Difference between revisions of "The King of Fighters XIII/Leona Heidern"
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'''Leona Crush = (b/f+C/D)''' - | '''Leona Crush = (b/f+C/D)''' - | ||
* Can be broken | |||
* Hit Detection: Throw | |||
* Damage: 100 | |||
==Command Moves== | ==Command Moves== | ||
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'''Strike Arch = f+B''' - | '''Strike Arch = f+B''' - | ||
* | * Cancellable (only when canceled into) | ||
* Hit Detection: | * Hit Detection: Mid (High when canceled into) | ||
* Damage: | * Damage: 70 (50 when canceled into) | ||
==Special Moves== | ==Special Moves== | ||
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(EX) = d~u+AC - | (EX) = d~u+AC - | ||
* Drive- / Super-cancellable | |||
* Hit Detection: High | |||
* Damage: 80 (60); EX Damage: 160 | |||
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(EX) = b~f+AC - | (EX) = b~f+AC - | ||
* Hit Detection: High | |||
* A Damage: 20 x 9; C Damage: 20 x 13; EX Damage: 25 x 13 | |||
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(EX) = qcb+BD - | (EX) = qcb+BD - | ||
* Hit Detection: High | |||
* Damage: 65; EX Damage: 120 | |||
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(EX) = b~f+BD - | (EX) = b~f+BD - | ||
* Drive- / Super-cancellable | |||
* Hit Detection: High | |||
* Damage: 70; EX Damage: 90 x 2 | |||
[[Image:X_Calibur.png]] | [[Image:X_Calibur.png]] | ||
'''X-Calibur = (qcb+P) in air''' - | '''X-Calibur = (qcb+P) in air''' - | ||
(EX) = qcb+AC in air - | (EX) = qcb+AC in air - | ||
* Drive- / Super-cancellable | |||
* Hit Detection: High | |||
* Damage: 60; EX Damage: 25 x 6 | |||
==Desperation Moves== | ==Desperation Moves== | ||
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(EX) = qcf hcb+AC in air - | (EX) = qcf hcb+AC in air - | ||
* MAX Cancellable (EX only) | |||
* Hit Detection: High | |||
* Damage: 220; EX Damage: 340 | |||
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'''Slash Saber = qcb hcf+K''' - | '''Slash Saber = qcb hcf+K''' - | ||
* MAX Cancellable | |||
* Hit Detection: High | |||
* Damage: 0, 20 x 7, 60 | |||
==Neomax== | ==Neomax== | ||
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'''Leona Blade = (qcb hcf+AC)''' - | '''Leona Blade = (qcb hcf+AC)''' - | ||
* Hit Detection: High | |||
* Damage: 450 (180 if opponent is too far away) | |||
==Combos== | ==Combos== | ||
===BnBs=== | |||
- s.D, f+B charge b~f+K) (141dmg) | |||
- d.C, charge d~u+P (146dmg) | |||
- s.C, f+B, air qcb+A (202dmg) | |||
- d.B x1~2, s.B, f.B, air qcb+A (154dmg and 175dmg for two d.Bs) | |||
- vj.D, air qcb+A | |||
===Meter / Drive Combos=== | |||
- d.B x1~2, s.B, f.B, air qcb+A -(DC)-> air qcf,hcb+P (~290dmg) | |||
- s.C, qcb,hcf+K (292dmg) | |||
- s.C, f.B, air qcf,hcb+P (338dmg) | |||
- s.C, qcb+BD, qcb,hcf+K (393dmg) | |||
- s.C, f.B, qcf,hcb+AC (423dmg) | |||
- (anti-air) d~u+P, [DC] b~f+D, qcb,hcf+K (332dmg) | |||
- d.B, d.A, d~u+P, [DC] b~f+BD, b~f+B (307dmb) / qcb,hcf+K (420dmg) | |||
- (Corner) s.D, b~f+B, [DC] qcb+BD, b~f+D, qcf,hcb+P | |||
- (Corner) s.C, f.B, air qcb+C, d~u+C, [DC] b~f+D, d~u+P (344dmg) / qcf,hcb+P (456dmg) | |||
===HD Combos=== | |||
- d.C, HD, d.C, b~f+B [HDC] d~u+C, [HDC] b~f+D, qcb,hcf+K [MC] qcb,hcf+AC | |||
- s.C, HD, d.C, (d~u+A [HDC] b~f+B) x5, d~u+A [HDC] b~f+D, air qcf,hcb+AC | |||
- j.D, s.D, HD, s.D, f.B, air qcb+C, d~u+C [HDC] b~f+D, d~u+AC [HDC] b~f+D, d~u+C [HDC] b~f+D, qcb,hcf+K [MC] qcf,hcb+AC (901dmg) [See Links & References for video] | |||
==Tips== | |||
- You can charge db~ub+P (Moon Slasher), f+D (buffers into charge b~f+D). | |||
- To do Leona's short hop V-Slasher input qcf,uf,hcb + A/C. | |||
==Miscellaneous== | ==Miscellaneous== | ||
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==Links & References== | ==Links & References== | ||
Technical Reference | '''Technical Reference''' | ||
http://www.youtube.com/watch?v=s6UC-91WLYI#t=3m38s | http://www.youtube.com/watch?v=s6UC-91WLYI#t=3m38s | ||
'''HD Combo Video''' | |||
http://www.youtube.com/watch?v=OmW40BzD93s | |||
[[Category: King of Fighters XIII]] | [[Category: King of Fighters XIII]] |
Revision as of 15:27, 4 December 2010
Gameplay Overview
Gameplay Notes
Pros
Cons
Normals
Standing
st. A -
- Chain/Cancel-able
- Hit Detection: High
- Damage: 25
st. B -
- Cancel-able
- Hit Detection: High
- Damage: 30
st. C -
- Hit Detection: High
- Damage: 80
st. D -
- Hit Detection: High
- Damage: 70
cl. C -
- Cancel-able
- Hit Detection: High
- Damage: 40+70
cl. D -
- Cancel-able
- Hit Detection: High
- Damage: 40x2
Crouching
cr. A -
- Chain/Cancel-able
- Hit Detection: High
- Damage: 25
cr. B -
- Chainable
- Hit Detection: Low
- Damage: 30
cr. C -
- Cancel-able
- Hit Detection: High
- Damage: 70
cr. D -
- Hit Detection: Low
- Damage: 80
Jumping
j. A -
- Cancel-able
- Hit Detection: Mid
- Damage: 45(40)
j. B -
- Cancel-able
- Hit Detection: Mid
- Damage: 45(40)
j. C -
- Hit Detection: Mid
- Damage: 72(70)
j. D -
- Cancel-able
- Hit Detection: Mid
- Damage: 70(68)
vj. D -
- Cancel-able
- Hit Detection: Mid
- Damage: 70(68)
Blowback Attack
CD -
- Whiff/Cancellable
- Hit Detection: High
- Damage: 75
j. CD -
- Hit Detection: High
- Damage: 90(80)
GCCD: Guard Cancel Blowback Attack
- Hit Detection: High
- Damage: 10
Throw
Leona Crush = (b/f+C/D) -
- Can be broken
- Hit Detection: Throw
- Damage: 100
Command Moves
Strike Arch = f+B -
- Cancellable (only when canceled into)
- Hit Detection: Mid (High when canceled into)
- Damage: 70 (50 when canceled into)
Special Moves
Moon Slasher = (d~u+P) -
(EX) = d~u+AC -
- Drive- / Super-cancellable
- Hit Detection: High
- Damage: 80 (60); EX Damage: 160
Baltic Launcher = (b~f+P) -
(EX) = b~f+AC -
- Hit Detection: High
- A Damage: 20 x 9; C Damage: 20 x 13; EX Damage: 25 x 13
Earring Bakuden = (qcb+K) -
(EX) = qcb+BD -
- Hit Detection: High
- Damage: 65; EX Damage: 120
Grand Sabre = (b~f+K) -
(EX) = b~f+BD -
- Drive- / Super-cancellable
- Hit Detection: High
- Damage: 70; EX Damage: 90 x 2
X-Calibur = (qcb+P) in air -
(EX) = qcb+AC in air -
- Drive- / Super-cancellable
- Hit Detection: High
- Damage: 60; EX Damage: 25 x 6
Desperation Moves
V-Slasher = qcf hcb+P -
(EX) = qcf hcb+AC in air -
- MAX Cancellable (EX only)
- Hit Detection: High
- Damage: 220; EX Damage: 340
Slash Saber = qcb hcf+K -
- MAX Cancellable
- Hit Detection: High
- Damage: 0, 20 x 7, 60
Neomax
Leona Blade = (qcb hcf+AC) -
- Hit Detection: High
- Damage: 450 (180 if opponent is too far away)
Combos
BnBs
- s.D, f+B charge b~f+K) (141dmg)
- d.C, charge d~u+P (146dmg)
- s.C, f+B, air qcb+A (202dmg)
- d.B x1~2, s.B, f.B, air qcb+A (154dmg and 175dmg for two d.Bs)
- vj.D, air qcb+A
Meter / Drive Combos
- d.B x1~2, s.B, f.B, air qcb+A -(DC)-> air qcf,hcb+P (~290dmg)
- s.C, qcb,hcf+K (292dmg)
- s.C, f.B, air qcf,hcb+P (338dmg)
- s.C, qcb+BD, qcb,hcf+K (393dmg)
- s.C, f.B, qcf,hcb+AC (423dmg)
- (anti-air) d~u+P, [DC] b~f+D, qcb,hcf+K (332dmg)
- d.B, d.A, d~u+P, [DC] b~f+BD, b~f+B (307dmb) / qcb,hcf+K (420dmg)
- (Corner) s.D, b~f+B, [DC] qcb+BD, b~f+D, qcf,hcb+P
- (Corner) s.C, f.B, air qcb+C, d~u+C, [DC] b~f+D, d~u+P (344dmg) / qcf,hcb+P (456dmg)
HD Combos
- d.C, HD, d.C, b~f+B [HDC] d~u+C, [HDC] b~f+D, qcb,hcf+K [MC] qcb,hcf+AC
- s.C, HD, d.C, (d~u+A [HDC] b~f+B) x5, d~u+A [HDC] b~f+D, air qcf,hcb+AC
- j.D, s.D, HD, s.D, f.B, air qcb+C, d~u+C [HDC] b~f+D, d~u+AC [HDC] b~f+D, d~u+C [HDC] b~f+D, qcb,hcf+K [MC] qcf,hcb+AC (901dmg) [See Links & References for video]
Tips
- You can charge db~ub+P (Moon Slasher), f+D (buffers into charge b~f+D).
- To do Leona's short hop V-Slasher input qcf,uf,hcb + A/C.
Miscellaneous
Character Sprite
Colors
Other
Taunt
First Row: Standing/Crouching/Evasive Roll
Second Row: Walking (forward/Walking (Backward)/Safe Roll
Third Row: Running/Back Step/Throw Break
Fourth Row: Standing Guard/Crouching Guard/Guard Crush
Fifth Row: Dizzy/Downed/Hyper Drive Activation
Last Row: Win Pose/Knock Out/Time Up Pose
Links & References
Technical Reference
http://www.youtube.com/watch?v=s6UC-91WLYI#t=3m38s
HD Combo Video