Page values for "The King of Fighters XIII/Andy Bogard/Data"
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"MoveData_KOFXIII" values
19 rows are stored for this pagechara | Andy Bogard |
moveId | andy_sta |
input | st.A |
input2 | A |
name | stand A |
damage | 25 |
guard | Mid |
startup | 5 |
active | 4 |
recovery | 9 |
hitadv | +2 |
blockadv | 0 |
chara | Andy Bogard |
moveId | andy_stb |
input | st.B |
input2 | B |
name | stand B |
damage | 30 |
guard | Mid |
startup | 6 |
active | 4 |
recovery | 10 |
hitadv | +1 |
blockadv | -1 |
chara | Andy Bogard |
moveId | andy_stc |
input | st.C |
input2 | C |
name | stand C |
damage | 80 |
guard | Mid |
startup | 9 |
active | 7 |
recovery | 17 |
hitadv | -3 |
blockadv | -5 |
chara | Andy Bogard |
moveId | andy_std |
input | st.D |
input2 | D |
name | stand D |
damage | 80 |
guard | Mid |
startup | 10 |
active | 5 |
recovery | 19 |
hitadv | -3 |
blockadv | -5 |
chara | Andy Bogard |
moveId | andy_clc |
input | cl.C |
input2 | cl.C |
name | close C |
damage | 85 (55+30) |
guard | Mid |
startup | 3 |
active | 2, 4 |
recovery | 16 |
hitadv | +1 |
blockadv | -1 |
chara | Andy Bogard |
moveId | andy_cld |
input | cl.D |
input2 | cl.D |
name | close D |
damage | 70 |
guard | Mid |
startup | 5 |
active | 6 |
recovery | 16 |
hitadv | -1 |
blockadv | -3 |
chara | Andy Bogard |
moveId | andy_cra |
input | cr.A |
input2 | 2A |
name | crouch A |
damage | 25 |
guard | Mid |
startup | 4 |
active | 4 |
recovery | 7 |
hitadv | +4 |
blockadv | +2 |
chara | Andy Bogard |
moveId | andy_crb |
input | cr.B |
input2 | 2B |
name | crouch B |
damage | 30 |
guard | Low |
startup | 4 |
active | 5 |
recovery | 8 |
hitadv | +2 |
blockadv | 0 |
chara | Andy Bogard |
moveId | andy_crc |
input | cr.C |
input2 | 2C |
name | crouch C |
damage | 70 |
guard | Mid |
startup | 7 |
active | 7 |
recovery | 19 |
hitadv | -5 |
blockadv | -7 |
chara | Andy Bogard |
moveId | andy_crd |
input | cr.D |
input2 | 2D |
name | crouch D |
damage | 80 |
guard | Low |
startup | 8 |
active | 4 |
recovery | 22 |
hitadv | SKD |
blockadv | -7 |
chara | Andy Bogard |
moveId | andy_ja |
input | j.A |
input2 | j.A |
name | jump A |
damage | 45 |
guard | High |
startup | 5 |
active | 8 |
chara | Andy Bogard |
moveId | andy_jb |
input | j.B |
input2 | j.B |
name | jump B |
damage | 45 |
guard | High |
startup | 4 |
active | 8 |
chara | Andy Bogard |
moveId | andy_jc |
input | j.C |
input2 | j.C |
name | jump C |
damage | 72 |
guard | High |
startup | 5 |
active | 5 |
chara | Andy Bogard |
moveId | andy_jd |
input | j.D |
input2 | j.D |
name | jump D |
damage | 70 |
guard | High |
startup | 6 |
active | 8 |
chara | Andy Bogard |
moveId | Andy_stcd |
input | st.CD |
input2 | CD |
name | stand CD |
damage | 75 |
guard | Mid |
startup | 14 |
active | 4 |
recovery | 22 |
hitadv | SKD |
blockadv | -3 |
chara | Andy Bogard |
moveId | Andy_jcd |
input | j.CD |
input2 | j.CD |
name | jump CD |
damage | 90 |
guard | Mid |
startup | 11 |
active | 7 |
hitadv | SKD |
chara | Andy Bogard |
moveId | andy_throw |
input | b/f+C/D when close to the opponent |
input2 | 4/6C/D when close to the opponent |
name | Kakaekomi Nage |
damage | 100 |
chara | Andy Bogard |
moveId | andy_f+a |
input | f+A |
input2 | 6A |
name | Hirate Uchi |
damage | 55 |
guard | Mid |
startup | 11 |
active | 6 |
recovery | 21 |
hitadv | -6 |
blockadv | -8 |
chara | Andy Bogard |
moveId | Andy_b>d |
input | B > D |
input2 | B > D |
name | Target Combo |
damage | 96 (30+76) |
guard | Mid |
startup | 6 |
active | 4 |
recovery | 10 |