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  • [[File:Kof12-ash-crimson.jpg|right|frame]] [[Category:Ash Crimson]]
    1 KB (233 words) - 16:10, 25 April 2020
  • [http://kofxiiihitbox.blogspot.com/2014/07/ash.html Ash's Normals Hitboxes] [[Category:Ash Crimson]]
    278 bytes (39 words) - 15:35, 30 April 2020
  • #REDIRECT [[The King of Fighters XII/Ash Crimson]]
    50 bytes (8 words) - 16:10, 25 April 2020
  • #REDIRECT [[The King of Fighters XIII/Ash Crimson]]
    51 bytes (8 words) - 15:34, 30 April 2020
  • #REDIRECT [[The King of Fighters XIII/Ash Crimson/Hitboxes]]
    60 bytes (9 words) - 15:35, 30 April 2020
  • [[Category:Ash Crimson]]
    7 KB (678 words) - 15:36, 30 April 2020
  • #REDIRECT [[The King of Fighters XI/Ash Crimson]]
    49 bytes (8 words) - 21:49, 7 April 2020
  • #REDIRECT [[The King of Fighters XIII/Ash Crimson/Move Metadata]]
    65 bytes (10 words) - 15:36, 30 April 2020
  • ...be erased from time.</br>Wielding flames of emerald and an arrogant smile, Ash teams with Kukri to help him complete his goal. ...his opponent to make some sort of mistake and punish them with their life. Ash can function ok as a point character, as characters will have less anti-fir
    29 KB (4,869 words) - 05:13, 6 May 2024
  • <center><font size="4"><b>Ash Crimson</b></font></center> :[http://www.youtube.com/watch?v=khufo9Bq_R8 Ash's Move List Video]
    36 KB (5,750 words) - 04:46, 7 August 2023
  • **Ash grabs his opponent, emitting a green flame, cocks his hand up, and punches ...ck Shift cancels when this move hits from a combo. If the move is blocked, Ash would recoil to a safe distance.
    17 KB (2,818 words) - 06:46, 23 December 2021
  • ...uirement is compensated for by having very short recovery on the move, but Ash's fireball only recovers slightly faster than other fireballs, by 2-4f on a ...pt the approach, especially an hop based approach, and even if it doesn't, Ash recovers fast enough to be safe. The initial swipe can also act as an anti-
    6 KB (1,144 words) - 17:45, 25 May 2022
  • {{MoveData-KOFXV | character = Ash Crimson | moveId = ash_cla {{MoveData-KOFXV | character = Ash Crimson | moveId = ash_clb
    27 KB (2,803 words) - 04:17, 6 May 2024
  • | cl.B > 4B, 2A || 99 || Ash's strongest confirm from a light low. Doesn't work from the max range of cl | cl.D || 80 || Hits low, but doesn't allow Ash to keep charge due to overlap with 4D.
    36 KB (5,713 words) - 18:07, 1 June 2022
  • [[Category:The King of Fighters XIII]][[Category:Ash Crimson]]
    2 KB (199 words) - 08:09, 13 April 2023

Page text matches

  • [http://kofxiiihitbox.blogspot.com/2014/07/ash.html Ash's Normals Hitboxes] [[Category:Ash Crimson]]
    278 bytes (39 words) - 15:35, 30 April 2020
  • #REDIRECT [[The King of Fighters XI/Ash Crimson]]
    49 bytes (8 words) - 21:49, 7 April 2020
  • #REDIRECT [[The King of Fighters XII/Ash Crimson]]
    50 bytes (8 words) - 16:10, 25 April 2020
  • #REDIRECT [[The King of Fighters XIII/Ash Crimson]]
    51 bytes (8 words) - 15:34, 30 April 2020
  • #REDIRECT [[The King of Fighters XIII/Ash Crimson/Hitboxes]]
    60 bytes (9 words) - 15:35, 30 April 2020
  • #REDIRECT [[The King of Fighters XIII/Ash Crimson/Move Metadata]]
    65 bytes (10 words) - 15:36, 30 April 2020
  • *[[Ash Crimson Move Metadata|Ash Crimson]]
    2 KB (225 words) - 02:03, 4 March 2022
  • ...s XI, he teams up with Kyo and Shingo (Kyo's #1 Fan) to get revenge on Ash Crimson for injuring Chizuru
    411 bytes (67 words) - 22:45, 9 April 2022
  • {{MoveData-KOFXV | character = Ash Crimson | moveId = ash_cla {{MoveData-KOFXV | character = Ash Crimson | moveId = ash_clb
    27 KB (2,803 words) - 04:17, 6 May 2024
  • [[File:Kof12-ash-crimson.jpg|right|frame]] [[Category:Ash Crimson]]
    1 KB (233 words) - 16:10, 25 April 2020
  • King of Fighters XIII is the last entry in the "Ash Saga". While it resembles XII graphically, all of XII's new systems (clash, *[[Ash Crimson (XIII)|Ash Crimson]]
    4 KB (518 words) - 15:34, 20 November 2023
  • ...uirement is compensated for by having very short recovery on the move, but Ash's fireball only recovers slightly faster than other fireballs, by 2-4f on a ...pt the approach, especially an hop based approach, and even if it doesn't, Ash recovers fast enough to be safe. The initial swipe can also act as an anti-
    6 KB (1,144 words) - 17:45, 25 May 2022
  • [[Category:The King of Fighters XIII]][[Category:Ash Crimson]]
    2 KB (199 words) - 08:09, 13 April 2023
  • *[[Ash Crimson Hitboxes|Ash Crimson]]
    5 KB (666 words) - 09:27, 15 April 2023
  • *[[Ash Crimson (XII)|Ash Crimson]]
    5 KB (808 words) - 16:30, 25 April 2020
  • **Ash grabs his opponent, emitting a green flame, cocks his hand up, and punches ...ck Shift cancels when this move hits from a combo. If the move is blocked, Ash would recoil to a safe distance.
    17 KB (2,818 words) - 06:46, 23 December 2021
  • *[[Ash Crimson (KOF:XI)|Ash Crimson]]
    5 KB (812 words) - 08:27, 2 May 2024
  • '''Ash Crimson'''
    2 KB (385 words) - 14:21, 16 April 2023
  • [[Category:Ash Crimson]]
    7 KB (678 words) - 15:36, 30 April 2020
  • ...be erased from time.</br>Wielding flames of emerald and an arrogant smile, Ash teams with Kukri to help him complete his goal. ...his opponent to make some sort of mistake and punish them with their life. Ash can function ok as a point character, as characters will have less anti-fir
    29 KB (4,869 words) - 05:13, 6 May 2024
  • <center><font size="4"><b>Ash Crimson</b></font></center> :[http://www.youtube.com/watch?v=khufo9Bq_R8 Ash's Move List Video]
    36 KB (5,750 words) - 04:46, 7 August 2023
  • 2.) Ash's ''b~f+A'' with df+D, ''b~f+C'' with df+D, cr. B, and cr.D, ''b~f+AC'' wit '''Ash Crimson'''
    14 KB (2,787 words) - 14:05, 16 April 2023
  • Ash hcbx2+BD ! {{Character Label|The King of Fighters XIII|Ash Crimson|24px}}
    39 KB (7,243 words) - 13:37, 19 April 2023
  • ...son for their herritages and what their clans did to help seal the Orochi. Ash successfully drained Chizuru of her Sacred Treasure powers during the last
    15 KB (2,648 words) - 22:57, 8 April 2020
  • In KOFXI, Iori flames became absent due to Ash taking them away towards the climax of the game. In KOFXII, Iori gains a br '''Ash Crimson'''
    46 KB (7,731 words) - 13:28, 19 April 2023
  • '''Ash Crimson''' ...r that you can slide underneath Ash's fierce projectile (charge b~f+C) and Ash's qcb+A/B/C/D projectile.
    41 KB (7,252 words) - 13:44, 19 April 2023
  • '''Ash Crimson''' ...as long as you're aware of Flash Kicks, it's not a tough victory. ANCHOR Ash however is a different story. When he has 2 meters, NEVER JUMP, EVER, lest
    43 KB (6,972 words) - 13:53, 19 April 2023
  • '''Ash Crimson''' * Stop Ash's jump in's with a neutral jump/hop normal.
    38 KB (5,731 words) - 09:04, 13 August 2023
  • ...file which can actually evade a few high projectiles (ex. Andy's qcb+P and Ash's b~f+C) when pressed repeatedly to keep her low. '''Ash Crimson'''
    62 KB (10,433 words) - 13:52, 19 April 2023
  • '''Ash Crimson''' * You can only f+B parry Ash's first fireball of his charge b~f+AC projectiles.
    46 KB (7,487 words) - 13:24, 19 April 2023
  • '''Ash Crimson''' ...lly's pressure. Overall in this matchup don't get overzealous in attacking Ash because you will lose a ton of life quickly, approach him at a slow pace &
    47 KB (8,022 words) - 18:02, 18 April 2023
  • 2.) Ash's b~f+C with cr. B and cr. D. '''Ash Crimson'''
    40 KB (6,440 words) - 18:42, 17 April 2023
  • ...Ash in a lot of ways, his overall game plan is very different. Unlike Ash Crimson, he is a motion character. Saiki is considered a zoning character who is al ::''Works on: K', Kyo, Benimaru, Terry, Andy, Joe, Ash, Saiki, Ryo, Robert, Elisabeth, King, Yuri, Kula, Athena, Kensou, Leona, Ra
    51 KB (8,741 words) - 18:03, 18 April 2023
  • '''Ash Crimson'''
    23 KB (3,738 words) - 13:57, 19 April 2023
  • ...n characters get up slowly so some need a Super Jump which are as follows: Ash, Yuri, Kensou '''Ash Crimson'''
    96 KB (17,946 words) - 06:04, 23 June 2023
  • '''Ash Crimson''' * Stay within mid or close range against Ash, but try to retain caution as Ash does have viable wake game (D charge U+K).
    61 KB (10,589 words) - 13:32, 19 April 2023
  • '''Ash Crimson'''
    23 KB (3,789 words) - 13:56, 19 April 2023
  • '''Ash Crimson''' * Ash's blockstring of cr.Bx2, back+B can be punished with an EX qcf+K.
    61 KB (10,515 words) - 18:21, 23 August 2023
  • ...5 (40) damage, cancellable, hits overhead. This jump-in sort of looks like Ash's j.A, the way it points diagonally down, and looks like a chop. It can hi '''Ash Crimson'''
    44 KB (6,716 words) - 13:20, 19 April 2023
  • ...s but he cannot pass under a majority of the casts projectiles (except for Ash's b~f+C and Leona's qcb+K). It is best used as a finisher in his bnb combos * Ash: stuffs hcbx2+BD
    62 KB (10,339 words) - 13:19, 19 April 2023
  • * Great against mid-projectilers (or similar) like Andy, Ash, Ryo, Robert, Takuma, Mature, Elisabeth, King, Mai, Yuri, K', Athena, Kenso ...Chin's hcf B can go under the fireball of these four characters: Andy's, Ash's, Saiki's and King's. It cannot go under Robert's, Takuma's, Mature's, Ma
    52 KB (8,975 words) - 13:53, 19 April 2023
  • ...fireballs. Far D can guardpoint multi-hit moves like Joe's Screw Upper or Ash's Thermidor as well as C Vapor Cannon. st.C (Far or Close) can stop jump-in '''Ash Crimson'''
    48 KB (8,538 words) - 13:49, 19 April 2023
  • ...one begins to differentiate Leona amongst the rest of the cast (aside from Ash). Without a typical anti-air, projectile, etc., Leona must resort to other '''Ash Crimson'''
    42 KB (6,836 words) - 13:57, 19 April 2023
  • '''Ash Crimson'''
    29 KB (4,250 words) - 13:25, 19 April 2023
  • '''Ash Crimson''' *Ash is a fireball turtle. It's not advised to be far away from him. Keep a look
    41 KB (7,981 words) - 18:25, 12 April 2023
  • 0 Ex : Ash '''Ash Crimson'''
    81 KB (13,918 words) - 20:28, 26 August 2023
  • '''Ash Crimson'''
    30 KB (4,700 words) - 17:54, 18 April 2023
  • '''Ash Crimson''' * Try to be careful with Ash while he is waking up and if you're intending on pressuring him. Make Yuri'
    69 KB (12,004 words) - 13:45, 19 April 2023
  • ...xcept without the crippling recovery. He has immense juggle potential like Ash in Sans-Cullote mode, except he doesn't have to sacrifice all the meter or '''Ash Crimson'''
    55 KB (9,468 words) - 13:47, 19 April 2023

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