Difference between revisions of "The King of Fighters XIII/Ralf Jones"

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  | __TOC__
  | __TOC__
  |}
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[[Image:Ralf XIII.jpg]]
[[Image:Ralf XIII.jpg]][[Image:Ralf_Sprite.gif]]
 




==Normals==
==Normals==
===Standing===
===Standing===
[[Image:Ralf_Far_Normals.jpg]]


'''st. A''' -   
'''st. A''' -   
Line 40: Line 40:
- Damage: 80
- Damage: 80


[[Image:Ralf_Close_Normals.jpg]]


'''cl. C''' -   
'''cl. C''' -   
Line 61: Line 59:


===Crouching===
===Crouching===
[[Image:Ralf_Crouch_Normals.jpg]]


'''cr. A''' -  
'''cr. A''' -  
Line 100: Line 97:
===Jumping===
===Jumping===


[[Image:Ralf_Jump_Normals.jpg]]


'''j. A''' -  
'''j. A''' -  
Line 132: Line 128:


===Blowback Attack===
===Blowback Attack===
[[Image:Ralf_CD.jpg]]


'''CD''' -  
'''CD''' -  
Line 143: Line 137:
- Damage: 75
- Damage: 75


[[Image:Ralf_JCD.jpg]]


'''j. CD''' -  
'''j. CD''' -  
Line 154: Line 146:
- Damage: 90(80)
- Damage: 90(80)


[[Image:Ralf_GCCD.jpg]]


'''GCCD''' -
'''GCCD''' -
Line 165: Line 155:


==Throw==
==Throw==
[[Image:Dynamite_Headbutt.jpg]]


'''Dynamite Headbutt = (b/f+C/D)''' -
'''Dynamite Headbutt = (b/f+C/D)''' -
Line 176: Line 165:


==Command Moves==
==Command Moves==
[[Image:Rising_Upper.jpg]]


'''Jet Uppercut = (df+A)''' -
'''Jet Uppercut = (df+A)''' -
Line 187: Line 175:


==Special Moves==
==Special Moves==
[[Image:Vulcan_Punch.jpg]]
 


'''Vulcan Punch = [P]''' -
'''Vulcan Punch = [P]''' -


(EX) = [A/C]
'''(EX) = [A/C]'''


- Drive/Super Cancel-able
- Drive/Super Cancel-able
Line 199: Line 187:
- Damage: 20x12/45x8
- Damage: 20x12/45x8


[[Image:Burning_Hammer.jpg]]


'''Burning Hammer = (qcf+P)''' -
'''Burning Hammer = (qcf+P)''' -


(EX) = qcf+AC
'''(EX) = qcf+AC'''


- Drive/Super Cancel-able
- Drive/Super Cancel-able
Line 211: Line 197:


- Damage: 60/50/100
- Damage: 60/50/100
[[Image:Exploding_Ralf_Punch.jpg]]


'''Explosive Punch = (qcb+P)''' -
'''Explosive Punch = (qcb+P)''' -


(EX) = qcb+AC
'''(EX) = qcb+AC'''


- Drive/Super Cancel-able
- Drive/Super Cancel-able
Line 225: Line 208:
- Damage: 60/80/60x2+80
- Damage: 60/80/60x2+80


[[Image:Gatling_Attack.jpg]]


'''Gatling Attack = (b~f+P)''' -
'''Gatling Attack = (b~f+P)''' -


(EX) = b~f+AC
'''(EX) = b~f+AC '''
 
- Cancel-able
- Cancel-able


Line 239: Line 218:
- Damage: 40+35/40+30x2/30x2+20x4+100
- Damage: 40+35/40+30x2/30x2+20x4+100


[[Image:Blitzkrieg Punch.jpg]]


'''Blitzkrieg Punch = (qcf+P)''' in air -
'''Blitzkrieg Punch = (qcf+P)''' in air -


(EX = qcf+AC in air
'''(EX = qcf+AC''' in air


- Drive/Super Cancel-able
- Drive/Super Cancel-able
Line 253: Line 230:


==Desperation Moves==
==Desperation Moves==
[[Image:Galactica_Phantom.jpg]]


'''Galactica Phantom = (qcfx2+P)''' -
'''Galactica Phantom = (qcfx2+P)''' -


(EX) = qcfx2+AC
'''(EX) = qcfx2+AC'''


- Max Cancel-able
- Max Cancel-able
Line 265: Line 241:
- Damage: 220/360
- Damage: 220/360


[[Image:Bareback_Vulcan.jpg]]


'''Bareback Vulcan = (qcb hcf+K)''' -
'''Bareback Vulcan = (qcb hcf+K)''' -
Line 277: Line 251:


==Neomax==
==Neomax==
[[Image:JET_Vulcan_Punch.jpg]]


'''Jet Vulcan = (hcbx2+AC)'''
'''Jet Vulcan = (hcbx2+AC)'''
Line 287: Line 260:


==Combos==
==Combos==
==Miscellaneous==
===Character Sprite===
[[Image:Ralf_Sprite.gif]]
===Colors===
[[Image:Ralf_Colors.jpg]]
'''Army Fatigue'''
[[Image:Ralf_Colors_2.jpg]]
===Other===
[[Image:Ralf_Taunt.jpg]]
Taunt
[[Image:Ralf_Other_Animations.jpg]]
'''First Row:''' Standing/Crouching/Evasive Roll
'''Second Row:''' Walking (forward/Walking (Backward)/Safe Roll
'''Third Row:''' Running/Back Step/Throw Break
'''Fourth Row:''' Standing Guard/Crouching Guard/Guard Crush
'''Fifth Row:''' Dizzy/Downed/Hyper Drive Activation
'''Last Row:''' Win Pose/Knock Out/Time Up Pose





Revision as of 18:00, 19 November 2011

File:Ralf XIII.jpgFile:Ralf Sprite.gif


Normals

Standing

st. A -

- Cancel-able

- Hit Detection: High

- Damage: 25


st. B -

- Cancel-able

- Hit Detection: High

- Damage: 30


st. C -

- Hit Detection: High

- Damage: 80


st. D -

- Hit Detection: High

- Damage: 80


cl. C -

- Cancel-able

- Hit Detection: High

- Damage: 40x2


cl. D -

- Cancel-able

- Hit Detection: High

- Damage: 70

Crouching

cr. A -

- Chain/Cancel-able

- Hit Detection: High

- Damage: 25


cr. B -

- Cancel-able

- Hit Detection: Low

- Damage: 30


cr. C -

- Cancel-able

- Hit Detection: High

- Damage: 70


cr. D -

- Whiff/Cancel-able

- Hit Detection: Low

- Damage: 80

Jumping

j. A -

- Cancel-able

- Hit Detection: Mid

- Damage: 45(40)


j. B -

- Hit Detection: Mid

- Damage: 45(40)


j. C -

- Hit Detection: Mid

- Damage: 72(70)


j. D -

- Hit Detection: Mid

- Damage: 70(68)

Blowback Attack

CD -

- Whiff/Cancel-able

- Hit Detection: High

- Damage: 75


j. CD -

- Cancel-able

- Hit Detection: High

- Damage: 90(80)


GCCD -

- Hit Detection: High

- Damage: 10


Throw

Dynamite Headbutt = (b/f+C/D) -

- Can be broken

- Hit Detection: Close

- Damage: 100

Command Moves

Jet Uppercut = (df+A) -

- Cancel-able

- Hit Detection: High

- Damage: 65

Special Moves

Vulcan Punch = [P] -

(EX) = [A/C]

- Drive/Super Cancel-able

- Hit Detection: High

- Damage: 20x12/45x8


Burning Hammer = (qcf+P) -

(EX) = qcf+AC

- Drive/Super Cancel-able

- Hit Detection: High

- Damage: 60/50/100

Explosive Punch = (qcb+P) -

(EX) = qcb+AC

- Drive/Super Cancel-able

- Hit Detection: High

- Damage: 60/80/60x2+80


Gatling Attack = (b~f+P) -

(EX) = b~f+AC - Cancel-able

- Hit Detection: High

- Damage: 40+35/40+30x2/30x2+20x4+100


Blitzkrieg Punch = (qcf+P) in air -

(EX = qcf+AC in air

- Drive/Super Cancel-able

- Hit Detection: Mid

- Damage: 120/180

Desperation Moves

Galactica Phantom = (qcfx2+P) -

(EX) = qcfx2+AC

- Max Cancel-able

- Hit Detection: High

- Damage: 220/360


Bareback Vulcan = (qcb hcf+K) -

- Max Cancel-able

- Hit Detection: High

- Damage: 15x9+100

Neomax

Jet Vulcan = (hcbx2+AC)

- Hit Detection: High

- Damage: (10+0)x11+(8+0)x35+8+80


Combos

Links & References

Technical Reference

http://www.youtube.com/watch?v=pVSOO7o3nZA


Discussion Threads

Discuss at Dream Cancel

Navigation

The King of Fighters XIII
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FAQControlsMovementOffenseDefenseMeters and GaugesHitboxes

Characters