Difference between revisions of "XV Broken/Mai Shiranui"

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===Far Standing Normals===
===Far Standing Normals===
====Far A====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Far B====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Far C====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Far D====
{{MoveData
{{MoveData
|image=
|image=
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===Close Standing Normals===
===Close Standing Normals===
====Close A====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Close B====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Close C====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Close D====
{{MoveData
{{MoveData
|image=
|image=
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===Crouch Normals===
===Crouch Normals===
====Crouch A====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Crouch B====
{{MoveData
{{MoveData
|image=
|image=
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}}  
}}  


 
====Crouch C====
{{MoveData
{{MoveData
|image=
|image=
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}}  
}}  


 
====Crouch D====
{{MoveData
{{MoveData
|image=
|image=
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===Jump Normals===
===Jump Normals===
====Jump A====
{{MoveData
{{MoveData
|image=
|image=
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|name=Jump A
|name=Jump A
|data=
|data=
{{AttackData-KOFXV
{{AttackData-KOFXV
|version=jump
  |damage=
  |damage=
  |stun=
  |stun=
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  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
|description= * Enter move description here.
*
*
  }}
  }}
}}
{{MoveData
|image=
|caption=
|name=Jump B
|data=
  {{AttackData-KOFXV
  {{AttackData-KOFXV
|version=hop
  |damage=
  |damage=
  |stun=
  |stun=
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}}
}}


 
====Jump B====
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=
|name=Jump C
|name=Jump B
|data=
|data=
{{AttackData-KOFXIV
{{AttackData-KOFXV
|version=jump
  |damage=
  |damage=
  |stun=
  |stun=
Line 428: Line 424:
  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
|description= * Enter move description here.
*
*
  }}
  }}
}}
{{MoveData
|image=
|caption=
|name=Jump D
|data=
  {{AttackData-KOFXV
  {{AttackData-KOFXV
|version=hop
  |damage=
  |damage=
  |stun=
  |stun=
Line 456: Line 442:
}}
}}


 
====Jump C====
===Hop Normals===
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=
|name=Hop A
|name=Jump C
|data=
|data=
  {{AttackData-KOFXV
  {{AttackData-KOFXIV
|version=jump
  |damage=
  |damage=
  |stun=
  |stun=
Line 473: Line 459:
  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
|description= * Enter move description here.
*
*
  }}
  }}
}}
{{AttackData-KOFXIV
 
|version=hop
 
{{MoveData
|image=
|caption=
|name=Hop B
|data=
{{AttackData-KOFXV
  |damage=
  |damage=
  |stun=
  |stun=
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  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
  |description= * Enter move description here.  
  |description= * Enter move description here.
*
*
*
*
  }}
  }}
}}
}}


 
====Jump D====
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=
|name=Hop C
|name=Jump D
|data=
|data=
{{AttackData-KOFXV
{{AttackData-KOFXV
|version=jump
  |damage=
  |damage=
  |stun=
  |stun=
Line 517: Line 494:
  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
|description= * Enter move description here.
*
*
  }}
  }}
}}
{{MoveData
|image=
|caption=
|name=Hop D
|data=
  {{AttackData-KOFXV
  {{AttackData-KOFXV
|version=hop
  |damage=
  |damage=
  |stun=
  |stun=
Line 540: Line 507:
  |invul=  
  |invul=  
  |description= * Enter move description here.
  |description= * Enter move description here.
*  
*
*
*
  }}
  }}
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|name=Jump CD
|name=Jump CD
|data=
|data=
{{AttackData-KOFXV
{{AttackData-KOFXV
|version=jump
  |damage=
  |damage=
  |stun=
  |stun=
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  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
|description= * Enter move description here.
*
*
  }}
  }}
}}
{{MoveData
|image=
|caption=
|name=Hop CD
|data=
  {{AttackData-KOFXV
  {{AttackData-KOFXV
|version=hop
  |damage=
  |damage=
  |stun=
  |stun=
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  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
  |description= * Enter move description here.
  |description= * Enter move description here.  
*
*
*
*
  }}
  }}
}}
}}

Revision as of 17:12, 14 February 2022

KOFXV Mai Profile.png

Introduction

Mai is a kunoichi and successor of the Shiranui style of ninja arts. Her opponents are at the mercy of her graceful movements and fascinating attire.

Using large fans as weapons, her fighting style is to “float like a butterfly, sting like a bee”.

Movelist

(*) = EX OK

(!) = MAX OK

[ Input ] = Hold input briefly.

(Midair Only) = Can only be done in the air.

(Air OK) = Can be done on both the ground and in the air.

Throws

Shiranui Gorin - Bk.gif / Fd.gif + C.gif

Fuusha Kuzushi - Bk.gif / Fd.gif + D.gif

Yume-Zakura - Bk.gif / Fd.gif + C.gif (Midair Only)

Command Normals

Ukihane - Dn.gif + B.gif (Midair Only)

Koukaku no Mai - Df.gif + D.gif

Sankaku-Tobi - Uf.gif (Near Wall) (Midair Only)

Target Combo - Close B.gif > D.gif

Special Moves

Ryuuenbu - Qcb.gif + A.gif / C.gif (*)

Kachousen - Qcf.gif + A.gif / C.gif (*)

Hissatsu Shinobi-Bachi - Qcf.gif + B.gif / D.gif (*)

Musasabi no Mai * Front - [ Dn.gif ]Uf.gif + A.gif / C.gif (*)

Musasabi no Mai * Back - [ Dn.gif ]Ub.gif / Up.gif + A.gif / C.gif (*)

Musasabi no Mai (Air) - Qcb.gif + A.gif / C.gif (Midair Only) (*)

Super Special Moves

Chou Hissatsu Shinobi-Bachi - Qcb.gifDb.gifQcf.gif + B.gif / D.gif (!)

Air Chou Hissatsu Shinobi-Bachi - Qcb.gifDb.gifQcf.gif + B.gif / D.gif (Midair Only) (!)

Kagerou no Mai - Qcf.gifQcf.gif + A.gif / C.gif (!)

Climax Super Special Moves

Shiranui-Ryuu Ougi * Kuzunoha - Qcb.gifDb.gifQcf.gif+C.gif+D.gif (Air OK)

Quick Combo Reference

Quick Combo Reference

Notation

0 Meter

Placeholder
Placeholder

( = dmg
( = dmg

1 Meter

Placeholder
Placeholder

( = dmg
( = dmg

2 Meters

Placeholder
Placeholder

( = dmg
( = dmg

Gameplay Overview

Normals

Far Standing Normals

Far A

Far A
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Far B

Far B
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Far C

Far C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Far D

Far D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Close Standing Normals

Close A

Close A
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Close B

Close B
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Close C

Close C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Close D

Close D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Crouch Normals

Crouch A

Crouch A
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Crouch B

Crouch B
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Crouch C

Crouch C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Crouch D

Crouch D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Jump Normals

Jump A

Jump A
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
jump - - - - - - -
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
hop - - - - - - -
  • Enter move description here.

Jump B

Jump B
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
jump - - - - - - -
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
hop - - - - - - -
  • Enter move description here.

Jump C

Jump C
Version Damage Stun Startup Active Recovery Hit Adv Block Adv Hitbox Invincibility
jump - - - - - - - - -
Version Damage Stun Startup Active Recovery Hit Adv Block Adv Hitbox Invincibility
hop - - - - - - - - -
  • Enter move description here.

Jump D

Jump D
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
jump - - - - - - -
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
hop - - - - - - -
  • Enter move description here.


Blowback

Stand CD
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Jump CD
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
jump - - - - - - -
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
hop - - - - - - -
  • Enter move description here.

Throws

Shiranui Gorin
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Fuusha Kuzushi
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Yume-Zakura
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Command Moves

Ukihane
j.2B
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Koukau no Mai
3D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Sankaku-Tobi
(near wall) j.9
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Target Combo 1
cl.B,D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Special Moves

Ryuuenbu
214A/C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Kachousen
236A/C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Hissatsu Shinobi-Bachi
236B/D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Mussatatsbi no Mai • Front
[2]9A/C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.
Mussatatsbi no Mai • Back
[2]7 or 8A/C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.
Mussatatsbi no Mai (Air)
j.214A/C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Super Special Moves

Chou Hissatsu Shinobi-Bachi
2141236B/D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.
Air Chou Hissatsu Shinobi-Bachi
j.2141236B/D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Kagerou no Mai
236236A/C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Shiranui-Ryuu Ougi • Kuzunoha
2141236CD
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Misc

Videos

Mai Shiranui Reveal Trailer

Navigation

The King of Fighters XV
System

      FAQControlsMovementOffenseDefenseMeters and GaugesPatch NotesMiscellaneous

Characters