Difference between revisions of "XV Broken/Elisabeth Blanctorche"
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Elisabeth sticks her leg out. Less range than 2B, but can stop hops where 2B can't, so there's potential use in a block string. | Elisabeth sticks her leg out. Less range than 2B, but can stop hops where 2B can't, so there's potential use in a block string. | ||
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====Far C==== | ====Far C==== | ||
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|description= | |description= | ||
A crouching chop. | A crouching chop. Fast and plus on block. End your blockstrings in this to continue pressure. | ||
}} | }} | ||
====Crouch B==== | ====Crouch B==== | ||
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|description2= | |description2= | ||
A downwards palm thrust. A good jump normal | A downwards palm thrust. A good jump normal for hitting deep. | ||
}} | }} | ||
====Jump D==== | ====Jump D==== | ||
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* Juggles when it hits airborne | * Juggles when it hits airborne | ||
A blast of light from the palms. Despite the visual effects, this is a simple move with little special properties. Outside of combos, it can be used when cancelled from her | A blast of light from the palms. Despite the visual effects, this is a simple move with little special properties. Outside of combos, it can be used when cancelled from her light normals to frame trap the opponent. | ||
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The A version is quick and combos from lights. It has just slightly less horizontal range than Elisabeth's far D. The move is safe on block | The A version is quick and combos from lights. It has just slightly less horizontal range than Elisabeth's far D. The move is usually safe on block due to its pushback. Because of this, this is a very low risk cancel from 2B. On hit you get a small combo that can confirm into super if you wish, and on block you will likely be unpunished. Since 2B is whiff cancellable, the move will even cover attempts to hop over 2B, since the vertical hitbox is not bad. This technique covers a lot of space and is only weak to full jumps or causing the 214A itself to whiff. | ||
Due to the pushback, a lot of responses from the opponent on block can whiff, allowing Elisabeth to whiff punish. Knowing your opponent's options is important to using this special well. | |||
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|description3=* Reflects projectiles | |description3=* Reflects projectiles | ||
* Upper body invincibility | * Upper body invincibility | ||
* B version negates projectiles, D version reflects projectiles. | |||
A wave of light in front of Elisabeth. A multi-purpose move. When used for | A wave of light in front of Elisabeth. A multi-purpose move. When used for nullifying projectiles, Elisabeth recovers very fast, allowing her to chase after her newly acquired fireball to turn the situation back onto the projectile thrower. This gives her a fantastic edge against zoners. The hitbox has a lot of active frames, allowing this to also be a pre-emptive anti-air or defense against rushing moves, such as Terry's Burn Knuckle. This can also anti-air reactively, thanks to its upper body invincibility. Overall you will be using this special a lot to force your opponent to rethink their approach. Be careful as the horizontal range is not very good and it's incredibly negative on hit or block. | ||
The EX version is useful for extending combos. It unfortunately does not have any upper body invincibility, so save your meter when in neutral. | The EX version is useful for extending combos. It unfortunately does not have any upper body invincibility, so save your meter when in neutral. |
Revision as of 18:13, 20 May 2022
The King of Fighters XV | |
Contents
- 1 Movelist
- 2 Quick Combo Reference
- 3 Gameplay Overview
- 4 Normals
- 5 Rush Moves
- 6 Throws
- 7 Command Moves
- 8 Special Moves
- 9 Super Special Moves
- 10 Climax Super Special Moves
- 11 Misc
- 12 Videos
- 13 Navigation
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Command Normals
Special Moves
Illusion - + / (In time with opponent's attack) (*)
Super Special Moves
Climax Super Special Moves
Quick Combo Reference
0 Meter |
2BBB 214A |
153 dmg |
0.5 Meter |
2B 5B 623AC 6A 623C 214A |
275 dmg |
1 Meter |
2BBB 214A 236236C |
313 dmg |
2 Meters |
2B f.5B 623A 623AC 214BD 623C 214A 236236C |
472 dmg |
Gameplay Overview
Elisabeth is a poking focused character with a slight emphasis on defense. She has great tools for pestering her opponent with hitboxes such as her 214K, 214A, and Far D. 214K is also a powerful disruptive tool that can shut down both projectile-focused and aerial-focused playstyles, forcing them to play on Elisabeth's terms. After pestering her opponent with pokes and cracking them open, Elisabeth is rewarded with some of the best meter gain and damage combos in the game. Elisabeth's primary weakness is a linear pressure game, due to her lack of plus frames and limited useful cancels on block. Elisabeth fits anywhere on a team, depending on how you like to use her, whether it's building meter and beating zoners on point, cashing out with powerful combos on anchor, or somewhere in between on mid, which is her most popular position. | |
Pros | Cons |
|
|
Normals
Far Standing Normals
Far A
far A
A
A |
|
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Far B
far B
B
B |
|
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Far C
far C
C
C |
|
---|
Far D
far D
D
D |
|
---|
Close Standing Normals
Close A
close A
cl.A
cl.A |
|
---|
Close B
close B
cl.B
cl.B |
|
---|
Close C
close C
cl.C
cl.C |
|
---|
Close D
close D
cl.D
cl.D |
|
---|
Crouch Normals
Crouch A
crouch A
2A
2A |
|
---|
Crouch B
crouch B
2B
2B |
|
---|
Crouch C
crouch C
2C
2C |
|
---|
Crouch D
crouch D
2D
2D |
|
---|
Jump Normals
Jump A
jump A
j.A
j.A |
|
---|
Jump B
jump B
j.B
j.B |
|
---|
Jump C
jump C
j.C
j.C |
|
---|
Jump D
jump D
j.D
j.D |
|
---|
Blowback
Blowback
Blowback
CD
CD |
|
---|
ShatterStrike
Shatterstrike
236CD
236CD |
|
---|
jump CD
jump CD
j.CD
j.CD |
|
---|
Rush Moves
Rush
rush
cl.AA/cl.AAX
cl.AA/cl.AAX |
|
---|
Throws
Maniêre
Maniêre
(close) 4/6C
(close) 4/6C |
|
---|
Exil
Exil
(close) 4/6D
(close) 4/6D |
|
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Command Moves
Éclair
Éclair
6A
6A |
|
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Special Moves
Étincelle
Étincelle
236A/C/AC
236A/C/AC |
|
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Coup • de • Vent
Coup • de • Vent
623A/C/AC
623A/C/AC |
|
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Illusion
Illusion
236B/D/BD
236B/D/BD |
|
---|
Grêle
Grêle
214A/C/AC
214A/C/AC |
|
---|
Aurore
Aurore
214B/D/BD
214B/D/BD |
|
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Super Special Moves
Noble-Blancke
Noble-Blancke
236236A/C/AC
236236A/C/AC |
|
---|
Grand Rafale
Grand Rafale
2363214A/C/AC
2363214A/C/AC |
|
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Climax Super Special Moves
Fête de la Lumière
Fête de la Lumière
2141236CD
2141236CD |
|
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Misc
Videos
The King of Fighters XV | |
Navigation
The King of Fighters XV | |
System |
FAQ • Controls • Movement • Offense • Defense • Meters and Gauges • Patch Notes • Miscellaneous |
Characters |
|