The King of Fighters XII/Andy Bogard

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< The King of Fighters XII
Revision as of 21:08, 18 March 2011 by Nilcam (talk | contribs) (Created page with "right|frame =Throws= '''Kakaekominage''' - f/b + AC * Hard knockdown =Normals= '''Standing''' * A, C, D and CD are cancelable * A chains to A an...")
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Kof12-andy-bogard.jpg

Throws

Kakaekominage - f/b + AC

  • Hard knockdown


Normals

Standing

  • A, C, D and CD are cancelable
  • A chains to A and command normals
  • B chains to f + D by pressing D
  • C and D chain to command normals and have long counterhit stun
  • Both CD and Guard Cancel CD are hard knockdowns
  • Guard Cancel CD knocks down and deflects incoming attacks

Crouching

  • A, B, C and D are cancelable
  • A chains to A and command normals
  • B chains to A or B
  • C chains to command normals and has long counterhit stun

Jumping/hopping

  • A, B, C and D are overheads
  • CD creates juggle state and is a hard knockdown


Command Normals

Hirateuchi - f + A

  • Long counterhit stun


Special Moves

Zaneiken - db~f + A/C

  • Hard knockdown on counterhit


Kuuhadan - hcf + B/D

  • Break with B+D during Kuuhadan


Shouryuudan - dp + A/C

  • Hard knockdown on counterhit
  • Knocks down
  • Good invincibility


Hishouken - qcb + A/C

  • Fireball


Super Special Moves

Choureppadan - qcb, hcf + B/D

  • Knocks down


Combos

Basic

  • cr. BX2 xx f+A xx hcf+B, B
  • cr. BX2 xx f+A xx hcf+B, qcb, hcf+D
  • C xx f+A xx hcf+B/D