Difference between revisions of "The King of Fighters XV/Mai Shiranui/Combos"

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| 2B > 2A > 214AC > 236D > 2141236D ||  ||  || 1.5  ||  || Anywhere || Super cancel combo, ends in hard knockdown
| 2B > 2A > 214AC > 236D > 2141236D ||  ||  || 1.5  ||  || Anywhere || Super cancel combo, ends in hard knockdown
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| 2C > 3D > 214AC > 236BD > [2]9AC~214AC > 214C ||  408 ||  || 1.5  ||  || Anywhere || Huge damage and corner carry
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| 2C > 3D > 236BD > [2]9AC~214AC > 214AC > 214C > 214C > 5C ||  443 ||  || 1.5  || 0.4 || Corner || 5C at the end is not possible if the [2]9AC~214AC part doesn't hit 3 times
|}
|}



Revision as of 23:04, 7 March 2022

Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combos

Rush Auto Combo

Meterless:
1 Bar:
2 Bars:
3 Bars:

Meterless

Combo Damage Stun Meter cost Meter Gain Location notes
j.D > 5C > 3D > 236D Anywhere
2B > 5B~5D > 236D Anywhere
2B > 2A > 214C Anywhere

EX

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2A > 214AC > 236D Anywhere

1 Bar

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2A > 214AC > [2]9AC~214AC > 214C > 5C Mid-screen to corner Omit 5C if the opponent isn't near the corner of the screen
2B > 2A > 214AC > 236D > 2141236D 1.5 Anywhere Super cancel combo, ends in hard knockdown
2C > 3D > 214AC > 236BD > [2]9AC~214AC > 214C 408 1.5 Anywhere Huge damage and corner carry
2C > 3D > 236BD > [2]9AC~214AC > 214AC > 214C > 214C > 5C 443 1.5 0.4 Corner 5C at the end is not possible if the [2]9AC~214AC part doesn't hit 3 times

2 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

3 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

4 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

5 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

External Links

Mai Combos by Meno

Navigation

The King of Fighters XV
System

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Characters