Difference between revisions of "The King of Fighters XIII/Kim Kaphwan"

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[[Image:Kim.png]]
==Normals==
==Normals==
===Standing===
===Standing===
[[Image:Kim_Far_Normals.png]]
'''st. A'''
'''st. A'''
* Chain-able
* Chain-able
Line 20: Line 25:
* Hit Detection: High
* Hit Detection: High
* Damage: 30, 45
* Damage: 30, 45
[[Image:Kim_Close_Normals.png]]


'''cl. C'''
'''cl. C'''
Line 33: Line 40:


===Crouching===
===Crouching===
[[Image:Kim_Crouch_Normals.png]]
'''cr. A'''
'''cr. A'''
* Cancellable / Chain-able
* Cancellable / Chain-able
Line 55: Line 64:


===Jumping===
===Jumping===
[[Image:Kim_Jump_Normals.png]]
'''j. A'''
'''j. A'''
* Cancellable
* Cancellable
Line 77: Line 88:


===Blowback Attack===
===Blowback Attack===
[[Image:Kim_CD.png]]
'''CD'''
'''CD'''
* Cancellable
* Cancellable
* Hit Detection: High
* Hit Detection: High
* Damage: 75
* Damage: 75
[[Image:Kim_JCD.png]]


'''j. CD'''
'''j. CD'''
Line 87: Line 102:
* Damage: 90 (80)
* Damage: 90 (80)


'''GC CD'''
[[Image:Kim_GCCD.png]]
 
'''GCCD'''
* Can't be cancelled
* Can't be cancelled
* Hit Detection: High
* Hit Detection: High
* Damage: 10
* Damage: 10


==Throw==
==Throw==

Revision as of 16:05, 9 December 2010

File:Kim.png


Normals

Standing

Kim Far Normals.png

st. A

  • Chain-able
  • Hit Detection: High
  • Damage: 25

st. B

  • Cancellable
  • Hit Detection: High
  • Damage: 30

st. C

  • Super-Cancellable only
  • Hit Detection: High
  • Damage: 80

st. D

  • Can't be cancelled
  • Hit Detection: High
  • Damage: 30, 45

Kim Close Normals.png

cl. C

  • Cancellable
  • Hit Detection: High
  • Damage: 70

cl. D

  • Cancellable
  • Hit Detection: High
  • Damage: 70


Crouching

Kim Crouch Normals.png

cr. A

  • Cancellable / Chain-able
  • Hit Detection: High
  • Damage: 25

cr. B

  • Cancellable / Chain-able
  • Hit Detection: Low
  • Damage: 30

cr. C

  • Cancellable
  • Hit Detection: High
  • Damage: 70

cr. D

  • Cancellable
  • Hit Detection: Low
  • Damage: 80


Jumping

Kim Jump Normals.png

j. A

  • Cancellable
  • Hit Detection: Mid
  • Damage: 45 (40)

j. B

  • Can't be cancelled
  • Hit Detection: Mid
  • Damage: 45 (40)

j. C

  • Can't be cancelled
  • Hit Detection: Mid
  • Damage: 72 (70)

j. D

  • Can't be cancelled
  • Hit Detection: Mid
  • Damage: 70 (68)


Blowback Attack

Kim CD.png

CD

  • Cancellable
  • Hit Detection: High
  • Damage: 75

Kim JCD.png

j. CD

  • Cancellable
  • Hit Detection: High
  • Damage: 90 (80)

Kim GCCD.png

GCCD

  • Can't be cancelled
  • Hit Detection: High
  • Damage: 10

Throw

b/f + C/D = Sakkyaku Nage

  • Can be broken
  • Hit Detection: Throw
  • Damage: 100


Command Moves

f + B = Nerichagi

  • Cancellable
  • Hit Detection: Mid; High if cancelled into
  • Damage: 65

f, f + A = Yopuchagi

  • Cancellable
  • Hit Detection: High
  • Damage: 45


Special Moves

qcb + B/D = Hangetsuzan (EX)

  • Drive- / Super-Cancellable
  • Hit Detection: High
  • B Damage: 60; D Damage: 40 x 4; EX Damage: 70, 100


qcb + B/D (in air) = Kuchugetsuzan (EX)

  • Drive- / Super-Cancellable
  • Hit Detection: High / Mid / Low
  • B Damage: 75; D Damage: 80; EX Damage: 50 x 5


qcf + B/D (in air) = Hishokyaku (EX)

  • Drive- / Super-Cancellable
  • Hit Detection: High (Kim's recovery j.D is Mid)
  • Damage: 0, 18 x 4, 20 (4); EX Damage: 40 x n


(charge) d, u + B/D = Hienzan (EX)

∟ d + D (for knockdown in D variant)

  • Drive- / Super-Cancellable (before d + D)
  • Hit Detection: High
  • B Damage: 70, D Damage: 50, 20 x 2; EX Damage: 100, 60, 50
  • d + D follow-up damage: 50


Desperation Moves

qcb hcf + B/D (ground or air) = Hououkyaku (EX) [only ground version has ex]

  • MAX Cancellable
  • Hit Detection: High
  • Damage: 0, 5 x 2, 10 x 5, 150; EX Damage: 0, 10 x 2, 20 x 5, 40 x 3, 80


qcf x2 + B/D = Hououhitenkyaku

  • Hit Detection: High
  • Damage: 100


Neomax

qcb, hcf + AC = Rei Shiki Hououkyaku

  • Hit Detection: High
  • Damage: 0, 5 x 2, 10 x 6, 5, 10 x 6, 5, 10 x 5, 250


Combos

No Drive / No Meter

- cr. B x 2, st. B -> ff + A -> qcb + D (in air)

100% Drive / No Meter

- st. C, qcb+K, (DC) d~u+K, (DC) qcb+K

No Drive / 1 Meter

- cr. B x 2, st. B -> qcb hcf + K

- (corner) cr. B x 2, st. B -> qcb + BD, ff + A -> qcb + D (in air)

50% Drive / 1 Meter

- cl. D -> qcb + K -(SC)-> qcfx2 + K, qcb + B, ff + A -> qcb + D (in air)

- d~u + K -(DC)-> qcb + BD, ff + A -> qcb + D

50% Drive / 2 Meters

- d~u + K -(DC)-> qcb + BD, ff + A -> qcb hcf + K

HD Combo

- j. C, st. C, [HD] st. C -> qcb+BD, d~u + B -(HC)-> qcb+BD, [d~u + B, -(HC)-> qcb + D]x2, d~u+B -(MC)-> qcb hcf + AC


Tips

- The shortcut for weak hienzan to NeoMax is rtk+B db/f+AC (reverse tiger knee B, then down back to forward AC).


Links & References

Technical Reference

http://www.youtube.com/watch?v=kk1GSnHwA-A