Difference between revisions of "The King of Fighters XIII"

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==Character Information==
==Character Information==
===Hitboxes===
===Ratio/Point List===
'''Max 4 points'''
It should be noted that Ratio systems are relative to individual arcades at a particular time and which by no means a permanent list.
*4 - K’, Raiden
*3 - Andy, Shen, Kyo, Iori, Kula, Elisabeth, Takuma
*2 - Leona, Ash, Benimaru, Yuri, Kim, Duolon, Chin
*1 - Goro, Terry, Kensou, Mature, Maxima, Joe, Robert, King, Hwa, Ralf
*0 - Mai, Athena, Clark, Ryo, Vice


===Characters===
===Characters===


'''Single Entry'''
'''Single Entry'''
 
*[[Ash Crimson (XIII)|Ash Crimson]]
[[Ash Crimson (XIII)]]
 


'''Team Japan'''
'''Team Japan'''
 
*[[Kyo Kusanagi (XIII)|Kyo Kusanagi]]
[[Kyo Kusanagi (XIII)]]
*[[Benimaru Nikaido (XIII)|Benimaru Nikaido]]
 
*[[Goro Daimon (XIII)|Goro Daimon]]
[[Benimaru Nikaido (XIII)]]
 
[[Goro Daimon (XIII)]]
 


'''Team Elisabeth'''
'''Team Elisabeth'''
 
*[[Elisabeth Branctorche (XIII)|Elisabeth Branctorche]]
[[Elisabeth Branctorche (XIII)]]
*[[Shen Woo (XIII)|Shen Woo]]
 
*[[Duo Lon (XIII)|Duo Lon]]
[[Shen Woo (XIII)]]
 
[[Duo Lon (XIII)]]
 


'''Fatal Fury Team'''
'''Fatal Fury Team'''
 
*[[Terry Bogard (XIII)|Terry Bogard]]
[[Terry Bogard (XIII)]]
*[[Andy Bogard (XIII)|Andy Bogard]]
 
*[[Joe Higashi (XIII)|Joe Higashi]]
[[Andy Bogard (XIII)]]
 
[[Joe Higashi (XIII)]]
 


'''Kim Team'''
'''Kim Team'''
 
*[[Kim Kaphwan (XIII)|Kim Kaphwan]]
[[Kim Kaphwan (XIII)]]
*[[Raiden (XIII)|Raiden]]
 
*[[Hwa Jai (XIII)|Hwa Jai]]
[[Raiden (XIII)]]
 
[[Hwa Jai (XIII)]]
 


'''Women Fighters Team'''
'''Women Fighters Team'''
 
*[[King (XIII)|King]]
[[King (XIII)]]
*[[Mai Shiranui (XIII)|Mai Shiranui]]
 
*[[Yuri Sakazaki (XIII)|Yuri Sakazaki]]
[[Mai Shiranui (XIII)]]
 
[[Yuri Sakazaki (XIII)]]
 


'''Art of Fighting Team'''
'''Art of Fighting Team'''
 
*[[Ryo Sakazaki (XIII)|Ryo Sakazaki]]
[[Ryo Sakazaki (XIII)]]
*[[Robert Garcia (XIII)|Robert Garcia]]
 
*[[Takuma Sakazaki (XIII)|Takuma Sakazaki]]
[[Robert Garcia (XIII)]]
 
[[Takuma Sakazaki (XIII)]]
 


'''Yagami Team'''
'''Yagami Team'''
 
*[[Iori Yagami (XIII)|Iori Yagami]]
[[Iori Yagami (XIII)]]
*[[Mature (XIII)|Mature]]
 
*[[Vice (XIII)|Vice]]
[[Mature (XIII)]]
 
[[Vice (XIII)]]
 


'''Ikari Warriors Team'''
'''Ikari Warriors Team'''
 
*[[Ralf Jones (XIII)|Ralf Jones]]
[[Leona Heidern (XIII)]]
*[[Clark Still (XIII)|Clark Still]]
 
*[[Leona Heidern (XIII)|Leona Heidern]]
[[Ralf Jones (XIII)]]
 
[[Clark Still (XIII)]]
 


'''Psycho Soldier Team'''
'''Psycho Soldier Team'''
*[[Athena Asamiya (XIII)|Athena Asamiya]]
*[[Sie Kensou (XIII)|Sie Kensou]]
*[[Chin Gentsai (XIII)|Chin Gentsai]]


[[Athena Asamiya (XIII)]]
'''K' Team'''
*[[K' (XIII)|K']]
*[[Maxima (XIII)|Maxima]]
*[[Kula Diamond (XIII)|Kula Diamond]]


[[Sie Kensou (XIII)]]
===Hitboxes===


[[Chin Gentsai (XIII)]]
===Ratio/Point List===
'''Max 4 points'''


It should be noted that Ratio systems are relative to individual arcades at a particular time and which by no means a permanent list.


'''K' Team'''
*4 - K’, Raiden
 
*3 - Andy, Shen, Kyo, Iori, Kula, Elisabeth, Takuma
[[K' (XIII)]]
*2 - Leona, Ash, Benimaru, Yuri, Kim, Duolon, Chin
 
*1 - Goro, Terry, Kensou, Mature, Maxima, Joe, Robert, King, Hwa, Ralf
[[Maxima (XIII)]]
*0 - Mai, Athena, Clark, Ryo, Vice
 
[[Kula Diamond (XIII)]]


[[Category: King of Fighters XIII]]
[[Category: King of Fighters XIII]]

Revision as of 23:48, 26 April 2011

Xiii.jpg

Introduction

King of Fighters XIII is the latest entry in the KOF series. While it resembles XII graphically, all of XII's new systems (clash, critical counter, guard attack) have been removed. The developers stated that their concept for the game was "KOF-ism," so many classic KOF systems return, such as guard cancel rolls and guard cancel attacks. HyperDrive mode is modeled on 2002's BC mode, while Max Cancels resemble XI's Dream Cancels. Finally, new to the series are EX moves (more powerful special moves costing one bar) and Drive Cancels (canceling from one special to another).

At the moment, KOF XIII is only available in arcades. No console version has been announced.

Game Systems

Attack Notations

A = Light Punch

B = Light Kick

C = Strong Punch

D = Strong Kick

CD = Blowback Attack

P = With either Light Punch or Strong Punch

K = With either Light Kick or Strong Kick

AB = Evasive Roll, neutral or forward Ab while make the character roll forward, pressing it in the backward direction will make the character roll backward

GCAB = Guard Cancel Roll, press AB when guarding an attack, can also be done while using a normal, costs one meter

GCCD = Guard Cancel Blowback Attack, press CD when guarding an attack, costs one meter. Often referred as CD Counter.

Movements

                  up (u)
                    |
 (ub)  up left - 7 8 9 - up right (uf)
     
     (b)   left - 4 5 6 - right (f)

(db) down left - 1 2 3 - down right (df)
                    | 
                  down (d)

Movement Abbreviations

qcf - 236 - d/df/f - Quarter circle forward

qcb - 214 - d/db/b - Quarter circle backward

hcf - 41236 - b/db/d/df/f - Half circle forward

hcb - 63214 - f/df/d/db/d - Half circle backward

dp - 623 - f/d/df - Dragon Punch motion

rdp - 421 - b/d/db - Reverse Dragon Punch motion

charge - [4]6 or [2]8 - b~f or d~u - Hold in one direction then shift to the designated direction

tk - 2369 - d/df/f/uf - Tiger Knee Motion

hcb f - 632146 - f/df/d/db/b/f - Half circle back forward motion

b~f - [4]6 - Hold back then press forward

d~u - [2]8 - Hold down then press up

db/f - 1,6 - press down back then forward

d/u - 2,8 - press down then up

d,d - 2,2 - press down twice

f/b/f - 6,4,6 - press forward back forward

qcb hcf - 2141236 - Quarter circle back half circle forward

Notation and Terminology

j. - Jump/jumping - Press and hold up-back/up/up-forward.

Hyperjump - Press down-back/down/down-forward, then quickly press and hold up-back/up/up-forward.

Hop - Tap up-back/up/up-forward.

Hyperhop - Tap down-back/down/down-forward, then quickly tap up-back/up-forward.

s.C - Standing close hit strong punch. Since most far hits are non-cancelable, standing attacks such as s.C are always the close version.

Far D - Standing far D.

d.B - Crouching or down B

[DC] - Drive cancel

[HD] - Hyperdrive activation

[HDC] - Hyperdrive cancel

bb. - Backdash

Miscellaneous

Character Information

Characters

Single Entry

Team Japan

Team Elisabeth

Fatal Fury Team

Kim Team

Women Fighters Team

Art of Fighting Team

Yagami Team

Ikari Warriors Team

Psycho Soldier Team

K' Team

Hitboxes

Ratio/Point List

Max 4 points

It should be noted that Ratio systems are relative to individual arcades at a particular time and which by no means a permanent list.

  • 4 - K’, Raiden
  • 3 - Andy, Shen, Kyo, Iori, Kula, Elisabeth, Takuma
  • 2 - Leona, Ash, Benimaru, Yuri, Kim, Duolon, Chin
  • 1 - Goro, Terry, Kensou, Mature, Maxima, Joe, Robert, King, Hwa, Ralf
  • 0 - Mai, Athena, Clark, Ryo, Vice