The King of Fighters XIII/Billy Kane

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Gameplay Overview

Gameplay Notes

Pros

- (coming soon)

Cons

- (coming soon)

Normals

Standing

s.A: 25 damage, cancel-able, hits mid. A quick upward staff attack.

s.B: 30 damage, cancel-able, hits low. A downward staff attack.

s.C: 70 damage, cancel-able, hits mid. A cue strike.

s.D: 70 damage, cancel-able, hits mid. A side kick that can work like s.A as an AA.

cl. C: 85 damage, cancel-able, hits mid. A 3 hit attack that can be canceled on any hit.

Crouching

cr. A:

cr. B:

cr. C:

cr. D:

Jumping

j. A:

j. B:

j. C:

j. D:

Blowback Attack

CD:

j. CD:

GCCD:

Throws

Zigokuotoshi = b/f + C/D close

Command Moves

Daikaitenkeri = f+a

Boutakatobikeri = f+b

Saouchi = b+B

Special Attacks

Sansetukonyuudanuchi = (hcf+P) -

(EX) = hcf+A+C

- Drive & Super Cancel-able

- Hit Detection:

- Damage:


Kaen Sansetukonyuudanuchi = (qcf+P) -

- Drive & Super Cancel-able

- Hit Detection:

- Damage:


Suzumeotoshi = (qcb+P) -

(EX) = qcb+A+C -

- Drive/Super Cancellable

- Hit Detection:

- Damage:


Senpuukon = (press P repeatedly) -

- Drive/Super Cancellable


Kyousyuuhisyoukon = (dp+K) -

(EX) = dp+B+D -

- Hit Detection:

- Damage:

Desperation Moves

Choukaensenpuukon = (qcf~hcb+P) -

- Hit Detection:

- Damage:

(EX) = qcf~hcb+A+C

- Max cancel-able


Neomax

Daigurenrasenkon = qcfx2+A+C -

- Hit Detection:

- Damage:


Combos

UNDER CONSTRUCTION

Mid-Screen

No Stock, No Drive Gauge -

- d.B, d.B, d.B, d.B, f+A = 175 dmg

- d.B, f+A, d.B, f+A = 198 dmg

- j.D/d.B, d.B, d.B/s.B, dp+B, hcf+C, qcf+C = 273/235 dmg

No Stock, 1+ Drive Gauge -

- j.D, s.C (2), hcf+C, qcf+C, DC, dp+B, qcb+A = 315 dmg

1 Stock, No Drive Gauge -

- d.B, f+A, d.B, hcf+AC, qcf+C = 284 dmg

- j.D/d.B, d.B, d.B/s.B, dp+B, hcf+AC, qcf+C = 329/291 dmg

- j.D/d.B, d.B, d.B/s.B, dp+BD, hcf+C, qcf+C = 337/299 dmg

- j.D/d.B, d.B, d.B/s.B, dp+BD, f+B, qcb+A = 337/299 dmg

1 Stock, 1+ Drive Gauge -

- j.D, s.C (2), hcf+C, qcf+C (DC), dp+BD, f+B, qcb+A = 412 dmg

2 Stock, No Drive Gauge -

- j.D/d.B, d.B, d.B/s.B, dp+BD, hcf+AC, qcf+C = 388/350 dmg

2 Stock, 1+ Drive Gauge -

- j.D/d.B, d.B, d.B/s.B, dp+BD, f+B, qcb+A (DC), qcb+AC = 403/365 dmg

Mid-Screen (standing opponents only)

1 Stock, No Drive Gauge -

- j.D, s.C, f+B, qcb+A (DC), dp+BD, f+B, qcb+A = 426 dmg

- j.D, d.C, f+B, qcb+A (DC), dp+BD, f+B, *cornered* dp+B, hcf+c, qcf+C = 481 dmg

2 Stock, 1+ Drive Gauge -

- j.D, d.C, f+B, qcb+A (DC), dp+BD, f+B, *cornered* dp+B, DM = 548 dmg

- j.D, d.C, f+B, qcb+A (DC), dp+BD, f+B, *cornered* dp+B, EX DM = 640 dmg


Corner (crouching opponents only)

No Stock, No Drive Gauge -

- j.D, d.C, f+A, d.B, dp+B, hcf+C, qcf+C = 361 dmg

No Stock, 1+ Drive Gauge -

- j.D, d.C, f+A, d.B, dp+B, hcf+C, qcf+C (DC), dp+B, d.C = 433 dmg

1 Stock, No Drive Gauge -

- j.D, d.C, f+A, d.B, dp+B, DM = 430 dmg

1 Stock, 1+ Drive Gauge -

- j.D, d.C, f+A, d.B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, hcf+C, qcf+C = 498 dmg

2 Stock, 1+ Drive Gauge -

- j.D, d.C, f+A, d.B, dp+B, hcf+C (DC), hcb+C, *slight delay* dp+B, EX DM = 609 dmg

3 Stock, 1+ Drive Gauge -

- j.D, d.C, f+A, d.B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, EX DM = 676 dmg

Mid-Screen, counter hit hop j.CD follow-ups

No Stock, No Drive Gauge -

- f+B, dp+B, hcf+C, qcf+C = 307 dmg

1 Stock, No Drive Gauge -

- f+B, dp+B, hcf+AC, qcf+C = 368 dmg

1 Stock, 1+ Drive Gauge -

- f+B qcb+A (DC), dp+BD, f+B, qcb+A = 411 dmg

- f+B qcb+A (DC), dp+BD, f+B, *cornered* dp+B, hcf+C, qcf+C = 456 dmg

2 Stock, 1+ Drive Gauge -

- f+B qcb+A (DC), dp+BD, f+B, hcf+AC, qcf+C= 466 dmg

- f+B qcb+A (DC), dp+BD, f+B, *cornered* dp+B, DM = 526 dmg

3 Stock, 1+ Drive Gauge -

- f+B qcb+A (DC), dp+BD, f+B, *cornered* dp+B, EX DM = 604 dmg

Corner, counter hit hop j.CD follow-ups

No Stock, No Drive Gauge -

- f+B, dp+B, hcf+C, qcf+C = 307 dmg

No Stock, 1+ Drive Gauge -

- f+B, dp+B, hcf+C, qcf+C (DC), dp+B, d.C = 407 dmg

1 Stock, No Drive Gauge -

- f+B, dp+B, hcf+AC, qcf+C = 368 dmg

1 Stock, 1+ Drive Gauge -

- f+B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, hcf+C, qcf+C = 494 dmg

2 Stock, No Drive Gauge -

- f+B, dp+B, EX DM = 478 dmg

2 Stock, 1+ Drive Gauge -

- f+B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, DM = 566 dmg

3 Stock, 1+ Drive Gauge -

- f+B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, EX DM = 670 dmg

Corner

No Stock, No Drive Gauge -

- j.D, s.C (2), dp+D, dp+B, hcf+C, qcf+C = 353 dmg

No Stock, 1+ Drive Gauge -

- j.D, s.C (2), dp+D, dp+B, hcf+C, qcf+C (DC), dp+B, d.C = 386 dmg

- j.D/d.B, d.B, d.B/s.B, dp+B, hcf+C, qcf+C (DC), dp+B, d.C = 364/326 dmg

1 Stock, No Drive Gauge -

- j.D, s.C (2), dp+D, dp+B, DM = 401 dmg

- j.D/d.B, d.B, d.B/s.B, dp+BD, f+B, dp+B, hcf+C, qcf+C = 399/361 dmg

1 Stock, 1+ Drive Gauge -

- j.D, s.C (2), dp+D, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, hcf+C, qcf+C = 445 dmg

- j.D/d.B, d.B, d.B/s.B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, hcf+C, qcf+C = 442/404 dmg

2 Stock, No Drive Gauge -

- j.D, s.C (2), dp+D, dp+B, EX DM = 481 dmg

- j.D/d.B, d.B, d.B/s.B, dp+B, EX DM = 449/411 dmg

2 Stock, 1+ Drive Gauge -

- j.D, s.C (2), dp+D, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, DM = 543 dmg

- j.D/d.B, d.B, d.B/s.B, dp+BD, f+B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, hcf+C, qcf+C = 501/463 dmg

Hyper Drive

Mid-Screen

(NOTE: works on standing opponents only)

(1) (j.D, s.C (1), b+A) or (d.B, d.B, d.B), HD, s.C (1), b+A, hcf+C (DC), Neomax = 601 dmg (2 Stock)

(2) (j.D, s.C (1), b+A) or (d.B, d.B, d.B), HD, s.C (1), b+A, EX DM (DC), Neomax = 827 dmg (2 Stock)

(3) j.D, d.C, b+A, HD, s.D, f+B, qcb+A (DC), dp+BD, f+B, *cornered*, hcf+A (DC), qcb+C, (hcf+C (DC), qcb+C) x 2, dp+B, mash A = 669 dmg (2 Stock)

(3) j.D, d.C, b+A, HD, s.D, f+B, qcb+A (DC), dp+BD, f+B, *cornered*, hcf+A (DC), qcb+C, (hcf+C (DC), qcb+C) x 2, Neomax = 845 dmg (3 Stock)

(4) j.C, d.C, b+A, HD, s.D, f+B, qcb+A (DC), dp+BD, f+B, *cornered* hcf+A (DC), hcb+C, hcf+C (DC), EX DM (MC), Neomax = 1000 dmg (5 Stock)

(5) j.C, d.C, b+A, HD, s.D, f+B, qcb+A (DC), dp+BD, f+B, *cornered*, hcf+A (DC), qcb+C, hcf+C (DC), EX DM (MC), Neomax = 1000 dmg

Corner

(1) (j.D, s.C (1), b+A) or (d.B, d.B, d.B), HD, s.C (1), b+A, (hcf+C (DC), qcb+C) x5, dp+B, d.C = 576/507 dmg (0 Stock)

(2) (j.D, s.C (1), b+A) or (d.B, d.B, d.B), HD, s.C (1), b+A, (hcf+C (DC), qcb+C) x4, hcf+C (DC), dp+BD, f+B, dp+B, mash A = 613/544 dmg (1 Stock)

(3) (j.D, s.D, b+A) or (d.B, d.B, d.B), HD, s.C (1), b+A, (hcf+C (DC), qcb+C) x4, hcf+C, qcf+C, DC, Neomax = 831/724 dmg (2 Stock)

(4) (j.D, s.D, b+A) or (d.B, d.B, d.B), HD, s.C (1), b+A, hcf+C, qcf+C (DC), qcb+C, qcb+A (DC), qcb+AC, hcf+C (DC), qcb+C, hcf+C (DC), EX DM (DC), Neomax = 1026/919 dmg (5 Stocks)

(5) j.C, d.C, b+A, HD, s.D, f+B, qcb+A, DC, dp+BD, f+B, *cornered* hcf+A, DC, hcb+C, hcf+C, DC, EX DM, DC, Neomax = 1000 dmg (5 Stock)

Tips

Videos, Links & References

KCE Billy Basic Introduction

Discussion Threads

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