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Showing below up to 100 results in range #1 to #100.

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Page chara moveId orderId rank idle input input2 name header version version2 images hitboxes damage guard cancel startup active recovery hitadv blockadv invul stun guardDamage
The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2141236bd 3 2141236BD 2141236BD Chou Reppa Dan no BD XV_andy_2141236b_ima.png XV_Andy_214236BD_box.png

340 (20*5+30*3+25*6) Min: 166

Mid

climax

8

42

30

HKD (82)

-20 (Stand block midscreen) / -14 (Stand block or crouch block by big bodies in the corner) to -42 (Crouch blocked midscreen)

Full Body: 1 to 13 (13 Frames)

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2141236cd 1 2141236CD 2141236CD Chou • Shin • Soku • Zan-ei Ken (Air okay) yes ground XV_andy_2141236cd_ima.png XV_Andy_214236CD_box.png

450 Min:250

Mid

3

11

20

HKD (24)

-12 (Close) to -3 (Max Range)

Full Body: 1 (1 Frame)

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2141236k 1 2141236B/D 2141236B/D Chou Reppa Dan yes B/D XV_andy_2141236b_ima.png XV_Andy_214236K_box.png

195 (30+25*3+30*3)

Mid

climax

8

35

31

HKD (69)

-17 (Stand block or block by big bodies) to -42 / -47 (Crouch block)

Full Body: 1 to 3 (3 Frames)

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_214a 1 214A 214A Hishou Ken yes A XV_andy_214a_ima.png XV_Andy_214A_box.png, XV_Andy_214A_box_1.png

65

Mid

super

13

Full Screen Projectile

32

-6 (Close Range) to 26 (Max Range)

-6 (Close Range) to 26 (Max Range)

60

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_214ac 3 214AC 214AC Hishou Ken no AC XV_andy_214ac_ima.png XV_Andy_214AC_box.png, XV_Andy_214AC_box_1.png

70

Mid

10

Full Screen Projectile

39

-13 (Close Range) to 26 (Max Range)

-13 (Close Range) to 26 (Max Range)

0

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_214c 2 214C 214C Hishou Ken no C XV_andy_214a_ima.png XV_Andy_214C_box.png

65

Mid

super

16

Full Screen Projectile

33

-7 (Close Range) to 25 (Max Range)

-7 (Close Range) to 25 (Max Range)

60

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_214cd 214CD 214CD Advance Strike XV_andy_cd_ima.png XV_Andy_214CD_box_1.png, XV_Andy_214CD_box.png

100

Mid

28

6

37 (whiff)

HKD (68)

+3

Armor: 7 to 33 (27 frames), Throw Counter: 4 to 27 (24 frames)

0

150

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2363214ac 3 2363214AC 2363214AC Zetsu • Hishou Ken no AC XV_andy_2363214c_ima.png XV_Andy_236214AC_box.png, XV_Andy_236214AC_box_1.png

344 (17*17+55) Min: 163

Mid

climax

11

44

41

HKD (53)

-38

Full Body: 1 (1 Frame)

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2363214p 1 2363214A/C 2363214A/C Zetsu • Hishou Ken yes A/C XV_andy_2363214a_ima.png XV_Andy_236214P_box.png, XV_Andy_236214P_box_1.png

192 (15*11+27) Min: 90

Mid

advanced, climax

13

32

37

HKD (57)

-31

Full Body: 1 to 3 (3 Frames)

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_236a 1 236A 236A Zan-ei Ken yes A XV_andy_236a_ima.png XV_Andy_236A_box.png, XV_Andy_236A_box_1.png

60

Mid

super

10

2

22

SKD (Tech: +30 / Non-tech: +57)

-5

80

80

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_236ac 3 236AC 236AC Zan-ei Ken no AC XV_andy_236c_ima.png XV_Andy_236AC_box.png, XV_Andy_236AC_box_1.png

140

Mid

15

2

22

Wall splat - HKD (gnd) (76 to 92)

-7

0

160

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_236c 2 236C 236C Zan-ei Ken no C XV_andy_236c_ima.png XV_Andy_236C_box.png, XV_Andy_236C_box_1.png

100

Mid

super

16

2

27

SKD (Tech: +25 / Non-tech: +52)

-10

80

100

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_236cd 236CD 236CD Shatterstrike XV_andy_236cd_ima.png XV_Andy_236CD_box.png

75

Mid

15

6

27

Crumple - HKD (93)

-10

Armor: 4 to 14 (11 frames)

0

200

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2a 2A 2A crouch A XV_andy_2a_ima.png XV_Andy_2A_box.png

25

Mid

command

4

4

8

+3

+1

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2b 2B 2B crouch B XV_andy_2b_ima.png XV_Andy_2B_box.png

15

Low

special

4

3

11

+1

-1

15

30

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2c 2C 2C crouch C XV_andy_2c_ima.png XV_Andy_2C_box.png

70

Mid

command

6

6

13

+2

0

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_2d 2D 2D crouch D XV_andy_2d_ima.png XV_Andy_2D_box.png

80

Low

special

9

4

20

SKD (25: Tech / 52: Non-tech)

-5

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_41236b 1 41236B 41236B Kuuha Dan yes B XV_andy_41236b_ima.png XV_Andy_41236B_box.png, XV_Andy_41236B_box_1.png, XV_Andy_41236B_box_2.png, XV_Andy_41236B_box_3.png, XV_Andy_41236B_box_4.png

103 (35*3)

Mid

super

14

5 (2) 7 (2) 10 (2) 6

23

SKD (24: Tech / 64: Non-tech)

-22 (Stand block) to -10 (Crouch block last hit only)

90 (30*3)

90 (30*3)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_41236bd 3 41236BD 41236BD Kuuha Dan no BD XV_andy_41236b_ima.png XV_Andy_41236B_box.png

163 (35*5)

Mid

10

4 (1) 5 (1) 5 (1) 5 (1) 5 (1) 5

20

SKD (42: Tech / 82: Non-tech)

-2

0

150 (30*5)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_41236bd_brake 3 41236BD~BD 41236BD~BD Kuuha Dan(break) no BD XV_andy_41236b_brake_ima.png XV_Andy_41236B_box.png

35

Mid

10

1

31

SKD (35: Tech / 62: Non-tech)

-13

0

30

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_41236b_brake 1 41236B~BD 41236B~BD Kuuha Dan(break) yes B XV_andy_41236b_brake_ima.png XV_Andy_41236B_box.png

35

Mid

14

1

31

SKD (35: Tech / 62: Non-tech)

-13

30

30

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_41236d 2 41236D 41236D Kuuha Dan no D XV_andy_41236b_ima.png XV_Andy_41236B_box.png

134 (35*4)

Mid

super

20

5 (1) 7 (1) 7 (1) 7 (1) 4

20

Juggle (+34)

-5

120 (30*4)

120 (30*4)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_41236d_brake 2 41236D~BD 41236D~BD Kuuha Dan(break) no D XV_andy_41236b_brake_ima.png XV_Andy_41236B_box.png

35

Mid

20

1

31

SKD (35: Tech / 62: Non-tech)

-13

30

30

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_623a 1 623A 623A Shouryuu Dan yes A XV_andy_623a_ima.png XV_Andy_623A_box.png

80

Mid

super

6

1 (3) 3

39 (13 on ground)

SKD (21: Tech / 48: Non-tech)

-27

Full body against Physical Air Strike: 1 to 7 (7 Frames) / Throw Invincible: 1 to 6 (6 Frames)

40

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_623ac 3 623AC 623AC Shouryuu Dan no AC XV_andy_623a_ima.png XV_Andy_623C_box.png

182 (50+30+50+30+30)

Mid

6

5 (24) 1 (1) 3 (1) 3

46

SKD (32: Tech / 72: Non-tech**)

-34 (Stand block) to -34 / -65 (Crouch block)

Full Body: 1 to 10 (10 Frames)

0

210 (60+30+60+30+30)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_623c 2 623C 623C Shouryuu Dan no C XV_andy_623a_ima.png XV_Andy_623C_box.png

125 (70+30+30)

Mid

super

8

8

44 (13 on ground)

SKD (19: Tech / 46: Non-tech)

-29 (Stand block) to -33 (Crouch block)

Full Body: 1 to 9 (9 Frames)

100 (60+20+20)

140 (80+30+30)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_6a 4/6A 4/6A Hirate Uchi XV_andy_6a_ima.png XV_Andy_6A_box.png, XV_Andy_6A_box_cancel.png, XV_Andy_6A_box_1.png

55

Mid

19 [11]

4 [2]

15 [19]

+2 [0]

0 [-2]

Upper Body: 1 to 16 (16 Frames)

60

80

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_bd B~D B~D Target combo 1 XV_andy_bd_ima.png, XV_andy_bd_2_ima.png XV_Andy_TargetComboD_box.png

106 (30+80)

Mid

special

10

4

24

Juggle - SKD (35: Tech / 75: Non-tech)

-9

100 (30+70)

180 (60+120)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_cd CD CD Blowback XV_andy_cd_ima.png XV_Andy_5CD_box.png

75

Mid

special

15

4

23

Wall Splat - HKD (gnd) (72 to 89)

-4

100

160

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_cla cl.A cl.A close A XV_andy_cla_ima.png XV_Andy_c5A_box.png

25

Mid

command

4

3

9

+3

+1

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_clb cl.B cl.B close B XV_andy_clb_ima.png XV_Andy_c5B_box.png

30

Mid

command

5

3

8

+4

+2

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_clc cl.C cl.C close C XV_andy_clc_1_ima.png, XV_andy_clc_2_ima.png XV_Andy_c5C_box.png, XV_Andy_c5C_box_1.png

70 (35+35)

Mid

command

4

6

16

+2

-0

70 (35+35)

120 (60+60)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_cld cl.D cl.D close D XV_andy_cld_ima.png XV_Andy_c5D_box.png

80

Mid

special

6

6

14

+1

-1

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_cthrow (close) 4/6C (close) 4/6C Kakaekomi Nage (Forward) XV_andy_cthrow_ima.png XV_Andy_ThrowC_box.png

100

N/A

1

1

0

HKD (+50)

Unblockable

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_dthrow (close) 4/6D (close) 4/6D Kakaekomi Nage (Backward) XV_andy_dthrow_ima.png XV_Andy_ThrowD_box.png

100

N/A

1

1

0

HKD (+47)

Unblockable

0

0

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_fa A A far A XV_andy_fa_ima.png XV_Andy_f5A_box.png

25

Mid

super

5

3

11

+1

-1

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_fb B B far B XV_andy_fb_ima.png XV_Andy_f5B_box.png

30

Mid

special

8

4

8

+3

+1

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_fc C C far C XV_andy_fc_ima.png XV_Andy_f5C_box.png

70

Mid

special

7

4

19

-2

-4

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_fd D D far D XV_andy_fd_ima.png XV_Andy_f5D_box.png

80

Mid

super

10

4

19

-2

-4

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_ha 1 h.A h.A hop A yes hop XV_andy_ja_ima.png XV_Andy_hopA_box.png

40

High

command

5

8

1 on ground

30

50

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_hb 1 h.B h.B hop B yes hop XV_andy_jb_ima.png XV_Andy_hopB_box.png

40

High

4

7

1 on ground

30

50

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_hc 1 h.C h.C hop C yes hop XV_andy_jc_ima.png XV_Andy_hopC_box.png

70

High

command

5

5

1 on ground

70

100

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_hcd 1 h.CD h.CD hop CD yes hop XV_andy_hcd_ima.png XV_Andy_hopCD_box.png, XV_Andy_hopCD_box_1.png, XV_Andy_hopCD_box_2.png

80

Mid

12

4

1 on ground

SKD

80

140

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_hd 1 h.D h.D hop D yes hop XV_andy_jd_ima.png XV_Andy_hopD_box.png

70

High

6

7

1 on ground

70

100

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_j2141236cd 2 j.2141236CD j.2141236CD Chou • Shin • Soku • Zan-ei Ken (Air okay) no air XV_andy_2141236cd_ima.png XV_Andy_j214236CD_box.png

450 Min:250

Mid

2

11

12 on ground

HKD (24)

0 (Lowest height) to -10 (Highest height)

Full Body: 1 (1 Frame)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_j2d j.2D j.2D Genei Shiranui XV_andy_j2d_ima.png XV_Andy_j2D_box.png

N/A

8 on ground

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_ja 2 j.A j.A jump A no jump XV_andy_ja_ima.png XV_Andy_hopA_box.png

45

High

command

5

9

1 on ground

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_jb 2 j.B j.B jump B no jump XV_andy_jb_ima.png XV_Andy_hopB_box.png

45

High

4

8

1 on ground

30

60

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_jc 2 j.C j.C jump C no jump XV_andy_jc_ima.png XV_Andy_hopC_box.png

70

High

command

5

5

1 on ground

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_jcd 2 j.CD j.CD jump CD no jump XV_andy_jcd_ima.png XV_Andy_hopCD_box.png, XV_Andy_hopCD_box_1.png, XV_Andy_hopCD_box_2.png

90

Mid

12

6

1 on ground

SKD

80

160

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_jd 2 j.D j.D jump D no jump XV_andy_jd_ima.png XV_Andy_hopD_box.png

70

High

6

8

1 on ground

70

120

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_rush1 1 Rush 1 Rush 1 rush 1 yes cl.AA XV_andy_rush1_ima.png XV_Andy_Autocombo_box.png

48 (25+25)

Mid

6

-4

-6

30

120 (60+60)

The King of Fighters XV/Andy Bogard/Data Andy Bogard andy_rush2 2 Rush 2 Rush 2 rush 2 no cl.AAX XV_andy_rush2_ima.png XV_Andy_Autocombo_box_1.png

70 (25+25+25)

Mid

6

-6

-8

30

180 (60+60+60)

The King of Fighters XV/Antonov/Data Antonov antonov_2141236cd 2141236CD 2141236CD Kosmos Regression XV_antonov_2141236cd_ima.png

460 (100+142+218) Min:275

Mid

10

10

52

HKD (29)

-43

Full Body: 1 to 12 (12 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_214a 1 214A 214A Whale Stream yes A XV_antonov_214a_ima.png

90

Mid

super

19

4

20

SKD (32)

-5 (Close) to -4 (Max Range)

60

80

The King of Fighters XV/Antonov/Data Antonov antonov_214ac 3 214AC 214AC Whale Stream no AC XV_antonov_214a_ima.png

151 (50+60+60)

Mid

14

5

22

HKD (64)

-8 (Close) to -7 (Max Range)

Upper Body Armor: 3 to 8 (6 frames)

0

130 (40+40+50)

The King of Fighters XV/Antonov/Data Antonov antonov_214c 2 214C 214C Whale Stream no C XV_antonov_214a_ima.png

120

Mid

SP

28

4

22

HKD (64)

-3 (Close) to 0 (Max Range)

Upper Body Armor: 5 to 10 (6 frames)

80

100

The King of Fighters XV/Antonov/Data Antonov antonov_236236a 1 236236A 236236A Tunguska Bomber yes A XV_antonov_236236a_1_ima.png, XV_antonov_236236a_2_ima.png

200 (40*3+80)

Mid

advanced, climax

11 (Standing) to 15 (Crouching)

8

37

HKD (+31)

-26 (Close) to -19 (Max Range)

Full Body: 1 to 10 (10 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_236236ac 3 236236AC 236236AC Tunguska Bomber no AC XV_antonov_236236a_1_ima.png, XV_antonov_236236a_2_ima.png

350 (40+50*3+80*2)

Mid

climax

8 (Standing) to 11 (Crouching)

8

37

HKD (+36)

-26 (Close) to -19 (Max Range)

Full Body: 1 to 11 (11 Frames) / Projectile Invincibility: 12 to 14 (3 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_236236b 1 236236B 236236B Kamchatka Collapse yes B XV_antonov_236236b_ima.png

120

Mid

advanced, climax

11

6

35

HKD (79)

-22

Full Body: 1 to 5 (5 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_236236bd 3 236236BD 236236BD Kamchatka Collapse no BD XV_antonov_236236b_ima.png

300

Mid

climax

9

6

32

HKD (82)

-19

Full Body: 1 to 10 (10 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_236236c 2 236236C 236236C Tunguska Bomber no C XV_antonov_236236a_1_ima.png, XV_antonov_236236a_2_ima.png

200 (40*3+80)

Mid

advanced, climax

11 (Standing) to 15 (Crouching)

8

37

HKD(+31)

-26 (Close) to -19 (Max Range)

Full Body: 1 to 10 (10 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_236236d 2 236236D 236236D Kamchatka Collapse no D XV_antonov_236236b_ima.png

120

Mid

advanced, climax

11

6

35

HKD (79)

-22

Full Body: 1 to 5 (5 Frames), Upper Body: 6 to 10 (5 Frames)

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_236cd 236CD 236CD Shatterstrike XV_antonov_236cd_ima.png

75

Mid

15

6

27

Crumple - HKD (93)

-10

Armor: 4 to 14 (11 frames)

0

200

The King of Fighters XV/Antonov/Data Antonov antonov_2a 2A 2A crouch A XV_antonov_2a_ima.png

25

Mid

command

4

4

10

+1

-1

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_2b 2B 2B crouch B XV_antonov_2b_ima.png

30

Low

command

5

3

10

+2

0

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_2c 2C 2C crouch C XV_antonov_2c_ima.png

70

Mid

command

9

5

16

0

-2

120

The King of Fighters XV/Antonov/Data Antonov antonov_2d 2D 2D crouch D XV_antonov_2d_ima.png, XV_antonov_2d_2_ima.png

80 (40+40)

High,High

super

24

1 (2) 3

26

HKD (33)

-10

80 (40+40)

120 (60+60)

The King of Fighters XV/Antonov/Data Antonov antonov_623a 1 623A 623A Vertical Macho yes A XV_antonov_623a_1_ima.png, XV_antonov_623a_2_ima.png

(97) 40+60

Mid

6

3 (10) 5

32 (14 on ground)

SKD (26: Tech / 53: Non-tech)

-31

Full body against Physical Air Strike: 1 to 8 (8 Frames)

100 (60+40)

60

The King of Fighters XV/Antonov/Data Antonov antonov_623ac 3 623AC 623AC Vertical Macho no AC XV_antonov_623a_1_ima.png, XV_antonov_623a_2_ima.png

131 (40+20+20+80)

Mid

9

2 (1) 2 (1) 2 (10) 6

35 (14 on ground)

Wall Bounce - SKD (50: Tech / 88: Non-tech)

-40

Full Body: 1 to 11 (11 Frames)

0

60

The King of Fighters XV/Antonov/Data Antonov antonov_623c 2 623C 623C Vertical Macho no C XV_antonov_623a_1_ima.png, XV_antonov_623a_2_ima.png

145 (60+90)

Mid

8

3 (8) 5

39 (14 on ground)

HKD (61)

-36

Upper Body: 1 to 6 (6 Frames)

120 (60+60)

60

The King of Fighters XV/Antonov/Data Antonov antonov_63214b 1 63214B 63214B Gigantic Back yes B XV_antonov_63214b_ima.png

90

Mid

super

19

9

20

SKD (34: Tech / 74: Non-tech)

-8 (Close) to 0 (Max Range)

80

100

The King of Fighters XV/Antonov/Data Antonov antonov_63214bd 2 63214BD 63214BD Gigantic Back no BD XV_antonov_63214b_ima.png

Mid

19

9

24

Crumple - HKD (85)

-14

120

The King of Fighters XV/Antonov/Data Antonov antonov_63214d 63214D 63214D Gigantic Back Press XV_antonov_63214bd_ima.png, XV_antonov_63214d_ima.png

140

N/A

19

8

31

HKD (20)

Unblockable

0

N/A

The King of Fighters XV/Antonov/Data Antonov antonov_6a 6A 6A President Binta XV_antonov_6a_ima.png

60

Mid

special, super

15

2

25

-6

-8

60

80

The King of Fighters XV/Antonov/Data Antonov antonov_cd CD CD Blowback XV_antonov_cd_ima.png

75

Mid

special

19

5

23

Wall Splat - HKD (gnd) (72 to 88)

-5

Upper Body Armor: 10 to 14 (5 frames)

100

160

The King of Fighters XV/Antonov/Data Antonov antonov_cla cl.A cl.A close A XV_antonov_cla_ima.png

25

Mid

command

5

4

6

+5

+3

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_clb cl.B cl.B close B XV_antonov_clb_ima.png

30

Mid

command

6

5

8

+2

0

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_clc cl.C cl.C close C XV_antonov_clc_ima.png

70

Mid

command

5

4

20

-3

-5

70

120

The King of Fighters XV/Antonov/Data Antonov antonov_cld cl.D cl.D close D XV_antonov_cld_ima.png

80

Mid

super

10

4

20

-3

-5

70

120

The King of Fighters XV/Antonov/Data Antonov antonov_cthrow (close) 4/6C (close) 4/6C President Lift XV_antonov_cthrow_ima.png

100

N/A

1

1

0

HKD (31)

Unblockable

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_dc DC DC Target Combo 1 XV_antonov_dc_ima.png

156 (80+80)

Mid

all

8

6

17

SKD (31)

-4

140 (70+70)

240 (120+120)

The King of Fighters XV/Antonov/Data Antonov antonov_dd DD DD Target Combo 2 XV_antonov_dd_ima.png

176 (80+100)

Mid

all

8

3

26

SKD (34)

-10

140 (70+70)

240 (120+120)

The King of Fighters XV/Antonov/Data Antonov antonov_dthrow (close) 4/6D (close) 4/6D President Toss XV_antonov_dthrow_ima.png

100

N/A

1

1

0

HKD (47)

Unblockable

0

0

The King of Fighters XV/Antonov/Data Antonov antonov_fa A A far A XV_antonov_fa_ima.png

25

Mid

super

6

4

10

+1

-1

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_fb B B far B XV_antonov_fb_ima.png

30

Mid

command

7

4

11

0

-2

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_fc C C far C XV_antonov_fc_ima.png

100

Mid

super

15

6

17

SKD (31)

-4

70

120

The King of Fighters XV/Antonov/Data Antonov antonov_fd D D far D XV_antonov_fd_ima.png

80

Mid

17

3

22

SKD (38)

-6

70

120

The King of Fighters XV/Antonov/Data Antonov antonov_ha 1 h.A h.A hop A yes hop XV_antonov_ja_ima.png

40

High

5

6

1 on ground

30

50

The King of Fighters XV/Antonov/Data Antonov antonov_hb 1 h.B h.B hop B yes hop XV_antonov_jb_ima.png

40

High

6

5

1 on ground

-4

30

50

The King of Fighters XV/Antonov/Data Antonov antonov_hc 1 h.C h.C hop C yes hop XV_antonov_jc_ima.png

70

High

SP

9

5

1 on ground

70

100

The King of Fighters XV/Antonov/Data Antonov antonov_hcd 1 h.CD h.CD hop CD yes hop XV_antonov_jcd_ima.png

80

Mid

SP

15

6

1 on ground

SKD

80

120

The King of Fighters XV/Antonov/Data Antonov antonov_hd 1 h.D h.D hop D yes hop XV_antonov_jd_ima.png

70

High

8

6

1 on ground

70

100

The King of Fighters XV/Antonov/Data Antonov antonov_j236a 1 j.236A j.236A Bering Wave yes A XV_antonov_j236a_1_ima.png, XV_antonov_j236a_2_ima.png

80

Mid

21~27

25

15

SKD

-9 (Close) to 11 (Max Range)

60

80

The King of Fighters XV/Antonov/Data Antonov antonov_j236ac 3 j.236AC j.236AC Bering Wave no AC XV_antonov_j236a_1_ima.png, XV_antonov_j236a_2_ima.png

110

Low

16~21

25

10

SKD

-6 (Close) to 14 (Max Range)

120

The King of Fighters XV/Antonov/Data Antonov antonov_j236c 2 j.236C j.236C Bering Wave no C XV_antonov_j236a_1_ima.png, XV_antonov_j236a_2_ima.png

N/A

9 on ground

N/A

N/A

The King of Fighters XV/Antonov/Data Antonov antonov_ja 2 j.A j.A jump A no jump XV_antonov_ja_ima.png

45

High

5

8

1 on ground

-10

-12

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_jb 2 j.B j.B jump B no jump XV_antonov_jb_ima.png

45

High

6

7

1 on ground

-10

30

60

The King of Fighters XV/Antonov/Data Antonov antonov_jc 2 j.C j.C jump C no jump XV_antonov_jc_ima.png

70

High

SP

9

6

1 on ground

70

120

The King of Fighters XV/Antonov/Data Antonov antonov_jcd 2 j.CD j.CD jump CD no jump XV_antonov_jcd_ima.png

90

Mid

SP

15

6

1 on ground

SKD

80

140

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