/C = Follow up (during non-EX Babusken)
- Drive- / Super-cancellable
- Hit Detection: High
- Bubusken Damage: 10 x n ; Follow-up Damage: 30, 50
- EX Damage: 20 x 6, 40, 70
qcb + B/D = Golden Heel (EX)
- Hit Detection: High
- Damage: 35 x 4; EX Damage: 60 x 4
Desperation Moves
qcf x2 + A/C = Screw Upper (EX)
- Hit Detection: High
- Damage: 20 x 13; EX Damage: 16 x 18, 16 (20), 20
qcf, hcb + A/C = Hurricane Tiger Heel
- MAX Cancellable
- Hit Detection: High
- Damage: 10 x 8, 30, 30 (60), 60
Neomax
qcf x2 + BD = Screw Staight
- Hit Detection: High
- Damage: 18 x 25
Combos
Links & References
Technical Reference