The King of Fighters XII/Mature

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< The King of Fighters XII
Revision as of 21:25, 18 March 2011 by Nilcam (talk | contribs) (Created page with "right|frame =Throws= '''Death Blow''' - f/b + AC * Not a hard knockdown =Normals= '''Standing''' * A, B, C and CD are cancelable * A chains to A, lin...")
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Kof12-mature.jpg

Throws

Death Blow - f/b + AC

  • Not a hard knockdown


Normals

Standing

  • A, B, C and CD are cancelable
  • A chains to A, links to cr.B
  • B chains to B
  • C has long counterhit stun
  • D has long counterhit stun
  • Both CD and Guard Cancel CD are hard knockdowns
  • Guard Cancel CD knocks down and deflects incoming attacks


Crouching

  • A, C and D are cancelable
  • A chains to A
  • B chains to A and B
  • C has long counterhit stun
  • D has long counterhit stun


Jumping/hopping

  • A, B, C and D are overheads
  • CD creates juggle state and is a hard knockdown


Command Normals

Mature has no command normals


Special Moves

Despair - dp + A/C

  • Forward flip
  • Follow up with Despair Tsuika (A/C during Despair)


Despair Tsuika - During Despair, A/C

  • Attack during Despair


Metal Massacre - qcb + B/D


Super Special Moves

Heaven's Gate - qcb, hcf + B/D

  • Carries opponent to corner
  • Knockdown


Combos

Basic

  • cr.C xx qcb+D
  • C xx CD xx dp+C,C
  • C xx CD xx qcb,hcf+D