The King of Fighters '98 UMFE/Benimaru Nikaido

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Introduction

Normal Moves

Throws

Catch and Shoot - (close) f/b + C


Front Suplex - (close) f/b + D


Spinning Knee Drop - (mid air) f/d/b + C/D

Command Moves

Jackknife Kick - f + B


Flying Drill - (air) d + D

Special Moves

Raijinken - qcf + A/C (possible in the air)


Benimaru Collider - (close) hcb, f + A/C


Triple Resist Kick - hcb + B/D


Shinku Katategoma - qcb + A/C


Iai Geri - qcf + B/D


Super Lightning Kick - dp + B/D

Desperation Moves

Raiko Katategoma - qcb, qcb + B/D

Electrigger - (close) hcb, hcb + A/C

Raikoken - qcf, qcf + A/C