Difference between revisions of "SNK Heroines: Tag Team Frenzy/Athena Asamiya"
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=Throws= | =Throws= | ||
Forward throw: | '''Forward throw:''' | ||
Back throw: | * 100 dmg | ||
* Causes hard knockdown | |||
* Can OTG after | |||
'''Back throw:''' | |||
* 100 dmg | |||
* Throws opponent behind | |||
=Special Moves= | =Special Moves= |
Revision as of 09:28, 16 September 2018
File:Characters athena thumb.png
Gameplay Overview
Normals
Close
cl. L:
- 30 dmg
- 1 hit
cl. H:
- 70 dmg
- 1 hit
- Launches on hit
- Can be jump canceled
Far
Far L:
- 30 dmg
- 1 hit
Far H:
- 70 dmg
- 1 hit
Dash
Dash H:
- 80 dmg
- 1 hit
- Wallbounce on hit
Jump
j. L:
- 30 dmg
- 1 hit
j. H:
- 50 dmg
- 1 hit
Throws
Forward throw:
- 100 dmg
- Causes hard knockdown
- Can OTG after
Back throw:
- 100 dmg
- Throws opponent behind
Special Moves
5S - Psycho Ball
- With Spirit:
- Without Spirit:
- EX Item:
4S - Psycho Reflector
- With Spirit:
- Without Spirit:
- EX Item:
2S - Psycho Sword
- With Spirit:
- Without Spirit:
- EX Item:
j.S - Phoenix Arrow
- With Spirit:
- Without Spirit:
- EX Item:
Dream Finish
5D
- 300 dmg/ 1 hit(#frame count)
- Can charge this attack by holding the button
- Charging does not increase dmg
- Causes hard knockdown
2D
- 350 dmg
- 1 hit
- Cost: 4 bars
- Can be done in air
- Can hit twice, separate hits will not combo
- Causes hard knockdown
Combos
L = Light attack
H = Heavy attack
d = dash
j = jump
jd = jump air dash
c = close
D = Dream Finish
S = special
4 = direction away from opponent
6 = direction towards the opponent
5 = no direction/neutral
T = throw
center
L > L > H > dH > cH > jH > dH > D
L > L > H > R1
L > L > H > jdL > dH > jdH > dH > S > dH > cH > dH > D
near corner
L > L > L > 4S > fH > 5S > dH > cH > jH > jT
corner
L > L > L > 4S > 6 > cH > jdH > dH > jdL > dH > S > dH > H