SNK Heroines: Tag Team Frenzy/Love Heart
File:Characters love thumb.png
Gameplay Overview
Normals
Notable normals: Far.H, Dash Attack - Far Heavy is notable for Love. This has nice range, and is good to use to check people trying to IAD on approach. Love’s Dash Attack has some good range and a nice vertical to it while moving her forward a good bit of space. The speed of the move is good, too, making it a nice punishment tool in certain situations.
Close
cl. L:
cl. H:
Far
Far L:
Far H:
Dash
Dash H:
Jump
j. L:
j. H:
Throws
Forward throw:
- xxx dmg
- Causes (soft or hard knockdown)
Back throw:
- xxx dmg
- Throws opponent
Air throw:
- Throws opponent behind
SP
Assist:
Special Moves
5S -
Without Spirit:
EX Item:
6S -
Without Spirit:
EX Item:
4S -
Without Spirit:
EX Item:
2S -
Without Spirit:
EX Item:
j.S -
Without Spirit:
EX Item:
Dream Finish
5D
(name of move):
2D
(name of move):
Combos
IAD = Instant Air Dash cl. = Close (i.e, doing a Light or Heavy normal right next to the opponent)
far. = Far (i.e, doing a Light or Heavy farther away from the opponent)
xx = Means you cancel into the next move immediately (i.e, 2S xx 5D)
~ = Means you press the next command immediately after (i.e, cl.H~2D)
jc. = Jump Cancel
dj. = Double Jump
walk() = This means you walk in the direction in the ()'s create the distance needed for the next move. So walk(4) means walk back, walk(6) means to walk forward.
dash = This means to dash to close distance.