Difference between revisions of "The King of Fighters 2002 UM/Maxima"

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'''Viper M4 Kata Cannon''' - (qcb+A/C)
'''Viper M4 Kata Cannon''' - (qcb+A/C)
'''M4 Missle Cannon''' - (dp+A/C)





Revision as of 12:56, 6 December 2010

Maxima.jpg

Introduction

Normals

Close

  • cl. A/B/C/D are cancel-able.
  • Close A chains into other light normals.
  • Close C is the combo starter of choice because of it's hit-stun, links into all of his command normals.
  • Close D can also start combos but has a slower start-up than Close C.


Standing

  • Stand A whiffs on crouch opponents.
  • All of his Stand normals are not cancel-able.
  • Stand A may look cancel-able but it just has a very quick recovery time.
  • Stand B/C/D can used as pokes but you have to space them well.


Crouching

  • cr.A/B/C are whiff/cancel-able.
  • Crouch A is chain-able.
  • Crouch B hits low.
  • Crouch C can be used to start combos from a crouch attack.
  • Crouch D is fast and sweeps the opponent onto the ground.


Jumping

  • Jump-in B/C/D all cross up.
  • Jump-in C has a very large hitbox making it difficult to counter, meaty attack.
  • Neutral jump C does a lot of hit-stun and can start combos.
  • Jump A is an instant overhead (hh.A).


Blowback Attack

  • CD goes far and can attacks be used to close the gap for a whiff cancel special attack, cancel-able/whiff cancel-able are soon as his arms are near his waist.
  • JCD is powerful but has very short range, meaty attack if used correctly.

Throws

Dynamite Headbutt - (b/f+C) close

  • Maxima grabs the opponent then dropkicks them away.
  • Can be broken
  • Regular knockdown


Choking Vice - (b/f+D) close

  • Maxima grabs the opponent then breaks their neck making them collapse to the ground, stand normals and Mongolian can be used as follow-up attacks if timed right.
  • Can be broken
  • Reverse knockdown
  • Combos into: Stand Normals, Mongolian (f+A)

Command Moves

Mongolian - f + A


M9 Kata Maxima Missile (Shisaku) - df + C

Special Moves

Viper M4 Kata Cannon - (qcb+A/C)


M4 Missle Cannon - (dp+A/C)


M11 Kata Dangerous Arch - (hcf+B/D) close


M19 Kata Blitz Cannon - (dp+B/D)


System 1-2: Maxima Scramble - (qcf+A/C)

Double Bomber System 1-2 - (qcf+A/C)

>┗Bulldogs Press - (qcf+A/C)


System 3: Maxima Lift - (hcb+B/D)

Centoun Press: System 3 - (f+B/D)

Desperation Moves

Maxima Revenger - hcb, hcb + B/D


Bunker Buster - qcf, hcb + A/C


M2 Kata Maxima Beam - f, hcf + A/C


Super Desperation Moves

Maxima Revenger - hcb, hcb + BD

Archenemy - hcf, hcf+BD

Hidden Super Desperation

End of World charge b ~ f, b, f + A + B + C + D


Combos

GUARD POINT!

Notes

Maxima Damage Chart

Changes from OG2k2

Frame Specifics

Frame Advantage