Difference between revisions of "XV Broken/Andy Bogard"
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==Normals== | ==Normals== | ||
===Far Standing Normals=== | ===Far Standing Normals=== | ||
====Far A==== | ====Far A==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_sta | |||
|description= | |||
* Placeholder | |||
* | |||
}} | }} | ||
====Far B==== | ====Far B==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_stb | |||
|description= | |||
* Placeholder | |||
* | |||
}} | }} | ||
====Far C==== | ====Far C==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_stc | |||
|description= | |||
* Placeholder | |||
* | |||
}} | }} | ||
====Far D==== | ====Far D==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_std | |||
|description= | |||
* Placeholder | |||
* | |||
}} | }} | ||
===Close Standing Normals=== | ===Close Standing Normals=== | ||
====Close A==== | ====Close A==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_cla | |||
|description= | |||
* Placeholder | |||
* | |||
}} | }} | ||
====Close B==== | ====Close B==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_clb | |||
|description= | |||
* Placeholder | |||
* | |||
}} | }} | ||
====Close C==== | ====Close C==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_clc | |||
|description= | |||
* Placeholder | |||
* | |||
}} | }} | ||
====Close D==== | ====Close D==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_cld | |||
|description= | |||
* Placeholder | |||
* | |||
}} | }} | ||
===Crouch Normals=== | ===Crouch Normals=== | ||
====Crouch A==== | ====Crouch A==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_cra | |||
|description= | |||
* Placeholder | |||
* | |||
}} | }} | ||
====Crouch B==== | ====Crouch B==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_crb | |||
|description= | |||
* Placeholder | |||
}} | |||
* | |||
====Crouch C==== | ====Crouch C==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_crc | |||
|description= | |||
* Placeholder | |||
}} | |||
* | |||
====Crouch D==== | ====Crouch D==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_crd | |||
|description= | |||
* Placeholder | |||
* | |||
}} | }} | ||
===Jump Normals=== | ===Jump Normals=== | ||
====Jump A==== | ====Jump A==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_jha,andy_ja | |||
| | |name=jump A | ||
|name= | |input=j.A | ||
| | |description2=* Placeholder | ||
* | |||
}} | }} | ||
====Jump B==== | ====Jump B==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_jhb,andy_jb | |||
| | |name=jump B | ||
|name= | |input=j.B | ||
| | |description2=* Placeholder | ||
* | |||
}} | }} | ||
====Jump C==== | ====Jump C==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
| | |moveId=andy_jhc,andy_jc | ||
|name=jump C | |||
|name= | |input=j.C | ||
| | |description2=* Placeholder | ||
}} | }} | ||
====Jump D==== | ====Jump D==== | ||
{{ | {{FrameDataCargo-KOFXV | ||
|moveId=andy_jhd,andy_jd | |||
| | |name=jump D | ||
|name= | |input=j.D | ||
| | |description2=* Placeholder | ||
* | |||
}} | }} | ||
====Crouch D==== | |||
===Blowback=== | ===Blowback=== | ||
====Blowback==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=andy_cd | |||
|description= | |||
* Placeholder | |||
* | |||
}} | }} | ||
====ShatterStrike==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=andy_236cd | |||
|description= | |||
*Decent range and Kukri makes great usage of shatter strike allowing for strong meter neutral combos | |||
}} | |||
====jump CD==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=andy_jhcd,andy_jcd | |||
|name=jump D | |||
|input=j.D | |||
|description2=* Placeholder | |||
}} | }} | ||
place under here | |||
==Throws== | ==Throws== |
Revision as of 02:02, 17 February 2022
Introduction
Andy set out for revenge after Geese Howard defeated his adopted father, Jeff Bogard, by learning Koppoken (a martial arts style that compliments Andy’s slender frame) and Shiranui-ryuu Ninjutsu. Andy follows a strict moral code and always shows respect regardless of his opponent. Currently, he is in a relationship with Mai Shiranui.
Movelist
Throws
Command Normals
Special Moves
Super Special Moves
Quick Combo Reference
0 Meter |
Placeholder |
( = dmg |
1 Meter |
Placeholder |
( = dmg |
2 Meters |
Placeholder |
( = dmg |
Gameplay Overview
•
Normals
Far Standing Normals
Far A
No results
No results
No results
|
No results |
---|
Far B
No results
No results
No results
|
No results |
---|
Far C
No results
No results
No results
|
No results |
---|
Far D
No results
No results
No results
|
No results |
---|
Close Standing Normals
Close A
close A
cl.A
cl.A |
---|
Close B
close B
cl.B
cl.B |
---|
Close C
close C
cl.C
cl.C |
---|
Close D
close D
cl.D
cl.D |
---|
Crouch Normals
Crouch A
No results
No results
No results
|
No results |
---|
Crouch B
No results
No results
No results
|
No results |
---|
Crouch C
No results
No results
No results
|
No results |
---|
Crouch D
No results
No results
No results
|
No results |
---|
Jump Normals
Jump A
jump A
j.A
j.A
|
No results |
---|
Jump B
jump B
j.B
j.B
|
No results |
---|
Jump C
jump C
j.C
j.C
|
No results |
---|
Jump D
jump D
j.D
j.D
|
No results |
---|
Crouch D
Blowback
Blowback
Blowback
CD
CD |
---|
ShatterStrike
Shatterstrike
236CD
236CD |
---|
jump CD
jump D
j.D
j.D
|
No results |
---|
place under here
Throws
Kakaekomi Nage (Forward)
Kakaekomi Nage (Forward) close 6/4C |
---|
Kakaekomi Nage (Backward)
Kakaekomi Nage (Backward) close 6/4D |
---|
Command Moves
Hirate Uchi
Hirate Uchi 4/6A |
---|
Genei Shiranui
Genei Shiranui j.2D |
---|
Target Combo 1
Target Combo 1 B • D |
---|
Special Moves
Zan-ei Ken
Zan-ei Ken 236A/C/AC |
---|
Kuuha Dan
Kuuha Dan 41236B/D/BD |
---|
Kuuha Dan (Brake) 41236B/D/BD • BD |
---|
Hishou Ken
Hishou Ken 214A/C/AC |
---|
Shouryuu Dan
Shouryuu Dan 623A/C/AC |
---|
Super Special Moves
Chou Reppa Dan
Chou Reppa Dan 2141236B/D/BD |
---|
Zetsu • Hishou Ken
Zetsu • Hishou Ken 2363214A/C/AC |
---|
Climax Super Special Moves
Chou • Shin • Soku • Zan-ei Ken (Air okay)
Chou • Shin • Soku • Zan-ei Ken 2141236CD |
---|