Difference between revisions of "The King of Fighters 2002 UM/King"

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*cl. strong, df+D, (BC), (midscreen) hcb+P (4), qcfx2+D/ (corner) hcb+P (3), dp+K, qcf hcb+K
*cl. strong, df+D, (BC), (midscreen) hcb+P (4), qcfx2+D/ (corner) hcb+P (3), dp+K, qcf hcb+K
*Far C, (BC)(midscreen) hcb+P (4), qcfx2+D/(corner) hcb+P (3), dp+K, qcf hcb+K
*Far C, (BC)(midscreen) hcb+P (4), qcfx2+D/(corner) hcb+P (3), dp+K, qcf hcb+K
*cr.B, cr.A, cr.B (BC), hcb+P (4),(midscreen) qcfx2+P / (corner) dp+K, qcf hcb+K
*cr.B, cr.A, cr.B (BC), hcb+P (4),(midscreen) qcfx2+K / (corner) dp+K, qcf hcb+K


==Discussion Threads==
==Discussion Threads==
Discuss at [http://dreamcancel.com/forum/index.php?topic=368.0 Dream Cancel]
Discuss at [http://dreamcancel.com/forum/index.php?topic=368.0 Dream Cancel]

Revision as of 17:17, 22 December 2010

King.jpg

Normals

Standing

st. A - Straight jab

  • Hits high
  • dmg 25

st. B - King hops and performs a roundhouse

  • Hits high
  • dmg 55

st. C - Straight punch

  • Hits high
  • dmg 95

st. D - High kick

  • dmg 110


Close

cl. A - Elbow jab

  • Hits high
  • dmg 25

cl. B - Kick to mid section

  • dmg 35

cl. C - Uppercut elbow strike

  • Hits high
  • dmg 90

cl. D - 2 hit kick

  • Hits mid then high
  • dmg 115


Crouching

cr. A - Straight jab

  • Hits mid
  • dmg 20

cr. B - Kick to ankle

  • dmg 40

cr. C - Uppercut

  • Hits mid
  • dmg 95

cr. D - Sweep

  • Knocks down
  • dmg 105

Jumping

j. A - Steep downward punch

  • dmg 33

j. B - Steep upward kick

  • Only hits jumping opponents
  • dmg 60

j. C - Steep downard punch

  • Slower than j. A
  • dmg 105

j. D - Downward kick

  • dmg 110


Throws

Hold Rush: f + C

  • King knees then punches opponent
  • dmg 90

Hook Buster: f + D

  • Scissor grab and then flips opponent in opposite direction
  • dmg 90


Command Moves

Trap Kick - f + B

  • King hops forward and hits with an overhead kick
  • dmg 90

Slide - df + D

  • Slides in opponent
  • Does not knock down
  • dmg 120


Special Moves

Venom Strike - qcf + B

  • Fireball
  • dmg 100

Double Strike - qcf + D

  • Double fireball
  • Hits mid
  • 150, if both fireballs connect

Trap Shot - dp + B/D

  • Flip kick followed by multiple kicks
  • dmg 150

Mirage Kick - hcb + A/C

  • Dash forward kick, follwed by several more kicks
  • dmg 130

Tornado Kick - hcb + B/D

  • Flying kick
  • B version hits once, D version hits twice
  • dmg - B: 100; D: 110

Mirage Dance - close hcf + A/C

  • Volley of kicks ended with a knockdown
  • Hits high, mid and low
  • dmg 120


DM

Illusion Dance: qcf hcb + B/D

  • Hop backward follwed by a volley of attacks
  • dmg 210

Surprise Rose: qcf x 2 + B/D

  • Flip kick launcher follwed by a volley of aerial kicks
  • dmg 210


SDM

Illusion Dance - qcf hcb + BD

  • Violent flurry of kicks
  • dmg 310


HSDM

Secret Mirage - f, hcf + BD

  • King's foot glows with blue energy as she delivers a series of violent kicks.


Combos

BnB's

  • cl.D (2), special attack
  • cl.B, hcf+P
  • cr.B, cr.A, dp+K


Super Canceling

  • st.X, hcb+P (3), qcfx2+D


Max Mode Attack Strings

  • (corner) hcb+P (4), qcfx2+D
  • hcf+P (3), dp+K, (mid screen) qcf+D/(corner) qcf hcb+K
  • hcb+P (4), (mid screen) qcfx2+D/(corner) dp+K, qcf hcb+K


Quick Max

  • cl. strong, df+D, (BC), (midscreen) hcb+P (4), qcfx2+D/ (corner) hcb+P (3), dp+K, qcf hcb+K
  • Far C, (BC)(midscreen) hcb+P (4), qcfx2+D/(corner) hcb+P (3), dp+K, qcf hcb+K
  • cr.B, cr.A, cr.B (BC), hcb+P (4),(midscreen) qcfx2+K / (corner) dp+K, qcf hcb+K

Discussion Threads

Discuss at Dream Cancel