Page values for "The King of Fighters XIII/Benimaru Nikaido/Data"
Jump to navigation
Jump to search
"MoveData_KOFXIII" values
41 rows are stored for this pagechara | Benimaru Nikaido |
moveId | benimaru_sta |
input | st.A |
input2 | A |
name | stand A |
damage | 25 |
guard | Mid |
startup | 5 |
active | 3 |
recovery | 7 |
hitadv | +5 |
blockadv | +3 |
chara | Benimaru Nikaido |
moveId | benimaru_stb |
input | st.B |
input2 | B |
name | stand B |
damage | 30 |
guard | Mid |
startup | 6 |
active | 3 |
recovery | 11 |
hitadv | +1 |
blockadv | -1 |
chara | Benimaru Nikaido |
moveId | benimaru_stc |
input | st.C |
input2 | C |
name | stand C |
damage | 80 |
guard | Mid |
startup | 6 |
active | 3 |
recovery | 21 |
hitadv | -3 |
blockadv | -5 |
chara | Benimaru Nikaido |
moveId | benimaru_std |
input | st.D |
input2 | D |
name | stand D |
damage | 80 |
guard | Mid |
startup | 12 |
active | 5 |
recovery | 16 |
hitadv | 0 |
blockadv | -2 |
chara | Benimaru Nikaido |
moveId | benimaru_clc |
input | cl.C |
input2 | cl.C |
name | close C |
damage | 70 |
guard | Mid |
startup | 5 |
active | 3 |
recovery | 20 |
hitadv | -2 |
blockadv | -4 |
chara | Benimaru Nikaido |
moveId | benimaru_cld |
input | cl.D |
input2 | cl.D |
name | close D |
damage | 70 |
guard | Mid |
startup | 5 |
active | 6 |
recovery | 16 |
hitadv | -1 |
blockadv | -3 |
chara | Benimaru Nikaido |
moveId | benimaru_cra |
input | cr.A |
input2 | 2A |
name | crouch A |
damage | 25 |
guard | Mid |
startup | 6 |
active | 3 |
recovery | 11 |
hitadv | +1 |
blockadv | -1 |
chara | Benimaru Nikaido |
moveId | benimaru_crb |
input | cr.B |
input2 | 2B |
name | crouch B |
damage | 30 |
guard | Low |
startup | 4 |
active | 4 |
recovery | 8 |
hitadv | +3 |
blockadv | +1 |
chara | Benimaru Nikaido |
moveId | benimaru_crc |
input | cr.C |
input2 | 2C |
name | crouch C |
damage | 70 |
guard | Mid |
startup | 7 |
active | 6 |
recovery | 17 |
hitadv | -2 |
blockadv | -4 |
chara | Benimaru Nikaido |
moveId | benimaru_crd |
input | cr.D |
input2 | 2D |
name | crouch D |
damage | 80 |
guard | Low |
startup | 6 |
active | 3 |
recovery | 24 |
hitadv | SKD |
blockadv | -8 |
chara | Benimaru Nikaido |
moveId | benimaru_ja |
input | j.A |
input2 | j.A |
name | jump A |
damage | 40 |
guard | High |
startup | 5 |
active | 10 |
chara | Benimaru Nikaido |
moveId | benimaru_jb |
input | j.B |
input2 | j.B |
name | jump B |
damage | 40 |
guard | High |
startup | 5 |
active | 12 |
chara | Benimaru Nikaido |
moveId | benimaru_jc |
input | j.C |
input2 | j.C |
name | jump C |
damage | 70 |
guard | High |
startup | 6 |
active | 7 |
chara | Benimaru Nikaido |
moveId | benimaru_jd |
input | j.D |
input2 | j.D |
name | jump D |
damage | 68 |
guard | High |
startup | 7 |
active | 7 |
chara | Benimaru Nikaido |
moveId | benimaru_stcd |
input | st.CD |
input2 | CD |
name | stand CD |
damage | 75 |
guard | Mid |
startup | 12 |
active | 5 |
recovery | 15 |
hitadv | SKD |
blockadv | +3 |
chara | Benimaru Nikaido |
moveId | benimaru_jcd |
input | j.CD |
input2 | j.CD |
name | jump CD |
damage | 80 |
guard | Mid |
startup | 9 |
active | 7 |
hitadv | SKD |
chara | Benimaru Nikaido |
moveId | benimaru_throw |
input | b/f+C/D when close to the opponent |
input2 | 4/6C/D when close to the opponent |
name | Catch and Shoot |
damage | 100 |
hitadv | SKD |
chara | Benimaru Nikaido |
moveId | benimaru_airthrow |
input | b/f+C when close to the opponent (air only) |
input2 | 4/6C when close to the opponent (air only) |
name | Spinning Knee Drop |
damage | 125 |
hitadv | HKD |
chara | Benimaru Nikaido |
moveId | benimaru_f+b |
input | f+B |
input2 | 6B |
name | Jackknife Kick |
damage | 65 |
guard | Mid |
startup | 21 |
active | 3 |
recovery | 22 |
hitadv | -4 |
blockadv | -6 |
chara | Benimaru Nikaido |
moveId | benimaru_jd+d |
input | j.d+D |
input2 | j.2D |
name | Flying Drill |
damage | 70 (25+23+22) |
guard | Mid |
startup | 16 |
active | Until Landing |
chara | Benimaru Nikaido |
moveId | beni_qcf+a |
orderId | 1 |
input | qcf+A |
input2 | 236A |
name | Raijinken |
version | qcf+A |
version2 | 236A |
guard | Mid |
startup | 19 |
active | 24 |
recovery | 14 |
hitadv | 0 |
blockadv | -3 |
chara | Benimaru Nikaido |
moveId | beni_qcf+c |
orderId | 2 |
input | qcf+C |
input2 | 236C |
name | Raijinken |
header | no |
version | qcf+C |
version2 | 236C |
guard | Mid |
startup | 14 |
active | 24 |
recovery | 18 |
hitadv | KND |
blockadv | -7 |
chara | Benimaru Nikaido |
moveId | beni_qcf+ac |
orderId | 3 |
input | qcf+AC |
input2 | 236AC |
name | Raijinken |
header | no |
version | qcf+AC |
version2 | 236AC |
guard | Mid |
startup | 13 |
active | 20 |
recovery | 7 |
hitadv | KND |
blockadv | +2 |
chara | Benimaru Nikaido |
moveId | beni_j_qcf+a |
orderId | 1 |
input | j.qcf+A |
input2 | j.236A |
name | Air Raijinken |
version | j.qcf+A |
version2 | j.236A |
guard | Mid |
startup | 13 |
active | 14 |
recovery | Until Landing+15 |
hitadv | 34(hitstun) |
blockadv | 34(blockstun) |
chara | Benimaru Nikaido |
moveId | beni_j_qcf+c |
orderId | 2 |
input | j.qcf+C |
input2 | j.236C |
name | Air Raijinken |
header | no |
version | j.qcf+C |
version2 | j.236C |
guard | Mid |
startup | 13 |
active | 14 |
recovery | Until Landing+15 |
hitadv | 34(hitstun) |
blockadv | 34(blockstun) |
chara | Benimaru Nikaido |
moveId | beni_j_qcf+ac |
orderId | 3 |
input | j.qcf+AC |
input2 | j.236AC |
name | Air Raijinken |
header | no |
version | j.qcf+AC |
version2 | j.236AC |
guard | Mid |
startup | 14 |
active | 76 |
recovery | Until Landing+15 |
hitadv | 81(hitstun) |
blockadv | 78(blockstun) |
chara | Benimaru Nikaido |
moveId | beni_qcb+a |
orderId | 1 |
input | qcb+A |
input2 | 214A |
name | Benimaru Lancer |
version | qcb+A |
version2 | 214A |
startup | 22 |
active | 12 |
recovery | 17 |
hitadv | KND |
blockadv | 0 |
chara | Benimaru Nikaido |
moveId | beni_qcb+c |
orderId | 2 |
input | qcb+C |
input2 | 214C |
name | Benimaru Lancer |
header | no |
version | qcb+C |
version2 | 214C |
startup | 22 |
active | 12 |
recovery | 17 |
hitadv | KND |
blockadv | 0 |
chara | Benimaru Nikaido |
moveId | beni_qcb+ac |
orderId | 3 |
input | qcb+AC |
input2 | 214AC |
name | Benimaru Lancer |
header | no |
version | qcb+AC |
version2 | 214AC |
startup | 31 |
active | 19 |
recovery | 8 |
hitadv | KND |
blockadv | -3 |
chara | Benimaru Nikaido |
moveId | beni_dp+b |
orderId | 1 |
input | dp+B |
input2 | 623B |
name | Super Inazuma Kick |
version | dp+B |
version2 | 623B |
guard | Mid |
startup | 4 |
active | 5 |
recovery | 43 |
hitadv | KND |
blockadv | -30 |
chara | Benimaru Nikaido |
moveId | beni_dp+d |
orderId | 2 |
input | dp+D |
input2 | 623D |
name | Super Inazuma Kick |
header | no |
version | dp+D |
version2 | 623D |
guard | Mid |
startup | 6 |
active | 9 |
recovery | 50 |
hitadv | KND |
blockadv | -36 |
chara | Benimaru Nikaido |
moveId | beni_dp+bd |
orderId | 3 |
input | dp+BD |
input2 | 623BD |
name | Super Inazuma Kick |
header | no |
version | dp+BD |
version2 | 623BD |
guard | Mid |
startup | 4 |
active | 9 |
recovery | 50 |
hitadv | KND |
blockadv | -36 |
chara | Benimaru Nikaido |
moveId | beni_hcbf+a |
orderId | 1 |
input | hcb,f+A |
input2 | 632146A |
name | Benimaru Collider |
version | hcb,f+A |
version2 | 632146A |
startup | 1 |
active | 1 |
recovery | 21 |
hitadv | KND |
chara | Benimaru Nikaido |
moveId | beni_hcbf+c |
orderId | 2 |
input | hcb,f+C |
input2 | 632146C |
name | Benimaru Collider |
header | no |
version | hcb,f+C |
version2 | 632146C |
startup | 1 |
active | 1 |
recovery | 21 |
hitadv | KND |
chara | Benimaru Nikaido |
moveId | beni_hcbf+ac |
orderId | 3 |
input | hcb,f+AC |
input2 | 632146AC |
name | Benimaru Collider |
header | no |
version | hcb,f+AC |
version2 | 632146AC |
startup | 1 |
active | 1 |
recovery | 29 |
hitadv | KND |
chara | Benimaru Nikaido |
moveId | beni_qcf+b |
orderId | 1 |
input | qcf+B |
input2 | 236B |
name | Iaido Kick |
version | qcf+B |
version2 | 236B |
startup | 6 |
active | 3 |
recovery | 30 |
hitadv | -12 |
blockadv | -15 |
chara | Benimaru Nikaido |
moveId | beni_qcf+d |
orderId | 2 |
input | qcf+D |
input2 | 236D |
name | Iaido Kick |
header | no |
version | qcf+D |
version2 | 236D |
startup | 5 |
active | 3 |
recovery | 30 |
hitadv | -12 |
blockadv | -15 |
chara | Benimaru Nikaido |
moveId | beni_qcf+bd |
orderId | 3 |
input | qcf+BD |
input2 | 236BD |
name | Iaido Kick |
header | no |
version | qcf+BD |
version2 | 236BD |
startup | 3 |
active | 4 |
recovery | 21 |
hitadv | -4 |
blockadv | -7 |
chara | Benimaru Nikaido |
moveId | beni_qcf+K_d_u+b |
orderId | 1 |
input | qcf+K~d~u+B |
input2 | 236B/D/BD~28B |
name | Handou Sandan Geri |
version | qcf+K~d~u+B |
version2 | 236B/D/BD~28B |
startup | 6 |
active | 2,(5),5 |
recovery | 50 |
hitadv | KND |
blockadv | -37 |
chara | Benimaru Nikaido |
moveId | beni_qcf+K_d_u+d |
orderId | 2 |
input | qcf+K~d~u+D |
input2 | 236B/D/BD~28D |
name | Handou Sandan Geri |
header | no |
version | qcf+K~d~u+D |
version2 | 236B/D/BD~28D |
startup | 6 |
active | 2,(5),5 |
recovery | 50 |
hitadv | KND |
blockadv | -37 |
chara | Benimaru Nikaido |
moveId | beni_qcf+K_d_u+bd |
orderId | 3 |
input | qcf+K~d~u+BD |
input2 | 236B/D/BD~28BD |
name | Handou Sandan Geri |
header | no |
version | qcf+K~d~u+BD |
version2 | 236B/D/BD~28BD |
startup | 5 |
active | 2,(5),12 |
recovery | 51 |
hitadv | KND |
blockadv | -37 |