Difference between revisions of "Art of Fighting 2/Yuri Sakazaki"

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(Added move descriptions)
(Added move descriptions)
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* With red spirit bar the duration of the move becomes significantly shorter
* With red spirit bar the duration of the move becomes significantly shorter


'''Raioh-ken''' - qcf + B
'''Raioh-ken''' - qcf + B (236 + B) [25% spirit meter]
* Yuri jumps in the air and throws a ki blast diagonally donw-forward
* Yuri jumps in the air and throws a ki blast diagonally down-forward
 
* The blast will usually end up around the middle of the screen
'''Enbukyaku''' - qcb + B
* With red spirit meter, the blast will not leave past her palms
 
'''HyakuRetsu Binta''' - f, b, f + a
* Yuri rushes forward and attacks with multiple slaps


'''Enbukyaku''' - qcb + B (213 + B) [20% spirit meter]
* A series of 4 quick attacks
* This move will not change based on spirit meter but will drain it nonetheless


'''HyakuRetsu Binta''' - f, b, f + A (646 + A) [40% spirit meter]
* Yuri rushes forward and attacks with multiple slaps
* This move has priority over many other moves and pre-jump frames
* If blocked, you recover quickly enough to repeat the move to try and punish someone trying to punish you
* This move will not come out with red spirit bar


==Super Move==
==Super Move==

Revision as of 03:14, 1 August 2023

Yuri-aof2-artwork2.jpg

Backstory

After her father dissappeared when she was young, Yuri became heavily dependent on Ryo. This dependency helped motivate Ryo to become a better fighter, but was to her detriment when she was kidnapped by Mr. Big. After being saved by Ryo and Robert, she was able to convince her father Takuma to train her, which he reluctantantly agreed to as he began to teach her the basics before she was invited to the King of Fighters tournament.

Special Moves

Ko'ou Ken - qcf + A (236 + A) [20% spirit meter]

  • Yuri shoots a blast of ki energy from her palm
  • This attack is similar to Ryo's fireball
  • With red spirit bar, this move will have very short range

KyokugenryuuSaiha - qcb + A (213 + A) [20% spirit meter]

  • Yuri creates a shield of energy
  • This attack can stop air attacks, pokes, or dashes with the right timing
  • With red spirit bar the duration of the move becomes significantly shorter

Raioh-ken - qcf + B (236 + B) [25% spirit meter]

  • Yuri jumps in the air and throws a ki blast diagonally down-forward
  • The blast will usually end up around the middle of the screen
  • With red spirit meter, the blast will not leave past her palms

Enbukyaku - qcb + B (213 + B) [20% spirit meter]

  • A series of 4 quick attacks
  • This move will not change based on spirit meter but will drain it nonetheless

HyakuRetsu Binta - f, b, f + A (646 + A) [40% spirit meter]

  • Yuri rushes forward and attacks with multiple slaps
  • This move has priority over many other moves and pre-jump frames
  • If blocked, you recover quickly enough to repeat the move to try and punish someone trying to punish you
  • This move will not come out with red spirit bar

Super Move

Haohshokoken - f, hcf + A

  • Yuri creates a wall of ki energy to attack opponent

Hidden Super Move/Desperation Move

Hienhouoh-Kyaku - f, b, hcb + BC

  • Yuri rushes to opponet to deliver a barrage of bicycle kicks
Art of Fighting 2
General

ControlsFAQSystem

Characters

Eiji KisaragiJack TurnerJohn CrawleyKingLee Pai LongMickey RogersMr. BigRobert GarciaRyo SakazakiTakuma SakazakiTemjinYuri Sakazaki