Difference between revisions of "SNK Heroines: Tag Team Frenzy/Mui Mui"

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=Normals=
=Normals=


Notable normals: Far H, cl.H, Dash Attack - Mui Mui’s Far H is a very good tool. Quick to happen, high reaching, and it picks her up off the ground, getting her over certain attacks and items while she does so. Close H comes out fast and actually goes straight up with decent vertical that fits the visual. Keeping these in mind can do a good job of putting an opponent on notice so they don’t make any sudden rash moves.
Mui Mui’s Dash Attack, while not far reaching (you can whiff it from the starting position) does come out pretty quick, giving her a lot of room to continue juggles.
'''Close'''
'''Close'''



Revision as of 14:44, 20 October 2018

File:Characters muimui thumb.png

Gameplay Overview

Normals

Notable normals: Far H, cl.H, Dash Attack - Mui Mui’s Far H is a very good tool. Quick to happen, high reaching, and it picks her up off the ground, getting her over certain attacks and items while she does so. Close H comes out fast and actually goes straight up with decent vertical that fits the visual. Keeping these in mind can do a good job of putting an opponent on notice so they don’t make any sudden rash moves. Mui Mui’s Dash Attack, while not far reaching (you can whiff it from the starting position) does come out pretty quick, giving her a lot of room to continue juggles.

Close

cl. L:

cl. H:

Far

Far L:


Far H:

Dash

Dash H:


Jump

j. L:

j. H:

Throws

Forward throw:

  • xxx dmg
  • Causes (soft or hard knockdown)


Back throw:

  • xxx dmg
  • Throws opponent


Air throw:

  • Throws opponent behind

SP

Assist:

Special Moves

5S -

Without Spirit:

EX Item:


6S -

Without Spirit:

EX Item:


4S -

Without Spirit:

EX Item:


2S -

Without Spirit:

EX Item:


j.S -

Without Spirit:

EX Item:

Dream Finish

5D

(name of move):


2D

(name of move):

Combos

IAD = Instant Air Dash cl. = Close (i.e, doing a Light or Heavy normal right next to the opponent)

far. = Far (i.e, doing a Light or Heavy farther away from the opponent)

xx = Means you cancel into the next move immediately (i.e, 2S xx 5D)

~ = Means you press the next command immediately after (i.e, cl.H~2D)

jc. = Jump Cancel

dj. = Double Jump

walk() = This means you walk in the direction in the ()'s create the distance needed for the next move. So walk(4) means walk back, walk(6) means to walk forward.

dash = This means to dash to close distance.

Videos

External Links

Contributors

SNK Heroines: Tag Team Frenzy
General

ControlsCustomizationItemsPatch NotesSystem

Characters

Athena AsamiyaJeanneKula DiamondLeona HeidernLove HeartLuongMai ShiranuiMianMissXMui MuiNakoruruShermieSkullo ManiaSylvie Paula PaulaTerry BogardThief ArthurYuri SakazakiZarina