Difference between revisions of "SNK Heroines: Tag Team Frenzy/Kula Diamond"
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=Normals= | =Normals= | ||
'''Close''' | |||
cl. L: | |||
* 30 dmg | |||
* 1 hit | |||
cl. H: | |||
* 70 dmg | |||
* 2 hit | |||
* Ground bounces on 2nd hit | |||
* Can be jump canceled on 2nd hit | |||
'''Far''' | |||
Far L: | |||
* 30 dmg | |||
* 1 hit | |||
Far H: | |||
* 70 dmg | |||
* 1 hit | |||
'''Dash''' | |||
Dash H: | |||
* 80 dmg | |||
*1 hit | |||
* Wallbounce on hit | |||
'''Jump''' | |||
j. L: | |||
* 30 dmg | |||
* 1 hit | |||
j. H: | |||
* 50 dmg | |||
* 1 hit | |||
* Ground bounce on airborne opponent | |||
=Throws= | =Throws= | ||
'''Forward throw:''' | |||
* 100 dmg | |||
* Causes hard knockdown | |||
* Can OTG after | |||
'''Back throw:''' | |||
* 100 dmg | |||
* Throws opponent behind | |||
'''Air throw:''' | |||
* Throws opponent behind | |||
=SP= | |||
'''Assist:''' | |||
* Fast moving full-screen projectile that freezes. 50dmg | |||
=Special Moves= | =Special Moves= | ||
5S - '''Diamond Breath''': | |||
With Spirit: | |||
* 90 dmg | |||
* 1 hit (#frame count) | |||
* Cost: 1.5 bars | |||
* Knockdown on hit | |||
Without Spirit: | |||
* 5 dm | |||
EX Item: | |||
* (add info) | |||
4S - '''Psycho Reflector''': Athena throws up a reflector to bounce projectiles back towards the opponent. Can be used to attack the opponent as well. | |||
With Spirit: | |||
* 60 dmg | |||
* 1 hit (#frame count) | |||
* Cost: 1 bar | |||
* Knockdown on hit | |||
* Can reflect projectiles | |||
* Can tag switch on hit | |||
* Cannot reflect items (SP counts as items) | |||
Without Spirit: | |||
* (add info) | |||
EX Item: | |||
* (add info) | |||
2S - '''Psycho Sword''': Athena summons her Psycho Sword to anti-air opponents, to use as a reversal or to use as a combo finisher. | |||
With Spirit: | |||
* 70 dmg 3-hits (25-25-20) (#frame count) | |||
* Cost: 1 bar | |||
* Knockdown on 3rd hit | |||
* Can cancel into Shining Crystal Bit on any hit | |||
* Can tag switch on 1st or 2nd hit | |||
Without Spirit: | |||
* (add info) | |||
EX Item: | |||
* (add info) | |||
j.S - '''Phoenix Arrow''': Athena rolls in the air diagonally towards the opponent. When she reaches the ground, she releases a heavy kick. | |||
With Spirit: | |||
* 86 dmg 5-hits (10-10-10-10-46)# Damage x # Hits (#frame count) | |||
* Cost: 1 bar | |||
* Knockdown on final hit | |||
* Can tag switch on final hit | |||
Without Spirit: | |||
* (add info) | |||
EX Item: | |||
=Dream Finish= | =Dream Finish= | ||
'''5D''' | |||
* 300 dmg/ 1 hit(#frame count) | |||
* Can charge this attack by holding the button | |||
* Charging does not increase dmg | |||
* Causes hard knockdown | |||
'''2D''' | |||
* 350 dmg | |||
* 1 hit | |||
* Cost: 4 bars | |||
* Can be done in air | |||
* Can hit twice, separate hits will not combo | |||
* Causes hard knockdown | |||
=Combos= | =Combos= | ||
L = Light attack | |||
H = Heavy attack | |||
d = dash | |||
j = jump | |||
jd = jump air dash | |||
c = close | |||
D = Dream Finish | |||
S = special | |||
4 = direction away from opponent | |||
6 = direction towards the opponent | |||
5 = no direction/neutral | |||
T = throw | |||
'''center''' | |||
L > L > H > dH > cH > jH > dH > D | |||
L > L > H > R1 | |||
L > L > H > jdL > dH > jdH > dH > S > dH > cH > dH > D | |||
'''near corner''' | |||
L > L > L > 4S > fH > 5S > dH > cH > jH > jT | |||
'''corner''' | |||
L > L > L > 4S > 6 > cH > jdH > dH > jdL > dH > S > dH > H | |||
=Videos= | =Videos= | ||
{{#ev:youtube|kN0wUlSxHf4I}} | |||
{{#ev:youtube|W0Xu6IEEHFQ}} | |||
{{#ev:youtube|YS2DrzpGsbQ}} | |||
=External Links= | =External Links= |
Revision as of 21:31, 30 September 2018
File:Characters kula thumb.png
Gameplay Overview
Normals
Close
cl. L:
- 30 dmg
- 1 hit
cl. H:
- 70 dmg
- 2 hit
- Ground bounces on 2nd hit
- Can be jump canceled on 2nd hit
Far
Far L:
- 30 dmg
- 1 hit
Far H:
- 70 dmg
- 1 hit
Dash
Dash H:
- 80 dmg
- 1 hit
- Wallbounce on hit
Jump
j. L:
- 30 dmg
- 1 hit
j. H:
- 50 dmg
- 1 hit
- Ground bounce on airborne opponent
Throws
Forward throw:
- 100 dmg
- Causes hard knockdown
- Can OTG after
Back throw:
- 100 dmg
- Throws opponent behind
Air throw:
- Throws opponent behind
SP
Assist:
- Fast moving full-screen projectile that freezes. 50dmg
Special Moves
5S - Diamond Breath:
With Spirit:
- 90 dmg
- 1 hit (#frame count)
- Cost: 1.5 bars
- Knockdown on hit
Without Spirit:
- 5 dm
EX Item:
- (add info)
4S - Psycho Reflector: Athena throws up a reflector to bounce projectiles back towards the opponent. Can be used to attack the opponent as well.
With Spirit:
- 60 dmg
- 1 hit (#frame count)
- Cost: 1 bar
- Knockdown on hit
- Can reflect projectiles
- Can tag switch on hit
- Cannot reflect items (SP counts as items)
Without Spirit:
- (add info)
EX Item:
- (add info)
2S - Psycho Sword: Athena summons her Psycho Sword to anti-air opponents, to use as a reversal or to use as a combo finisher.
With Spirit:
- 70 dmg 3-hits (25-25-20) (#frame count)
- Cost: 1 bar
- Knockdown on 3rd hit
- Can cancel into Shining Crystal Bit on any hit
- Can tag switch on 1st or 2nd hit
Without Spirit:
- (add info)
EX Item:
- (add info)
j.S - Phoenix Arrow: Athena rolls in the air diagonally towards the opponent. When she reaches the ground, she releases a heavy kick.
With Spirit:
- 86 dmg 5-hits (10-10-10-10-46)# Damage x # Hits (#frame count)
- Cost: 1 bar
- Knockdown on final hit
- Can tag switch on final hit
Without Spirit:
- (add info)
EX Item:
Dream Finish
5D
- 300 dmg/ 1 hit(#frame count)
- Can charge this attack by holding the button
- Charging does not increase dmg
- Causes hard knockdown
2D
- 350 dmg
- 1 hit
- Cost: 4 bars
- Can be done in air
- Can hit twice, separate hits will not combo
- Causes hard knockdown
Combos
L = Light attack
H = Heavy attack
d = dash
j = jump
jd = jump air dash
c = close
D = Dream Finish
S = special
4 = direction away from opponent
6 = direction towards the opponent
5 = no direction/neutral
T = throw
center
L > L > H > dH > cH > jH > dH > D
L > L > H > R1
L > L > H > jdL > dH > jdH > dH > S > dH > cH > dH > D
near corner
L > L > L > 4S > fH > 5S > dH > cH > jH > jT
corner
L > L > L > 4S > 6 > cH > jdH > dH > jdL > dH > S > dH > H