Difference between revisions of "The King of Fighters XV/Sylvie Paula Paula/Combos"

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! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes
|-
|-
| . || . || . || . || . || Anywhere || .
| '''Light Starter''' > 214AC > 6A > 214C > 623D || 336 || 315 || .5 || .49 || Anywhere || Simple combo, can do 236B at the end for a safe jump setup at the cost of damage.
 
|-
| '''Light Starter''' > 214AC > 6A > 236A > 214A > 623B || 340 || 445 || .5 || .5 || Corner || Corner only, pay back the meter in full.
|-
| '''Heavy Universal Starter''' > 214AC > 6A > 214C > 623D || 242 || 340 || .5 || .51 || Anywhere || Same as light but with more damage, stun and meter gain.
|-
| '''Heavy Universal Starter''' > 214AC > 6A > 236A > 214A > 623B || 394 || 470 || .5 || .42 || Corner || Same as light but with more damage, stun and meter gain.
|}
|}



Revision as of 13:09, 19 May 2023

Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combo Notation Guide

Notation Meaning
X Starter Use the corresponding starter(s) from the 'Starters' section of this page.
> Cancel the previous move into the following move.
If preceded by a move in brackets, must cancel the start of the preceding move (AKA a 'Kara Cancel').
, Link the previous move into the following move.
(X) A move in brackets must whiff (not hit).
Can also mean the move must be Kara Canceled.
~ Cancel the previous special into the following special.
cl. Close to opponent.
f. Far from opponent.
j. Jumping move.
AA Anti-air. Hit the opponent while they're mid-air.
[X] Hold input.
X/Y Do either X move or Y move in a combo (Both final damage/stun values will be shown).
X * N
{X} * N
Repeat 'X' input 'N' amount of times.
Multiple inputs will be bundled into "{}".

Starters

Keep in mind: The combos in the "Combos" section have been tested using the first starter in each category (the combos in Bold).

Light Starters

Combo Damage Notes
2B > 2A > 6B 69 Standard light starter.
cl.5B > 2B > f.5A > 6b 95 Extended light starter.
2A/c.5A > cl.5C > 6A 145 Light into heavy starter.
2A/c.5A > cl.5C > 6B 122 Light into universal starter.

Heavy Starters

Combo Damage Notes
cl.5C > 6A 127 Heavy only starter.
cl.5C > 6B 103 Starts the same combos as light starters..

Other Starters

Combo Damage Notes
CD 75 Standard Blow Back, can be run up to from anywhere and followed by 6A.
236CD 75 Standard Shatter Strike, decent combo starter.

Combos

Rush Auto Combo

Combo Damage Stun Meter cost Meter Gain Location notes
cl.A > A > A > B 138 110 0 .17 Anywhere Rush combo ending in a special move (214A), can combo into supers and 623B.
cl.A > A > A > C 223 30 1 .1 Anywhere Rush combo ending in a super (236236K).
cl.A > A > A > D 359 30 2 .1 Anywhere Rush combo ending in a Max super (236236BD).
cl.A > A > A > A 454 30 3 .1 Anywhere Rush combo ending in a Climax super

Meterless

Combo Damage Stun Meter cost Meter Gain Location notes
Light Starter > 214A > 623B 201 225 0 .37 Anywhere Basic light combo.
Heavy Universal Starter > 214A > 623B 242 250 0 .42 Anywhere Same as light but with more damage, stun and meter gain.
Heavy Only Starter > 214C > 623D 310 250 0 .47 Anywhere 6A and 6B have different routes, 6A being locked to heavy only.
2B > 2B > f.5B > 214B 124 120 0 .2 Anywhere Raw lights confirm.

.5 Bar

Combo Damage Stun Meter cost Meter Gain Location notes
Light Starter > 214AC > 6A > 214C > 623D 336 315 .5 .49 Anywhere Simple combo, can do 236B at the end for a safe jump setup at the cost of damage.
Light Starter > 214AC > 6A > 236A > 214A > 623B 340 445 .5 .5 Corner Corner only, pay back the meter in full.
Heavy Universal Starter > 214AC > 6A > 214C > 623D 242 340 .5 .51 Anywhere Same as light but with more damage, stun and meter gain.
Heavy Universal Starter > 214AC > 6A > 236A > 214A > 623B 394 470 .5 .42 Corner Same as light but with more damage, stun and meter gain.

1 Bar

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

2 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

3 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

4 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

5 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

Blue Max

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

Other Starters

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

External Links

Sylvie Combos by Kakuge
Sylvie Combos by Meno
Sylvie Combos by Persona
Sylvie Starters and Combos by Faizer

Navigation

The King of Fighters XV
System

      FAQControlsMovementOffenseDefenseMeters and GaugesPatch NotesMiscellaneous

Characters