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  • | gamename = The King of Fighters XV | abbreviation = KOF XV
    2 KB (322 words) - 08:20, 21 May 2024
  • Determines the columns to be used for KOF XV move lists. [[Category:The King of Fighters XV]]
    245 bytes (34 words) - 03:16, 30 April 2021
  • * The King of Fighters ** The King of Fighters XV|KOF XV (2022)
    1 KB (169 words) - 05:50, 20 March 2024
  • File:KOFXV full meter.png
    The meter in KOF XV, with all 5 stocks full and MAXMODE OK showing.
    (385 × 129 (17 KB)) - 23:34, 4 June 2022
  • ...XIV, that differentiates from the rest of the 2D series, is the removal of the old 4-frame buffer window for single-button normal attacks and command move ...ssed in XIII and before, the 4-frame buffer window will start and end then the normal attack will begin startup.
    3 KB (421 words) - 01:43, 4 May 2024
  • <center><span style="font-size: 120%;">'''Welcome to the {{SITENAME}}!'''</span> ...bout us, check out the [[Dream Cancel Wiki:About|About]] page. Please read the [[Help:Editing|wiki rules]] before making edits.</br>Account creation on th
    2 KB (307 words) - 05:27, 20 March 2024
  • File:XV robert fd ima.png
    [[Category:The KOF XV]]
    (465 × 536 (105 KB)) - 21:41, 21 March 2022
  • | '''''Before saving your edit, please remember that the KOF XV wiki uses NUMPAD NOTATION.'''''
    240 bytes (34 words) - 02:16, 5 March 2022
  • | '''''Before saving your edit, please remember that the KOF XV wiki uses NUMPAD NOTATION.'''''
    240 bytes (34 words) - 02:17, 5 March 2022
  • {{#ev:youtube|HfMBXJ9GTbs|||'''KOF XV Geonitz Safe jump'''|frame}} {{Navbox XV}}
    439 bytes (44 words) - 15:35, 13 May 2024
  • ...cl.C in the corner(4 frames startup, creating another frametrap) - 236A on the corner beats throw, gets you out of buttons range and let you in plus frame Reversals range from 4f startup at the fastest upward of 10f. If a safejump beats 4f reversals, it will also work
    2 KB (248 words) - 15:32, 13 May 2024
  • ==How similar is KOF XV to KOF XIV? What are the differences between the two?== ...e truth is there are a lot of differences between the two games. A list of the most notable changes includes:
    6 KB (1,102 words) - 13:25, 17 February 2024
  • ...portant tool you should use frequently. Be sure to avoid sitting on charge the whole round to always have a fireball ready. Move forward when it is advant ...e attack, they can see the animation of the initial swipe and blow through the follow up projectile with ease. Keep this in mind when considering your mat
    6 KB (1,144 words) - 17:45, 25 May 2022
  • ..."/>[[File:KOFXV_characterName_Profile.png|thumb|grab this description from KOF website]]<section end="image"/> {{Navbox XV}}
    4 KB (455 words) - 21:52, 17 November 2023
  • ..., come on! It's time to get serious! This Legendary Wolf is gonna show you the ropes. Terry Bogard.<br/> KoD: Hmmm, well the boss mentioned it, but everyone knows Tyrannosaurus Rexes, so-<br/>
    4 KB (690 words) - 07:55, 3 April 2022
  • ...termines how much life you regenerate the next round. The health values in XV are standardized once more like KOFXIII. Every caracter in KOFXV has the same amount of Stun he can sustain before entering a Dizzy state. Damage in
    10 KB (1,738 words) - 11:34, 7 February 2024
  • Press Forward twice to dash. Hold forward on the control stick or pad in order to continue running forward. ...e opponent or to implement an offensive approach. The run speed of each of the characters will vary.
    7 KB (896 words) - 11:49, 26 February 2024
  • ...he game. His powerful anti airs help with this as well, letting him punish the opponent if they get annoyed with his midrange control. Rock can play any s ...hiff punishment. It has a decent amount of recovery so make sure you're at the right spacing when you press it. Rock's 5CD covers more space than f.C, but
    5 KB (963 words) - 06:44, 3 May 2024
  • ..., maintaining, and resetting pressure. Once you’ve pushed your opponent to the corner, Athena’s pressure becomes even stronger and she gains access to e ...ur goal in neutral should be making your opponent block a 214A fireball as the plus frames will allow you close in and begin your pressure game.
    6 KB (1,106 words) - 16:24, 19 August 2022

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