Difference between revisions of "Template:Kof Normals Info"

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{{kof_normals_info
 
| type = Close Standing Normals
| admg = 25
| ahit = High
| aprop = Chain/Cancelable
| adesc = Quick high jab
| aframe = 4F (+0F)
| bhit = Low
| bdmg = 25
| bprop = Cancelable
| bdesc = Quick kick to the shin
| bframe = 5F (+0F)
| chit = High
| cdmg = 45+45
| cprop = Cancelable
| cdesc = A two-hit punch to the gut
| cframe = 4F (-18F)
| dhit = High
| ddmg = 70
| dprop = -
| ddesc = A kick to the gut
| dframe = 6F (-3F)
}}


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[[Category:Templates]]</noinclude>
[[Category:Templates]]</noinclude>

Revision as of 08:39, 2 January 2011

Description

This template displays information about a KoF character's normal attacks.

Usage

{{kof_normals_info
| type = 
| ahit = 
| admg = 
| aprop = 
| adesc = 
| aframe = 
| bhit = 
| bdmg = 
| bprop = 
| bdesc = 
| bframe = 
| chit = 
| cdmg = 
| cprop = 
| cdesc = 
| cframe = 
| dhit = 
| ddmg = 
| dprop = 
| ddesc = 
| dframe = 
}}

Fields

Field Description
type Type of normal attack used based on the character's position.
Fields must indicate Close Standing, Far Standing, Crouching, or Jumping (or Vertical or Diagonal Jumping if available) normals.
ahit
bhit
chit
dhit
The hit detection of normals.
admg
bdmg
cdmg
ddmg
Amount of damage dealt when the normal attack successfully hits.
aprop
bprop
cprop
dprop
Properties of normals. Includes the normal attack's ability to chain to itself, cancel and super cancel abilities.
aframe
bframe
cframe
dframe
Frame specific advantages of normals, if available.
adesc
bdesc
cdesc
ddesc
Description of the normal attacks. Can be used for additional notes.

Sample

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Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.