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List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
11 June 2024
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N 22:09 | Art of Fighting 2/Eiji Kisaragi/Data 2 changes history +9,231 [Bossobee (2×)] | |||
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22:09 (cur | prev) −3 Bossobee talk contribs →Ryuueijin | ||||
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22:08 (cur | prev) +9,234 Bossobee talk contribs skeleton |
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22:09 | Art of Fighting 2/Mr. Big 7 changes history +1,249 [Bossobee (7×)] | |||
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22:09 (cur | prev) +106 Bossobee talk contribs →Throw | ||||
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22:08 (cur | prev) +7 Bossobee talk contribs →Introduction | ||||
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18:38 (cur | prev) −57 Bossobee talk contribs Big's grab is not untechable, but it is absurdly plus on tech | ||||
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08:26 (cur | prev) −38 Bossobee talk contribs →Rising Spear | ||||
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08:23 (cur | prev) −78 Bossobee talk contribs →Blaster Wave | ||||
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08:22 (cur | prev) +4,298 Bossobee talk contribs | ||||
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06:30 (cur | prev) −2,989 Bossobee talk contribs Skeleton |
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21:58 | Art of Fighting 2/Eiji Kisaragi 3 changes history +645 [Bossobee (3×)] | |||
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21:58 (cur | prev) 0 Bossobee talk contribs →Movelist: other typo | ||||
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21:58 (cur | prev) 0 Bossobee talk contribs →Movelist: typo | ||||
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21:58 (cur | prev) +645 Bossobee talk contribs Added colors + movelist + intro structure |
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19:54 | Art of Fighting 2/System 2 changes history +1,261 [Bossobee (2×)] | |||
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19:54 (cur | prev) −19 Bossobee talk contribs →System Minutia | ||||
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19:53 (cur | prev) +1,280 Bossobee talk contribs →System Basics |
16:59 | The King of Fighters XV/Offense diffhist +321 Crazymasterhand talk contribs →Offensive Strategy |
12:50 | The King of Fighters 2002 UM/Vice diffhist −2 Surabu! talk contribs Fixed how the colours/stance gif displays - if someone wants to fix this for the whole wiki please use underscores instead of spaces when referencing the gif |
N 08:44 | Art of Fighting 2/Robert Garcia/Combos diffhist +902 Lichmassacre talk contribs Created page with "{{CharNavbox AOF2}} * 665B > [214B]xN :Robert's kick infinite combo. When doing the dash B, the lever needs to be reset to neutral first before pressing B. Then when he does the subsequent 214B inputs, they start after the 665B connects. Infinite on both hit and block. What makes this infinite hard is not doing the inputs, but the fact that every time you do 214B, you need to cancel it immediately into the next 214B with zero leeway. This makes the combo a rapid series..." |
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N 07:14 | Art of Fighting 2/Mr. Big/Data 2 changes history +7,096 [Bossobee (2×)] | |||
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07:14 (cur | prev) +428 Bossobee talk contribs Frame data | ||||
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06:16 (cur | prev) +6,668 Bossobee talk contribs Skeleton |