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Combined display of all available logs of Dream Cancel Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 02:39, 22 May 2024 Lichmassacre talk contribs moved page NeoGeo Battle Coliseum/King Lion (Shishioh) to NeoGeo Battle Coliseum/King Lion (Adding (Shishioh) to the page name makes the URL longer than it needs to be. Also, it's necessary to move because King Lion and King Leo are different characters, not the same character.)
- 02:38, 22 May 2024 Lichmassacre talk contribs moved page NeoGeo Battle Coliseum/King Lion (Shin Shishioh) to NeoGeo Battle Coliseum/King Leo (Adding (Shin Shishioh) to the page name makes the URL longer than it needs to be. Also, he's not even King Lion, he's King Leo. They are different characters with different backgrounds and lore.)
- 02:14, 22 May 2024 Lichmassacre talk contribs created page NeoGeo Battle Coliseum/System (Massive WIP. Moved mechanics to here so they don't crowd the main page, let alone no one was even using the system page)
- 04:19, 7 August 2023 Lichmassacre talk contribs created page The King of Fighters '94/Takuma Sakazaki/Combos (Created page with "{{CharNavbox 94}} * (j.X,) cr.B x1-3 > ABC Cancel cr.C > [1]6D, j.C :Simple combo which easily confirms stun for Takuma and also allows him to do TOD combos or otherwise very close to death combos. Only downside is Takuma needs to be close enough to the opponent in order to link cr.C, assuming you can consistently ABC cancel. {{Navbox '94}} Category:Takuma SakazakiCategory:The King of Fighters '94")
- 04:12, 7 August 2023 Lichmassacre talk contribs created page The King of Fighters '94/Ralf Jones/Combos (Created page with "{{CharNavbox 94}} * cl.C(1), 41236D, [walk forward a little, dash forwards, 41236D]xN :The Team Brazil infinite combo. Only possible if an attack connects with an opponent first and is then cancelled into the command grab. Without that, the glitch that allows command grabs off an OTG does not work. For every rep of the command grab done, in order to correctly time the next rep, the following command grab must connect right as the opponent lands from their fall. In other...")