Difference between revisions of "The King of Fighters XII/Chin Gentsai"

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(Created page with "right|frame =Throws= '''Hougeki''' - f/b + AC * Not a hard knockdown =Normals= '''Standing''' * A, C, D and CD are cancelable * A chains to A, ...")
 
m (Protected "Chin Gentsai (XII)" ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
(No difference)

Revision as of 21:14, 18 March 2011

Kof12-chin-gentsai.jpg

Throws

Hougeki - f/b + AC

  • Not a hard knockdown


Normals

Standing

  • A, C, D and CD are cancelable
  • A chains to A, command normals
  • B chains to D
  • C and D chain to command normals and have long counterhit stun
  • Both CD and Guard Cancel CD are hard knockdowns
  • Guard Cancel CD knocks down and deflects incoming attacks

Crouching

  • A, C and D are cancelable
  • A chains to A and command normals
  • B chains to A and command normals
  • C chains to command normals and has long counterhit stun
  • D chains to command normals

Jumping/hopping

  • A, B, C and D are overheads
  • CD creates juggle state and is a hard knockdown


Command Normals

Zabantetsu - d,d + A/C

  • Special stance
  • Perform Getsugasoushu by pressing A/C


Choukaroh - d,d + B/D

  • Special stance
  • Follow ups: B,B = Nikikyaku; D performs f + D; C for Getsugasoushu; d for Zabantetsu stance; u/ub/uf to hop


Choukaroh: Kaijyo - During Choukaroh, BD

  • Shifts back to normal stance


Special Moves

Suiho - qcb + A/C

  • Counters high attacks


Getsugachougeki - qcb + B/D

  • Hard knockdown on counterhit


Uronkouchuu - df + D

  • Overhead
  • Hold D for feint
  • Similar to Zabantetsu when Chin is on ground


Nikikyaku - df + B, B

  • Using only first kick puts Chin in Choukaroh stance


Getsugasoushu - During Zabantetsu, A/C; during Choukaroh, C

  • Can be canceled after second hit into special or super special


Super Special Moves

Toukuuhitenhoh - qcfx2 + A/C

  • Prevents fallbreak
  • Knocks down