Difference between revisions of "The King of Fighters 2002 UM/Kula Diamond"

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==Combos==
==Combos==
*cr.B×1~2, Far B, dp+C
*cr.B×1~2, Far B, dp+C
*cl.C/D (2), f+A, qcb+B~f+D~dp+C/hcbx2+AC  
*cl.C/D (2), f+A, qcb+B~f+D~dp+C/hcbx2+AC  
*cl.C (1), f+A, qcfx2+P / df+C (2), qcfx2+BD
*cl.C (1), f+A, qcfx2+P / df+C (2), qcfx2+BD
*Far C, qcb+B~f+D~dp+C / hcbx2+AC
*Far C, qcb+B~f+D~dp+C / hcbx2+AC
*cl.C (2), (BC) cl.C (2), hcbx2+AC
*cl.C (2), (BC) cl.C (2), hcbx2+AC
*f+A/df+C(3)/qcb+P, dp+C/qcb+P/qcfx2+P
*f+A/df+C(3)/qcb+P, dp+C/qcb+P/qcfx2+P
*(corner) cl.C/D (2), f+A, qcf+A, [qcb+B~f+B]×2, dp+C/qcb+P
*(corner) cl.C/D (2), f+A, qcf+A, [qcb+B~f+B]×2, dp+C/qcb+P
*st.C (1), f+A, (BC run) cl.C(1), df+C(2), [dp+C (1),(SC) qcfx2+P/hcbx2+AC] qcfx2+BD
*st.C (1), f+A, (BC run) cl.C(1), df+C(2), [dp+C (1),(SC) qcfx2+P/hcbx2+AC] qcfx2+BD
*(corner) cr.B×1~2, (BC), Far B, dp+C (1), (DC) qcf+A, qcfx2+BD
*(corner) cr.B×1~2, (BC), Far B, dp+C (1), (DC) qcf+A, qcfx2+BD


==Frame Specifics==
==Frame Specifics==

Revision as of 14:02, 6 November 2010


Normals

Close

Standing

Crouching

Jumping

Blowback Attack

Throw

Command Moves

One Inch = f + A

Slider Shoot = df + B

Critical Ice = df + C

Special Moves

Diamond Breath = qcf + A/C

Crow Bites = dp + A/C

Counter Shell = qcb + A/C

Lay Spin = qcb + B/D

Stand = f+B

Sit = f+D

Desperation Moves

Diamond Edge = qcfx2+A/C

La Cachola = qcfx2+BD

Super Desperation Moves

Freeze Execution = hcbx2+AC

HDSM

Freeze Compression = qcfx2+BD

Notes

Changes from OG2k2

Combos

  • cr.B×1~2, Far B, dp+C
  • cl.C/D (2), f+A, qcb+B~f+D~dp+C/hcbx2+AC
  • cl.C (1), f+A, qcfx2+P / df+C (2), qcfx2+BD
  • Far C, qcb+B~f+D~dp+C / hcbx2+AC
  • cl.C (2), (BC) cl.C (2), hcbx2+AC
  • f+A/df+C(3)/qcb+P, dp+C/qcb+P/qcfx2+P
  • (corner) cl.C/D (2), f+A, qcf+A, [qcb+B~f+B]×2, dp+C/qcb+P
  • st.C (1), f+A, (BC run) cl.C(1), df+C(2), [dp+C (1),(SC) qcfx2+P/hcbx2+AC] qcfx2+BD
  • (corner) cr.B×1~2, (BC), Far B, dp+C (1), (DC) qcf+A, qcfx2+BD

Frame Specifics

Frame Advantage

Close Normals

cl. A - 6F (-2F)

cl. B - 7F (-5F)

cl. C - 4F (-9F)→[2] Guard

cl. D - 7F (-6F)→[2] Guard


Far Normals

st. A - 6F (-7F)

st. B - 4F (-5F)

st. C - 14F (-21F)

st. D - 9F (-1F)→[2] Guard

CD - 12F (-23F)


Crouch Normals

cr. A - 7F (-5F)

cr. B - 5F (-2F)

cr. C - 5F (-17F)

cr. D - 8F (-15F)


Command Normals

One Inch (f+A) - 18F (-25F)

One Inch (f+A) Canceled - 13F(-26F)


Slider Shoot (df+B) - 10F (-12F~-3F)


Critical Ice (df+C) [1] - 18F

[total] - 29F (-14F)


Special Attacks

Diamond Breath (weak) - 19F (+4F)→Guard

Diamond Breath (strong) - 36F (+10F)→Guard


Crow Bites (weak) [1] - 6F (-33F)

[2] - 18F (-21F)


Crow Bites (strong) [1] - 3F

[2] - 13F

Counter Shell - 8F (-11F)


Lay Spin (weak) - 14F (-6F~-2F)

Lay Spin (strong) [1] - 15F

[2] - 31F (-2F)


"Stand" - (-5F~-2F)

"Sit" - (-17F~-6F)


DMs

Diamond Edge - 12F


SDMs

Freeze Execution [1] - 15F

[Distance] - (-21F)

[Close, Corner Start-up] - (-19F)


HSDM

Freeze Compression - 16F (-13F)


Kula KOF 2002 Mook

02kula-mook-data.jpg