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  • '''Notation Key''' ...h otherwise minor mistakes, and a long-ranged jump D with which to poke or lock off air space. He gains even more and better armored and punishment tools i
    17 KB (2,930 words) - 19:43, 17 December 2019
  • ...rom his specials, to his normals are meant to keep counter an opponent and lock them down. Although he has one command grab, he has an air grab and variati ...rom normals and almost looks like when Maxima stops running. Creativity is key to mastering how to use these powerful grappler tools. If there was no foll
    48 KB (8,538 words) - 13:49, 19 April 2023
  • ...k really fast and link combos together with ease like Yuri and Kim. He can lock the opponent down in the corner like Raiden except without burning all the Key things to do against Joe is block and deny him the air. Blocking light Thru
    55 KB (9,468 words) - 13:47, 19 April 2023
  • ...even a slow reacting opponent can and will punish you. Predictability is a key factor. As a projectile with long startup, it is prone to being countered b * Try to lock the opponent down and prevent them from jumping with Baltic Launcher (eithe
    42 KB (6,836 words) - 13:57, 19 April 2023