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  • {{CharNavbox XIII}} * Weak Dragon Backbreaker is now a '''2F''' throw instead of a leaping throw
    46 KB (7,485 words) - 13:41, 19 April 2023
  • {{CharNavbox XIII}} - his f+A floats the opponent upwards if done by itself
    40 KB (6,841 words) - 13:25, 19 April 2023
  • {{CharNavbox XIII}} -Close C hits twice. The first hit has no knockback so his Hirate Uchi (forward + A) will combo with
    40 KB (6,440 words) - 18:42, 17 April 2023
  • {{CharNavbox XIII}} -The distance travelled on her dp as well as the angle of descent has been adjusted
    69 KB (12,004 words) - 13:45, 19 April 2023
  • {{CharNavbox XIII}} |+ '''Quick Combos'''
    47 KB (8,022 words) - 18:02, 18 April 2023
  • ...written by [[User:Franck Frost|Franck Frost]]. For any comments, check out the [https://discord.gg/8JNXHxf 02 UM Discord server].'' If you have the basic KOF stuff down and are more interested in what 02UM has to offer:
    33 KB (5,945 words) - 17:30, 19 November 2022
  • {{CharNavbox XIII}} ...r the full length of the floor. The top choice to cover the full length of the ground is EX Burn Knuckle or Buster Wolf. EX Burn Knuckle has a better hit
    41 KB (7,981 words) - 18:25, 12 April 2023
  • {{CharNavbox XIII}} ...(qcf,hcb.AC) will whiff most projectiles in the game. His screen-crossing combos might take some time to harness, but it's a great reason to utilize him as
    46 KB (7,487 words) - 13:24, 19 April 2023
  • {{CharNavbox XIII}} =Quick Combos Reference=
    52 KB (8,975 words) - 13:53, 19 April 2023
  • {{CharNavbox XIII}} ...rent angle; weak travels short, fierce goes far. EX version is the same as the arcade.
    42 KB (6,836 words) - 13:57, 19 April 2023
  • {{CharNavbox XIII}} * Fierce Shogetsu (qcb+P) moves more forward. It combos in most situations after close C> Yumebiki(forward + A A).
    46 KB (7,731 words) - 13:28, 19 April 2023
  • {{CharNavbox XIII}} |+ '''Quick Combos'''
    49 KB (8,081 words) - 13:48, 19 April 2023
  • {{CharNavbox XIII}} ''Kuchugetsuzan'': [[image:qcb.gif]] + [[image:b.gif]]/[[image:d.gif]] (in the air) *
    81 KB (13,918 words) - 20:28, 26 August 2023
  • {{CharNavbox XIII}} ...he recovery is better. His air qcb.P can be cancelled with any special and the new s.B>C target combo can be linked by following with c.B or s.D. I recomm
    43 KB (6,972 words) - 13:53, 19 April 2023
  • {{CharNavbox XIII}} - Neomax comes out faster and freezes time when it reaches the edge of screen
    96 KB (17,946 words) - 06:04, 23 June 2023
  • {{CharNavbox XIII}} ...e player successfully develop good execution on Mr. Karate's moves and his combos, he will be able to get very far, especially in high level game play.
    44 KB (6,716 words) - 13:20, 19 April 2023
  • {{CharNavbox XIII}} ...ovelist hasn't changed at all inputs wise but he has some differences from the past games he was featured in which makes him a unique and strong character
    62 KB (10,339 words) - 13:19, 19 April 2023
  • {{CharNavbox XIII}} - EX Ein trigger > 2nd shoot properties have been changed. The projectile hits twice and gradually increases in speed.
    55 KB (9,468 words) - 13:47, 19 April 2023
  • {{CharNavbox XIII}} ...e attacked with another move, or even get pushed by running to the edge of the screen.
    61 KB (10,515 words) - 18:21, 23 August 2023
  • {{CharNavbox XIII}} ...o into a normal after wards but you can special cancel instead to continue the combo.
    143 KB (25,415 words) - 13:36, 19 April 2023

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