Page values for "Samurai Shodown VI/Andrew/Data"
"MoveData_SSVI" values
59 rows are stored for this pagechara | Andrew |
moveId | andrew_5a |
name | 5A |
images | SSVI_Andrew_f5A.png |
guard | Mid |
cancel | No |
startup | 4 |
hitadv | -2 |
stblockadv | -6 |
crblockadv | -1 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_5b |
name | 5B |
images | SSVI_Andrew_f5B.png |
guard | Mid |
cancel | Recoil |
startup | 11 |
hitadv | -3 |
stblockadv | -8 |
crblockadv | -3 |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_5c |
name | 5C |
images | SSVI_Andrew_f5C.png |
guard | Mid |
cancel | Recoil |
startup | 18 |
hitadv | -11~-10 |
stblockadv | -20 |
crblockadv | -15 |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_2a |
name | 2A |
images | SSVI_Andrew_n2A.png |
guard | Mid |
cancel | No |
startup | 6 |
hitadv | -1 |
stblockadv | -5 |
crblockadv | 0 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_2b |
name | 2B |
images | SSVI_Andrew_f2B.png |
guard | Low |
cancel | Recoil |
startup | 12 |
hitadv | -10 |
crblockadv | -3 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_2c |
name | 2C |
images | SSVI_Andrew_n2C.png |
guard | Mid |
cancel | Recoil |
startup | 19 |
hitadv | +2~+3 |
stblockadv | -20 |
crblockadv | -15 |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_n5a |
name | n5A |
images | SSVI_Andrew_n5A.png |
guard | Mid |
cancel | No |
startup | 4 |
hitadv | -2 |
stblockadv | -6 |
crblockadv | -1 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_n5b |
name | n5B |
images | SSVI_Andrew_n5B.png |
guard | Mid |
cancel | Recoil, Special |
startup | 10 |
hitadv | -1 |
stblockadv | -8 |
crblockadv | -3 |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | Andrew_n5c |
name | n5C |
images | SSVI_Andrew_n5C.png |
guard | Mid |
cancel | Recoil |
startup | 18 |
hitadv | +4~+5 |
stblockadv | -20 |
crblockadv | -15 |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_n2a |
name | n2A |
images | SSVI_Andrew_f2A.png |
guard | Mid |
cancel | No |
startup | 6 |
hitadv | -1 |
stblockadv | -5 |
crblockadv | 0 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_n2b |
name | n2B |
images | SSVI_Andrew_n2B.png |
guard | Mid |
cancel | Recoil, Special |
startup | 9 |
hitadv | -5 |
stblockadv | -8 |
crblockadv | -3 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_n2c |
name | n2C |
images | SSVI_Andrew_n2C.png |
guard | Mid |
cancel | Recoil |
startup | 19 |
hitadv | +2~+3 |
stblockadv | -20 |
crblockadv | -15 |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_5d |
name | 5D |
images | SSVI_Andrew_5D.png |
guard | Low |
cancel | Special |
startup | 16 |
hitadv | +11 |
crblockadv | +4 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_6d |
name | 6D |
images | SSVI_Andrew_6D-1.png, SSVI_Andrew_6D-2.png |
guard | High |
cancel | No |
startup | 18 |
hitadv | -7 (+3 on crouching) |
stblockadv | -9 |
crblockadv | -4 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_2d |
name | 2D |
images | SSVI_Andrew_2D.png |
guard | Low |
cancel | No |
startup | 5 |
hitadv | -1 |
crblockadv | 0 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_3d |
name | 3D |
images | SSVI_Andrew_3D.png |
guard | Low |
cancel | Yes |
startup | 12 |
hitadv | SKD |
crblockadv | -12 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_66a |
name | 66A |
images | SSVI_Andrew_f5A.png |
guard | Mid |
cancel | No |
startup | 4 |
hitadv | -9 |
stblockadv | -13 |
crblockadv | -8 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_66b |
name | 66B |
images | SSVI_Andrew_n5B.png |
guard | Mid |
cancel | Special |
startup | 7 |
hitadv | -3 |
stblockadv | -8 |
crblockadv | -3 |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_66c |
name | 66C |
images | SSVI_Andrew_n5C.png |
guard | Mid |
cancel | No |
startup | 11 |
hitadv | SKD |
stblockadv | -22 |
crblockadv | -17 |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_66d |
name | 66D |
images | SSVI_Andrew_2D.png |
guard | Low |
cancel | No |
startup | 8 |
hitadv | SKD |
crblockadv | -14 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_ja |
name | jA |
images | SSVI_Andrew_jA.png |
guard | High |
cancel | No |
startup | 8 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_jb |
name | jB |
images | SSVI_Andrew_jB.png |
guard | High |
cancel | No |
startup | 10 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_jc |
name | jC |
images | SSVI_Andrew_jC.png |
guard | High |
cancel | No |
startup | 13 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_jd |
name | jD |
images | SSVI_Andrew_jD.png |
guard | High |
cancel | No |
startup | 8 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_u5s |
name | u5S |
images | SSVI_Andrew_u5S.png |
guard | Mid |
cancel | No |
startup | 4 |
hitadv | -2 |
stblockadv | -6 |
crblockadv | -1 |
deflect | No |
unarmed | Yes |
chara | Andrew |
moveId | andrew_u2s |
name | u2S |
images | SSVI_Andrew_u2S.png |
guard | Mid |
cancel | No |
startup | 6 |
hitadv | -1 |
stblockadv | -5 |
crblockadv | 0 |
deflect | No |
unarmed | Yes |
chara | Andrew |
moveId | andrew_u66s |
name | u66S |
images | SSVI_Andrew_u66S.png |
guard | Mid |
cancel | No |
startup | 4 |
hitadv | SKD |
stblockadv | -13 |
crblockadv | -8 |
deflect | No |
unarmed | Yes |
chara | Andrew |
moveId | andrew_u66d |
name | u66D |
images | SSVI_Andrew_u66D.png |
guard | Low |
cancel | No |
startup | 8 |
hitadv | SKD |
crblockadv | -14 |
deflect | No |
unarmed | Yes |
chara | Andrew |
moveId | andrew_jus |
name | juS |
images | SSVI_Andrew_juS.png |
guard | High |
cancel | No |
startup | 8 |
deflect | No |
unarmed | Yes |
chara | Andrew |
moveId | andrew_hs |
input | A+B |
input2 | A+B |
name | Hyper Slash |
images | SSVI_Andrew_Hyper_Slash.png |
guard | Mid |
cancel | No |
startup | 27 |
hitadv | SKD |
stblockadv | -63 |
crblockadv | -53 |
deflect | Disarm |
unarmed | No |
chara | Andrew |
moveId | andrew_cs |
input | A+B |
input2 | A+B |
name | Continuous Slash |
images | SSVI_Andrew_Continuous_Slash.png |
guard | Mid |
cancel | No |
startup | 9 |
stblockadv | -27 |
crblockadv | -22 |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_6b |
name | 6B |
images | SSVI_Andrew_6B.png |
guard | High |
cancel | No |
startup | 23 |
hitadv | -11 (-1 on crouching) |
stblockadv | -14 |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_236A |
orderId | 1 |
input | 236S |
input2 | 236S |
name | Eagle Arrow |
header | yes |
version | A |
images | SSVI_Andrew_236S.png |
guard | Mid |
cancel | Samurai Drive |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_236B |
orderId | 2 |
input | 236S |
input2 | 236S |
name | Eagle Arrow |
header | no |
version | B |
images | SSVI_Andrew_236S.png |
guard | Mid |
cancel | Samurai Drive |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_236C |
orderId | 3 |
input | 236S |
input2 | 236S |
name | Eagle Arrow |
header | no |
version | C |
images | SSVI_Andrew_236S.png |
guard | Mid |
cancel | Samurai Drive |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_236s_Eagle_Break_a |
orderId | 1 |
input | 236S-214S |
input2 | 236S-214S |
name | Eagle Break |
header | yes |
version | A |
images | SSVI_Andrew_236S_Eagle_Cross.png |
guard | Mid |
cancel | No |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_236s_Eagle_Break_b |
orderId | 2 |
input | 236S-214S |
input2 | 236S-214S |
name | Eagle Break |
header | no |
version | B |
images | SSVI_Andrew_236S_Eagle_Cross.png |
guard | Mid |
cancel | No |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_236s_Eagle_Break_c |
orderId | 3 |
input | 236S-214S |
input2 | 236S-214S |
name | Eagle Break |
header | no |
version | C |
images | SSVI_Andrew_236S_Eagle_Cross.png |
guard | Mid |
cancel | No |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_236s_Eagle_Cross_a |
orderId | 1 |
input | 236S-214S |
input2 | 236S-214S |
name | Eagle Cross |
header | yes |
version | A |
images | SSVI_Andrew_236S_Eagle_Break.png |
guard | Mid |
cancel | Samurai Drive |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_236s_Eagle_Cross_b |
orderId | 2 |
input | 236S-214S |
input2 | 236S-214S |
name | Eagle Cross |
header | no |
version | B |
images | SSVI_Andrew_236S_Eagle_Break.png |
guard | Mid |
cancel | Samurai Drive |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_236s_Eagle_Cross_c |
orderId | 3 |
input | 236S-214S |
input2 | 236S-214S |
name | Eagle Cross |
header | no |
version | C |
images | SSVI_Andrew_236S_Eagle_Break.png |
guard | Mid |
cancel | Samurai Drive |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_214a |
orderId | 1 |
input | 214S |
input2 | 214S |
name | Eagle Cross |
header | yes |
version | A |
images | SSVI_Andrew_214S.png |
guard | Mid |
cancel | No |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_214b |
orderId | 2 |
input | 214S |
input2 | 214S |
name | Eagle Cross |
header | no |
version | B |
images | SSVI_Andrew_214S.png |
guard | Mid |
cancel | No |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_214c |
orderId | 3 |
input | 214S |
input2 | 214S |
name | Eagle Cross |
header | no |
version | C |
images | SSVI_Andrew_214S.png |
guard | Mid |
cancel | No |
deflect | Yes |
unarmed | No |
chara | Andrew |
moveId | andrew_623a |
orderId | 1 |
input | 623S |
input2 | 623S |
name | Rising Star |
header | yes |
version | A |
images | SSVI_Andrew_623S.png |
guard | Mid |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_623b |
orderId | 2 |
input | 623S |
input2 | 623S |
name | Rising Star |
header | no |
version | B |
images | SSVI_Andrew_623S.png |
guard | Mid |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_623c |
orderId | 3 |
input | 623S |
input2 | 623S |
name | Rising Star |
header | no |
version | C |
images | SSVI_Andrew_623S.png |
guard | Mid |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_623a_6a |
orderId | 1 |
input | 623S-6S |
input2 | 623S-6S |
name | Shooting Star |
header | yes |
version | A |
images | SSVI_Andrew_623S-6S.png |
guard | Mid |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_623a_6b |
orderId | 2 |
input | 623S-6S |
input2 | 623S-6S |
name | Shooting Star |
header | no |
version | B |
images | SSVI_Andrew_623S-6S.png |
guard | Mid |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_623a_6c |
orderId | 3 |
input | 623S-6S |
input2 | 623S-6S |
name | Shooting Star |
header | no |
version | C |
images | SSVI_Andrew_623S-6S.png |
guard | Mid |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_421a |
orderId | 1 |
input | 421S |
input2 | 421S |
name | Smart Bomb |
header | yes |
version | A |
images | SSVI_Andrew_421S.png |
guard | High |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_421b |
orderId | 2 |
input | 421S |
input2 | 421S |
name | Smart Bomb |
header | no |
version | B |
images | SSVI_Andrew_421S.png |
guard | High |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_421c |
orderId | 3 |
input | 421S |
input2 | 421S |
name | Smart Bomb |
header | no |
version | C |
images | SSVI_Andrew_421S.png |
guard | High |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_214d |
orderId | 1 |
input | 214D |
input2 | 214D |
name | Blue Eye |
header | yes |
version | D |
images | SSVI_Andrew_214D.png |
guard | Mid |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_632146c |
orderId | 1 |
input | 632146C |
input2 | 632146C |
name | Grand Canyon (Ready) |
header | yes |
version | C |
images | SSVI_Andrew_632146C.png |
guard | Mid |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_632146c_s |
orderId | 2 |
input | S |
input2 | S |
name | Grand Canyon (Fire) |
header | yes |
version | S |
images | SSVI_Andrew_632146C_S.png |
guard | Mid |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_toy |
input | 6321464E (II) |
input2 | 6321464E (II) |
name | Toy Transformation |
images | andrew-6321464E.png |
cancel | Special |
invul | Yes |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | Andrew_236ab |
input | 236AB |
input2 | 236AB |
name | Statue of Liberty |
images | SSVI_Andrew_Weapon_Flip_Technique.png |
guard | Mid |
cancel | No |
deflect | No |
unarmed | No |
chara | Andrew |
moveId | andrew_sm |
input | 21416BC (II), 236BC (VI) |
input2 | 21416BC (II), 236BC (VI) |
name | Gold Rush |
images | SSVI_Andrew_236_B+C.png |
guard | Mid |
cancel | Samurai Drive |
deflect | No |
unarmed | No |